Journals starting with vf_

VF(92) * 3-D Object Recognition From Single Perspective Views
* 3-D Pose Estimation By An Improved Kohonen-Net
* 3d Medial Surfaces And 3d Skeletons
* 3d Object Recognition By Integration Of Associative And Symbolic Techniques
* Analysis Of Straight Homogeneous Generalized Cylinders Under Perspective Projection
* Applications Of Splines To Shape Description
* Characteristic Pattern Based On Mathematical Morphology
* Circular Shape Detection In Remote Sensing Multispectral Images
* Computational Model Of Mathematical Morphology, A
* Computing Egomotion And Shape From Image Motion Using Collinear Points
* Depth Data Segmentation Using Robust Estimation In A Hierarchical Data Structure
* Detecting Digital Straight Line Segments In O(N[2])
* Detecting Round Regions
* Determining The Symmetry Of Polyhedra
* Differential Invariants Of Planar Curves And Recognizing Partially Occluded Shapes
* Dimensions Of Shape And Form, The
* Distance Transformation And Skeleton For Shape Feature Analysis
* Entropy Scale-Space
* Estimating Curvature By Kalman Filters
* Extraction And Representation Of Shape Features For Cad/Cam Applications
* Extraction Of Surface Orientation Using Gray Level Difference Statistics
* Fast Thinning Algorithms For Large Binary Images
* Filling And Analysing Concavities Of Digital Patterns Parallelwise
* Forms Structure Form At Ever ``Higher'' And ``Lower'' Levels
* From Voxels To Curvature Features
* Human Face Motion Analysis
* Human Perception Of Affine Equivalent Polygons
* Invariants And Pose Determination
* Massively Parallel Processing Of Image Contours
* Model-Based Morphology: Simple And Complex Shapes
* Motion And Structure In Rigid Multi-Surfaced Stationary Environments Using Time-Varying Image Velocity: Linear Solutions
* Multidimensional Indexing For Recognizing Visual Shapes
* New Approach To Affine Transform Invariant Shape Matching, A
* New Contour Generation Thinning Algorithm, A
* Occlusions And Prespective In An Image Sequence
* On Symmetric Forms Of Discrete Sets Of Points And Digital Curves
* On The Recognition Of Articulated Objects (Generalizing The Generalized Hough Transform)
* Parallel Simulated Annealing For Shape Detection
* Perception Of 3-D Objects By A Robotic Stereo Eye-In-Hand Vision System
* Primitive-Based Shape Modeling And Recognition
* Qualitative Shape-Some Computational Aspects
* Reversible Skeletonization By (5,7,11)-Erosion
* Review Of Hierarchical Representations Of Shape And Some Applications, A
* Search And Replace Of 2-D Objects In Digital Images
* Shape And Causal-History
* Shape Classification By Using Associative Memories
* Shape Decomposition Using Structured Light Vision
* Shape Description Using Geons As 3d Primitives
* Shape From Occluding Contours: A Regularization Method
* Shape Recognition Under Affine Distortions
* Shape Representation And Recovery Using Deformable Superquadrics
* Shape Splitting From Medial Lines Using The 3-4 Chamfer Distance
* Thinning Of Gray-Scale Images With Combined Sequential And Parallel Conditions For Pixel Removal
* Three-Dimensional Surface Reconstruction Using Delaunay Triangulation In The Image Plane
* Towards Representation Of 3d Shape: Global Surface Parametrization
* View-Class Representation And Matching Of 3d Objects
* Visual Hull And Its Computation In 2-D, The
57 for VF(92)

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