_ | anime | _ |
AniGAN: Style-Guided Generative Adversarial Networks for Unsupervised | anime | Face Generation |
| anime | Sketch Colorization by Component-based Matching using Deep Appearance Features and Graph Representation |
Automatic Indexing of Virtual Camera Features from Japanese | anime | |
Automatic Landmark-guided Face Image Generation for | anime | Characters Using C2-GAN |
Challenging Benchmark of | anime | Style Recognition, A |
Coloring | anime | line art videos with transformation region enhancement network |
Computational Cartoonist: A Comic-Style Video Summarization System for | anime | Films |
Face Image Generation of | anime | Characters Using an Advanced First Order Motion Model with Facial Landmarks |
Full-Body High-Resolution | anime | Generation with Progressive Structure-Conditional Generative Adversarial Networks |
GCN-Based Multi-Modal Multi-Label Attribute Classification in | anime | Illustration Using Domain-Specific Semantic Features |
HI-RES ACG: Towards High-Resolution | anime | Characters Generation |
HyproGAN: Breaking the Dimensional Wall from Human to | anime | |
Large motion | anime | head animation using a cascade pose transform network |
Mixed Real-Life and | anime | Harmful Images Classification Using Deep Residual Neural Networks and Migration Learning |
PAniC-3D: Stylized Single-view 3D Reconstruction from Portraits of | anime | Characters |
Scenimefy: Learning to Craft | anime | Scene via Semi-Supervised Image-to-Image Translation |
Visual Correspondence Learning and Spatially Attentive Synthesis via Transformer for Exemplar-Based | anime | Line Art Colorization |
17 for anime