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TITLE = "Neural Head Avatars from Monocular RGB Videos",
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@inproceedings{bb109202,
AUTHOR = "Dong, Z.J. and Guo, C. and Song, J. and Chen, X. and Geiger, A. and Hilliges, O.",
TITLE = "PINA: Learning a Personalized Implicit Neural Avatar from a Single
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BOOKTITLE = CVPR22,
YEAR = "2022",
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@inproceedings{bb109203,
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TITLE = "I M Avatar: Implicit Morphable Head Avatars from Videos",
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@inproceedings{bb109204,
AUTHOR = "Liu, X. and Xu, Y.H. and Wu, Q.Y. and Zhou, H. and Wu, W. and Zhou, B.",
TITLE = "Semantic-Aware Implicit Neural Audio-Driven Video Portrait Generation",
BOOKTITLE = ECCV22,
YEAR = "2022",
PAGES = "XXXVII:106-125",
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@inproceedings{bb109205,
AUTHOR = "Ma, S. and Simon, T. and Saragih, J. and Wang, D.W. and Li, Y.C. and de la Torre, F. and Sheikh, Y.",
TITLE = "Pixel Codec Avatars",
BOOKTITLE = CVPR21,
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@inproceedings{bb109206,
AUTHOR = "Raj, A. and Tanke, J. and Hays, J. and Vo, M. and Stoll, C. and Lassner, C.",
TITLE = "ANR: Articulated Neural Rendering for Virtual Avatars",
BOOKTITLE = CVPR21,
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@inproceedings{bb109207,
AUTHOR = "Gafni, G. and Thies, J. and Zollhofer, M. and Nießner, M.",
TITLE = "Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar
Reconstruction",
BOOKTITLE = CVPR21,
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@inproceedings{bb109208,
AUTHOR = "Luo, H.W. and Nagano, K. and Kung, H.W. and Xu, Q.G. and Wang, Z.J. and Wei, L.Y. and Hu, L.W. and Li, H.",
TITLE = "Normalized Avatar Synthesis Using StyleGAN and Perceptual Refinement",
BOOKTITLE = CVPR21,
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@inproceedings{bb109209,
AUTHOR = "Raj, A. and Zollhofer, M. and Simon, T. and Saragih, J. and Saito, S. and Hays, J. and Lombardi, S.",
TITLE = "Pixel-aligned Volumetric Avatars",
BOOKTITLE = CVPR21,
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BOOKTITLE = WACV21,
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@article{bb109228,
AUTHOR = "Pages, R. and Berjon, D. and Moran, F.",
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multi-texturing and facial enhancement",
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TITLE = "SparseFusion: Dynamic Human Avatar Modeling From Sparse RGBD Images",
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JOURNAL = PAMI,
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YEAR = "2022",
NUMBER = "11",
MONTH = "November",
PAGES = "7363-7379",
BIBSOURCE = "http://www.visionbib.com/bibliography/describe501huavf4.html#TT105888"}
@article{bb109231,
AUTHOR = "Wolfert, P. and Robinson, N. and Belpaeme, T.",
TITLE = "A Review of Evaluation Practices of Gesture Generation in Embodied
Conversational Agents",
JOURNAL = HMS,
VOLUME = "52",
YEAR = "2022",
NUMBER = "3",
MONTH = "June",
PAGES = "379-389",
BIBSOURCE = "http://www.visionbib.com/bibliography/describe501huavf4.html#TT105889"}
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AUTHOR = "Wu, B. and Liu, C.R. and Ishi, C.T. and Ishiguro, H.",
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Diffusion Probabilistic Models",
JOURNAL = HMS,
VOLUME = "54",
YEAR = "2024",
NUMBER = "6",
MONTH = "December",
PAGES = "733-742",
BIBSOURCE = "http://www.visionbib.com/bibliography/describe501huavf4.html#TT105890"}
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AUTHOR = "Huang, Z. and Erfani, S.M. and Lu, S.Y. and Gong, M.M.",
TITLE = "Efficient neural implicit representation for 3D human reconstruction",
JOURNAL = PR,
VOLUME = "156",
YEAR = "2024",
PAGES = "110758",
BIBSOURCE = "http://www.visionbib.com/bibliography/describe501huavf4.html#TT105891"}
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TITLE = "Animatable Implicit Neural Representations for Creating Realistic
Avatars From Videos",
JOURNAL = PAMI,
VOLUME = "46",
YEAR = "2024",
NUMBER = "6",
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PAGES = "4147-4159",
BIBSOURCE = "http://www.visionbib.com/bibliography/describe501huavf4.html#TT105892"}
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AUTHOR = "Xu, Z. and Peng, S. and Geng, C. and Mou, L.Z. and Yan, Z. and Sun, J.M. and Bao, H.J. and Zhou, X.W.",
TITLE = "Relightable and Animatable Neural Avatar from Sparse-View Video",
BOOKTITLE = CVPR24,
YEAR = "2024",
PAGES = "990-1000",
BIBSOURCE = "http://www.visionbib.com/bibliography/describe501huavf4.html#TT105893"}
@article{bb109236,
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TITLE = "Subjective and Objective Quality Assessment of Rendered Human Avatar
Videos in Virtual Reality",
JOURNAL = IP,
VOLUME = "33",
YEAR = "2024",
PAGES = "5740-5754",
BIBSOURCE = "http://www.visionbib.com/bibliography/describe501huavf4.html#TT105894"}
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TITLE = "Unified Volumetric Avatar: Enabling flexible editing and rendering of
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YEAR = "2025",
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BIBSOURCE = "http://www.visionbib.com/bibliography/describe501huavf4.html#TT105895"}
@article{bb109238,
AUTHOR = "Kwon, Y.H. and Yoon, J.H. and Park, M.G.",
TITLE = "Text2Avatar: Articulated 3D Avatar Creation With Text Instructions",
JOURNAL = MultMed,
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TITLE = "DEGAS: Detailed Expressions on Full-Body Gaussian Avatars",
BOOKTITLE = "3DV25",
YEAR = "2025",
PAGES = "1529-1540",
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BOOKTITLE = CVPR25,
YEAR = "2025",
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@inproceedings{bb109241,
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TITLE = "SimAvatar: Simulation-Ready Avatars with Layered Hair and Clothing",
BOOKTITLE = CVPR25,
YEAR = "2025",
PAGES = "26320-26330",
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@inproceedings{bb109242,
AUTHOR = "Pang, H.E. and Liu, S. and Cai, Z.A. and Yang, L. and Zhang, T.W. and Liu, Z.W.",
TITLE = "Disco4D: Disentangled 4D Human Generation and Animation from a Single
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BOOKTITLE = CVPR25,
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PAGES = "26331-26344",
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AUTHOR = "He, Y.Z. and Zhou, Y.N. and Zhao, W. and Wu, Z.K. and Xiao, K.W. and Yang, W. and Liu, Y.J. and Han, X.",
TITLE = "StdGEN: Semantic-Decomposed 3D Character Generation from Single
Images",
BOOKTITLE = CVPR25,
YEAR = "2025",
PAGES = "26345-26355",
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@inproceedings{bb109244,
AUTHOR = "Tang, Z.C. and Yao, Y. and Cui, M.M. and Bo, L. and Yang, H.Y.",
TITLE = "GaussianIP: Identity-Preserving Realistic 3D Human Generation via
Human-Centric Diffusion Prior",
BOOKTITLE = CVPR25,
YEAR = "2025",
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@inproceedings{bb109245,
AUTHOR = "Svitov, D. and Morerio, P. and Agapito, L. and del Bue, A.",
TITLE = "Haha: Highly Articulated Gaussian Human Avatars with Textured Mesh
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BOOKTITLE = ACCV24,
YEAR = "2024",
PAGES = "IX: 105-122",
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TITLE = "Canonicalfusion: Generating Drivable 3d Human Avatars from Multiple
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BOOKTITLE = ECCV24,
YEAR = "2024",
PAGES = "XXIII: 38-56",
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@inproceedings{bb109247,
AUTHOR = "Chen, Y.S. and Zheng, Z. and Li, Z. and Xu, C. and Liu, Y.B.",
TITLE = "Meshavatar: Learning High-quality Triangular Human Avatars from
Multi-view Videos",
BOOKTITLE = ECCV24,
YEAR = "2024",
PAGES = "LXVIII: 250-269",
BIBSOURCE = "http://www.visionbib.com/bibliography/describe501huavf4.html#TT105905"}
@inproceedings{bb109248,
AUTHOR = "Kolotouros, N. and Alldieck, T. and Corona, E. and Bazavan, E.G. and Sminchisescu, C.",
TITLE = "Instant 3d Human Avatar Generation Using Image Diffusion Models",
BOOKTITLE = ECCV24,
YEAR = "2024",
PAGES = "LXXXVII: 177-195",
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@inproceedings{bb109249,
AUTHOR = "Xiao, J.J. and Zhang, Q. and Xu, Z. and Zheng, W.S.",
TITLE = "NECA: Neural Customizable Human Avatar",
BOOKTITLE = CVPR24,
YEAR = "2024",
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@inproceedings{bb109250,
AUTHOR = "Men, Y.F. and Lei, B. and Yao, Y. and Cui, M.M. and Lian, Z.H. and Xie, X.",
TITLE = "En3D: An Enhanced Generative Model for Sculpting 3D Humans from 2D
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@inproceedings{bb109251,
AUTHOR = "Wang, S.F. and Antic, B. and Geiger, A. and Tang, S.",
TITLE = "IntrinsicAvatar: Physically Based Inverse Rendering of Dynamic Humans
from Monocular Videos via Explicit Ray Tracing",
BOOKTITLE = CVPR24,
YEAR = "2024",
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@inproceedings{bb109252,
AUTHOR = "Lee, I. and Kim, B.J. and Joo, H.",
TITLE = "Guess The Unseen: Dynamic 3D Scene Reconstruction from Partial 2D
Glimpses",
BOOKTITLE = CVPR24,
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AUTHOR = "Pang, H. and Zhu, H.M. and Kortylewski, A. and Theobalt, C. and Habermann, M.",
TITLE = "ASH: Animatable Gaussian Splats for Efficient and Photoreal Human
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@inproceedings{bb109254,
AUTHOR = "Zhou, Z.X. and Wan, Y. and Wang, B.Y.",
TITLE = "AvatarGPT: All-in-One Framework for Motion Understanding, Planning,
Generation and Beyond",
BOOKTITLE = CVPR24,
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@inproceedings{bb109255,
AUTHOR = "Sengupta, A. and Zanfir, T.A.A. and Cris, C. and Kolotouros, N. and Corona, E. and Zanfir, A. and Sminchisescu, C.",
TITLE = "DiffHuman: Probabilistic Photorealistic 3D Reconstruction of Humans",
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@inproceedings{bb109256,
AUTHOR = "Zhan, X.Y. and Yang, J.X. and Li, Y.Q. and Guo, J. and Guo, Y.W. and Wang, W.P.",
TITLE = "Semantic Human Mesh Reconstruction with Textures",
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AUTHOR = "Luo, Z.Y. and Cao, J. and Khirodkar, R. and Winkler, A. and Huang, J. and Kitani, K. and Xu, W.P.",
TITLE = "Real-Time Simulated Avatar from Head-Mounted Sensors",
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AUTHOR = "Dong, Z.J. and Chen, X. and Yang, J.L. and Black, M.J. and Hilliges, O. and Geiger, A.",
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AUTHOR = "Zhao, R. and Li, W. and Hu, Z.P. and Li, L. and Zou, Z.X. and Shi, Z.W. and Fan, C.J.",
TITLE = "Zero-Shot Text-to-Parameter Translation for Game Character
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AUTHOR = "Strickland, E.",
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JOURNAL = Spectrum,
VOLUME = "57",
YEAR = "2020",
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JOURNAL = IEICE,
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PAGES = "2-11",
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AUTHOR = "Johnson, D.G. and Diakopoulos, N.",
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@article{bb109291,
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AUTHOR = "Amerini, I. and Galteri, L. and Caldelli, R. and del Bimbo, A.",
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@article{bb109294,
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JOURNAL = JVCIR,
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@article{bb109295,
AUTHOR = "Alharbi, A. and Dong, H. and Yi, X. and Tari, Z. and Khalil, I.",
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JOURNAL = Surveys,
VOLUME = "54",
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MONTH = "April",
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BIBSOURCE = "http://www.visionbib.com/bibliography/describe501df2.html#TT105954"}
@article{bb109296,
AUTHOR = "Ferrara, M. and Franco, A. and Maltoni, D.",
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heterogeneous image sources",
JOURNAL = IET-Bio,
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YEAR = "2021",
NUMBER = "3",
PAGES = "290-303",
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@article{bb109297,
AUTHOR = "Groh, M. and Epstein, Z. and Obradovich, N. and Cebrian, M. and Rahwan, I.",
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@article{bb109298,
AUTHOR = "Yu, P.P. and Xia, Z.H. and Fei, J.W. and Lu, Y.J.",
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JOURNAL = IET-Bio,
VOLUME = "10",
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@article{bb109299,
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neural networks with histogram and wavelet based feature extractions",
JOURNAL = PRL,
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BIBSOURCE = "http://www.visionbib.com/bibliography/describe501df2.html#TT105958"}
Last update:Dec 7, 2025 at 16:47:52