_ | tangible | _ |
Assessment of | tangible | Direct Flood Damage Using a Spatial Analysis Approach under the Effects of Climate Change: Case Study in an Urban Watershed in Hanoi, Vietnam |
Automatic Classification of Expressive Hand Gestures on | tangible | Acoustic Interfaces According to Laban's Theory of Effort |
Characterizing the Cognitive Impact of | tangible | Augmented Reality |
Collaboration of geometry and photometry for virtual exhibitions of | tangible | and intangible cultural heritages |
Crime Risk Analysis of | tangible | Cultural Heritage in China from a Spatial Perspective |
Diary of Niels: Affective Engagement Through | tangible | Interaction with Museum Artifacts, The |
Digital Archives and Virtual Exhibitions of | tangible | and Intangible Cultural Heritages |
Fiducial-Based | tangible | User Interface for White Matter Tractography, A |
Framework for Semantic Interoperability in 3D | tangible | Cultural Heritage in Taiwan, A |
From Open Geographical Data to | tangible | Maps: Improving the Accessibility of Maps for Visually Impaired People |
Fused Transparent Visualization of Point Cloud Data and Background Photographic Image for | tangible | Cultural Heritage Assets |
Gesturing with | tangible | Interfaces for Mixed Reality |
Interactive | tangible | user interface for music learning |
Loom: Interactive Weaving Through a | tangible | Installation with Digital Feedback, The |
Organising Crowd-Sourced Media Content via a | tangible | Desktop Application |
Physical Avatars in a Projector-Camera | tangible | User Interface Enhance Quantitative Simulation Analysis and Engagement |
Physically-based natural hand and | tangible | AR interaction for face-to-face collaboration on a tabletop |
Raydiance: A | tangible | Interface for Teaching Computer Vision |
Reach Project Contribution to Protecting, Preserving and Valuing | tangible | and Intangible Heritage Through Participation, The |
Semi-automatic Surface Scanner For Medical | tangible | User Interfaces |
| tangible | Augmented Reality and Engineering Product Dissection |
| tangible | bits: designing the boundary between people, bits, and atoms |
| tangible | Images: Bridging the Real and Virtual Worlds |
| tangible | Interaction in Learning Astronomy through Augmented Reality Book-Based Educational Tool |
| tangible | Landscape: Cognitively Grasping The Flow Of Water |
| tangible | versus Intangible in e-Learning on Cultural Heritage: From Online Learning to On-site Study of Historic Sites |
| tangible | virtual kitchen for the rehabilitation of Alzheimer's patients |
Use of Unmanned Aerial Vehicles to Estimate Direct | tangible | Losses to Residential Properties from Flood Events: A Case Study of Cockermouth Following the Desmond Storm, The |
Virtual archery with | tangible | interaction |
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