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@article{bb189114,
        AUTHOR = "Hu, G. and Gao, Q.G.",
        TITLE = "A novel approach for gesture control video games based on perceptual
features: modelling, tracking and recognition",
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@inproceedings{bb189115,
        AUTHOR = "Hu, G. and Gao, Q.G.",
        TITLE = "A 3D gesture recognition framework based on hierarchical visual
attention and perceptual organization models",
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        YEAR = "2012",
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@inproceedings{bb189116,
        AUTHOR = "Hu, G. and Gao, Q.G.",
        TITLE = "Dynamic Perceptual Attribute-Based Hidden Conditional Random Fields for
Gesture Recognition",
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        YEAR = "2015",
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@article{bb189117,
        AUTHOR = "Reale, M.J. and Liu, P. and Yin, L.J. and Canavan, S.",
        TITLE = "Art Critic: Multisignal Vision and Speech Interaction System in a
Gaming Context",
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        NUMBER = "6",
        PAGES = "1546-1559",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931g1.html#TT184409"}

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        TITLE = "Fusing Visual and Behavioral Cues for Modeling User Experience in
Games",
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        TITLE = "Do Prospect-Based Emotions Enhance Believability of Game Characters?
A Case Study in the Context of a Dice Game",
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        NUMBER = "1",
        MONTH = "January",
        PAGES = "17-31",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931g1.html#TT184411"}

@article{bb189120,
        AUTHOR = "Popescu, A. and Broekens, J. and van Someren, M.",
        TITLE = "GAMYGDALA: An Emotion Engine for Games",
        JOURNAL = AffCom,
        VOLUME = "5",
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        MONTH = "January",
        PAGES = "32-44",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931g1.html#TT184412"}

@article{bb189121,
        AUTHOR = "Sabourin, J.L. and Lester, J.C.",
        TITLE = "Affect and Engagement in Game-Based Learning Environments",
        JOURNAL = AffCom,
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@article{bb189122,
        AUTHOR = "Eladhari, M.P.",
        TITLE = "The Mind Module:
Using an Affectand Personality Computational Modelas a Game-Play Element",
        JOURNAL = AffCom,
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        MONTH = "January",
        PAGES = "3-16",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931g1.html#TT184414"}

@article{bb189123,
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@article{bb189124,
        AUTHOR = "Kang, S.J. and Kim, Y.B. and Kim, S.K.",
        TITLE = "Analyzing repetitive action in game based on sequence pattern matching",
        JOURNAL = RealTimeIP,
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        PAGES = "523-530",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931g1.html#TT184416"}

@article{bb189125,
        AUTHOR = "Hossain, M.S. and Muhammad, G. and Song, B. and Hassan, M.M. and Alelaiwi, A. and Alamri, A.",
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        PAGES = "2105-2118",
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@article{bb189126,
        AUTHOR = "Lee, C.H. and Lee, W. and Kim, S. and Chin, S.",
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characteristics based Leap Motion game",
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@article{bb189127,
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A Mobile Game with Physiologically Aware Virtual Humans",
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@article{bb189128,
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@article{bb189129,
        AUTHOR = "Asadipour, A. and Debattista, K. and Chalmers, A.",
        TITLE = "Visuohaptic augmented feedback for enhancing motor skills acquisition",
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@article{bb189130,
        AUTHOR = "Brich, J. and Rogers, K. and Frommel, J. and Weidhaas, M. and Bruckner, A. and Mirabile, S. and Dorn, T. and Riemer, V. and Schrader, C. and Weber, M.",
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        MONTH = "April",
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@article{bb189131,
        AUTHOR = "Bloom, V. and Argyriou, V. and Makris, D.",
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@inproceedings{bb189132,
        AUTHOR = "Bloom, V. and Makris, D. and Argyriou, V.",
        TITLE = "G3D: A gaming action dataset and real time action recognition
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@article{bb189133,
        AUTHOR = "Chiang, P.Y. and Chen, C.C. and Hsia, C.H.",
        TITLE = "A touchless interaction interface for observing medical imaging",
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        YEAR = "2019",
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@inproceedings{bb189134,
        AUTHOR = "Streppel, B. and Pantforder, D. and Vogel Heuser, B.",
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        BIBSOURCE = "http://www.visionbib.com/bibliography/people931g1.html#TT184426"}

@inproceedings{bb189135,
        AUTHOR = "Ferrer, C.D.R. and Kitahara, I. and Kameda, Y.",
        TITLE = "Read-the-game skill evaluation by analyzing head orientation in
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        YEAR = "2017",
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@inproceedings{bb189136,
        AUTHOR = "Kazempourradi, S. and Ozturk, S.O. and Erdemli, M.B. and Gulerce, B. and Yazici, M.S. and Ozmen, L. and Tuncer, S.I. and Dagidir, C.H. and Ulusoy, E. and Urey, H.",
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        YEAR = "2017",
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@inproceedings{bb189137,
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        TITLE = "Playing Both Sides",
        BOOKTITLE = VAMR17,
        YEAR = "2017",
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        BIBSOURCE = "http://www.visionbib.com/bibliography/people931g1.html#TT184429"}

@inproceedings{bb189138,
        AUTHOR = "Ahmad, I. and Hamid, E. and Abdullasim, N. and Jaafar, A.",
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@inproceedings{bb189139,
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        TITLE = "Ghost Hunter: An Augmented Reality Ghost Busting Game",
        BOOKTITLE = VAMR16,
        YEAR = "2016",
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@inproceedings{bb189140,
        AUTHOR = "Maraj, C.S. and Lackey, S.J. and Badillo Urquiola, K.A. and Hudson, I.L.",
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        YEAR = "2016",
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@inproceedings{bb189141,
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@inproceedings{bb189142,
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@inproceedings{bb189143,
        AUTHOR = "Bloom, V. and Argyriou, V. and Makris, D.",
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@inproceedings{bb189144,
        AUTHOR = "Dwibedi, D. and Mukerjee, A.",
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@inproceedings{bb189145,
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        TITLE = "Artificial Intelligence Gaming Assistant for Google Glass",
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@inproceedings{bb189146,
        AUTHOR = "di Fiore, F. and Schaessens, T. and Marx, R. and van Reeth, F. and Flerackers, E.",
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@inproceedings{bb189147,
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@inproceedings{bb189148,
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Communication",
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@inproceedings{bb189163,
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        TITLE = "Imitation Games with an Artificial Agent: From Mimicking to
Understanding Shape-Related Iconic Gestures",
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        YEAR = "2003",
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        BIBSOURCE = "http://www.visionbib.com/bibliography/people931g1.html#TT184455"}

@article{bb189164,
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        TITLE = "Strategic pattern generation: A solution technique for a class of games",
        JOURNAL = PR,
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        YEAR = "1972",
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        MONTH = "October",
        PAGES = "317-329",
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@article{bb189165,
        AUTHOR = "Hu, S. and Lehner, P.E.",
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        JOURNAL = PAMI,
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@article{bb189166,
        AUTHOR = "Rilling, S. and Wechselberger, U.",
        TITLE = "A framework to meet didactical requirements for serious game design",
        JOURNAL = VC,
        VOLUME = "27",
        YEAR = "2011",
        NUMBER = "4",
        MONTH = "April",
        PAGES = "287-297",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT184458"}

@article{bb189167,
        AUTHOR = "Wang, C.Y. and Chen, Y. and Liu, K.J.R.",
        TITLE = "Chinese Restaurant Game",
        JOURNAL = SPLetters,
        VOLUME = "19",
        YEAR = "2012",
        NUMBER = "12",
        MONTH = "December",
        PAGES = "898-901",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT184459"}

@article{bb189168,
        AUTHOR = "Heo, J.Y. and Kang, S.",
        TITLE = "Simple shooting game engine in Python",
        JOURNAL = IJCVR,
        VOLUME = "5",
        YEAR = "2015",
        NUMBER = "2",
        PAGES = "130-137",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT184460"}

@article{bb189169,
        AUTHOR = "He, X. and Dai, H. and Ning, P. and Dutta, R.",
        TITLE = "Zero-determinant Strategies for Multi-player Multi-action Iterated
Games",
        JOURNAL = SPLetters,
        VOLUME = "23",
        YEAR = "2016",
        NUMBER = "3",
        MONTH = "March",
        PAGES = "311-315",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT184461"}

@article{bb189170,
        AUTHOR = "Park, S. and Rhee, D.W. and Kihl, T.",
        TITLE = "A case study of learning assessment, flow, satisfaction and
expressiveness of the music game: focused on elementary students' music
appreciation learning",
        JOURNAL = IJCVR,
        VOLUME = "6",
        YEAR = "2016",
        NUMBER = "3",
        PAGES = "290-299",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT184462"}

@article{bb189171,
        AUTHOR = "Tan, W.H. and Noor, N.F.M. and Wang, Y.Z.",
        TITLE = "Inventive problem-solving puzzle game design and development",
        JOURNAL = IJCVR,
        VOLUME = "6",
        YEAR = "2016",
        NUMBER = "3",
        PAGES = "244-252",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT184463"}

@article{bb189172,
        AUTHOR = "Song, H.J. and Lee, Y.Y. and Choi, J.Y. and Lee, J.S. and Rhee, D.W.",
        TITLE = "A study on the elements of game development using the content of the
Nuri curriculum",
        JOURNAL = IJCVR,
        VOLUME = "6",
        YEAR = "2016",
        NUMBER = "3",
        PAGES = "267-275",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT184464"}

@article{bb189173,
        AUTHOR = "Bahadoorsingh, S. and Dyer, R. and Sharma, C.",
        TITLE = "Integrating serious games into the engineering curriculum - a
game-based learning approach to power systems analysis",
        JOURNAL = IJCVR,
        VOLUME = "6",
        YEAR = "2016",
        NUMBER = "3",
        PAGES = "276-289",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT184465"}

@article{bb189174,
        AUTHOR = "Lee, J.Y.",
        TITLE = "Study of relationship between a session of video games with respect to
the permanent time frames of gaming process",
        JOURNAL = IJCVR,
        VOLUME = "6",
        YEAR = "2016",
        NUMBER = "3",
        PAGES = "309-318",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT184466"}

@article{bb189175,
        AUTHOR = "Cai, H. and Ma, H. and Li, L. and Zhang, L.",
        TITLE = "Can modified minimax win in Pearl's game?",
        JOURNAL = JVCIR,
        VOLUME = "57",
        YEAR = "2018",
        PAGES = "23-27",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT184467"}

@article{bb189176,
        AUTHOR = "Yan, R. and Shi, Z.Y. and Zhong, Y.S.",
        TITLE = "Reach-Avoid Games With Two Defenders and One Attacker:
An Analytical Approach",
        JOURNAL = Cyber,
        VOLUME = "49",
        YEAR = "2019",
        NUMBER = "3",
        MONTH = "March",
        PAGES = "1035-1046",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT184468"}

@article{bb189177,
        AUTHOR = "Sui, K. and Lee, W.H.",
        TITLE = "Image processing analysis and research based on game animation design",
        JOURNAL = JVCIR,
        VOLUME = "60",
        YEAR = "2019",
        PAGES = "94-100",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT184469"}

@inproceedings{bb189178,
        AUTHOR = "Christaki, K. and Apostolakis, K.C. and Doumanoglou, A. and Zioulis, N. and Zarpalas, D. and Daras, P.",
        TITLE = "Space Wars: An AugmentedVR Game",
        BOOKTITLE = "MMMod19",
        YEAR = "2019",
        PAGES = "II:566-570",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT184470"}

@inproceedings{bb189179,
        AUTHOR = "Krahenbuhl, P.",
        TITLE = "Free Supervision from Video Games",
        BOOKTITLE = CVPR18,
        YEAR = "2018",
        PAGES = "2955-2964",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT184471"}

@inproceedings{bb189180,
        AUTHOR = "Zhu, J. and Zou, W. and Zhu, Z.",
        TITLE = "Learning Evasion Strategy in Pursuit-Evasion by Deep Q-network",
        BOOKTITLE = ICPR18,
        YEAR = "2018",
        PAGES = "67-72",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT184472"}

@inproceedings{bb189181,
        AUTHOR = "Rusek, M. and Jusiak, R. and Karwowski, W.",
        TITLE = "Algorithms for Random Maps Generation and Their Implementation as a
Python Library",
        BOOKTITLE = ICCVG18,
        YEAR = "2018",
        PAGES = "57-67",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT184473"}

@inproceedings{bb189182,
        AUTHOR = "Zhao, C. and Yang, J. and Xiao, Y. and Cao, Z.",
        TITLE = "Scalable Multi-Consistency Feature Matching with Non-Cooperative
Games",
        BOOKTITLE = ICIP18,
        YEAR = "2018",
        PAGES = "1258-1262",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT184474"}

@inproceedings{bb189183,
        AUTHOR = "Li, Y. and Chang, H. and Lin, Y. and Wu, P. and Wang, Y.F.",
        TITLE = "Deep Reinforcement Learning for Playing 2.5D Fighting Games",
        BOOKTITLE = ICIP18,
        YEAR = "2018",
        PAGES = "3778-3782",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT184475"}

@inproceedings{bb189184,
        AUTHOR = "Carvalho, P.",
        TITLE = "Following the White Rabbit: The Virtual Reality for Games",
        BOOKTITLE = VAMR18,
        YEAR = "2018",
        PAGES = "II: 172-183",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT184476"}

@inproceedings{bb189185,
        AUTHOR = "Prata, W. and Oliveira, J. and Melo, P.",
        TITLE = "Walking with Angest: Subjective Measures for Subjective Evaluation in a
Walking Simulator Virtual Reality Game",
        BOOKTITLE = VAMR18,
        YEAR = "2018",
        PAGES = "II: 202-212",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT184477"}

@inproceedings{bb189186,
        AUTHOR = "Nesteriuk, S.",
        TITLE = "Audiogames: Accessibility and Inclusion in Digital Entertainment",
        BOOKTITLE = DHM18,
        YEAR = "2018",
        PAGES = "338-352",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT184478"}

@inproceedings{bb189187,
        AUTHOR = "Eichelbaum, J. and Hansch, R. and Hellwich, O.",
        TITLE = "Classification of Icon Type and Cooldown State in Video Game Replays",
        BOOKTITLE = ICIAR18,
        YEAR = "2018",
        PAGES = "227-234",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT184479"}

@inproceedings{bb189188,
        AUTHOR = "Yee, A. and Alvarado, M.",
        TITLE = "Patterns of Go Gaming by Ising Model",
        BOOKTITLE = MCPR18,
        YEAR = "2018",
        PAGES = "3-11",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT184480"}

@inproceedings{bb189189,
        AUTHOR = "Johnson, E.K. and Smith, P.A. and Dombrowski, M. and Buyssens, R.",
        TITLE = "SuperJam: Participatory Design for Accessible Games",
        BOOKTITLE = VAMR17,
        YEAR = "2017",
        PAGES = "339-348",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT184481"}

@inproceedings{bb189190,
        AUTHOR = "Merritt, D.",
        TITLE = "User-Generated Accessibility in Virtual World Games",
        BOOKTITLE = VAMR17,
        YEAR = "2017",
        PAGES = "349-358",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT184482"}

@inproceedings{bb189191,
        AUTHOR = "Smith, P.A.",
        TITLE = "Using Commercial Virtual Reality Games to Prototype Serious Games and
Applications",
        BOOKTITLE = VAMR17,
        YEAR = "2017",
        PAGES = "359-368",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT184483"}

@inproceedings{bb189192,
        AUTHOR = "Hamzah, I. and Nordin, A.I. and Rasid, N. and Alias, H.",
        TITLE = "Understanding Hospitalized Pediatric Cancer Patients' Activities for
Digital Games Design Requirements",
        BOOKTITLE = IVIC17,
        YEAR = "2017",
        PAGES = "552-558",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT184484"}

@inproceedings{bb189193,
        AUTHOR = "Zain, N.H.M. and Johar, R.H. and Aziz, A.A. and Baharum, A. and Jaafar, A. and Yasin, A.M.",
        TITLE = "An Evaluation of Player Enjoyment in Game-Based Learning Arithmetic
Drills via Racing Game",
        BOOKTITLE = IVIC17,
        YEAR = "2017",
        PAGES = "636-646",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT184485"}

@inproceedings{bb189194,
        AUTHOR = "Razak, F.H.A. and Azhar, N.H.C. and Adnan, W.A.W. and Nasruddin, Z.A.",
        TITLE = "Exploring Malay Older User Motivation to Play Mobile Games",
        BOOKTITLE = IVIC17,
        YEAR = "2017",
        PAGES = "478-488",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT184486"}

@inproceedings{bb189195,
        AUTHOR = "Nguyen, M. and Yeap, W. and Hooper, S.",
        TITLE = "Design of a new trading card for table-top augmented reality game
environment",
        BOOKTITLE = "ICVNZ16",
        YEAR = "2016",
        PAGES = "1-6",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT184487"}

@inproceedings{bb189196,
        AUTHOR = "Xu, H. and Carrillo, L.R.G.",
        TITLE = "Distributed Optimal Flocking Design for Multi-agent Two-Player Zero-Sum
Games with Unknown System Dynamics and Disturbance",
        BOOKTITLE = ISVC16,
        YEAR = "2016",
        PAGES = "I: 603-614",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT184488"}

@inproceedings{bb189197,
        AUTHOR = "Ouahbi, I. and Darhmaoui, H. and Kaddari, F. and Elachqar, A. and Lahmine, S.",
        TITLE = "Pre-service Teachers' Perceptions and Awareness toward Serious Games
in the Classroom - Case of Morocco",
        BOOKTITLE = CGiV16,
        YEAR = "2016",
        PAGES = "431-436",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT184489"}

@inproceedings{bb189198,
        AUTHOR = "Ariffin, M.M. and Ahmad, W.F.W. and Sulaiman, S.",
        TITLE = "Guideline for Designing an Effective Serious Game by Using
Cultural-Based Game Design Model",
        BOOKTITLE = IVIC15,
        YEAR = "2015",
        PAGES = "111-118",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT184490"}

@inproceedings{bb189199,
        AUTHOR = "Bennis, L. and Benhlima, S.",
        TITLE = "Comparative study of the process model of Serious Game Design through
the generic model DICE",
        BOOKTITLE = ISCV15,
        YEAR = "2015",
        PAGES = "1-5",
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Last update:May 18, 2019 at 16:15:50