_ | tennis | _ |
3D attention mechanism for fine-grained classification of table | tennis | strokes using a Twin Spatio-Temporal Convolutional Neural Networks |
Accurate and Stable Camera Calibration of Broadcast | tennis | Video |
Action Recognition in Broadcast | tennis | Video |
Action Recognition in Broadcast | tennis | Video Using Optical Flow and Support Vector Machine |
All Pairs Shortest Path Formulation for Multiple Object Tracking with Application to | tennis | Video Analysis |
Analysis and Visualization of Sports Performance Anxiety in | tennis | Matches |
Anticipatory action selection for human-robot table | tennis | |
Audiovisual integration with Segment Models for | tennis | video parsing |
Automated Stroke Classification in | tennis | |
Automatic annotation of | tennis | games: An integration of audio, vision, and learning |
Automatic Annotation of | tennis | Video Sequences |
Automatic camera calibration of broadcast | tennis | video with applications to 3D virtual content insertion and ball detection and tracking |
automatic system for sports analytics in multi-camera | tennis | videos, An |
Ball event recognition using hmm for automatic | tennis | annotation |
Ball Hit Detection in Table | tennis | Games Based on Audio Analysis |
Ball Tracking and Virtual Replays for Innovative | tennis | Broadcasts |
Classification and Representation of Semantic Content in Broadcast | tennis | Videos |
Combining inertial and visual sensing for human action recognition in | tennis | |
Convolutional Neural Networks Based Ball Detection in | tennis | Games |
Deep Learning for Domain-Specific Action Recognition in | tennis | |
Detection and Identification of Choking Under Pressure in College | tennis | Based Upon Physiological Parameters, Performance Patterns, and Game Statistics |
Development and evaluation of a self-training system for | tennis | shots with motion feature assessment and visualization |
Dynamic voxel carving in | tennis | based on player localisation using a low cost camera network |
Echo State Network for 3D Motion Pattern Indexing: A Case Study on | tennis | Forehands |
Extracting Player’s Stance Information from 3D Motion Data: A Case Study in | tennis | Groundstrokes |
Extraction and analysis of 3D kinematic parameters of Table | tennis | ball from a single camera |
Fine-Grained Action Detection and Classification in Table | tennis | with Siamese Spatio-Temporal Convolutional Neural Network |
Frame level annotations for | tennis | videos |
Generating commentaries for | tennis | videos |
Gesture recognition for human-machine interaction in table | tennis | video based on deep semantic understanding |
Layered Data Association Using Graph-Theoretic Formulation with Application to | tennis | Ball Tracking in Monocular Sequences |
Low-Cost Computer Vision System for Real-Time | tennis | Analysis, A |
Modeling Video Activity with Dynamic Phrases and Its Application to Action Recognition in | tennis | Videos |
Novel Data Association Algorithm for Object Tracking in Clutter with Application to | tennis | Video Analysis, A |
pinhole camera modeling of motion vector field for | tennis | video analysis, A |
Player Detection and Tracking in Broadcast | tennis | Video |
Players tracking and ball detection for an automatic | tennis | video annotation |
Pose2Trajectory: Using transformers on body pose to predict | tennis | player's trajectory |
Predicting Shot Locations in | tennis | Using Spatiotemporal Data |
RACKET: Real-time autonomous computation of kinematic elements in | tennis | |
Real Time Tracking for Enhanced | tennis | Broadcasts |
Reconstruction of 3D Trajectories for Performance Analysis in Table | tennis | |
Similarity Indicator for Differentiating Kinematic Performance Between Qualified | tennis | Players, A |
Table | tennis | Robot System Using an Industrial KUKA Robot Arm, A |
Table | tennis | Stroke Recognition Using Two-Dimensional Human Pose Estimation |
technology platform for automatic high-level | tennis | game analysis, A |
| tennis | Ball Tracking Algorithm for Automatic Annotation of Tennis Match, A |
| tennis | Ball Tracking Algorithm for Automatic Annotation of Tennis Match, A |
| tennis | Ball Tracking Using a Two-Layered Data Association Approach |
| tennis | Player Segmentation for Semantic Behavior Analysis |
| tennis | Real Play |
| tennis | stroke detection and classification using miniature wearable IMU device |
| tennis | Tracking, Desctiptions, Line Judge |
| tennis | Training Application Using 3D Gesture Recognition, A |
| tennis | Video 2.0: A new presentation of sports videos with content separation and rendering |
| tennis | Video Analysis Based on Transformed Motion Vectors |
THETIS: Three Dimensional | tennis | Shots a Human Action Dataset |
Tracking a table | tennis | ball for umpiring purposes |
trajectory-based ball detection and tracking algorithm in broadcast | tennis | video, A |
Transductive transfer learning for action recognition in | tennis | games |
TTNet: Real-time temporal and spatial video analysis of table | tennis | |
Virtual spotlighted advertising for | tennis | videos |
WiTT: Modeling and the evaluation of table | tennis | actions based on WIFI signals |
63 for tennis