9.21.4 J.4. Synthesis

Chapter Contents (Back)

Theoharis, T.,
Algorithms For Parallel Polygon Rendering, Springer,
BERLIN(90), pp. 1989. BibRef

Kaufman, A.,
Guest Ed., Special Issue On Volume Visualization,
VC(6), No. 1, 1990, pp. 1-49. BibRef

Scherson, I.D.,
Guest Ed., Special Issue On Foundations Of Ray Tracing,
VC(6), No. 3, 1990, pp. 119-178. BibRef

San Diego Workshop On Volume Visualization (San Diego, Ca, December 10-11, 1990), Computer Graphics 24(5),
1-112.

Bryand, J., Krumvieda, C.,
Display Of Discrete 3d Binary Objects: I-Shading,
C&G(13), 1989, pp. 441-444. BibRef

Samet, H.,
Implementing Ray Tracing With Octrees And Neighbor Finding,
C&G(13), 1989, pp. 445-460. BibRef

Popsel, J., Hornung, C.,
Highlight Shading: Lighting And Shading In A Phigs+/Pex Environment,
C&G(14), 1990, pp. 55-64. BibRef

Xu, H., Peng, Q.S., Liang, Y.D.,
Accelerated Radiosity Method For Complex Environments,
C&G(14), 1990, pp. 65-71. BibRef

Claussen, U.,
On Reducing The Phong Shading Method,
C&G(14), 1990, pp. 73-81. BibRef

Dennis, A.R.,
An Overview Of Rendering Techniques,
C&G(14), 1990, pp. 101-115. BibRef

Ney, D.R., Fishman, E.K., Magid, D., Drebin, R.A.,
Volumetric Rendering Of Computed Tomography Data: Principles And Techniques,
CGA(10), No. 2, 1990, pp. 24-32. BibRef

Levoy, M.,
A Hybrid Ray Tracer For Rendering Polygon And Volume Data,
CGA(10), No. 2, 1990, pp. 33-40. BibRef

Tiede, U., Hoehne, K.H., Bomans, M., Pommert, A., Riemer, M., Wiebecke, G.,
Investigation Of Medical 3d-Rendering Algorithms,
CGA(10), No. 2, 1990, pp. 41-53. BibRef

George, D.W., Sillion, F.X., Greenberg, D.P.,
Radiosity Redistribution For Dynamic Environments,
CGA(10), No. 4, 1990, pp. 26-34. BibRef

Wang, S.L.C., Staudhammer, J.,
Visibility Determination On Projected Grid Surfaces,
CGA(10), No. 4, 1990, pp. 36-43. BibRef

Apodaca, A.A., Mantle, M.W.,
Renderman: Pursuing The Future Of Graphics,
CGA(10), No. 4, 1990, pp. 44-49. BibRef

Lathrop, O., Kirk, D., Voorhies, D.,
Accurate Rendering By Subpixel Addressing,
CGA(10), No. 5, 1990, pp. 45-53. BibRef

Musgrave, F.K.,
A Note On Ray Tracing Mirages,
CGA(10), No. 6, 1990, pp. 10-12. BibRef

Woo, A., Paulin, P., Fournier, A.,
A Survey Of Shadow Algorithms,
CGA(10), No. 6, 1990, pp. 13-32. BibRef

Wolff, L.B., Kurlander, D.J.,
Ray Tracing With Polarization Parameters,
CGA(10), No. 6, 1990, pp. 44-55. BibRef

Bern, M.,
Hidden Surface Removal For Rectangles,
JCSS(40), 1990, pp. 49-69. BibRef

Rushmeier, H.E., Torrance, K.E.,
Extending The Radiosity Method To Include Specularly Reflecting And Translucent Materials,
TOG(9), 1990, pp. 1-27. BibRef

Levoy, M.,
Efficient Ray Tracing Of Volume Data,
TOG(9), 1990, pp. 245-261. BibRef

Preparata, F.P., Vitter, J.S., Yvinec, M.,
Computation Of The Axial View Of A Set Of Isothetic Parallelepipeds,
TOG(9), 1990, pp. 278-300. BibRef

Levoy, M.,
Volume Rendering By Adaptive Refinement,
VC(6), 1990, pp. 2-7. BibRef

Webber, R.E.,
Ray Tracing Voxel Data Via Biquadratic Local Surface Interpolation,
VC(6), 1990, pp. 8-15. BibRef

Cohen, D., Kaufman, A., Bakalash, R., Bergman, S.,
Real Time Discrete Shading,
VC(6), 1990, pp. 16-27. BibRef

Hohne, K.H., Bomans, M., Pommert, A., Riemer, M., Schiers, C., Tiede, U., Wiebecke, G.,
3d Visualization Of Tomographic Volume Data Using The Generalized Voxel Model,
VC(6), 1990, pp. 28-36. BibRef

Frederick, C., Schwartz, E.L.,
Brain Peeling: Viewing The Inside Of A Laminar Three-Dimensional Solid,
VC(6), 1990, pp. 37-49. BibRef

Green, S.A., Paddon, D.J.,
A Highly Flexible Multiprocessor Solution For Ray Tracing,
VC(6), 1990, pp. 62-73. BibRef

Zeevi, Y.Y., Porat, M., Geri, G.,
Computer Image Generation For Flight Simulators: The Gabor Approach,
VC(6), 1990, pp. 93-105. BibRef

Hofmann, G.R.,
Who Invented Ray Tracing? A Historical Remark,
VC(6), 1990, pp. 120-124. BibRef

Lischinski, D., Gonczarowski, J.,
Improved Techniques For Ray Tracing Parametric Surfaces,
VC(6), 1990, pp. 134-152. BibRef

MacDonald, J.D., Booth, K.S.,
Heuristics For Ray Tracing Using Space Subdivision,
VC(6), 1990, pp. 153-166. BibRef

Charney, M.J., Scherson, I.D.,
Efficient Traversal Of Well-Behaved Hierarchical Trees Of Extents For Ray-Tracing Complex Scenes,
VC(6), 1990, pp. 167-178. BibRef

Kass, M., Miller, G.,
Rapid, Stable Fluid Dynamics For Computer Graphics,
SIGGRAPH(90), pp. 49-57. BibRef

Max, N.,
Cone-Spheres,
SIGGRAPH(90), pp. 59-62. BibRef

Arvo, J., Kirk, D.,
Particle Transport And Image Synthesis,
SIGGRAPH(90), pp. 63-66. BibRef

Salesin, D., Stolfi, J.,
Rendering Csg Models With A Zz-Buffer,
SIGGRAPH(90), pp. 67-76. BibRef

Franklin, W.R., Kankanhalli, M.S.,
Parallel Object-Space Hidden Surface Removal,
SIGGRAPH(90), pp. 87-94. BibRef

Elber, G., Cohen, E.,
Hidden Curve Removal For Free Form Surfaces,
SIGGRAPH(90), pp. 95-104. BibRef

Chen, S.E.,
Incremental Radiosity: An Extension Of Progressive Radiosity To An Interactive Image Synthesis System,
SIGGRAPH(90), pp. 135-144. BibRef

Campbell III, A.T., Fussell, D.S.,
Adaptive Mesh Generation For Global Diffuse Illumination,
SIGGRAPH(90), pp. 155-164. BibRef

Saito, T., Takahashi, T.,
Comprehensible Rendering Of 3-D Shapes,
SIGGRAPH(90), pp. 197-206. BibRef

Hanrahan, P., Haeberli, P.,
Direct Wysiwyg Painting And Texturing On 3-D Shapes,
SIGGRAPH(90), pp. 215-223. BibRef

Poulin, P., Fournier, A.,
A Model For Anisotropic Reflection,
SIGGRAPH(90), pp. 273-282. BibRef

Abram, G.D., Whitted, T.,
Building Block Shaders,
SIGGRAPH(90), pp. 283-288. BibRef

Hanrahan, P., Lawson, J.,
A Language For Shading And Lighting Calculations,
SIGGRAPH(90), pp. 289-298. BibRef

Kirk, D., Voorhies, D.,
The Rendering Architecture Of The Dn10000vs,
SIGGRAPH(90), pp. 299-307. BibRef

Haeberli, P., Akeley, K.,
The Accumulation Buffer: Hardware Support For High-Quality Rendering,
SIGGRAPH(90), pp. 309-318. BibRef

Nishita, T., Sederberg, T.W., Kakimoto, M.,
Ray Tracing Trimmed Rational Surface Patches,
SIGGRAPH(90), pp. 337-345. BibRef

Ebert, D.S., Parent, R.E.,
Rendering And Animation Of Gaseous Phenomena By Combining Fast Volume And Scanline A-Buffer Techniques,
SIGGRAPH(90), pp. 357-366. BibRef

Westover, L.,
Footprint Evaluation For Volume Rendering,
SIGGRAPH(90), pp. 367-376. BibRef

Watt, M.,
Light-Water Interaction Using Backward Beam Tracing,
SIGGRAPH(90), pp. 377-385. BibRef

Sims, K.,
Particle Animation And Rendering Using Data Parallel Computation,
SIGGRAPH(90), pp. 405-413. BibRef

Chapter on Rosenfeld Bibliography for 1990 continues in
J.5. Recognition .


Last update:Jun 7, 2018 at 10:14:50