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@article{bb193801,
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@article{bb193805,
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@article{bb193807,
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        TITLE = "Do Prospect-Based Emotions Enhance Believability of Game Characters?
A Case Study in the Context of a Dice Game",
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        BIBSOURCE = "http://www.visionbib.com/bibliography/people931g1.html#TT189069"}

@article{bb193808,
        AUTHOR = "Popescu, A. and Broekens, J. and van Someren, M.",
        TITLE = "GAMYGDALA: An Emotion Engine for Games",
        JOURNAL = AffCom,
        VOLUME = "5",
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        NUMBER = "1",
        MONTH = "January",
        PAGES = "32-44",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931g1.html#TT189070"}

@article{bb193809,
        AUTHOR = "Sabourin, J.L. and Lester, J.C.",
        TITLE = "Affect and Engagement in Game-Based Learning Environments",
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        PAGES = "45-56",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931g1.html#TT189071"}

@article{bb193810,
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        TITLE = "The Mind Module:
Using an Affectand Personality Computational Modelas a Game-Play Element",
        JOURNAL = AffCom,
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        MONTH = "January",
        PAGES = "3-16",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931g1.html#TT189072"}

@article{bb193811,
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        BIBSOURCE = "http://www.visionbib.com/bibliography/people931g1.html#TT189073"}

@article{bb193812,
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        TITLE = "Analyzing repetitive action in game based on sequence pattern matching",
        JOURNAL = RealTimeIP,
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        BIBSOURCE = "http://www.visionbib.com/bibliography/people931g1.html#TT189074"}

@article{bb193813,
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@article{bb193814,
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@article{bb193815,
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A Mobile Game with Physiologically Aware Virtual Humans",
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@article{bb193816,
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        BIBSOURCE = "http://www.visionbib.com/bibliography/people931g1.html#TT189078"}

@article{bb193817,
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@article{bb193818,
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        MONTH = "April",
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        BIBSOURCE = "http://www.visionbib.com/bibliography/people931g1.html#TT189080"}

@article{bb193819,
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@inproceedings{bb193820,
        AUTHOR = "Bloom, V. and Makris, D. and Argyriou, V.",
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@article{bb193821,
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@article{bb193822,
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@inproceedings{bb193824,
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@inproceedings{bb193825,
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@inproceedings{bb193826,
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@inproceedings{bb193827,
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@inproceedings{bb193828,
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@inproceedings{bb193829,
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@inproceedings{bb193830,
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@inproceedings{bb193831,
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@inproceedings{bb193832,
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@inproceedings{bb193833,
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@inproceedings{bb193834,
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@inproceedings{bb193835,
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        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT189121"}

@article{bb193860,
        AUTHOR = "Park, S. and Rhee, D.W. and Kihl, T.",
        TITLE = "A case study of learning assessment, flow, satisfaction and
expressiveness of the music game: focused on elementary students' music
appreciation learning",
        JOURNAL = IJCVR,
        VOLUME = "6",
        YEAR = "2016",
        NUMBER = "3",
        PAGES = "290-299",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT189122"}

@article{bb193861,
        AUTHOR = "Tan, W.H. and Noor, N.F.M. and Wang, Y.Z.",
        TITLE = "Inventive problem-solving puzzle game design and development",
        JOURNAL = IJCVR,
        VOLUME = "6",
        YEAR = "2016",
        NUMBER = "3",
        PAGES = "244-252",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT189123"}

@article{bb193862,
        AUTHOR = "Song, H.J. and Lee, Y.Y. and Choi, J.Y. and Lee, J.S. and Rhee, D.W.",
        TITLE = "A study on the elements of game development using the content of the
Nuri curriculum",
        JOURNAL = IJCVR,
        VOLUME = "6",
        YEAR = "2016",
        NUMBER = "3",
        PAGES = "267-275",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT189124"}

@article{bb193863,
        AUTHOR = "Bahadoorsingh, S. and Dyer, R. and Sharma, C.",
        TITLE = "Integrating serious games into the engineering curriculum - a
game-based learning approach to power systems analysis",
        JOURNAL = IJCVR,
        VOLUME = "6",
        YEAR = "2016",
        NUMBER = "3",
        PAGES = "276-289",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT189125"}

@article{bb193864,
        AUTHOR = "Lee, J.Y.",
        TITLE = "Study of relationship between a session of video games with respect to
the permanent time frames of gaming process",
        JOURNAL = IJCVR,
        VOLUME = "6",
        YEAR = "2016",
        NUMBER = "3",
        PAGES = "309-318",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT189126"}

@article{bb193865,
        AUTHOR = "Cai, H. and Ma, H. and Li, L. and Zhang, L.",
        TITLE = "Can modified minimax win in Pearl's game?",
        JOURNAL = JVCIR,
        VOLUME = "57",
        YEAR = "2018",
        PAGES = "23-27",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT189127"}

@article{bb193866,
        AUTHOR = "Yan, R. and Shi, Z.Y. and Zhong, Y.S.",
        TITLE = "Reach-Avoid Games With Two Defenders and One Attacker:
An Analytical Approach",
        JOURNAL = Cyber,
        VOLUME = "49",
        YEAR = "2019",
        NUMBER = "3",
        MONTH = "March",
        PAGES = "1035-1046",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT189128"}

@article{bb193867,
        AUTHOR = "Sui, K. and Lee, W.H.",
        TITLE = "Image processing analysis and research based on game animation design",
        JOURNAL = JVCIR,
        VOLUME = "60",
        YEAR = "2019",
        PAGES = "94-100",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT189129"}

@inproceedings{bb193868,
        AUTHOR = "Brandao, A. and Pires, P. and Georgieva, P.",
        TITLE = "Reinforcement Learning and Neuroevolution in Flappy Bird Game",
        BOOKTITLE = IbPRIA19,
        YEAR = "2019",
        PAGES = "I:225-236",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT189130"}

@inproceedings{bb193869,
        AUTHOR = "Oliveira, B. and Azulay, D. and Carvalho, P.",
        TITLE = "GVRf and Blender: A Path for Android Apps and Games Development",
        BOOKTITLE = VAMR19,
        YEAR = "2019",
        PAGES = "II:329-337",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT189131"}

@inproceedings{bb193870,
        AUTHOR = "Vallefuoco, E. and Mele, M. and Pepino, A.",
        TITLE = "A Serious Game to Support Decision Making in Medical Education",
        BOOKTITLE = NTIAP19,
        YEAR = "2019",
        PAGES = "237-243",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT189132"}

@inproceedings{bb193871,
        AUTHOR = "Christaki, K. and Apostolakis, K.C. and Doumanoglou, A. and Zioulis, N. and Zarpalas, D. and Daras, P.",
        TITLE = "Space Wars: An AugmentedVR Game",
        BOOKTITLE = "MMMod19",
        YEAR = "2019",
        PAGES = "II:566-570",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT189133"}

@inproceedings{bb193872,
        AUTHOR = "Krahenbuhl, P.",
        TITLE = "Free Supervision from Video Games",
        BOOKTITLE = CVPR18,
        YEAR = "2018",
        PAGES = "2955-2964",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT189134"}

@inproceedings{bb193873,
        AUTHOR = "Zhu, J. and Zou, W. and Zhu, Z.",
        TITLE = "Learning Evasion Strategy in Pursuit-Evasion by Deep Q-network",
        BOOKTITLE = ICPR18,
        YEAR = "2018",
        PAGES = "67-72",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT189135"}

@inproceedings{bb193874,
        AUTHOR = "Rusek, M. and Jusiak, R. and Karwowski, W.",
        TITLE = "Algorithms for Random Maps Generation and Their Implementation as a
Python Library",
        BOOKTITLE = ICCVG18,
        YEAR = "2018",
        PAGES = "57-67",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT189136"}

@inproceedings{bb193875,
        AUTHOR = "Zhao, C. and Yang, J. and Xiao, Y. and Cao, Z.",
        TITLE = "Scalable Multi-Consistency Feature Matching with Non-Cooperative
Games",
        BOOKTITLE = ICIP18,
        YEAR = "2018",
        PAGES = "1258-1262",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT189137"}

@inproceedings{bb193876,
        AUTHOR = "Li, Y. and Chang, H. and Lin, Y. and Wu, P. and Wang, Y.F.",
        TITLE = "Deep Reinforcement Learning for Playing 2.5D Fighting Games",
        BOOKTITLE = ICIP18,
        YEAR = "2018",
        PAGES = "3778-3782",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT189138"}

@inproceedings{bb193877,
        AUTHOR = "Carvalho, P.",
        TITLE = "Following the White Rabbit: The Virtual Reality for Games",
        BOOKTITLE = VAMR18,
        YEAR = "2018",
        PAGES = "II: 172-183",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT189139"}

@inproceedings{bb193878,
        AUTHOR = "Prata, W. and Oliveira, J. and Melo, P.",
        TITLE = "Walking with Angest: Subjective Measures for Subjective Evaluation in a
Walking Simulator Virtual Reality Game",
        BOOKTITLE = VAMR18,
        YEAR = "2018",
        PAGES = "II: 202-212",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT189140"}

@inproceedings{bb193879,
        AUTHOR = "Nesteriuk, S.",
        TITLE = "Audiogames: Accessibility and Inclusion in Digital Entertainment",
        BOOKTITLE = DHM18,
        YEAR = "2018",
        PAGES = "338-352",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT189141"}

@inproceedings{bb193880,
        AUTHOR = "Eichelbaum, J. and Hansch, R. and Hellwich, O.",
        TITLE = "Classification of Icon Type and Cooldown State in Video Game Replays",
        BOOKTITLE = ICIAR18,
        YEAR = "2018",
        PAGES = "227-234",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT189142"}

@inproceedings{bb193881,
        AUTHOR = "Yee, A. and Alvarado, M.",
        TITLE = "Patterns of Go Gaming by Ising Model",
        BOOKTITLE = MCPR18,
        YEAR = "2018",
        PAGES = "3-11",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT189143"}

@inproceedings{bb193882,
        AUTHOR = "Johnson, E.K. and Smith, P.A. and Dombrowski, M. and Buyssens, R.",
        TITLE = "SuperJam: Participatory Design for Accessible Games",
        BOOKTITLE = VAMR17,
        YEAR = "2017",
        PAGES = "339-348",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT189144"}

@inproceedings{bb193883,
        AUTHOR = "Merritt, D.",
        TITLE = "User-Generated Accessibility in Virtual World Games",
        BOOKTITLE = VAMR17,
        YEAR = "2017",
        PAGES = "349-358",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT189145"}

@inproceedings{bb193884,
        AUTHOR = "Smith, P.A.",
        TITLE = "Using Commercial Virtual Reality Games to Prototype Serious Games and
Applications",
        BOOKTITLE = VAMR17,
        YEAR = "2017",
        PAGES = "359-368",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT189146"}

@inproceedings{bb193885,
        AUTHOR = "Hamzah, I. and Nordin, A.I. and Rasid, N. and Alias, H.",
        TITLE = "Understanding Hospitalized Pediatric Cancer Patients' Activities for
Digital Games Design Requirements",
        BOOKTITLE = IVIC17,
        YEAR = "2017",
        PAGES = "552-558",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT189147"}

@inproceedings{bb193886,
        AUTHOR = "Zain, N.H.M. and Johar, R.H. and Aziz, A.A. and Baharum, A. and Jaafar, A. and Yasin, A.M.",
        TITLE = "An Evaluation of Player Enjoyment in Game-Based Learning Arithmetic
Drills via Racing Game",
        BOOKTITLE = IVIC17,
        YEAR = "2017",
        PAGES = "636-646",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT189148"}

@inproceedings{bb193887,
        AUTHOR = "Razak, F.H.A. and Azhar, N.H.C. and Adnan, W.A.W. and Nasruddin, Z.A.",
        TITLE = "Exploring Malay Older User Motivation to Play Mobile Games",
        BOOKTITLE = IVIC17,
        YEAR = "2017",
        PAGES = "478-488",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT189149"}

@inproceedings{bb193888,
        AUTHOR = "Nguyen, M. and Yeap, W. and Hooper, S.",
        TITLE = "Design of a new trading card for table-top augmented reality game
environment",
        BOOKTITLE = "ICVNZ16",
        YEAR = "2016",
        PAGES = "1-6",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT189150"}

@inproceedings{bb193889,
        AUTHOR = "Xu, H. and Carrillo, L.R.G.",
        TITLE = "Distributed Optimal Flocking Design for Multi-agent Two-Player Zero-Sum
Games with Unknown System Dynamics and Disturbance",
        BOOKTITLE = ISVC16,
        YEAR = "2016",
        PAGES = "I: 603-614",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT189151"}

@inproceedings{bb193890,
        AUTHOR = "Ouahbi, I. and Darhmaoui, H. and Kaddari, F. and Elachqar, A. and Lahmine, S.",
        TITLE = "Pre-service Teachers' Perceptions and Awareness toward Serious Games
in the Classroom - Case of Morocco",
        BOOKTITLE = CGiV16,
        YEAR = "2016",
        PAGES = "431-436",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT189152"}

@inproceedings{bb193891,
        AUTHOR = "Ariffin, M.M. and Ahmad, W.F.W. and Sulaiman, S.",
        TITLE = "Guideline for Designing an Effective Serious Game by Using
Cultural-Based Game Design Model",
        BOOKTITLE = IVIC15,
        YEAR = "2015",
        PAGES = "111-118",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT189153"}

@inproceedings{bb193892,
        AUTHOR = "Bennis, L. and Benhlima, S.",
        TITLE = "Comparative study of the process model of Serious Game Design through
the generic model DICE",
        BOOKTITLE = ISCV15,
        YEAR = "2015",
        PAGES = "1-5",
        BIBSOURCE = "http://www.visionbib.com/bibliography/people931ga1.html#TT189154"}

@inproceedings{bb193893,
        AUTHOR = "Xu, J.J. and Zhang, H.S.",
        TITLE = "Open-loop Stackelberg strategy for two-player game with time delay",
        BOOKTITLE = ICARCV12,
        YEAR = "2012",
        PAGES = "1280-1284",
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@inproceedings{bb193894,
        AUTHOR = "Xie, J.M.",
        TITLE = "The research on mobile game engine",
        BOOKTITLE = IASP11,
        YEAR = "2011",
        PAGES = "635-639",
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@inproceedings{bb193895,
        AUTHOR = "Edoh Alove, E. and Hubert, F. and Badard, T.",
        TITLE = "A Web Spatial Context Service (WSCS) dedicated to Serious Games on
Smart Phones",
        BOOKTITLE = CGC10,
        YEAR = "2010",
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@article{bb193896,
        AUTHOR = "Abe, K. and Saito, H. and Ozawa, S.",
        TITLE = "Virtual 3-D interface system via hand motion recognition from two
cameras",
        JOURNAL = SMC-A,
        VOLUME = "32",
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        NUMBER = "4",
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@article{bb193897,
        AUTHOR = "Tsap, L.V.",
        TITLE = "Gesture-Tracking in Real Time with Dynamic Regional Range Computation",
        JOURNAL = RealTimeImg,
        VOLUME = "8",
        YEAR = "2002",
        NUMBER = "2",
        MONTH = "April",
        PAGES = "115-126",
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@article{bb193898,
        AUTHOR = "Yin, X.M. and Xie, M.",
        TITLE = "Estimation of the fundamental matrix from uncalibrated stereo hand
images for 3D hand gesture recognition",
        JOURNAL = PR,
        VOLUME = "36",
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        MONTH = "March",
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@article{bb193899,
        AUTHOR = "Yin, X.M. and Xie, M.",
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interaction",
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Last update:Nov 7, 2019 at 15:08:56