@string{CVPM23 = "Computer Vision for Physiological Measurement"}

@string{CVPM22 = "Computer Vision for Physiological Measurement"}

@string{CVPM20 = "Computer Vision for Physiological Measurement"}

@string{Physiological18 = "Computer Vision for Physiological Measurement"}

@string{SAIAD24 = "Safe Artificial Intelligence for All Domains"}

@string{SafeDrive22 = "Safe Artificial Intelligence for Automated Driving"}

@string{InVehicle22 = "In-Vehicle Sensing and Monitorization"}

@string{Drowsy16 = "International Workshop on Driver Drowsiness Detection from Video"}

@string{WFI16 = "Workshop on Facial Informatics"}

@string{SFBA16 = "Spontaneous Facial Behavior Analysis"}

@string{FacBeh14 = "Spontaneous Facial Behavior Analysis"}

@string{DFW19 = "Disguised Faces in the Wild"}

@string{DFW18 = "Disguised Faces in the Wild"}

@string{PVUW24 = "Pixel-Level Video Understanding in the Wild Challenge"}

@string{PVUW23 = "Pixel-Level Video Understanding in the Wild Challenge"}

@string{CoView19 = "Comprehensive Video Understanding in the Wild"}

@string{Joint18 = "Joint Detection, Tracking, and Prediction in the Wild"}

@string{3DFAW19 = "3D Face Alignment in the Wild and Challenge"}

@string{3DFAW16 = "3D Face Alignment in the Wild and Challenge"}

@string{BioFor15 = "International Workshop on Recent Advances in Digital Security: Biometrics and Forensics"}

@string{PeopleCap18 = "Capturing and Modeling Human Bodies, Faces and Hands"}

@string{CMBFH17 = "Capturing and Modeling Human Bodies, Faces and Hands"}

@string{Hands19 = "Workshop on Observing and Understanding Hands in Action"}

@string{Hands18 = "Workshop on Observing and Understanding Hands in Action"}

@string{Hands17 = "Workshop on Observing and Understanding Hands in Action"}

@string{Hands16 = "Workshop on Observing and Understanding Hands in Action"}

@string{Hands15 = "Workshop on Observing and Understanding Hands in Action"}

@string{FaceWild300-17 = "300 3D Facial-Videos In-the-Wild Challenge"}

@string{FaceWild17 = "Faces in-the-Wild Challenge"}

@string{FaceWild15 = "Faces in-the-Wild Challenge"}

@string{FaceWild13 = "Faces in-the-Wild Challenge"}

@string{VARVAI16 = "Workshoop on Virtual/Augmented Reality for Visual Artificial Intelligence"}

@string{CDBR19 = "Cross-Domain Biometric Recognition"}

@string{DVPBA24 = "Demographic Variations in Performance of Biometric Algorithms"}

@string{DVPBA23 = "Demographic Variations in Performance of Biometric Algorithms"}

@string{DVPBA19 = "Demographic Variations in Performance of Biometric Algorithms"}

@string{CV4MR24 = "Computer Vision for Mixed Reality"}

@string{CV4MR23 = "Computer Vision for Mixed Reality"}

@string{VAMR23 = "Virtual, Augmented and Mixed Reality"}

@string{VAMR22 = "Virtual, Augmented and Mixed Reality"}

@string{VAMR21 = "Virtual, Augmented and Mixed Reality"}

@string{VAMR19 = "Virtual, Augmented and Mixed Reality"}

@string{VAMR18 = "Virtual, Augmented and Mixed Reality"}

@string{VAMR17 = "Virtual, Augmented and Mixed Reality"}

@string{VAMR16 = "Virtual, Augmented and Mixed Reality"}

@string{CVMAR10 = "Workshop on Application of Computer Vision for Mixed and Augmented Reality"}

@string{Gesture12 = "Workshop on Gesture Recognition"}

@string{Gesture11 = "Workshop on Gesture Recognition"}

@string{GW11 = "International Gesture Workshop"}

@string{GW09 = "International Gesture Workshop"}

@string{GW07 = "International Gesture Workshop"}

@string{GW05 = "International Gesture Workshop"}

@string{GW03 = "International Gesture Workshop"}

@string{GW99 = "International Gesture Workshop"}

@string{AMFG23 = "International Workshop on Analysis and Modeling of Faces and Gestures"}

@string{AMFG21 = "International Workshop on Analysis and Modeling of Faces and Gestures"}

@string{AMFG18 = "International Workshop on Analysis and Modeling of Faces and Gestures"}

@string{AMFG17 = "International Workshop on Analysis and Modeling of Faces and Gestures"}

@string{AMFG15 = "International Workshop on Analysis and Modeling of Faces and Gestures"}

@string{AMFG13 = "International Workshop on Analysis and Modeling of Faces and Gestures"}

@string{AMFG10 = "International Workshop on Analysis and Modeling of Faces and Gestures"}

@string{AMFG07 = "International Workshop on Analysis and Modeling of Faces and Gestures"}

@string{AMFG03 = "International Workshop on Analysis and Modeling of Faces and Gestures"}

@string{RATFG01 = "International Workshop on Recognition, Analysis, and Tracking of Faces
and Gestures in Real-Time Systems"}

@string{RATFG99 = "International Workshop on Recognition, Analysis, and Tracking of Faces
and Gestures in Real-Time Systems"}

@string{MTPH07 = "Multimodal Technologies for Perception of Humans"}

@string{SoMoF21 = "Human Trajectory and Pose Dynamics Forecasting in the Wild"}

@string{NavigatePose22 = "Visual Perception for Navigation in Human Environments: The JackRabbot Human Body Pose Dataset and Benchmark"}

@string{HumanPose18 = "Human Pose, Motion, Activities and Shape in 3D"}

@string{FaceCVHum12 = "Workshop on Face Analysis: The Intersection of Computer Vision and Human Perception"}

@string{BCVI12 = "Biological and Computer Vision Interfaces"}

@string{3DUI15 = "3D User Interfaces"}

@string{3DUI14 = "3D User Interfaces"}

@string{3DUI13 = "3D User Interfaces"}

@string{3DUI12 = "3D User Interfaces"}

@string{CVinHRC21 = "Computer Vision in Human-Robot Collaborative Factories of the Future"}

@string{CMHRI22 = "Cross-Modal Human-Robot Interaction"}

@string{CVforHRI10 = "Computer Vision for Human-Robot Interaction"}

@string{HCI11 = "Human-Computer Interaction"}

@string{HCI09 = "Human-Computer Interaction"}

@string{V4HCI06 = "Human-Computer Interaction"}

@string{VHCI05 = "Human-Computer Interaction"}

@string{RealTimeHCI04 = "Human-Computer Interaction"}

@string{HCICV16 = "Meeting HCI with CV"}

@string{HICV11 = "Human Interaction in Computer Vision"}

@string{CVHCI07 = "Computer Vision in Human-Computer Interaction"}

@string{CVHCI06 = "Computer Vision in Human-Computer Interaction"}

@string{CVHCI05 = "Computer Vision in Human-Computer Interaction"}

@string{CVHCI04 = "Computer Vision in Human-Computer Interaction"}

@string{Face106-20 = "The 2nd Grand Challenge of 106-Point Facial Landmark Localization"}

@string{BenchFace11 = "Benchmarking Facial Image Analysis Technologies"}

@string{POV11 = "Human-Computer Interaction"}

@string{ACVHL10 = "Advancing Computer Vision with Humans in the Loop"}

@string{Faces08 = "Faces in Real-Life Images: Detection, Alignment, and Recognition"}

@string{ACHI08 = "International Conference on Advances in Computer-Human Interaction"}

@string{ISHAPE22 = "Intelligent Systems in Human and Artificial Perception"}

@string{CVVRHC98 = "Workshop on Computer Vision for Virtual Reality Based Human
Communications"}

@string{MPeople99 = "IEEE International Workshop on Modelling People"}

@string{T-CAP22 = "Towards a Complete Analysis of People: From Face and Body to Clothes"}

@string{AVBPA05 = "Audio- and Video-Based Biometric Person Authentication"}

Last update:Mar 29, 2025 at 10:46:14