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Smooth 3D Points and Normals for Surface Reconstruction",
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@article{bb99411,
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@article{bb99413,
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@article{bb99415,
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@inproceedings{bb99417,
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@inproceedings{bb99418,
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@inproceedings{bb99419,
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@inproceedings{bb99420,
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@inproceedings{bb99421,
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@inproceedings{bb99423,
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@inproceedings{bb99424,
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Using Space Carving Method",
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@inproceedings{bb99425,
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@inproceedings{bb99426,
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@inproceedings{bb99427,
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@inproceedings{bb99428,
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@inproceedings{bb99429,
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@inproceedings{bb99430,
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@inproceedings{bb99432,
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@inproceedings{bb99435,
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@inproceedings{bb99436,
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@inproceedings{bb99437,
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@inproceedings{bb99499,
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