10.20.2 I.2. Texture: models, synthesis

Chapter Contents (Back)

Peitgen, H.O., Saupe, D.,
The Science Of Fractal Images, Springer,
BERLIN(89), pp. 1988. BibRef

Barnsley, M.,
Fractals Everywhere, Academic Press,
BOSTON(89), pp. 1988. BibRef

Shallit, J., Stolfi, J.,
Two Methods For Generating Fractals,
C&G(13), 1989, pp. 185-191. BibRef

Yokoya, N., Yamamoto, K., Funakubo, N.,
Fractal-Based Analysis Of 3d Natural Surface Shapes And Their Application To Terrain Modeling,
CVGIP(46), 1989, pp. 284-302. BibRef

Boulanger, P., Gagalowicz, A., Rioux, M.,
Integration Of Synthetic Surface Relief In Range Images,
CVGIP(47), 1989, pp. 361-372. BibRef

Stepoway, S.L., Christiansen, M.,
Parallel Rendering Of Fractal Surfaces,
INTL J. PARALLEL PROGRAMMING(17), 1988, pp. 43-58. BibRef

Derin, H., Kelly, P.A.,
Discrete-Index Markov-Type Random Processes,
P-IEEE(77), 1989, pp. 1485-1510. BibRef

Meer, P., Connelly, S.,
A Fast Parallel Method For Synthesis Of Random Patterns,
PR(22), 1989, pp. 189-204. BibRef

Bhaskar, S.K., Rosenfeld, A., Wu, A.,
Models For Neighbor Dependency In Planar Point Pattens,
PR(22), 1989, pp. 533-559. BibRef

Margalit, A.,
A Parallel Algorithm To Generate A Markov Random Field Image On A Simd Hypercube Machine,
PRL(9), 1989, pp. 263-278. BibRef

Jeulin, D.,
Morphological Modeling Of Images By Sequential Random Functions,
SP(16), 1989, pp. 403-431. BibRef

Jeong, D.S., Lapsa, P.M.,
Unified Approach For Early-Phase Image Understanding Using A General Decision Criterion,
T-PAMI(11), 1989, pp. 357-371. BibRef

Boudaoud, M., Chaparro, L.F.,
Nonstationary Composite Modeling Of Images,
T-SMC(19), 1989, pp. 112-117. BibRef

Pickover, C.A.,
The Use Of Image Processing Techniques In Rendering Maps With Deterministic Chaos,
VC(4), 1988, pp. 271-276. BibRef

Chen, C.C., Dubes, R.C.,
Experiments In Fitting Discrete Markov Random Fields To Textures,
CVPR(89), pp. 298-303. BibRef

Viennot, X.G., Eyrolles, G., Janey, N., Arques, D.,
Combinatorial Analysis Of Ramified Patterns And Computer Imagery Of Trees,
SIGGRAPH(89), pp. 31-40. BibRef

Musgrave, F.K., Kolb, C.E., Mice, R.S.,
The Synthesis And Rendering Of Fractal Terrains,
SIGGRAPH(89), pp. 41-50. BibRef

Szeliski, R., Terzopoulos, D.,
From Splines To Fractals,
SIGGRAPH(89), pp. 51-60. BibRef

Greene, N.,
Voxel Space Automata: Modeling With Stochestic Growth Processes In Voxel Space,
SIGGRAPH(89), pp. 175-184. BibRef

Perlin, K., Hoffert, E.M.,
SIGGRAPH(89), pp. 253-262. BibRef

Lewis, J.P.,
Algorithms For Solid Noise Synthesis,
SIGGRAPH(89), pp. 263-270. BibRef

Kajiya, J.T., Kay, T.L.,
Rendering Fur With Three Dimensional Textures,
SIGGRAPH(89), pp. 271-280. BibRef

Chapter on Rosenfeld Bibliography for 1989 continues in
I.3. Texture: description .

Last update:Jun 7, 2018 at 10:14:50