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Liu, G.,
Ngan, K.N.,
Guided Face Cartoon Synthesis,
MultMed(13), No. 6, 2011, pp. 1230-1239.
IEEE DOI
1112
BibRef
Yannakakis, G.N.,
Togelius, J.,
Experience-Driven Procedural Content Generation,
AffCom(2), No. 3, 2011, pp. 147-161.
IEEE DOI
1202
BibRef
Preda, M.[Marius],
Jovanova, B.[Blagica],
Avatar interoperability and control in virtual Worlds,
SP:IC(28), No. 2, February 2013, pp. 168-180.
Elsevier DOI
1302
Avatar; Virtual character; Interoperability; Standards;
Personalization
BibRef
Tong, J.[Jing],
Liu, L.G.[Li-Gang],
Zhou, J.[Jin],
Pan, Z.G.[Zhi-Geng],
Mona Lisa alive,
VC(29), No. 6-8, June 2013, pp. 535-544.
WWW Link.
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Pagés, R.[Rafael],
Berjón, D.[Daniel],
Morán, F.[Francisco],
Automatic system for virtual human reconstruction with 3D mesh
multi-texturing and facial enhancement,
SP:IC(28), No. 9, 2013, pp. 1089-1099.
Elsevier DOI
1310
Human avatar generation
BibRef
Kemelmacher-Shlizerman, I.[Ira],
Shechtman, E.[Eli],
Garg, R.[Rahul],
Seitz, S.M.[Steven M.],
Moving Portraits,
CACM(57), No. 9, September 2014, pp. 93-99.
DOI Link
1410
We present an approach for generating face animations from large image
collections of the same person. By optimizing the quantity and order in
which photos are displayed, we can create moving portraits from
collections of still images.
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Zhang, J.[Jian],
Yu, J.[Jun],
You, J.[Jane],
Tao, D.P.[Da-Peng],
Li, N.[Na],
Cheng, J.[Jun],
Data-driven facial animation via semi-supervised local patch
alignment,
PR(57), No. 1, 2016, pp. 1-20.
Elsevier DOI
1605
Facial animation
BibRef
Sagar, M.[Mark],
Seymour, M.[Mike],
Henderson, A.[Annette],
Creating Connection with Autonomous Facial Animation,
CACM(59), No. 3, March 2016, pp. 82-91.
DOI Link
1612
BibRef
Wang, Y.M.[Yu-Meng],
Che, W.J.[Wu-Jun],
Xu, B.[Bo],
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animation generation,
VC(33), No. 6-8, June 2017, pp. 971-980.
WWW Link.
1706
BibRef
Cao, Y.,
Pang, X.,
Chan, A.B.,
Lau, R.W.H.,
Dynamic Manga: Animating Still Manga via Camera Movement,
MultMed(19), No. 1, January 2017, pp. 160-172.
IEEE DOI
1612
Animation
BibRef
Yao, C.Y.,
Chen, K.Y.,
Guo, H.N.,
Li, C.C.,
Lai, Y.C.,
Resolution Independent Real-Time Vector-Embedded Mesh for Animation,
CirSysVideo(27), No. 9, September 2017, pp. 1974-1986.
IEEE DOI
1709
Animation, Image color analysis, Image resolution,
Memory management, Real-time systems,
Rendering (computer graphics),
Antialiasing, resolution-independent shading, vector embedded,
vector, representations
BibRef
Miyauchi, T.[Tsubasa],
Ono, A.[Ayato],
Yoshimura, H.[Hiroki],
Nishiyama, M.[Masashi],
Iwai, Y.[Yoshio],
Embedding the Awareness State and Response State in an Image-Based
Avatar to Start Natural User Interaction,
IEICE(E100-D), No. 12, December 2017, pp. 3045-3049.
WWW Link.
1712
BibRef
Jun, Y.,
Jiang, C.,
Li, R.,
Luo, C.W.,
Wang, Z.F.,
Real-Time 3-D Facial Animation:
From Appearance to Internal Articulators,
CirSysVideo(28), No. 4, April 2018, pp. 920-932.
IEEE DOI
1804
Animation, Biological system modeling, Face, Mathematical model,
Muscles, Solid modeling, Tongue, Facial appearance animation,
internal articulatory animation
BibRef
Li, H.[Hao],
Technical Perspective: Photorealistic Facial Digitization and
Manipulation,
CACM(62), No. 1, January 2019, pp. 95.
DOI Link
1901
BibRef
Thies, J.[Justus],
Zollhöfer, M.[Michael],
Stamminger, M.[Marc],
Theobalt, C.[Christian],
Nießner, M.[Matthias],
Face2Face: Real-Time Face Capture and Reenactment of RGB Videos,
CACM(62), No. 1, January 2019, pp. 96-104.
DOI Link
1901
BibRef
Earlier:
CVPR16(2387-2395)
IEEE DOI
1612
an approach for real-time facial reenactment of a monocular target
video sequence
BibRef
Kim, H.,
Thies, J.,
Zollhöfer, M.,
Richardt, C.,
Tewari, A.,
Theobalt, C.,
InverseFaceNet: Deep Monocular Inverse Face Rendering,
CVPR18(4625-4634)
IEEE DOI
1812
Face, Geometry, Lighting, Rendering (computer graphics),
Image reconstruction, Training, Shape
BibRef
Hwang, C.L.[Chih-Lyang],
Liao, G.H.[Guo-Hsuan],
Real-Time Pose Imitation by Mid-Size Humanoid Robot With
Servo-Cradle-Head RGB-D Vision System,
SMCS(49), No. 1, January 2019, pp. 181-191.
IEEE DOI
1901
Real-time systems, Machine vision, Elbow, Robot kinematics,
Servomotors, Foot, Inverse kinematics (IKs),
support vector machine
BibRef
Chollet, M.,
Ochs, M.,
Pelachaud, C.,
A Methodology for the Automatic Extraction and Generation of
Non-Verbal Signals Sequences Conveying Interpersonal Attitudes,
AffCom(10), No. 4, October 2019, pp. 585-598.
IEEE DOI
1912
Planning, Computational modeling, Social factors, Training, Videos,
Avatars, Embodied conversational agents, social attitudes
BibRef
Tewari, A.[Ayush],
Zollhöfer, M.[Michael],
Bernard, F.[Florian],
Garrido, P.[Pablo],
Kim, H.W.[Hyeong-Woo],
Pérez, P.[Patrick],
Theobalt, C.[Christian],
High-Fidelity Monocular Face Reconstruction Based on an Unsupervised
Model-Based Face Autoencoder,
PAMI(42), No. 2, February 2020, pp. 357-370.
IEEE DOI
2001
BibRef
Earlier: A1, A2, A5, A4, A3, A6, A7:
MoFA: Model-Based Deep Convolutional Face Autoencoder for
Unsupervised Monocular Reconstruction,
ICCV17(3735-3744)
IEEE DOI
1802
BibRef
And: A1, A2, A5, A4, A3, A6, A7:
MADO17(1274-1283)
IEEE DOI
1802
Face, Image reconstruction, Training,
Decoding, Shape, Lighting.
face recognition, feature extraction, image coding,
image colour analysis, Semantics.
BibRef
Garrido, P.[Pablo],
Valgaerts, L.[Levi],
Rehmsen, O.[Ole],
Thormaehlen, T.[Thorsten],
Perez, P.[Patrick],
Theobalt, C.[Christian],
Automatic Face Reenactment,
CVPR14(4217-4224)
IEEE DOI
1409
expression matching
BibRef
Paier, W.[Wolfgang],
Hilsmann, A.[Anna],
Eisert, P.[Peter],
Interactive facial animation with deep neural networks,
IET-CV(14), No. 6, September 2020, pp. 359-369.
DOI Link
2010
BibRef
Echizen, I.[Isao],
Babaguchi, N.[Noboru],
Yamagishi, J.[Junichi],
Nitta, N.[Naoko],
Nakashima, Y.[Yuta],
Nakamura, K.[Kazuaki],
Kono, K.[Kazuhiro],
Fang, F.M.[Fu-Ming],
Myojin, S.[Seiko],
Kuang, Z.Z.[Zhen-Zhong],
Nguyen, H.H.[Huy H.],
Tieu, N.D.T.[Ngoc-Dung T.],
Generation and Detection of Media Clones,
IEICE(E104-D), No. 1, January 2021, pp. 12-23.
WWW Link.
2101
BibRef
Zuo, X.X.[Xin-Xin],
Wang, S.[Sen],
Zheng, J.B.[Jiang-Bin],
Yu, W.W.[Wei-Wei],
Gong, M.L.[Ming-Lun],
Yang, R.G.[Rui-Gang],
Cheng, L.[Li],
SparseFusion: Dynamic Human Avatar Modeling From Sparse RGBD Images,
MultMed(23), 2021, pp. 1617-1629.
IEEE DOI
2106
Image reconstruction, Shape,
Biological system modeling, Solid modeling,
non-rigid fusion
BibRef
Xu, Y.Y.[Yang-Yang],
Xu, X.M.[Xue-Miao],
Jiao, J.B.[Jian-Bo],
Li, K.[Keke],
Xu, C.[Cheng],
He, S.F.[Sheng-Feng],
Multi-View Face Synthesis via Progressive Face Flow,
IP(30), 2021, pp. 6024-6035.
IEEE DOI
2107
BibRef
And:
Erratum:
IP(30), 2021, pp. 6700-6700.
IEEE DOI
2108
Faces, Face recognition, Generative adversarial networks,
Image reconstruction, Facial features, Deep learning,
face reconstruction
BibRef
Wang, Z.Y.[Zi-Yan],
Bagautdinov, T.[Timur],
Lombardi, S.[Stephen],
Simon, T.[Tomas],
Saragih, J.[Jason],
Hodgins, J.[Jessica],
Zollhöfer, M.[Michael],
Learning Compositional Radiance Fields of Dynamic Human Heads,
CVPR21(5700-5709)
IEEE DOI
2111
Interpolation, Codes, Telepresence,
Aerospace electronics, Rendering (computer graphics), Animation
BibRef
Shi, T.Y.[Tian-Yang],
Zou, Z.X.[Zheng-Xia],
Shi, Z.W.[Zhen-Wei],
Yuan, Y.[Yi],
Neural Rendering for Game Character Auto-Creation,
PAMI(44), No. 3, March 2022, pp. 1489-1502.
IEEE DOI
2202
Faces, Games, Rendering (computer graphics), Solid modeling,
Face recognition, Engines, Game character customization,
deep learning
BibRef
Tu, X.G.[Xiao-Guang],
Zou, Y.T.[Ying-Tian],
Zhao, J.[Jian],
Ai, W.J.[Wen-Jie],
Dong, J.[Jian],
Yao, Y.[Yuan],
Wang, Z.K.[Zhi-Kang],
Guo, G.D.[Guo-Dong],
Li, Z.F.[Zhi-Feng],
Liu, W.[Wei],
Feng, J.S.[Jia-Shi],
Image-to-Video Generation via 3D Facial Dynamics,
CirSysVideo(32), No. 4, April 2022, pp. 1805-1819.
IEEE DOI
2204
Faces, Dynamics, Shape, Task analysis, Heuristic algorithms, FaceAnime,
generative adversarial networks,
3D Dynamic Prediction
BibRef
Zhu, H.[Hao],
Zuo, X.X.[Xin-Xin],
Yang, H.T.[Hao-Tian],
Wang, S.[Sen],
Cao, X.[Xun],
Yang, R.G.[Rui-Gang],
Detailed Avatar Recovery From Single Image,
PAMI(44), No. 11, November 2022, pp. 7363-7379.
IEEE DOI
2210
Shape, Predictive models, Strain, Biological system modeling,
Avatars, Solid modeling, Human avatar, 3D reconstruction,
deep neural network
BibRef
Lattas, A.[Alexandros],
Moschoglou, S.[Stylianos],
Ploumpis, S.[Stylianos],
Gecer, B.[Baris],
Ghosh, A.[Abhijeet],
Zafeiriou, S.P.[Stefanos P.],
AvatarMe++: Facial Shape and BRDF Inference With Photorealistic
Rendering-Aware GANs,
PAMI(44), No. 12, December 2022, pp. 9269-9284.
IEEE DOI
2212
Image reconstruction, Rendering (computer graphics), Faces,
Lighting, Shape, Geometry, 3D reconstruction, reflectance, graphics
BibRef
Chopin, B.[Baptiste],
Tang, H.[Hao],
Otberdout, N.[Naima],
Daoudi, M.[Mohamed],
Sebe, N.[Nicu],
Interaction Transformer for Human Reaction Generation,
MultMed(25), 2023, pp. 8842-8854.
IEEE DOI
2312
BibRef
Zhou, X.W.[Xiao-Wei],
Peng, S.[Sida],
Xu, Z.[Zhen],
Dong, J.T.[Jun-Ting],
Wang, Q.Q.[Qian-Qian],
Zhang, S.Z.[Shang-Zhan],
Shuai, Q.[Qing],
Bao, H.J.[Hu-Jun],
Animatable Implicit Neural Representations for Creating Realistic
Avatars From Videos,
PAMI(46), No. 6, June 2024, pp. 4147-4159.
IEEE DOI
2405
Videos, Deformation, Image reconstruction, Skeleton, Solid modeling,
Deformable models, Human modeling, view synthesis
BibRef
Xu, Z.[Zhen],
Peng, S.[Sida],
Geng, C.[Chen],
Mou, L.Z.[Lin-Zhan],
Yan, Z.[Zihan],
Sun, J.M.[Jia-Ming],
Bao, H.J.[Hu-Jun],
Zhou, X.W.[Xiao-Wei],
Relightable and Animatable Neural Avatar from Sparse-View Video,
CVPR24(990-1000)
IEEE DOI Code:
WWW Link.
2410
Geometry, Deformable models, Deformation, Avatars,
Heuristic algorithms, Lighting, Reconstruction algorithms
BibRef
Hwang, J.[Juheon],
Kim, B.G.[Byung-Gyu],
Kim, T.[Taewan],
Oh, H.[Heeseok],
Kang, J.[Jiwoo],
EMOVA: Emotion-driven neural volumetric avatar,
IVC(146), 2024, pp. 105043.
Elsevier DOI
2405
Face reconstruction, Multimodal analysis, Novel view synthesis,
Neural rendering, Dynamic scenes
BibRef
Hosseini, S.[Sarinasadat],
Quan, J.Y.[Jing-Yu],
Deng, X.Q.[Xiao-Qi],
Miyake, Y.[Yoshihiro],
Nozawa, T.[Takayuki],
Avatar-Based Feedback in Job Interview Training Impacts Action
Identities and Anxiety,
AffCom(15), No. 3, July 2024, pp. 1608-1620.
IEEE DOI
2409
Anxiety disorders, Interviews, Avatars, Behavioral sciences,
Training, Mood, Visualization, Video analysis
BibRef
Jin, K.X.[Kai-Xin],
Gu, X.L.[Xiao-Ling],
Wang, Z.[Zimeng],
Kuang, Z.Z.[Zhen-Zhong],
Wu, Z.Z.[Zi-Zhao],
Tan, M.[Min],
Yu, J.[Jun],
Semantic-aware hyper-space deformable neural radiance fields for
facial avatar reconstruction,
PRL(185), 2024, pp. 160-166.
Elsevier DOI Code:
WWW Link.
2410
Facial avatar reconstruction, Hyper-space deformation,
Semantic guidance, Neural radiance fields
BibRef
Chen, Y.C.[Yu-Chih],
Saha, A.[Avinab],
Chapiro, A.[Alexandre],
Häne, C.[Christian],
Bazin, J.C.[Jean-Charles],
Qiu, B.[Bo],
Zanetti, S.[Stefano],
Katsavounidis, I.[Ioannis],
Bovik, A.C.[Alan C.],
Subjective and Objective Quality Assessment of Rendered Human Avatar
Videos in Virtual Reality,
IP(33), 2024, pp. 5740-5754.
IEEE DOI Code:
HTML Version.
2410
Avatars, Videos, Quality assessment, Monitoring, Databases,
Predictive models, Visualization, Solid modeling, Image coding,
six degrees of freedom
BibRef
Li, B.[Binzhe],
Chen, B.[Bolin],
Wang, Z.[Zhao],
Wang, S.Q.[Shi-Qi],
Ye, Y.[Yan],
Semantic Face Compression for Metaverse:
A Compact 3D Descriptor Based Approach,
CirSysVideo(34), No. 9, September 2024, pp. 8978-8982.
IEEE DOI
2410
Face recognition, Semantics, Task analysis, Faces, Metaverse, Avatars,
Metaverse, 3D descriptor, semantic face compression, real-time communication
BibRef
Li, Z.[Zhe],
Zheng, Z.[Zerong],
Wang, L.[Lizhen],
Liu, Y.B.[Ye-Bin],
Animatable Gaussians: Learning Pose-Dependent Gaussian Maps for
High-Fidelity Human Avatar Modeling,
CVPR24(19711-19722)
IEEE DOI
2410
Solid modeling, Adaptation models, Avatars, Computational modeling,
Clothing, 3D Reconstruction, Animatable Avatar,
3D Gaussian Splatting
BibRef
Shao, Z.J.[Zhi-Jing],
Wang, Z.[Zhaolong],
Li, Z.[Zhuang],
Wang, D.[Duotun],
Lin, X.R.[Xiang-Ru],
Zhang, Y.[Yu],
Fan, M.M.[Ming-Ming],
Wang, Z.[Zeyu],
SplattingAvatar: Realistic Real-Time Human Avatars With Mesh-Embedded
Gaussian Splatting,
CVPR24(1606-1616)
IEEE DOI Code:
WWW Link.
2410
Geometry, Deformation, Avatars, Rendering (computer graphics),
Animation, Real-time systems, Gaussian Splatting,
Walking on Triangles
BibRef
Liu, Y.X.[Yu-Xiao],
Li, Z.[Zhe],
Liu, Y.B.[Ye-Bin],
Wang, H.Q.[Hao-Qian],
TexVocab: Texture Vocabulary-Conditioned Human Avatars,
CVPR24(1715-1725)
IEEE DOI Code:
WWW Link.
2410
Training, Vocabulary, Avatars, Kinematics, Encoding, Vectors, Skeleton
BibRef
Jiang, Y.Q.[Yu-Qi],
Liu, Q.[Qiankun],
Chen, D.D.[Dong-Dong],
Yuan, L.[Lu],
Fu, Y.[Ying],
AnimeDiff: Customized Image Generation of Anime Characters Using
Diffusion Model,
MultMed(26), 2024, pp. 10559-10572.
IEEE DOI
2411
Diffusion models, Training, Text to image, Data augmentation,
Image synthesis, Noise reduction,
diffusion model
BibRef
Liao, Z.Y.C.[Zhou-Ying-Cheng],
Golyanik, V.[Vladislav],
Habermann, M.[Marc],
Theobalt, C.[Christian],
VINECS: Video-based Neural Character Skinning,
CVPR24(1377-1387)
IEEE DOI Code:
WWW Link.
2410
Geometry, Surface reconstruction, Computational modeling, Manuals,
Rendering (computer graphics)
BibRef
Liu, X.[Xi],
Guo, Y.[Ying],
Zhen, C.[Cheng],
Li, T.[Tong],
Ao, Y.Y.[Ying-Ying],
Yan, P.F.[Peng-Fei],
CustomListener: Text-Guided Responsive Interaction for User-Friendly
Listening Head Generation,
CVPR24(2415-2424)
IEEE DOI
2410
Correlation, Motion segmentation, Dynamics, Transforms, Coherence,
Rhythm, Listening Head Generation
BibRef
Yoon, S.[Soyeon],
Yun, K.[Kwan],
Seo, K.[Kwanggyoon],
Cha, S.[Sihun],
Yoo, J.E.[Jung Eun],
Noh, J.Y.[Jun-Yong],
LeGO: Leveraging a Surface Deformation Network for Animatable
Stylized Face Generation with One Example,
CVPR24(4505-4514)
IEEE DOI
2410
Solid modeling, Interpolation, Network topology, Deformation, Shape,
Face recognition, Surface deformation, 3D face generation,
domain-adaptation
BibRef
Chen, T.S.[Tian-Shui],
Lin, J.[Jianman],
Yang, Z.J.[Zhi-Jing],
Qing, C.M.[Chun-Mei],
Lin, L.[Liang],
Learning Adaptive Spatial Coherent Correlations for Speech-Preserving
Facial Expression Manipulation,
CVPR24(7267-7276)
IEEE DOI Code:
WWW Link.
2410
Measurement, Training, Visualization, Adaptation models, Correlation,
Speech coding, Spatial coherence, Facial Expression Manipulation,
Spatial Correlation Learning
BibRef
Rochow, A.[Andre],
Schwarz, M.[Max],
Behnke, S.[Sven],
FSRT: Facial Scene Representation Transformer for Face Reenactment
from Factorized Appearance, Head-Pose, and Facial Expression Features,
CVPR24(7716-7726)
IEEE DOI Code:
WWW Link.
2410
Training, Shape, Face recognition, Transformers, Animation,
Rendering (computer graphics), Vectors, Face Reenactment, Facial Animation
BibRef
Men, Y.F.[Yi-Fang],
Liu, H.X.[Han-Xi],
Yao, Y.[Yuan],
Cui, M.M.[Miao-Miao],
Xie, X.[Xuansong],
Lian, Z.H.[Zhou-Hui],
3DToonify: Creating Your High-Fidelity 3D Stylized Avatar Easily from
2D Portrait Images,
CVPR24(10127-10137)
IEEE DOI
2410
Geometry, Training, Photography, Visualization, Solid modeling,
Avatars, Neural rendering, 3D portrait stylization
BibRef
Chen, X.[Xiyi],
Mihajlovic, M.[Marko],
Wang, S.F.[Shao-Fei],
Prokudin, S.[Sergey],
Tang, S.[Siyu],
Morphable Diffusion: 3D-Consistent Diffusion for Single-image Avatar
Creation,
CVPR24(10359-10370)
IEEE DOI
2410
Solid modeling, Adaptation models, Accuracy, Avatars, Pipelines,
diffusion, avatar
BibRef
Lei, B.[Biwen],
Yu, K.[Kai],
Feng, M.Y.[Meng-Yang],
Cui, M.M.[Miao-Miao],
Xie, X.[Xuansong],
DiffusionGAN3D: Boosting Text-guided 3D Generation and Domain
Adaptation by Combining 3D GANs and Diffusion Priors,
CVPR24(10487-10497)
IEEE DOI Code:
WWW Link.
2410
Geometry, Solid modeling, Adaptation models, Avatars, Text to image,
Training data, 3D generation, text-to-3d, avatar generation, domain adaption
BibRef
Xiao, J.J.[Jun-Jin],
Zhang, Q.[Qing],
Xu, Z.[Zhan],
Zheng, W.S.[Wei-Shi],
NECA: Neural Customizable Human Avatar,
CVPR24(20091-20101)
IEEE DOI Code:
WWW Link.
2410
Geometry, Codes, Shape, Avatars, Lighting
BibRef
Qian, S.[Shenhan],
Kirschstein, T.[Tobias],
Schoneveld, L.[Liam],
Davoli, D.[Davide],
Giebenhain, S.[Simon],
Nießner, M.[Matthias],
GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussians,
CVPR24(20299-20309)
IEEE DOI Code:
WWW Link.
2410
Solid modeling, Head, Accuracy, Avatars, Face recognition,
Computational modeling, Gaussian Splatting, Human Head Avatar, Video Synthesis
BibRef
Thakral, K.[Kartik],
Prasad, S.[Shashikant],
Aswani, S.[Stuti],
Vatsa, M.[Mayank],
Singh, R.[Richa],
ToonerGAN: Reinforcing GANs for Obfuscating Automated Facial Indexing,
CVPR24(10875-10884)
IEEE DOI
2410
Training, Visualization, Image recognition, Avatars,
Face recognition, Observers, De-Identification, GANs, Toonification
BibRef
Men, Y.F.[Yi-Fang],
Lei, B.[Biwen],
Yao, Y.[Yuan],
Cui, M.M.[Miao-Miao],
Lian, Z.H.[Zhou-Hui],
Xie, X.[Xuansong],
En3D: An Enhanced Generative Model for Sculpting 3D Humans from 2D
Synthetic Data,
CVPR24(9981-9991)
IEEE DOI
2410
Geometry, Solid modeling, Accuracy, Shape, Avatars, Scalability,
3D generative model, 3D human, Avatar generation
BibRef
Drobyshev, N.[Nikita],
Casademunt, A.B.[Antoni Bigata],
Vougioukas, K.[Konstantinos],
Landgraf, Z.[Zoe],
Petridis, S.[Stavros],
Pantic, M.[Maja],
EMOPortraits: Emotion-Enhanced Multimodal One-Shot Head Avatars,
CVPR24(8498-8507)
IEEE DOI
2410
Training, Measurement, Visualization, Head, Limiting, Avatars, Face recognition
BibRef
Deng, Y.[Yu],
Wang, D.[Duomin],
Ren, X.H.[Xiao-Hang],
Chen, X.Y.[Xing-Yu],
Wang, B.Y.[Bao-Yuan],
Portrait4D: Learning One-Shot 4D Head Avatar Synthesis using
Synthetic Data,
CVPR24(7119-7130)
IEEE DOI
2410
Head, Avatars, Training data, Transformer cores, Transformers, Data models
BibRef
Huang, Z.[Ziyao],
Tang, F.[Fan],
Zhang, Y.[Yong],
Cun, X.D.[Xiao-Dong],
Cao, J.[Juan],
Li, J.T.[Jin-Tao],
Lee, T.Y.[Tong-Yee],
Make-Your-Anchor: A Diffusion-based 2D Avatar Generation Framework,
CVPR24(6997-7006)
IEEE DOI Code:
WWW Link.
2410
Training, Torso, Visualization, Avatars, Perturbation methods, Face recognition
BibRef
Kirschstein, T.[Tobias],
Giebenhain, S.[Simon],
Nießner, M.[Matthias],
DiffusionAvatars: Deferred Diffusion for High-fidelity 3D Head
Avatars,
CVPR24(5481-5492)
IEEE DOI
2410
Solid modeling, Head, Codes, Image synthesis, Avatars, Pipelines,
3D Head Avatars, Diffusion
BibRef
Qian, Z.Y.[Zhi-Yin],
Wang, S.F.[Shao-Fei],
Mihajlovic, M.[Marko],
Geiger, A.[Andreas],
Tang, S.[Siyu],
3DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splatting,
CVPR24(5020-5030)
IEEE DOI Code:
WWW Link.
2410
Training, Deformation, Avatars, Rendering (computer graphics),
Real-time systems, Vectors
BibRef
Xu, Y.[Yuelang],
Chen, B.[Bengwang],
Li, Z.[Zhe],
Zhang, H.W.[Hong-Wen],
Wang, L.[Lizhen],
Zheng, Z.[Zerong],
Liu, Y.B.[Ye-Bin],
Gaussian Head Avatar: Ultra High-Fidelity Head Avatar via Dynamic
Gaussians,
CVPR24(1931-1941)
IEEE DOI Code:
WWW Link.
2410
Training, Solid modeling, Head, Deformation, Avatars,
Rendering (computer graphics)
BibRef
Wang, S.F.[Shao-Fei],
Antic, B.[Božidar],
Geiger, A.[Andreas],
Tang, S.[Siyu],
IntrinsicAvatar: Physically Based Inverse Rendering of Dynamic Humans
from Monocular Videos via Explicit Ray Tracing,
CVPR24(1877-1888)
IEEE DOI
2410
Geometry, Monte Carlo methods, Avatars, Lighting, Scattering,
Ray tracing, Physically based rendering, Neural rendering, Human modeling
BibRef
Xiang, J.[Jun],
Gao, X.[Xuan],
Guo, Y.D.[Yu-Dong],
Zhang, J.[Juyong],
FlashAvatar: High-Fidelity Head Avatar with Efficient Gaussian
Embedding,
CVPR24(1802-1812)
IEEE DOI Code:
WWW Link.
2410
Solid modeling, Surface reconstruction, Head, Avatars,
Video sequences, Graphics processing units, head avatar, real-time rendering
BibRef
Dib, A.[Abdallah],
Hafemann, L.G.[Luiz Gustavo],
Got, E.[Emeline],
Anderson, T.[Trevor],
Fadaeinejad, A.[Amin],
Cruz, R.M.O.[Rafael M. O.],
Carbonneau, M.A.[Marc-André],
MoSAR: Monocular Semi-Supervised Model for Avatar Reconstruction
using Differentiable Shading,
CVPR24(1770-1780)
IEEE DOI Code:
WWW Link.
2410
Training, Reflectivity, Geometry, Avatars, Face recognition,
Rendering (computer graphics), Face Reconstruction,
Differentiable Rendering
BibRef
Lee, I.[Inhee],
Kim, B.J.[Byung-Jun],
Joo, H.[Hanbyul],
Guess The Unseen: Dynamic 3D Scene Reconstruction from Partial 2D
Glimpses,
CVPR24(1062-1071)
IEEE DOI
2410
Dynamics, Crops, Rendering (computer graphics), Diffusion models,
3DGS, Diffusion, Avatar, 3D Reconstruction, Human
BibRef
Bai, Z.Q.[Zi-Qian],
Tan, F.[Feitong],
Fanello, S.[Sean],
Pandey, R.[Rohit],
Dou, M.S.[Ming-Song],
Liu, S.[Shichen],
Tan, P.[Ping],
Zhang, Y.[Yinda],
Efficient 3D Implicit Head Avatar With Mesh-Anchored Hash Table
Blendshapes,
CVPR24(1975-1984)
IEEE DOI
2410
Teleconferencing, Solid modeling, Avatars, Face recognition,
Nearest neighbor methods, Rendering (computer graphics), Deep Learning
BibRef
Wu, Y.J.[Yun-Jie],
Meng, Y.[Yapeng],
Hu, Z.P.[Zhi-Peng],
Li, L.C.[Lin-Cheng],
Wu, H.Q.[Hao-Qian],
Zhou, K.[Kun],
Xu, W.W.[Wei-Wei],
Yu, X.[Xin],
Text-Guided 3D Face Synthesis: From Generation to Editing,
CVPR24(1260-1269)
IEEE DOI Code:
WWW Link.
2410
Geometry, Hair, Shape, Face recognition, Text to image,
Diffusion models, text-guided, 3d face synthesis, 3d face editing,
diffusion model
BibRef
Cui, S.Y.[Si-Ying],
Guo, J.[Jia],
An, X.[Xiang],
Deng, J.K.[Jian-Kang],
Zhao, Y.[Yongle],
Wei, X.Y.[Xin-Yu],
Feng, Z.[Ziyong],
IDAdapter: Learning Mixed Features for Tuning-Free Personalization of
Text-to-Image Models,
FAS24(950-959)
IEEE DOI
2410
Training, Visualization, Image synthesis, Face recognition, Avatars
BibRef
Cha, H.[Hyunsoo],
Kim, B.J.[Byung-Jun],
Joo, H.[Hanbyul],
PEGASUS: Personalized Generative 3D Avatars with Composable
Attributes,
CVPR24(1072-1081)
IEEE DOI
2410
Hair, Avatars, Computational modeling, Face recognition, Nose,
Personalized Generative 3D Face Avatar,
Synthetic Database Generation
BibRef
Pang, H.[Haokai],
Zhu, H.M.[He-Ming],
Kortylewski, A.[Adam],
Theobalt, C.[Christian],
Habermann, M.[Marc],
ASH: Animatable Gaussian Splats for Efficient and Photoreal Human
Rendering,
CVPR24(1165-1175)
IEEE DOI
2410
Photorealism, Avatars, Ash, Rendering (computer graphics),
Real-time systems, Human Digitalization, Neural Rendering
BibRef
Zhou, M.Y.[Ming-Yuan],
Hyder, R.[Rakib],
Xuan, Z.W.[Zi-Wei],
Qi, G.J.[Guo-Jun],
UltrAvatar: A Realistic Animatable 3D Avatar Diffusion Model with
Authenticity Guided Textures,
CVPR24(1238-1248)
IEEE DOI
2410
Geometry, Image quality, Image color analysis, Avatars, Lighting,
Diffusion models
BibRef
Zhou, Z.X.[Zi-Xiang],
Wan, Y.[Yu],
Wang, B.Y.[Bao-Yuan],
AvatarGPT: All-in-One Framework for Motion Understanding, Planning,
Generation and Beyond,
CVPR24(1357-1366)
IEEE DOI
2410
Pipelines, Natural languages, Planning,
Iterative methods, Task analysis, Human Motion Generation,
Agent
BibRef
Sengupta, A.[Akash],
Zanfir, T.A.A.[Thiemo Alldie Andrei],
Cris, C.[Ck],
Kolotouros, N.[Nikos],
Corona, E.[Enric],
Zanfir, A.[Andrei],
Sminchisescu, C.[Cristian],
DiffHuman: Probabilistic Photorealistic 3D Reconstruction of Humans,
CVPR24(1439-1449)
IEEE DOI
2410
Training, Surface reconstruction, Solid modeling, Runtime, Shape,
Avatars, 3D humans, Diffusion models, 3D Diffusion,
3D generative model
BibRef
Zhan, X.Y.[Xiao-Yu],
Yang, J.X.[Jian-Xin],
Li, Y.Q.[Yuan-Qi],
Guo, J.[Jie],
Guo, Y.[Yanwen],
Wang, W.P.[Wen-Ping],
Semantic Human Mesh Reconstruction with Textures,
CVPR24(142-152)
IEEE DOI
2410
Surface reconstruction, Shape, Avatars, Semantics, Pipelines, Surface texture
BibRef
Feng, H.[Han],
Ma, W.C.[Wen-Chao],
Gao, Q.[Quankai],
Zheng, X.W.[Xian-Wei],
Xue, N.[Nan],
Xu, H.J.[Hui-Juan],
Stratified Avatar Generation from Sparse Observations,
CVPR24(153-163)
IEEE DOI
2410
Training, Accuracy, Avatars, Pipelines, Kinematics, Jitter
BibRef
Luo, Z.Y.[Zheng-Yi],
Cao, J.[Jinkun],
Khirodkar, R.[Rawal],
Winkler, A.[Alexander],
Huang, J.[Jing],
Kitani, K.[Kris],
Xu, W.P.[Wei-Peng],
Real-Time Simulated Avatar from Head-Mounted Sensors,
CVPR24(571-581)
IEEE DOI
2410
Headphones, Training, Avatars, Pose estimation, Humanoid robots,
Cameras, Real-time systems, Humanoid, Physics Simulation,
Animation
BibRef
Hu, L.X.[Liang-Xiao],
Zhang, H.W.[Hong-Wen],
Zhang, Y.X.[Yu-Xiang],
Zhou, B.[Boyao],
Liu, B.[Boning],
Zhang, S.P.[Sheng-Ping],
Nie, L.Q.[Li-Qiang],
GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single
Video via Animatable 3D Gaussians,
CVPR24(634-644)
IEEE DOI Code:
WWW Link.
2410
Solid modeling, Tensors, Fuses, Avatars, Dynamics
BibRef
Yang, X.[Xihe],
Chen, X.Y.[Xing-Yu],
Gao, D.[Daiheng],
Wang, S.H.[Shao-Hui],
Han, X.G.[Xiao-Guang],
Wang, B.Y.[Bao-Yuan],
HAVE-FUN: Human Avatar Reconstruction from Few-Shot Unconstrained
Images,
CVPR24(742-752)
IEEE DOI
2410
Avatars, Soft sensors, Design methodology, Optimization methods,
Benchmark testing, Rendering (computer graphics)
BibRef
Moreau, A.[Arthur],
Song, J.[Jifei],
Dhamo, H.[Helisa],
Shaw, R.[Richard],
Zhou, Y.[Yiren],
Pérez-Pellitero, E.[Eduardo],
Human Gaussian Splatting: Real-Time Rendering of Animatable Avatars,
CVPR24(788-798)
IEEE DOI
2410
Training, Visualization, Solid modeling, Shape, Avatars,
Rendering (computer graphics)
BibRef
Yuan, Y.[Ye],
Li, X.T.[Xue-Ting],
Huang, Y.[Yangyi],
de Mello, S.[Shalini],
Nagano, K.[Koki],
Kautz, J.[Jan],
Iqbal, U.[Umar],
GAvatar: Animatable 3D Gaussian Avatars with Implicit Mesh Learning,
CVPR24(896-905)
IEEE DOI
2410
Geometry, Avatars, Color, Rendering (computer graphics), Neural radiance field
BibRef
Cao, Y.[Yukang],
Cao, Y.P.[Yan-Pei],
Han, K.[Kai],
Shan, Y.[Ying],
Wong, K.Y.K.[Kwan-Yee K.],
DreamAvatar: Text-and-Shape Guided 3D Human Avatar Generation via
Diffusion Models,
CVPR24(958-968)
IEEE DOI
2410
Geometry, Shape, Deformation, Avatars, Text to image, Diffusion models
BibRef
Liu, Z.J.[Zhen-Jie],
Liang, C.[Cong],
Wang, J.[Jiahe],
Zhang, H.[Haofan],
Liu, Y.D.[Ya-Dong],
Zhang, C.[Caichao],
Gui, J.L.[Jia-Lin],
Wang, S.F.[Shang-Fei],
One-to-Many Appropriate Reaction Mapping Modeling with Discrete
Latent Variable,
FG24(1-5)
IEEE DOI
2408
listener reaction generation.
Face recognition, Gesture recognition, Diversity methods, Context modeling
BibRef
Wang, T.Y.[Tian-Yong],
Liang, X.Y.[Xiang-Yu],
Zheng, W.G.D.[Wang-Guan-Dong],
Niu, D.[Dan],
Xia, H.F.[Hai-Feng],
Xia, S.[Siyu],
Embedded Representation Learning Network for Animating Styled Video
Portrait,
FG24(1-9)
IEEE DOI
2408
Representation learning, Head, Face recognition, Fires,
Gesture recognition, Neural radiance field
BibRef
Zanfir, M.[Mihai],
Alldieck, T.[Thiemo],
Sminchisescu, C.[Cristian],
PhoMoH: Implicit Photorealistic 3D Models of Human Heads,
3DV24(1229-1239)
IEEE DOI
2408
Geometry, Measurement, Hair, Solid modeling, Network topology,
Image color analysis
BibRef
Hu, T.[Tao],
Yu, T.[Tao],
Zheng, Z.[Zerong],
Zhang, H.[He],
Liu, Y.B.[Ye-Bin],
Zwicker, M.[Matthias],
HVTR: Hybrid Volumetric-Textural Rendering for Human Avatars,
3DV22(197-208)
IEEE DOI Code:
WWW Link.
2408
Manifolds, Geometry, Image resolution, Avatars, Pipelines, Dynamics,
video based characters, neural rendering, full body avatar
BibRef
Kabadayi, B.[Berna],
Zielonka, W.[Wojciech],
Bhatnagar, B.L.[Bharat Lal],
Pons-Moll, G.[Gerard],
Thies, J.[Justus],
GAN-Avatar: Controllable Personalized GAN-based Human Head Avatar,
3DV24(882-892)
IEEE DOI
2408
Head, Telepresence, Avatars, Training data, Aerospace electronics,
Hardware, 3D facial avatar, personalized GAN, facial reenactment
BibRef
Canela, A.[Antonio],
Caselles, P.[Pol],
Malik, I.[Ibrar],
Ramon, E.[Eduard],
García, J.[Jaime],
Sànchez-Riera, J.[Jordi],
Triginer, G.[Gil],
Moreno-Noguer, F.[Francesc],
InstantAvatar: Efficient 3D Head Reconstruction via Surface Rendering,
3DV24(995-1005)
IEEE DOI
2408
Geometry, Surface reconstruction, Solid modeling, Head, Avatars,
Rendering (computer graphics), reconstruction, MLP, grids, neural, surface
BibRef
Zhang, H.[Hao],
Feng, Y.[Yao],
Kulits, P.[Peter],
Wen, Y.D.[Yan-Dong],
Thies, J.[Justus],
Black, M.J.[Michael J.],
TECA: Text-Guided Generation and Editing of Compositional 3D Avatars,
3DV24(1520-1530)
IEEE DOI
2408
Hair, Geometry, Solid modeling, Image segmentation, Codes, Shape, Avatar,
Text Generation, 3D Face, Hair, Compositional
BibRef
Wang, H.[Haodi],
Jia, X.J.[Xiao-Jun],
Cao, X.C.[Xiao-Chun],
EAT-Face: Emotion-Controllable Audio-Driven Talking Face Generation
via Diffusion Model,
FG24(1-10)
IEEE DOI
2408
Visualization, Face recognition, Semantics, Noise,
Quality assessment, Synchronization, Task analysis
BibRef
Zhi, Y.H.[Yi-Hao],
Qian, S.H.[Shen-Han],
Yan, X.H.[Xin-Hao],
Gao, S.H.[Sheng-Hua],
Dual-Space NeRF: Learning Animatable Avatars and Scene Lighting in
Separate Spaces,
3DV22(1-10)
IEEE DOI Code:
WWW Link.
2408
Bridges, Training, Surface reconstruction, Interpolation,
Biological system modeling, Lighting
BibRef
Ma, H.Y.[Hao-Yu],
Zhang, T.[Tong],
Sun, S.[Shanlin],
Yan, X.[Xiangyi],
Han, K.[Kun],
Xie, X.H.[Xiao-Hui],
CVTHead: One-shot Controllable Head Avatar with Vertex-feature
Transformer,
WACV24(6119-6129)
IEEE DOI Code:
WWW Link.
2404
Solid modeling, Head, Avatars, Rendering (computer graphics),
Transformers, Animation, Algorithms, Biometrics, face, gesture,
3D computer vision
BibRef
Pérez, J.C.[Juan C.],
Nguyen-Phuoc, T.[Thu],
Cao, C.[Chen],
Sanakoyeu, A.[Artsiom],
Simon, T.[Tomas],
Arbeláez, P.[Pablo],
Ghanem, B.[Bernard],
Thabet, A.[Ali],
Pumarola, A.[Albert],
StyleAvatar: Stylizing Animatable Head Avatars,
WACV24(8663-8672)
IEEE DOI
2404
Geometry, Hair, Head, Avatars, Semantics, Skin, Applications,
Virtual / augmented reality, Algorithms, Biometrics, face, gesture, body pose
BibRef
de Guevara, M.L.[Manuel Ladron],
Hold-Geoffroy, Y.[Yannick],
Echevarria, J.[Jose],
Smith, C.[Cameron],
Li, Y.J.[Yi-Jun],
Ito, D.[Daichi],
Cross-modal Latent Space Alignment for Image to Avatar Translation,
ICCV23(520-529)
IEEE DOI
2401
BibRef
Svitov, D.[David],
Gudkov, D.[Dmitrii],
Bashirov, R.[Renat],
Lempitsky, V.[Victor],
DINAR: Diffusion Inpainting of Neural Textures for One-Shot Human
Avatars,
ICCV23(7039-7049)
IEEE DOI
2401
BibRef
Huang, Y.[Yangyi],
Yi, H.W.[Hong-Wei],
Liu, W.[Weiyang],
Wang, H.[Haofan],
Wu, B.[Boxi],
Wang, W.X.[Wen-Xiao],
Lin, B.B.[Bin-Bin],
Zhang, D.[Debing],
Cai, D.[Deng],
One-shot Implicit Animatable Avatars with Model-based Priors,
ICCV23(8940-8951)
IEEE DOI Code:
WWW Link.
2401
BibRef
Luo, Z.Y.[Zheng-Yi],
Cao, J.[Jinkun],
Winkler, A.[Alexander],
Kitani, K.[Kris],
Xu, W.P.[Wei-Peng],
Perpetual Humanoid Control for Real-time Simulated Avatars,
ICCV23(10861-10870)
IEEE DOI
2401
BibRef
Su, Z.Q.[Zhao-Qi],
Hu, L.X.[Liang-Xiao],
Lin, S.Y.[Si-You],
Zhang, H.W.[Hong-Wen],
Zhang, S.P.[Sheng-Ping],
Thies, J.[Justus],
Liu, Y.B.[Ye-Bin],
CaPhy: Capturing Physical Properties for Animatable Human Avatars,
ICCV23(14104-14114)
IEEE DOI
2401
BibRef
Iqbal, U.[Umar],
Caliskan, A.[Akin],
Nagano, K.[Koki],
Khamis, S.[Sameh],
Molchanov, P.[Pavlo],
Kautz, J.[Jan],
RANA: Relightable Articulated Neural Avatars,
ICCV23(23085-23096)
IEEE DOI
2401
BibRef
Jiang, R.X.[Rui-Xiang],
Wang, C.[Can],
Zhang, J.B.[Jing-Bo],
Chai, M.L.[Meng-Lei],
He, M.M.[Ming-Ming],
Chen, D.D.[Dong-Dong],
Liao, J.[Jing],
AvatarCraft: Transforming Text into Neural Human Avatars with
Parameterized Shape and Pose Control,
ICCV23(14325-14336)
IEEE DOI Code:
WWW Link.
2401
BibRef
Zhang, X.M.[Xuan-Meng],
Zhang, J.F.[Jian-Feng],
Chacko, R.[Rohan],
Xu, H.Y.[Hong-Yi],
Song, G.X.[Guo-Xian],
Yang, Y.[Yi],
Feng, J.S.[Jia-Shi],
GETAvatar: Generative Textured Meshes for Animatable Human Avatars,
ICCV23(2273-2282)
IEEE DOI Code:
WWW Link.
2401
BibRef
Dong, Z.J.[Zi-Jian],
Chen, X.[Xu],
Yang, J.L.[Jin-Long],
Black, M.J.[Michael J.],
Hilliges, O.[Otmar],
Geiger, A.[Andreas],
AG3D: Learning to Generate 3D Avatars from 2D Image Collections,
ICCV23(14870-14881)
IEEE DOI
2401
BibRef
Zhao, R.[Rui],
Li, W.[Wei],
Hu, Z.P.[Zhi-Peng],
Li, L.[Lincheng],
Zou, Z.X.[Zheng-Xia],
Shi, Z.W.[Zhen-Wei],
Fan, C.J.[Chang-Jie],
Zero-Shot Text-to-Parameter Translation for Game Character
Auto-Creation,
CVPR23(21013-21023)
IEEE DOI
2309
BibRef
Liao, T.T.[Ting-Ting],
Zhang, X.M.[Xiao-Mei],
Xiu, Y.L.[Yu-Liang],
Yi, H.W.[Hong-Wei],
Liu, X.D.[Xu-Dong],
Qi, G.J.[Guo-Jun],
Zhang, Y.[Yong],
Wang, X.[Xuan],
Zhu, X.Y.[Xiang-Yu],
Lei, Z.[Zhen],
High-Fidelity Clothed Avatar Reconstruction from a Single Image,
CVPR23(8662-8672)
IEEE DOI
2309
BibRef
Sun, J.X.[Jing-Xiang],
Wang, X.[Xuan],
Wang, L.[Lizhen],
Li, X.Y.[Xiao-Yu],
Zhang, Y.[Yong],
Zhang, H.W.[Hong-Wen],
Liu, Y.B.[Ye-Bin],
Next3D:
Generative Neural Texture Rasterization for 3D-Aware Head Avatars,
CVPR23(20991-21002)
IEEE DOI
2309
BibRef
Fu, Y.G.[Yong-Gan],
Li, Y.C.[Yue-Cheng],
Li, C.H.[Cheng-Hui],
Saragih, J.[Jason],
Zhang, P.Z.[Pei-Zhao],
Dai, X.L.[Xiao-Liang],
Lin, Y.Y.C.[Ying-Yan Celine],
Auto-CARD: Efficient and Robust Codec Avatar Driving for Real-time
Mobile Telepresence,
CVPR23(21036-21045)
IEEE DOI
2309
BibRef
Zheng, Y.F.[Yu-Feng],
Wang, Y.F.[Yi-Fan],
Wetzstein, G.[Gordon],
Black, M.J.[Michael J.],
Hilliges, O.[Otmar],
PointAvatar: Deformable Point-Based Head Avatars from Videos,
CVPR23(21057-21067)
IEEE DOI
2309
BibRef
Chen, S.H.[Shu-Hong],
Zhang, K.[Kevin],
Shi, Y.C.[Yi-Chun],
Wang, H.[Heng],
Zhu, Y.H.[Yi-Heng],
Song, G.X.[Guo-Xian],
An, S.[Sizhe],
Kristjansson, J.[Janus],
Yang, X.[Xiao],
Zwicker, M.[Matthias],
PAniC-3D: Stylized Single-view 3D Reconstruction from Portraits of
Anime Characters,
CVPR23(21068-21077)
IEEE DOI
2309
BibRef
Corona, E.[Enric],
Zanfir, M.[Mihai],
Alldieck, T.[Thiemo],
Bazavan, E.G.[Eduard Gabriel],
Zanfir, A.[Andrei],
Sminchisescu, C.[Cristian],
Structured 3D Features for Reconstructing Controllable Avatars,
CVPR23(16954-16964)
IEEE DOI
2309
BibRef
Jiang, T.[Tianjian],
Chen, X.[Xu],
Song, J.[Jie],
Hilliges, O.[Otmar],
InstantAvatar: Learning Avatars from Monocular Video in 60 Seconds,
CVPR23(16922-16932)
IEEE DOI
2309
BibRef
Bai, Z.Q.[Zi-Qian],
Tan, F.[Feitong],
Huang, Z.[Zeng],
Sarkar, K.[Kripasindhu],
Tang, D.H.[Dan-Hang],
Qiu, D.[Di],
Meka, A.[Abhimitra],
Du, R.F.[Ruo-Fei],
Dou, M.S.[Ming-Song],
Orts-Escolano, S.[Sergio],
Pandey, R.[Rohit],
Tan, P.[Ping],
Beeler, T.[Thabo],
Fanello, S.[Sean],
Zhang, Y.[Yinda],
Learning Personalized High Quality Volumetric Head Avatars from
Monocular RGB Videos,
CVPR23(16890-16900)
IEEE DOI
2309
BibRef
Ma, Z.Y.[Zhi-Yuan],
Zhu, X.Y.[Xiang-Yu],
Qi, G.J.[Guo-Jun],
Lei, Z.[Zhen],
Zhang, L.[Lei],
OTAvatar: One-Shot Talking Face Avatar with Controllable Tri-Plane
Rendering,
CVPR23(16901-16910)
IEEE DOI
2309
BibRef
Guo, C.[Chen],
Jiang, T.[Tianjian],
Chen, X.[Xu],
Song, J.[Jie],
Hilliges, O.[Otmar],
Vid2Avatar: 3D Avatar Reconstruction from Videos in the Wild via
Self-supervised Scene Decomposition,
CVPR23(12858-12868)
IEEE DOI
2309
BibRef
Xu, H.Y.[Hong-Yi],
Song, G.X.[Guo-Xian],
Jiang, Z.H.[Zi-Hang],
Zhang, J.F.[Jian-Feng],
Shi, Y.C.[Yi-Chun],
Liu, J.[Jing],
Ma, W.C.[Wan-Chun],
Feng, J.S.[Jia-Shi],
Luo, L.J.[Lin-Jie],
OmniAvatar: Geometry-Guided Controllable 3D Head Synthesis,
CVPR23(12814-12824)
IEEE DOI
2309
BibRef
Forte, M.P.[Maria-Paola],
Kulits, P.[Peter],
Huang, C.H.[Chun-Hao],
Choutas, V.[Vasileios],
Tzionas, D.[Dimitrios],
Kuchenbecker, K.J.[Katherine J.],
Black, M.J.[Michael J.],
Reconstructing Signing Avatars from Video Using Linguistic Priors,
CVPR23(12791-12801)
IEEE DOI
2309
BibRef
Sun, Y.[Yu],
Bao, Q.[Qian],
Liu, W.[Wu],
Mei, T.[Tao],
Black, M.J.[Michael J.],
TRACE: 5D Temporal Regression of Avatars with Dynamic Cameras in 3D
Environments,
CVPR23(8856-8866)
IEEE DOI
2309
BibRef
Lattas, A.[Alexandros],
Moschoglou, S.[Stylianos],
Ploumpis, S.[Stylianos],
Gecer, B.[Baris],
Deng, J.K.[Jian-Kang],
Zafeiriou, S.[Stefanos],
FitMe: Deep Photorealistic 3D Morphable Model Avatars,
CVPR23(8629-8640)
IEEE DOI
2309
BibRef
Zielonka, W.[Wojciech],
Bolkart, T.[Timo],
Thies, J.[Justus],
Instant Volumetric Head Avatars,
CVPR23(4574-4584)
IEEE DOI
2309
BibRef
Wang, T.F.[Teng-Fei],
Zhang, B.[Bo],
Zhang, T.[Ting],
Gu, S.Y.[Shu-Yang],
Bao, J.M.[Jian-Min],
Baltrusaitis, T.[Tadas],
Shen, J.J.[Jing-Jing],
Chen, D.[Dong],
Wen, F.[Fang],
Chen, Q.F.[Qi-Feng],
Guo, B.[Baining],
RODIN: A Generative Model for Sculpting 3D Digital Avatars Using
Diffusion,
CVPR23(4563-4573)
IEEE DOI
2309
BibRef
Bai, Y.P.[Yun-Peng],
Fan, Y.B.[Yan-Bo],
Wang, X.[Xuan],
Zhang, Y.[Yong],
Sun, J.X.[Jing-Xiang],
Yuan, C.[Chun],
Shan, Y.[Ying],
High-fidelity Facial Avatar Reconstruction from Monocular Video with
Generative Priors,
CVPR23(4541-4551)
IEEE DOI
2309
BibRef
Du, Y.M.[Yu-Ming],
Kips, R.[Robin],
Pumarola, A.[Albert],
Starke, S.[Sebastian],
Thabet, A.[Ali],
Sanakoyeu, A.[Artsiom],
Avatars Grow Legs: Generating Smooth Human Motion from Sparse
Tracking Inputs with Diffusion Model,
CVPR23(481-490)
IEEE DOI
2309
BibRef
Wu, S.J.[Si-Jing],
Yan, Y.C.[Yi-Chao],
Li, Y.H.[Yun-Hao],
Cheng, Y.H.[Yu-Hao],
Zhu, W.H.[Wen-Han],
Gao, K.[Ke],
Li, X.B.[Xiao-Bo],
Zhai, G.T.[Guang-Tao],
GANHead: Towards Generative Animatable Neural Head Avatars,
CVPR23(437-447)
IEEE DOI
2309
BibRef
Hibino, T.[Tomohiro],
Xie, H.R.[Hao-Ran],
Miyata, K.[Kazunori],
Interactive Avatar Creation System from Learned Attributes for Virtual
Reality,
VAMR23(168-181).
Springer DOI
2307
BibRef
Gao, N.[Nan],
Zeng, Z.[Zhi],
Zhang, G.X.[Gui-Xuan],
Zhang, S.W.[Shu-Wu],
Heterogeneous Avatar Synthesis Based on Disentanglement of Topology and
Rendering,
ACCV22(IV:137-152).
Springer DOI
2307
BibRef
Szymanowicz, S.[Stanislaw],
Estellers, V.[Virginia],
Baltrušaitis, T.[Tadas],
Johnson, M.[Matthew],
Photo-realistic 360° Head Avatars in the Wild,
CVMeta22(660-667).
Springer DOI
2304
BibRef
Zhang, J.F.[Jian-Feng],
Jiang, Z.H.[Zi-Hang],
Yang, D.D.[Ding-Dong],
Xu, H.Y.[Hong-Yi],
Shi, Y.C.[Yi-Chun],
Song, G.X.[Guo-Xian],
Xu, Z.C.[Zhong-Cong],
Wang, X.C.[Xin-Chao],
Feng, J.S.[Jia-Shi],
Avatargen: A 3d Generative Model for Animatable Human Avatars,
CVMeta22(668-685).
Springer DOI
2304
BibRef
Huang, H.[Han],
Chen, L.[Liliang],
Wang, X.[Xihao],
Unconfuse: Avatar Reconstruction from Unconstrained Images,
PeopleAn22(376-381).
Springer DOI
2304
BibRef
Bounareli, S.[Stella],
Tzelepis, C.[Christos],
Argyriou, V.[Vasileios],
Patras, I.[Ioannis],
Tzimiropoulos, G.[Georgios],
StyleMask: Disentangling the Style Space of StyleGAN2 for Neural Face
Reenactment,
FG23(1-8)
IEEE DOI
2303
Solid modeling, Adaptation models, Codes,
Shape, Face recognition, Source coding
BibRef
Yu, H.[Heng],
Niinuma, K.[Koichiro],
Jeni, L.A.[László A.],
CoNFies: Controllable Neural Face Avatars,
FG23(1-8)
IEEE DOI
2303
Visualization, Solid modeling,
Face recognition, Avatars, Semantics
BibRef
Borovikov, I.[Igor],
Levonyan, K.[Karine],
Anghelescu, M.[Mihai],
Practical Parametric Synthesis of Realistic Pseudo-Random Face Shapes,
FG23(1-7)
IEEE DOI
2303
Video games, Correlation, Shape, Manuals, Gesture recognition,
Parametric statistics, Faces
BibRef
Athar, S.[Shah_Rukh],
Shu, Z.X.[Zhi-Xin],
Samaras, D.[Dimitris],
FLAME-in-NeRF:
Neural control of Radiance Fields for Free View Face Animation,
FG23(1-8)
IEEE DOI
2303
Human computer interaction, Hair, Solid modeling, Head,
Face recognition, Glass
BibRef
Caselles, P.[Pol],
Ramon, E.[Eduard],
Garcia, J.[Jaime],
Giro-i-Nieto, X.[Xavier],
Moreno-Noguer, F.[Francesc],
Triginer, G.[Gil],
SIRA: Relightable Avatars from a Single Image,
WACV23(775-784)
IEEE DOI
2302
Geometry, Surface reconstruction, Solid modeling, Head, Shape, Avatars,
Algorithms: 3D computer vision, Biometrics, face, gesture, body pose,
image and video synthesis
BibRef
Oshiba, J.[Junki],
Iwata, M.[Motoi],
Kise, K.[Koichi],
Face Image Generation of Anime Characters Using an Advanced First Order
Motion Model with Facial Landmarks,
IEICE(E106-D), No. 1, January 2023, pp. 22-30.
WWW Link.
2301
BibRef
Wang, Z.[Zhao],
Chen, B.[Bolin],
Ye, Y.[Yan],
Wang, S.Q.[Shi-Qi],
Dynamic Multi-Reference Generative Prediction for Face Video
Compression,
ICIP22(896-900)
IEEE DOI
2211
Knowledge engineering, Image coding, Dynamics, Neural networks,
Prediction methods, Video compression, Faces, Face video,
video compression
BibRef
Bai, Z.Q.[Zi-Qian],
Bagautdinov, T.[Timur],
Romero, J.[Javier],
Zollhöfer, M.[Michael],
Tan, P.[Ping],
Saito, S.[Shunsuke],
AutoAvatar: Autoregressive Neural Fields for Dynamic Avatar Modeling,
ECCV22(VI:222-239).
Springer DOI
2211
BibRef
Aksan, E.[Emre],
Ma, S.[Shugao],
Caliskan, A.[Akin],
Pidhorskyi, S.[Stanislav],
Richard, A.[Alexander],
Wei, S.E.[Shih-En],
Saragih, J.[Jason],
Hilliges, O.[Otmar],
LiP-Flow: Learning Inference-Time Priors for Codec Avatars via
Normalizing Flows in Latent Space,
ECCV22(XXVI:92-110).
Springer DOI
2211
BibRef
Mihajlovic, M.[Marko],
Bansal, A.[Aayush],
Zollhöfer, M.[Michael],
Tang, S.[Siyu],
Saito, S.[Shunsuke],
KeypointNeRF: Generalizing Image-Based Volumetric Avatars Using
Relative Spatial Encoding of Keypoints,
ECCV22(XV:179-197).
Springer DOI
2211
BibRef
Aliakbarian, S.[Sadegh],
Saleh, F.[Fatemeh],
Collier, D.[David],
Cameron, P.[Pashmina],
Cosker, D.[Darren],
HMD-NeMo: Online 3D Avatar Motion Generation From Sparse Observations,
ICCV23(9588-9597)
IEEE DOI
2401
BibRef
Aliakbarian, S.[Sadegh],
Cameron, P.[Pashmina],
Bogo, F.[Federica],
Fitzgibbon, A.[Andrew],
Cashman, T.J.[Thomas J.],
FLAG: Flow-based 3D Avatar Generation from Sparse Observations,
CVPR22(13243-13252)
IEEE DOI
2210
Solid modeling, Uncertainty, Biological system modeling, Avatars,
Resists, Predictive models, Pose estimation and tracking
BibRef
Hsu, G.S.[Gee-Sern],
Tsai, C.H.[Chun-Hung],
Wu, H.Y.[Hung-Yi],
Dual-Generator Face Reenactment,
CVPR22(632-640)
IEEE DOI
2210
Codes, Shape, Face recognition, Detectors, Benchmark testing,
Deep learning architectures and techniques, Face and gestures
BibRef
Zheng, Z.R.[Ze-Rong],
Huang, H.[Han],
Yu, T.[Tao],
Zhang, H.W.[Hong-Wen],
Guo, Y.D.[Yan-Dong],
Liu, Y.B.[Ye-Bin],
Structured Local Radiance Fields for Human Avatar Modeling,
CVPR22(15872-15882)
IEEE DOI
2210
Shape, Avatars, Dynamics, Rendering (computer graphics), Skeleton,
Sensors, 3D from multi-view and sensors, Vision + graphics
BibRef
Zhao, H.[Hao],
Zhang, J.S.[Jin-Song],
Lai, Y.K.[Yu-Kun],
Zheng, Z.R.[Ze-Rong],
Xie, Y.D.[Ying-Di],
Liu, Y.B.[Ye-Bin],
Li, K.[Kun],
High-Fidelity Human Avatars from a Single RGB Camera,
CVPR22(15883-15892)
IEEE DOI
2210
Surface reconstruction, Shape, Avatars, Neural networks,
Rendering (computer graphics), Surface texture,
Image and video synthesis and generation
BibRef
Grassal, P.W.[Philip-William],
Prinzler, M.[Malte],
Leistner, T.[Titus],
Rother, C.[Carsten],
Nießner, M.[Matthias],
Thies, J.[Justus],
Neural Head Avatars from Monocular RGB Videos,
CVPR22(18632-18643)
IEEE DOI
2210
Geometry, Teleconferencing, Head, Shape, Avatars, Face recognition,
Vision + graphics, 3D from multi-view and sensors,
Face and gestures
BibRef
Chen, X.[Xu],
Jiang, T.J.[Tian-Jian],
Song, J.[Jie],
Yang, J.L.[Jin-Long],
Black, M.J.[Michael J.],
Geiger, A.[Andreas],
Hilliges, O.[Otmar],
gDNA: Towards Generative Detailed Neural Avatars,
CVPR22(20395-20405)
IEEE DOI
2210
Solid modeling, Shape, Avatars, Face recognition, Clothing, Face and gestures
BibRef
Dong, Z.J.[Zi-Jian],
Guo, C.[Chen],
Song, J.[Jie],
Chen, X.[Xu],
Geiger, A.[Andreas],
Hilliges, O.[Otmar],
PINA: Learning a Personalized Implicit Neural Avatar from a Single
RGB-D Video Sequence,
CVPR22(20438-20448)
IEEE DOI
2210
Surface reconstruction, Shape, Avatars, Clothing, Video sequences,
Pose estimation, Sensors, Face and gestures,
RGBD sensors and analytics
BibRef
Zheng, Y.F.[Yu-Feng],
Abrevaya, V.F.[Victoria Fernández],
Bühler, M.C.[Marcel C.],
Chen, X.[Xu],
Black, M.J.[Michael J.],
Hilliges, O.[Otmar],
I M Avatar: Implicit Morphable Head Avatars from Videos,
CVPR22(13535-13545)
IEEE DOI
2210
Geometry, Training, Solid modeling, Avatars, Refining, Training data,
Face and gestures, Image and video synthesis and generation, Vision + graphics
BibRef
Fan, Y.R.[Ying-Ruo],
Lin, Z.J.[Zhao-Jiang],
Saito, J.[Jun],
Wang, W.P.[Wen-Ping],
Komura, T.[Taku],
FaceFormer: Speech-Driven 3D Facial Animation with Transformers,
CVPR22(18749-18758)
IEEE DOI
2210
Geometry, Solid modeling, Lips, Predictive models, Transformers,
Vision + graphics,
Vision applications and systems
BibRef
Rucco, C.[Chiara],
Longo, A.[Antonella],
Zappatore, M.[Marco],
Supporting Energy Digital Twins with Cloud Data Spaces:
An Architectural Proposal,
HBAxSCES22(47-58).
Springer DOI
2208
BibRef
Hu, T.[Tao],
Sarkar, K.[Kripasindhu],
Liu, L.J.[Ling-Jie],
Zwicker, M.[Matthias],
Theobalt, C.[Christian],
EgoRenderer: Rendering Human Avatars from Egocentric Camera Images,
ICCV21(14508-14518)
IEEE DOI
2203
Headphones, Avatars, Neural networks, Color,
Rendering (computer graphics), Cameras,
3D from a single image and shape-from-x
BibRef
Feng, Y.[Yao],
Choutas, V.[Vasileios],
Bolkart, T.[Timo],
Tzionas, D.[Dimitrios],
Black, M.J.[Michael J.],
Collaborative Regression of Expressive Bodies using Moderation,
3DV21(792-804)
IEEE DOI
2201
Training, Surface reconstruction, Image resolution, Shape, Fuses,
Avatars
BibRef
Hsu, G.S.J.[Gee-Sern Jison],
Wu, H.Y.[Hung-Yi],
Pose-Guided and Style-Transferred Face Reenactment,
ICIP21(2458-2462)
IEEE DOI
2201
Training, Databases, Image processing, Switches, Detectors,
Control systems, face reenactment, pose, face generation
BibRef
Zhao, R.[Ruiqi],
Wu, T.Y.[Tian-Yi],
Guo, G.D.[Guo-Dong],
Sparse to Dense Motion Transfer for Face Image Animation,
AIM21(1991-2000)
IEEE DOI
2112
Training, Visualization, Image segmentation,
Motion segmentation, Motion estimation
BibRef
Song, L.[Linsen],
Wu, W.[Wayne],
Fu, C.Y.[Chao-You],
Qian, C.[Chen],
Loy, C.C.[Chen Change],
He, R.[Ran],
Pareidolia Face Reenactment,
CVPR21(2236-2245)
IEEE DOI
2111
Animating a static illusory face to move in tandem with a human face
in the video.
Codes, Shape, Face recognition,
Computational modeling, Synthesizers, Data models
BibRef
Ma, S.[Shugao],
Simon, T.[Tomas],
Saragih, J.[Jason],
Wang, D.W.[Da-Wei],
Li, Y.[Yuecheng],
de la Torre, F.[Fernando],
Sheikh, Y.[Yaser],
Pixel Codec Avatars,
CVPR21(64-73)
IEEE DOI
2111
Training, Adaptation models, Codecs,
Computational modeling, Avatars, Rendering (computer graphics)
BibRef
Raj, A.[Amit],
Tanke, J.[Julian],
Hays, J.[James],
Vo, M.[Minh],
Stoll, C.[Carsten],
Lassner, C.[Christoph],
ANR: Articulated Neural Rendering for Virtual Avatars,
CVPR21(3721-3730)
IEEE DOI
2111
Measurement, Avatars, Computational modeling,
Pipelines, Neural networks, Rendering (computer graphics)
BibRef
Grigorev, A.[Artur],
Iskakov, K.[Karim],
Ianina, A.[Anastasia],
Bashirov, R.[Renat],
Zakharkin, I.[Ilya],
Vakhitov, A.[Alexander],
Lempitsky, V.[Victor],
StylePeople: A Generative Model of Fullbody Human Avatars,
CVPR21(5147-5156)
IEEE DOI
2111
Hair, Geometry, Avatars, Computational modeling,
Clothing, Video sequences
BibRef
Gafni, G.[Guy],
Thies, J.[Justus],
Zollhöfer, M.[Michael],
Nießner, M.[Matthias],
Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar
Reconstruction,
CVPR21(8645-8654)
IEEE DOI
2111
Geometry, Telepresence, Webcams, Image synthesis, Avatars,
Rendering (computer graphics), Hybrid power systems
BibRef
Luo, H.W.[Hui-Wen],
Nagano, K.[Koki],
Kung, H.W.[Han-Wei],
Xu, Q.G.[Qing-Guo],
Wang, Z.J.[Ze-Jian],
Wei, L.Y.[Ling-Yu],
Hu, L.W.[Li-Wen],
Li, H.[Hao],
Normalized Avatar Synthesis Using StyleGAN and Perceptual Refinement,
CVPR21(11657-11667)
IEEE DOI
2111
Training, Solid modeling,
Face recognition, Avatars, Lighting, Virtual environments
BibRef
Raj, A.[Amit],
Zollhöfer, M.[Michael],
Simon, T.[Tomas],
Saragih, J.[Jason],
Saito, S.[Shunsuke],
Hays, J.[James],
Lombardi, S.[Stephen],
Pixel-aligned Volumetric Avatars,
CVPR21(11728-11737)
IEEE DOI
2111
Hair, Head, Telepresence, Avatars, Neural networks
BibRef
Patel, P.[Priyanka],
Huang, C.H.P.[Chun-Hao P.],
Tesch, J.[Joachim],
Hoffmann, D.T.[David T.],
Tripathi, S.[Shashank],
Black, M.J.[Michael J.],
AGORA: Avatars in Geography Optimized for Regression Analysis,
CVPR21(13463-13473)
IEEE DOI
2111
Training, Solid modeling, Shape,
Face recognition, Clothing, Pose estimation
BibRef
Prokudin, S.[Sergey],
Black, M.J.[Michael J.],
Romero, J.[Javier],
SMPLpix: Neural Avatars from 3D Human Models,
WACV21(1809-1818)
IEEE DOI
2106
Geometry, Deformable models, Solid modeling, Photorealism,
Shape, Computational modeling
BibRef
Richard, A.[Alexander],
Lea, C.[Colin],
Ma, S.[Shugao],
Gall, J.[Juergen],
de la Torre, F.[Fernando],
Sheikh, Y.[Yaser],
Audio- and Gaze-driven Facial Animation of Codec Avatars,
WACV21(41-50)
IEEE DOI
2106
Solid modeling, Codecs, Lips, Avatars,
Streaming media, Real-time systems
BibRef
Zheng, C.Y.[Cheng-Yao],
Xia, S.[Siyu],
Robinson, J.[Joseph],
Lu, C.S.[Chang-Sheng],
Wu, W.[Wayne],
Qian, C.[Chen],
Shao, M.[Ming],
Localin Reshuffle Net: Toward Naturally and Efficiently Facial Image
Blending,
ACCV20(V:206-222).
Springer DOI
2103
BibRef
Oshiba, J.[Junki],
Iwata, M.[Motoi],
Kise, K.[Koichi],
Automatic Landmark-guided Face Image Generation for Anime Characters
Using C2-GAN,
MANPU20(236-249).
Springer DOI
2103
BibRef
Zhang, J.,
Zeng, X.,
Wang, M.,
Pan, Y.,
Liu, L.,
Liu, Y.,
Ding, Y.,
Fan, C.,
FReeNet: Multi-Identity Face Reenactment,
CVPR20(5325-5334)
IEEE DOI
2008
Face, Task analysis, Generators,
Solid modeling, Geometry, Computational modeling
BibRef
Chen, Z.,
Wang, C.,
Yuan, B.,
Tao, D.,
PuppeteerGAN: Arbitrary Portrait Animation With Semantic-Aware
Appearance Transformation,
CVPR20(13515-13524)
IEEE DOI
2008
Training, Animation, Face, Semantics, Videos, Strain, Image segmentation
BibRef
Shi, T.,
Yuan, Y.,
Fan, C.,
Zou, Z.,
Shi, Z.,
Liu, Y.,
Face-to-Parameter Translation for Game Character Auto-Creation,
ICCV19(161-170)
IEEE DOI
2004
computer games, computer graphics, face recognition,
rendering (computer graphics), game character autocreation,
BibRef
Oh, T.H.[Tae-Hyun],
Dekel, T.[Tali],
Kim, C.[Changil],
Mosseri, I.[Inbar],
Freeman, W.T.[William T.],
Rubinstein, M.[Michael],
Matusik, W.[Wojciech],
Speech2Face: Learning the Face Behind a Voice,
CVPR19(7531-7540).
IEEE DOI
2002
Reconstructing a facial image of a person from a short audio recording.
Learned from internet videos.
BibRef
Chen, Y.C.[Ying-Cong],
Shen, X.H.[Xiao-Hui],
Lin, Z.[Zhe],
Lu, X.[Xin],
Pao, I.M.[I-Ming],
Jia, J.Y.[Jia-Ya],
Semantic Component Decomposition for Face Attribute Manipulation,
CVPR19(9851-9859).
IEEE DOI
2002
BibRef
Yi, H.W.[Hong-Wei],
Li, C.[Chen],
Cao, Q.[Qiong],
Shen, X.Y.[Xiao-Yong],
Li, S.[Sheng],
Wang, G.P.[Guo-Ping],
Tai, Y.W.[Yu-Wing],
MMFace: A Multi-Metric Regression Network for Unconstrained Face
Reconstruction,
CVPR19(7655-7664).
IEEE DOI
2002
BibRef
Chaudhuri, B.[Bindita],
Vesdapunt, N.[Noranart],
Wang, B.Y.[Bao-Yuan],
Joint Face Detection and Facial Motion Retargeting for Multiple Faces,
CVPR19(9711-9720).
IEEE DOI
2002
BibRef
Shysheya, A.[Aliaksandra],
Zakharov, E.[Egor],
Aliev, K.A.[Kara-Ali],
Bashirov, R.[Renat],
Burkov, E.[Egor],
Iskakov, K.[Karim],
Ivakhnenko, A.[Aleksei],
Malkov, Y.[Yury],
Pasechnik, I.[Igor],
Ulyanov, D.[Dmitry],
Vakhitov, A.[Alexander],
Lempitsky, V.[Victor],
Textured Neural Avatars,
CVPR19(2382-2392).
IEEE DOI
2002
BibRef
Díaz Barros, J.M.,
Golyanik, V.,
Varanasi, K.,
Stricker, D.,
Face It!: A Pipeline for Real-Time Performance-Driven Facial
Animation,
ICIP19(2209-2213)
IEEE DOI
1910
Performance-driven animation, face tracking,
head pose estimation, blendshape model
BibRef
Ma, W.D.K.[Wan-Duo Kurt],
Lewis, J.P.,
Bastiaan Kleijn, W.,
Blind Facial Basis Discovery Using the Hilbert-Schmidt Independence
Criterion,
IVCNZ18(1-5)
IEEE DOI
1902
Shape, Standards, Kernel, Blind source separation, Facial animation,
Optimization, Entropy, facial animation,
Independence Component Analysis
BibRef
Lamarre, M.,
Lewis, J.P.,
Danvoye, E.,
Face Stabilization by Mode Pursuit for Avatar Construction,
IVCNZ18(1-6)
IEEE DOI
1902
Face, Avatars, Optimization, Tracking, Histograms, Transforms,
Headphones, face tracking, avatars, animation
BibRef
Kato, H.,
Ushiku, Y.,
Harada, T.,
Neural 3D Mesh Renderer,
CVPR18(3907-3916)
IEEE DOI
1812
Face, Rendering (computer graphics),
Neural networks, Solid modeling, Image color analysis
BibRef
Joo, D.,
Kim, D.,
Kim, J.,
Generating a Fusion Image: One's Identity and Another's Shape,
CVPR18(1635-1643)
IEEE DOI
1812
Shape, Generators, Training, Task analysis, YouTube, Face
BibRef
Chen, L.[Lele],
Li, Z.H.[Zhi-Heng],
Maddox, R.K.[Ross K.],
Duan, Z.Y.[Zhi-Yao],
Xu, C.L.[Chen-Liang],
Lip Movements Generation at a Glance,
ECCV18(VII: 538-553).
Springer DOI
1810
BibRef
Shu, Z.X.[Zhi-Xin],
Sahasrabudhe, M.[Mihir],
Güler, R.A.[Riza Alp],
Samaras, D.[Dimitris],
Paragios, N.[Nikos],
Kokkinos, I.[Iasonas],
Deforming Autoencoders:
Unsupervised Disentangling of Shape and Appearance,
ECCV18(X: 664-680).
Springer DOI
1810
BibRef
Shen, W.[Wei],
Liu, R.J.[Ru-Jie],
Learning Residual Images for Face Attribute Manipulation,
CVPR17(1225-1233)
IEEE DOI
1711
Face, Games, Glass, Image generation, Mouth, Training. Modify the features,
not the whole image.
BibRef
Kononenko, D.[Daniil],
Lempitsky, V.[Victor],
Semi-Supervised Learning for Monocular Gaze Redirection,
FG18(535-539)
IEEE DOI
1806
Decoding, Head, Imaging, Magnetic heads,
Training, Visualization, Gaze redirection, Image resynthesis,
Unsupervised learning
BibRef
Ganin, Y.[Yaroslav],
Kononenko, D.[Daniil],
Sungatullina, D.[Diana],
Lempitsky, V.[Victor],
DeepWarp: Photorealistic Image Resynthesis for Gaze Manipulation,
ECCV16(II: 311-326).
Springer DOI
1611
BibRef
Hudson, I.[Irwin],
Hurter, J.[Jonathan],
Avatar Types Matter:
Review of Avatar Literature for Performance Purposes,
VAMR16(14-21).
Springer DOI
1608
BibRef
Zhang, G.M.[Guang-Ming],
Xia, J.J.[James J.],
Zhang, X.Y.[Xiao-Yan],
Zhou, X.B.[Xiao-Bo],
Prediction of facial soft tissue deformations with improved
rubin-bodner model after craniomaxillofacial (CMF) surgery,
ICIP15(2796-2800)
IEEE DOI
1512
CMF surgery
BibRef
Merget, D.[Daniel],
Tiefenbacher, P.[Philipp],
Babaee, M.[Mohammadreza],
Mitov, N.[Nikola],
Rigoll, G.[Gerhard],
Photorealistic Face Transfer in 2D and 3D Video,
GCPR15(400-411).
Springer DOI
1511
BibRef
Dang-Nguyen, D.T.[Duc-Tien],
Boato, G.[Giulia],
de Natale, F.G.B.[Francesco G.B.],
Revealing synthetic facial animations of realistic characters,
ICIP14(5327-5331)
IEEE DOI
1502
Analytical models
BibRef
Mascaró, M.[Miquel],
Serón, F.J.[Francisco J.],
Perales, F.J.[Francisco J.],
Varona, J.[Javier],
Rigging and Data Capture for the Facial Animation of Virtual Actors,
AMDO14(170-179).
Springer DOI
1407
BibRef
Onuki, T.[Tomomi],
Ishinoda, T.[Takafumi],
Kobayashi, Y.[Yoshinori],
Kuno, Y.[Yoshinori],
Designing robot eyes for gaze communication,
FCV13(97-102).
IEEE DOI
1304
Not creating the image, but the same issues.
BibRef
Seet, G.[Gerald],
Pang, W.C.[Wee Ching],
Burhan,
Chen, I.M.[I-Ming],
Iastrebov, V.[Viatcheslav],
Gu, W.[William],
Wong, C.Y.[Choon Yue],
A design for a mobile robotic avatar: Modular framework,
3DTV12(1-4).
IEEE DOI
1212
BibRef
Ju, X.Y.[Xiang-Yang],
Khambay, B.[Balvinder],
O'Leary, E.[Emer],
Al-Anezi, T.[Thamer],
Ayoub, A.[Ashraf],
Evaluation of the Reproducibility of Non-verbal Facial Animations,
AMDO12(184-193).
Springer DOI
1208
BibRef
Aubrey, A.J.[Andrew J.],
Kajicc, V.[Vedran],
Cingovska, I.[Ivana],
Rosin, P.L.[Paul L.],
Marshall, A.D.[A. David],
Mapping and manipulating facial dynamics,
FG11(639-645).
IEEE DOI
1103
BibRef
Saragih, J.M.[Jason M.],
Lucey, S.[Simon],
Cohn, J.F.[Jeffrey F.],
Real-time avatar animation from a single image,
FG11(117-124).
IEEE DOI
1103
BibRef
And:
FG11(213-220).
IEEE DOI
1103
See also Deformable Model Fitting by Regularized Landmark Mean-Shift.
BibRef
Kataoka, K.[Kaori],
Ando, S.[Shingo],
Suzuki, A.[Akira],
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Jockusch, S.,
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Chapter on 3-D Object Description and Computation Techniques, Surfaces, Deformable, View Generation, Video Conferencing continues in
Deepfakes, Face Synthesis, Fake News, Generation, Detection .