11.14.4.5 Face Animation, Video Face Synthesis

Chapter Contents (Back)
Face Animation. Animation. Sprites. Avatars.
See also Facial Expressions in Face Animation, Video Face Synthesis.
See also Emotions in Face Animation, Video Face Synthesis.
See also Face Synthesis Using Three-Dimensional Models.
See also Emotion Recognition from Face Images. For deep fakes:
See also Deepfakes, Face Synthesis, Fake News, Generation, Detection.
See also Face Image Editing, Portrait Editing, Interactive Editing.

Luxland,
2001.
WWW Link. Vendor, Face Models. Morph one face into another, create avatars, etc. A face development tool kit.

BigStage,
2008.
WWW Link. Vendor, Face Models. From 3 pictures, generate 3-D face models, Avatars.

Gillenson, M.L., Chandrasekaran, B.,
A heuristic strategy for developing human facial images on a CRT,
PR(7), No. 4, December 1975, pp. 187-196.
Elsevier DOI 0309
BibRef

Welsh, W.J.[William J.], Fenn, B.A.[Brian A.], Challener, P.[Paul],
Image encoding and synthesis,
US_Patent4,841,575, Jun 20, 1989
WWW Link. Lip shapes BibRef 8906

Terzopoulos, D., and Waters, K.,
Analysis and Synthesis of Facial Image Sequences Using Physical and Anatomical Models,
PAMI(15), No. 6, June 1993, pp. 569-579.
IEEE DOI BibRef 9306
Earlier:
Analysis of facial images using physical and anatomical models,
ICCV90(727-732).
IEEE DOI Face Recognition. BibRef

Waters, K., and Terzopoulos, D.,
Modeling and Animating Faces Using Scanned Data,
JVCA(2), 1991, pp. 123-128. BibRef 9100

Li, H., Roivainen, P., and Forchheimer, R.,
3-D Motion Estimation in Model-Based Facial Image Coding,
PAMI(15), No. 6, June 1993, pp. 545-555.
IEEE DOI Coding for transmission and reconstruction of face images. BibRef 9306

Aizawa, K., Harashima, H., Saito, T.,
Model-Based Analysis-Synthesis Image Coding (MBASIC) System for a Person's Face,
SP:IC(1), No. 2, October 1990, pp. 139-152.
Elsevier DOI 0001
Image coding; facial modeling; facial action coding system; model-based image synthesis; model-based analysis synthesis coding BibRef

Choi, C.S.[Chang Seek], Aizawa, K., Harashima, H., Takebe, T.,
Analysis and synthesis of facial image sequences in model-based image coding,
CirSysVideo(4), No. 3, June 1994, pp. 257-275.
IEEE Top Reference. 0206
BibRef

Chandrasiri, N.P., Naemura, T., Harashima, H.,
Interactive analysis and synthesis of facial expressions based on personal facial expression space,
AFGR04(105-110).
IEEE DOI 0411
BibRef

Park, M.C.[Min Chul], Chandrasiri, N.P., Naemura, T.[Takeshi], Kaneko, M.[Masahide], Harashima, H.[Hiroshi],
Analysis and synthesis of 3-D face image sequence based on model-based image coding scheme with an Internet browser,
ICIP99(IV:207-211).
IEEE DOI BibRef 9900

Lee, M.C., Chen, W.G., Lin, C.L.B., Gu, C., Markoc, T., Zabinsky, S.I., Szeliski, R.S.,
A Layered Video Object Coding System Using Sprite and Affine Motion Model,
CirSysVideo(7), No. 1, February 1997, pp. 130-145.
IEEE Top Reference. 9703
BibRef

Smolic, A., Makai, B., Sikora, T.,
Real-Time Estimation of Long-Term 3-D Motion Parameters for SNHC Face Animation and Model-Based Coding Applications,
CirSysVideo(9), No. 2, March 1999, pp. 255.
IEEE Top Reference. BibRef 9903

Smolic, A., Sikora, T., Ohm, J.R.,
Long-term global motion estimation and its application for sprite coding, content description, and segmentation,
CirSysVideo(9), No. 8, December 1999, pp. 1227-1242.
IEEE Abstract. 0410
BibRef

Abrantes, G.A., Pereira, F.,
MPEG-4 Facial Animation Technology: Survey, Implementation, and Results,
CirSysVideo(9), No. 2, March 1999, pp. 290.
IEEE Top Reference. Survey, Face Animation. BibRef 9903

Fua, P., Miccio, C.,
Animated Heads from Ordinary Images: A Least-Squares Approach,
CVIU(75), No. 3, September 1999, pp. 247-259.
DOI Link BibRef 9909
Earlier:
From regular images to animated heads: A least squares approach,
ECCV98(I: 188).
Springer DOI BibRef

Koufakis, I., Buxton, B.F.,
Very low bit rate face video compression using linear combination of 2D face views and principal components analysis,
IVC(17), No. 14, 17 November 1999, pp. 1031-1051.
Elsevier DOI 9911
BibRef

Ahlberg, J., Li, H.,
Representing and Compressing Facial Animation Parameters Using Facial Action Basis Functions,
CirSysVideo(9), No. 4, April 1999, pp. 405.
IEEE Top Reference. BibRef 9904

Lee, W.S., Magnenat-Thalmann, N.,
Fast head modeling for animation,
IVC(18), No. 4, March 2000, pp. 355-364.
Elsevier DOI 0003
BibRef
Earlier:
Generating a Population of Animated Faces from Pictures,
MPeople99(xx-yy). 3D from front and side images, or from range data. BibRef

Kshirsagar, S.[Sumedha], Garchery, S.[Stephane], Sannier, G.[Gael], Magnenat-Thalmann, N.[Nadia],
Synthetic faces: Analysis and applications,
IJIST(13), No. 1, 2003, pp. 65-73.
DOI Link 0308
BibRef

Magnenat-Thalmann, N.[Nadia], Thalmann, D.[Daniel],
Deformable Avatars,
KluwerAugust 2001. ISBN 0-7923-7446-0.
WWW Link. BibRef 0108

Lavagetto, F., Pandzic, I.S., Kalra, F., Magnenat-Thalmann, N.[Nadia],
Synthetic and hybrid imaging in the HUMANOID and VIDAS projects,
ICIP96(III: 663-666).
IEEE DOI 9610
BibRef

di Giacomo, T.[Thomas], Kim, H.S.[Hyung-Seok], Moccozet, L.[Laurent], Magnenat-Thalmann, N.[Nadia],
Control Structure and Multi-Resolution Techniques for Virtual Human Representation,
ShapeAnalysis08(8). 0802
BibRef

Chaudhuri, P.[Parag], Papagiannakis, G.[George], Magnenat-Thalmann, N.[Nadia],
Self adaptive animation based on user perspective,
VC(24), No. 7-9, July 2008, pp. xx-yy.
Springer DOI 0804
BibRef

Magnenat-Thalmann, N.[Nadia], Seo, H.W.[Hye-Won],
Data-driven approaches to digital human modeling,
3DPVT04(380-387).
IEEE DOI 0412
BibRef

Magnenat-Thalmann, N., Seo, H.W.[Hye-Won], Cordier, F.,
Automatic modeling of animatable virtual humans: A survey,
3DIM03(2-10).
IEEE DOI 0311
BibRef

Grammalidis, N., Beletsiotis, D., Strintzis, M.G.[Michael G.],
Sprite Generation and Coding in Multiview Image Sequences,
CirSysVideo(10), No. 2, March 2000, pp. 302.
IEEE Top Reference. 0003
BibRef
Earlier:
Sprite generation and coding of multiview image sequences,
CIAP99(95-100).
IEEE DOI 9909
BibRef
Earlier:
Multiview Sprite Generation and Coding,
ICIP99(II:477-481).
IEEE DOI BibRef

Aubel, A., Boulic, R.[Ronan], Thalmann, D.[Daniel],
Real-Time Display of Virtual Humans: Levels of Details and Impostors,
CirSysVideo(10), No. 2, March 2000, pp. 207.
IEEE Top Reference. 0003
BibRef

Lavagetto, F.[Fabio], Pockaj, R.[Roberto],
An efficient use of MPEG-4 FAP interpolation for facial animation at 70 bits/frame,
CirSysVideo(11), No. 10, October 2001, pp. 1085-1097.
IEEE Top Reference. 0110
Videoconference. BibRef

Eisert, P.[Peter], Wiegand, T.[Thomas], Girod, B.[Bernd],
Model-Aided Coding: A New Approach to Incorporate Facial Animation into Motion-Compensated Video Coding,
CirSysVideo(10), No. 3, April 2000, pp. 344-358.
IEEE Top Reference. 0004
BibRef
Earlier:
Rate-Distortion-Efficient Video Compression Using a 3-D Head Model,
ICIP99(IV:217-221).
IEEE DOI
See also Rate-Constrained Multihypothesis Prediction for Motion-Compensated Video Compression. BibRef

Eisert, P., Wiegand, T.,
Model-aided Coding: Using 3-D Scene Models in Motion-compensated Video Coding,
ICIP00(Vol III: 138-141).
IEEE DOI 0008
BibRef

Eisert, P.[Peter],
MPEG-4 facial animation in video analysis and synthesis,
IJIST(13), No. 5, 2003, pp. 245-256.
DOI Link 0312
BibRef

Eisert, P.[Peter], Rurainsky, J.[Jürgen],
Geometry-assisted image-based rendering for facial analysis and synthesis,
SP:IC(21), No. 6, July 2006, pp. 493-505.
Elsevier DOI 0606
Facial animation; Image-based rendering; Model-based coding; Face tracking; 3-D image analysis and synthesis BibRef

Antoszczyszyn, P.M.[Paul M.], Hannah, J.M.[John M.], Grant, P.M.[Peter M.],
Reliable Tracking of Facial Features in Semantic-Based Video Coding,
VISP(145), No. 4, August 1998, pp. 257-263. 9810
BibRef

Antoszczyszyn, P.M.[Paul M.], Hannah, J.M.[John M.], Grant, P.M.[Peter M.],
Tracking of the Motion of Important Facial Features in Model-Based Coding,
SP(66), No. 2, April 1998, pp. 249-260. 9807
BibRef

Antoszczyszyn, P.M.[Paul M.], Hannah, J.M.[John M.], Grant, P.M.[Peter M.],
A new approach to wire-frame tracking for semantic model-based moving image coding,
SP:IC(15), No. 6, March 2000, pp. 567-580.
Elsevier DOI 0002
BibRef
Earlier:
A Comparison of Detailed Automatic Wire-Frame Fitting Methods,
ICIP97(I: 468-471).
IEEE DOI BibRef

Antoszczyszyn, P.M.[Paul M.], Hannah, J.M.[John M.], Grant, P.M.[Peter M.],
Facial Motion Analysis for Content-based Video Coding,
RealTimeImg(6), No. 1, February 2000, pp. 3-16. 0003
BibRef
Earlier:
Accurate Automatic Frame Fitting for Semantic-Based Moving Image Coding Using a Facial Code-Book,
ICIP96(I: 689-692).
IEEE DOI BibRef

Sengupta, S., Hannah, J.M., Grant, P.M.,
Enhancing Selected Facial Features in Very Low Bit-rate Video Sequences,
ICIP01(I: 485-488).
IEEE DOI 0108
BibRef

Shaw, C.D.[Christopher D.], Wilson, O.[Orion],
Method and apparatus for controlling transformation of two and three-dimensional images,
US_Patent6,147,692, Nov 14, 2000
WWW Link. morphing one face to another BibRef 0011

Yin, L.J.[Li-Jun], Basu, A.[Anup], Bernögger, S.[Stefan], Pinz, A.J.[Axel J.],
Synthesizing realistic facial animations using energy minimization for model-based coding,
PR(34), No. 11, November 2001, pp. 2201-2213.
Elsevier DOI 0108
BibRef

Pighin, F.[Frdéric], Szeliski, R.S.[Richard S.], Salesin, D.H.[David H.],
Modeling and Animating Realistic Faces from Images,
IJCV(50), No. 2, November 2002, pp. 143-169.
DOI Link 0210
BibRef
Earlier:
Resynthesizing Facial Animation through 3D Model-based Tracking,
ICCV99(143-150).
IEEE DOI BibRef

Bonamico, C., Costa, M., Lavagetto, F., Pockaj, R.,
Real-time MPEG-4 facial animation with 3D scalable meshes,
SP:IC(17), No. 9, October 2002, pp. 743-757.
Elsevier DOI 0211
Scale the mesh to fit the processor speed. BibRef

Du, Y.Z.[Yang-Zhou], Lin, X.Y.[Xue-Yin],
Realistic mouth synthesis based on shape appearance dependence mapping,
PRL(23), No. 14, December 2002, pp. 1875-1885.
Elsevier DOI 0208
BibRef

Buddemeier, U.F.[Ulrich F.], Derlich, K.M.[Karin M.], Neven, H.[Hartmut],
Method for mapping facial animation values to head mesh positions,
US_Patent6,853,379, Feb 8, 2005
WWW Link. BibRef 0502
And: US_Patent6,876,364, Apr 5, 2005
WWW Link. BibRef

Paetzold, F.[Frank], Buddemeier, U.F.[Ulrich F.], Dzhurinskiy, Y.V.[Yevgeniy V.], Derlich, K.M.[Karin M.], Neven, H.[Hartmut],
Method and system for generating facial animation values based on a combination of visual and audio information,
US_Patent6,940,454, Sep 6, 2005
WWW Link. BibRef 0509

Ho, R.[Randall], Westwood, D.[David], Stewartson, J.[James], Nocera, L.P.A.[Luciano Pasquale Agostino], Buddemeier, U.F.[Ulrich F.], Lutter, G.P.L.[Gregory Patrick Lane], Neven, H.[Hartmut],
Method for generating an animated three-dimensional video head,
US_Patent7,050,655, May 23, 2006
WWW Link. BibRef 0605

Preda, M.[Marius], Preteux, F.[Françoise],
Insights into low-level avatar animation and MPEG-4 standardization,
SP:IC(17), No. 9, October 2002, pp. 717-741.
Elsevier DOI 0211
BibRef
Earlier:
Advanced animation framework for virtual character within the MPEG-4 standard,
ICIP02(III: 509-512).
IEEE DOI 0210
BibRef

Preda, M.[Marius], Preteux, F.[Françoise],
Virtual Character Within MPEG-4 Animation Framework eXtension,
CirSysVideo(14), No. 7, July 2004, pp. 975-988.
IEEE Abstract. 0407
BibRef
Earlier:
Critic review on MPEG-4 face and body animation,
ICIP02(III: 505-508).
IEEE DOI 0210
BibRef

Jovanova, B.[Blagica], Arsov, I.[Ivica], Preda, M.[Marius], Preteux, F.[Françoise],
Online Animation System For Practicing Cued Speech,
IJIG(10), No. 4, October 2010, pp. 497-512.
DOI Link 1101
BibRef

Li, J.[Jiang], Yu, K.[Keman], He, T.L.[Tie-Lin], Lin, Y.F.[Yun-Feng], Li, S.P.[Shi-Peng], Zhang, Y.Q.[Ya-Qin],
Scalable portrait video for mobile video communication,
CirSysVideo(13), No. 5, May 2003, pp. 376-384.
IEEE Abstract. 0307
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Yu, K., Li, J.[Jiang], Shi, C.Z.[Cui-Zhu], Li, S.P.[Shi-Peng],
A novel model-based rate-control method for portrait video coding,
CirSysVideo(15), No. 12, December 2005, pp. 1545-1556.
IEEE DOI 0601
BibRef

Ahlberg, J.[Jörgen], Forchheimer, R.[Robert],
Face tracking for model-based coding and face animation,
IJIST(13), No. 1, 2003, pp. 8-22.
DOI Link 0308
BibRef

Hutton, T.J., Buxton, B.F., Hammond, P., Potts, H.W.W.,
Estimating average growth trajectories in shape-space using kernel smoothing,
MedImg(22), No. 6, June 2003, pp. 747-753.
IEEE Abstract. 0308
BibRef
Earlier: A1, A2, A3, Only:
Automated Registration of 3D Faces using Dense Surface Models,
BMVC03(xx-yy).
HTML Version. 0409
BibRef
Earlier: A1, A2, A3, Only:
Dense Surface Point Distribution Models of the Human Face,
MMBIA01(xx-yy). 0110
Dense surface model of the face. Usefulness of model to simulate growth and ageing. BibRef

Gao, W.[Wen], Chen, Y.Q.[Yi-Qiang], Wang, R.[Rui], Shan, S.G.[Shi-Guang], Jiang, D.L.[Da-Long],
Learning and synthesizing MPEG-4 compatible 3-D face animation from video sequence,
CirSysVideo(13), No. 11, November 2003, pp. 1119-1128.
IEEE Abstract. 0311
BibRef

Li, A.[Annan], Shan, S.G.[Shi-Guang], Chen, X.L.[Xi-Lin], Chai, X.J.[Xiu-Juan], Gao, W.[Wen],
Recovering 3D facial shape via coupled 2D/3D space learning,
FG08(1-6).
IEEE DOI 0809
BibRef

Concolato, C., Dufourd, J.C., Moissinac, J.C.,
Creating and Encoding of Cartoons Using MPEG-4 BIFS: Methods and Results,
CirSysVideo(13), No. 11, November 2003, pp. 1129-1135.
IEEE Abstract. 0311
BibRef

Zhang, Z.Y.[Zheng-You], Liu, Z.C.[Zi-Cheng], Adler, D.[Dennis], Cohen, M.F.[Michael F.], Hanson, E.[Erik], Shan, Y.[Ying],
Robust and Rapid Generation of Animated Faces from Video Images: A Model-Based Modeling Approach,
IJCV(58), No. 2, July 2004, pp. 93-119.
DOI Link 0403
BibRef
Earlier:
Cloning Your Own Face with a Desktop Camera,
ICCV01(II: 745).
IEEE DOI 0106
BibRef

Liu, Z.C.[Zi-Cheng], Zhang, Z.Y.[Zheng-You], Cohen, M.F.[Michael F.], Jacobs, C.E.[Charles E.],
Rapid computer modeling of faces for animation,
US_Patent6,807,290, Oct 19, 2004
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And: US_Patent7,158,658, Jan 2, 2007
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And: US_Patent7,181,051, Feb 20, 2007
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Liu, Z.C.[Zi-Cheng], Zhang, Z.Y.[Zheng-You],
System and method providing improved head motion estimations for animation,
US_Patent7,020,305, Mar 28, 2006
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And: US_Patent7,039,219, May 2, 2006
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Shan, Y.[Ying], Liu, Z.C.[Zi-Cheng], Zhang, Z.Y.[Zheng-You],
Model-Based Bundle Adjustment with Application to Face Modeling,
ICCV01(II: 644-651).
IEEE DOI 0106
BibRef

Dasu, A.R., Panchanathan, S.,
A Wavelet-Based Sprite CODEC,
CirSysVideo(14), No. 2, February 2004, pp. 244-255.
IEEE Abstract. 0403
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Hu, M., Worrall, S.T., Sadka, A.H., Kondoz, A.M.,
Automatic scalable face model design for 2D model-based video coding,
SP:IC(19), No. 5, May 2004, pp. 421-436.
Elsevier DOI 0405
Face segmentation based on color. Detect facial features.
See also Automatic Single View-Based 3-D Face Synthesis for Unsupervised Multimedia Applications. BibRef

Melenchón, J., Iriondo, I., Meler, L.,
Simultaneous and Causal Appearance Learning and Tracking,
ELCVIA(5), No. 3, 2005, pp. 44-54.
DOI Link 0505
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Melenchon, J., de la Torre, F., Iriondo, I., Alias, F., Martinez, E., Vicent, L.,
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ICIP03(I: 237-240).
IEEE DOI 0312
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Kuo, C.J., Hung, J.H., Tsai, M.H., Shih, P.,
Elastic Body Spline Technique for Feature Point Generation and Face Modeling,
IP(14), No. 12, December 2005, pp. 2159-2166.
IEEE DOI 0512
Face animation in MPEG 4. BibRef

Anguelov, D., Srinivasan, P., Koller, D., Thrun, S., Rodgers, J., Davis, J.,
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Deng, Z.G.[Zhi-Gang], Neumann, U.[Ulrich], (Eds.)
Data-Driven 3D Facial Animation,
Springer2008, ISBN: 978-1-84628-906-4.
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Fu, Y., Li, R., Huang, T.S., Danielsen, M.,
Real-Time Multimodal Human-Avatar Interaction,
CirSysVideo(18), No. 4, April 2008, pp. 467-477.
IEEE DOI 0804
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Cheung, H.K., Siu, W.C., Feng, D., Cai, T.,
New Block-Based Motion Estimation for Sequences with Brightness Variation and Its Application to Static Sprite Generation for Video Compression,
CirSysVideo(18), No. 4, April 2008, pp. 522-527.
IEEE DOI 0804
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Cheung, H.K., Siu, W.C.,
Robust global motion estimation and novel updating strategy for sprite generation,
IET-IPR(1), No. 1, March 2007, pp. 13-20.
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Arya, A.[Ali], Hamidzadeh, B.[Babak],
Personalized Face Animation In Showface System,
IJIG(3), No. 2, April 2003, pp. 345-363. 0304
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Arya, A.[Ali], di Paola, S.[Steve],
Multispace Behavioral Model for Face-Based Affective Social Agents,
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Arya, A.[Ali], di Paola, S.[Steve],
Face Modeling and Animation Language for MPEG-4 XMT Framework,
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IEEE DOI 0905
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Allan, M.[Moray], Williams, C.K.I.[Christopher K.I.],
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CVIU(113), No. 7, July 2009, pp. 824-838.
Elsevier DOI 0905
Object recognition; Object localisation; Generative Template of Features; Visual words BibRef

Harmeling, S.[Stefan], Williams, C.K.I.[Christopher K. I.],
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PAMI(33), No. 6, June 2011, pp. 1087-1097.
IEEE DOI 1105
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Titsias, M.K.[Michalis K.], Williams, C.K.I.[Christopher K. I.],
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Titsias, M.K.[Michalis K.], Williams, C.K.I.[Christopher K. I.],
Sequential Learning of Layered Models from Video,
CLOR06(577-595).
Springer DOI 0711
BibRef
Earlier:
Fast Unsupervised Greedy Learning of Multiple Objects and Parts from Video,
GenModel04(179).
IEEE DOI 0406
BibRef

Allan, M., Titsias, M.K.[Michalis K.], Williams, C.K.I.[Christopher K. I.],
Fast Learning of Sprites using Invariant Features,
BMVC05(xx-yy).
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Chang, J.[Jian], Yang, X.S.[Xiao-Song], Zhang, J.J.[Jian J.],
Continuous Skeleton-driven Skinning: A General Approach for Modeling Skin Deformation,
IJIG(9), No. 4, October 2009, pp. 591-608.
DOI Link 0911
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Wang, Z.S.[Zhe-Shen], Li, B.X.[Bao-Xin],
A Bayesian Approach to Automated Creation of Tactile Facial Images,
MultMed(12), No. 4, 2010, pp. 233-246.
IEEE DOI 1006
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Alexander, O.[Oleg], Rogers, M.[Mike], Lambeth, W.[William], Chiang, J.Y.[Jen-Yuan], Ma, W.C.[Wan-Chun], Wang, C.C.[Chuan-Chang], Debevec, P.[Paul],
The Digital Emily Project: Achieving a Photoreal Digital Actor,
IEEE_CGA(30), No. 4, July/August 2010, pp. 20-31.
IEEE DOI
WWW Link. Facial animation, and more. BibRef 1007

Li, Z.C., Chiang, J.Y., Suen, C.Y.,
Face Transformation With Harmonic Models by the Finite-Volume Method With Delaunay Triangulation,
SMC-B(40), No. 6, December 2010, pp. 1543-1554.
IEEE DOI 1011
BibRef

Lewis, J.P., Anjyo, K.I.[Ken-Ichi],
Direct Manipulation Blendshapes,
IEEE_CGA(30), No. 4, July/August 2010, pp. 42-50.
IEEE DOI 1007
Simple implementation for the blendshape algorithm for face animation. BibRef

Li, H.L.[Hong-Liang], Liu, G., Ngan, K.N.,
Guided Face Cartoon Synthesis,
MultMed(13), No. 6, 2011, pp. 1230-1239.
IEEE DOI 1112
BibRef

Yannakakis, G.N., Togelius, J.,
Experience-Driven Procedural Content Generation,
AffCom(2), No. 3, 2011, pp. 147-161.
IEEE DOI 1202
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Preda, M.[Marius], Jovanova, B.[Blagica],
Avatar interoperability and control in virtual Worlds,
SP:IC(28), No. 2, February 2013, pp. 168-180.
Elsevier DOI 1302
Avatar; Virtual character; Interoperability; Standards; Personalization BibRef

Tong, J.[Jing], Liu, L.G.[Li-Gang], Zhou, J.[Jin], Pan, Z.G.[Zhi-Geng],
Mona Lisa alive,
VC(29), No. 6-8, June 2013, pp. 535-544.
WWW Link. 1306
BibRef

Pagés, R.[Rafael], Berjón, D.[Daniel], Morán, F.[Francisco],
Automatic system for virtual human reconstruction with 3D mesh multi-texturing and facial enhancement,
SP:IC(28), No. 9, 2013, pp. 1089-1099.
Elsevier DOI 1310
Human avatar generation BibRef

Kemelmacher-Shlizerman, I.[Ira], Shechtman, E.[Eli], Garg, R.[Rahul], Seitz, S.M.[Steven M.],
Moving Portraits,
CACM(57), No. 9, September 2014, pp. 93-99.
DOI Link 1410
We present an approach for generating face animations from large image collections of the same person. By optimizing the quantity and order in which photos are displayed, we can create moving portraits from collections of still images. BibRef

Zhang, J.[Jian], Yu, J.[Jun], You, J.[Jane], Tao, D.P.[Da-Peng], Li, N.[Na], Cheng, J.[Jun],
Data-driven facial animation via semi-supervised local patch alignment,
PR(57), No. 1, 2016, pp. 1-20.
Elsevier DOI 1605
Facial animation BibRef

Sagar, M.[Mark], Seymour, M.[Mike], Henderson, A.[Annette],
Creating Connection with Autonomous Facial Animation,
CACM(59), No. 3, March 2016, pp. 82-91.
DOI Link 1612
BibRef

Wang, Y.M.[Yu-Meng], Che, W.J.[Wu-Jun], Xu, B.[Bo],
Encoder-decoder recurrent network model for interactive character animation generation,
VC(33), No. 6-8, June 2017, pp. 971-980.
WWW Link. 1706
BibRef

Cao, Y., Pang, X., Chan, A.B., Lau, R.W.H.,
Dynamic Manga: Animating Still Manga via Camera Movement,
MultMed(19), No. 1, January 2017, pp. 160-172.
IEEE DOI 1612
Animation BibRef

Yao, C.Y., Chen, K.Y., Guo, H.N., Li, C.C., Lai, Y.C.,
Resolution Independent Real-Time Vector-Embedded Mesh for Animation,
CirSysVideo(27), No. 9, September 2017, pp. 1974-1986.
IEEE DOI 1709
Animation, Image color analysis, Image resolution, Memory management, Real-time systems, Rendering (computer graphics), Antialiasing, resolution-independent shading, vector embedded, vector, representations BibRef

Miyauchi, T.[Tsubasa], Ono, A.[Ayato], Yoshimura, H.[Hiroki], Nishiyama, M.[Masashi], Iwai, Y.[Yoshio],
Embedding the Awareness State and Response State in an Image-Based Avatar to Start Natural User Interaction,
IEICE(E100-D), No. 12, December 2017, pp. 3045-3049.
WWW Link. 1712
BibRef

Jun, Y., Jiang, C., Li, R., Luo, C.W., Wang, Z.F.,
Real-Time 3-D Facial Animation: From Appearance to Internal Articulators,
CirSysVideo(28), No. 4, April 2018, pp. 920-932.
IEEE DOI 1804
Animation, Biological system modeling, Face, Mathematical model, Muscles, Solid modeling, Tongue, Facial appearance animation, internal articulatory animation BibRef

Li, H.[Hao],
Technical Perspective: Photorealistic Facial Digitization and Manipulation,
CACM(62), No. 1, January 2019, pp. 95.
DOI Link 1901
BibRef

Thies, J.[Justus], Zollhöfer, M.[Michael], Stamminger, M.[Marc], Theobalt, C.[Christian], Nießner, M.[Matthias],
Face2Face: Real-Time Face Capture and Reenactment of RGB Videos,
CACM(62), No. 1, January 2019, pp. 96-104.
DOI Link 1901
BibRef
Earlier: CVPR16(2387-2395)
IEEE DOI 1612
an approach for real-time facial reenactment of a monocular target video sequence BibRef

Kim, H., Thies, J., Zollhöfer, M., Richardt, C., Tewari, A., Theobalt, C.,
InverseFaceNet: Deep Monocular Inverse Face Rendering,
CVPR18(4625-4634)
IEEE DOI 1812
Face, Geometry, Lighting, Rendering (computer graphics), Image reconstruction, Training, Shape BibRef

Hwang, C.L.[Chih-Lyang], Liao, G.H.[Guo-Hsuan],
Real-Time Pose Imitation by Mid-Size Humanoid Robot With Servo-Cradle-Head RGB-D Vision System,
SMCS(49), No. 1, January 2019, pp. 181-191.
IEEE DOI 1901
Real-time systems, Machine vision, Elbow, Robot kinematics, Servomotors, Foot, Inverse kinematics (IKs), support vector machine BibRef

Chollet, M., Ochs, M., Pelachaud, C.,
A Methodology for the Automatic Extraction and Generation of Non-Verbal Signals Sequences Conveying Interpersonal Attitudes,
AffCom(10), No. 4, October 2019, pp. 585-598.
IEEE DOI 1912
Planning, Computational modeling, Social factors, Training, Videos, Avatars, Embodied conversational agents, social attitudes BibRef

Tewari, A.[Ayush], Zollhöfer, M.[Michael], Bernard, F.[Florian], Garrido, P.[Pablo], Kim, H.W.[Hyeong-Woo], Pérez, P.[Patrick], Theobalt, C.[Christian],
High-Fidelity Monocular Face Reconstruction Based on an Unsupervised Model-Based Face Autoencoder,
PAMI(42), No. 2, February 2020, pp. 357-370.
IEEE DOI 2001
BibRef
Earlier: A1, A2, A5, A4, A3, A6, A7:
MoFA: Model-Based Deep Convolutional Face Autoencoder for Unsupervised Monocular Reconstruction,
ICCV17(3735-3744)
IEEE DOI 1802
BibRef
And: A1, A2, A5, A4, A3, A6, A7: MADO17(1274-1283)
IEEE DOI 1802
Face, Image reconstruction, Training, Decoding, Shape, Lighting. face recognition, feature extraction, image coding, image colour analysis, Semantics. BibRef

Garrido, P.[Pablo], Valgaerts, L.[Levi], Rehmsen, O.[Ole], Thormaehlen, T.[Thorsten], Perez, P.[Patrick], Theobalt, C.[Christian],
Automatic Face Reenactment,
CVPR14(4217-4224)
IEEE DOI 1409
expression matching BibRef

Paier, W.[Wolfgang], Hilsmann, A.[Anna], Eisert, P.[Peter],
Interactive facial animation with deep neural networks,
IET-CV(14), No. 6, September 2020, pp. 359-369.
DOI Link 2010
BibRef

Echizen, I.[Isao], Babaguchi, N.[Noboru], Yamagishi, J.[Junichi], Nitta, N.[Naoko], Nakashima, Y.[Yuta], Nakamura, K.[Kazuaki], Kono, K.[Kazuhiro], Fang, F.M.[Fu-Ming], Myojin, S.[Seiko], Kuang, Z.Z.[Zhen-Zhong], Nguyen, H.H.[Huy H.], Tieu, N.D.T.[Ngoc-Dung T.],
Generation and Detection of Media Clones,
IEICE(E104-D), No. 1, January 2021, pp. 12-23.
WWW Link. 2101
BibRef

Zuo, X.X.[Xin-Xin], Wang, S.[Sen], Zheng, J.B.[Jiang-Bin], Yu, W.W.[Wei-Wei], Gong, M.L.[Ming-Lun], Yang, R.G.[Rui-Gang], Cheng, L.[Li],
SparseFusion: Dynamic Human Avatar Modeling From Sparse RGBD Images,
MultMed(23), 2021, pp. 1617-1629.
IEEE DOI 2106
Image reconstruction, Shape, Biological system modeling, Solid modeling, non-rigid fusion BibRef

Xu, Y.Y.[Yang-Yang], Xu, X.M.[Xue-Miao], Jiao, J.B.[Jian-Bo], Li, K.[Keke], Xu, C.[Cheng], He, S.F.[Sheng-Feng],
Multi-View Face Synthesis via Progressive Face Flow,
IP(30), 2021, pp. 6024-6035.
IEEE DOI 2107
BibRef
And: Erratum: IP(30), 2021, pp. 6700-6700.
IEEE DOI 2108
Faces, Face recognition, Generative adversarial networks, Image reconstruction, Facial features, Deep learning, face reconstruction BibRef

Wang, Z.Y.[Zi-Yan], Bagautdinov, T.[Timur], Lombardi, S.[Stephen], Simon, T.[Tomas], Saragih, J.[Jason], Hodgins, J.[Jessica], Zollhöfer, M.[Michael],
Learning Compositional Radiance Fields of Dynamic Human Heads,
CVPR21(5700-5709)
IEEE DOI 2111
Interpolation, Codes, Telepresence, Aerospace electronics, Rendering (computer graphics), Animation BibRef

Shi, T.Y.[Tian-Yang], Zou, Z.X.[Zheng-Xia], Shi, Z.W.[Zhen-Wei], Yuan, Y.[Yi],
Neural Rendering for Game Character Auto-Creation,
PAMI(44), No. 3, March 2022, pp. 1489-1502.
IEEE DOI 2202
Faces, Games, Rendering (computer graphics), Solid modeling, Face recognition, Engines, Game character customization, deep learning BibRef

Tu, X.G.[Xiao-Guang], Zou, Y.T.[Ying-Tian], Zhao, J.[Jian], Ai, W.J.[Wen-Jie], Dong, J.[Jian], Yao, Y.[Yuan], Wang, Z.K.[Zhi-Kang], Guo, G.D.[Guo-Dong], Li, Z.F.[Zhi-Feng], Liu, W.[Wei], Feng, J.S.[Jia-Shi],
Image-to-Video Generation via 3D Facial Dynamics,
CirSysVideo(32), No. 4, April 2022, pp. 1805-1819.
IEEE DOI 2204
Faces, Dynamics, Shape, Task analysis, Heuristic algorithms, FaceAnime, generative adversarial networks, 3D Dynamic Prediction BibRef

Zhu, H.[Hao], Zuo, X.X.[Xin-Xin], Yang, H.T.[Hao-Tian], Wang, S.[Sen], Cao, X.[Xun], Yang, R.G.[Rui-Gang],
Detailed Avatar Recovery From Single Image,
PAMI(44), No. 11, November 2022, pp. 7363-7379.
IEEE DOI 2210
Shape, Predictive models, Strain, Biological system modeling, Avatars, Solid modeling, Human avatar, 3D reconstruction, deep neural network BibRef

Lattas, A.[Alexandros], Moschoglou, S.[Stylianos], Ploumpis, S.[Stylianos], Gecer, B.[Baris], Ghosh, A.[Abhijeet], Zafeiriou, S.P.[Stefanos P.],
AvatarMe++: Facial Shape and BRDF Inference With Photorealistic Rendering-Aware GANs,
PAMI(44), No. 12, December 2022, pp. 9269-9284.
IEEE DOI 2212
Image reconstruction, Rendering (computer graphics), Faces, Lighting, Shape, Geometry, 3D reconstruction, reflectance, graphics BibRef

Chopin, B.[Baptiste], Tang, H.[Hao], Otberdout, N.[Naima], Daoudi, M.[Mohamed], Sebe, N.[Nicu],
Interaction Transformer for Human Reaction Generation,
MultMed(25), 2023, pp. 8842-8854.
IEEE DOI 2312
BibRef

Zhou, X.W.[Xiao-Wei], Peng, S.[Sida], Xu, Z.[Zhen], Dong, J.T.[Jun-Ting], Wang, Q.Q.[Qian-Qian], Zhang, S.Z.[Shang-Zhan], Shuai, Q.[Qing], Bao, H.J.[Hu-Jun],
Animatable Implicit Neural Representations for Creating Realistic Avatars From Videos,
PAMI(46), No. 6, June 2024, pp. 4147-4159.
IEEE DOI 2405
Videos, Deformation, Image reconstruction, Skeleton, Solid modeling, Deformable models, Human modeling, view synthesis BibRef

Xu, Z.[Zhen], Peng, S.[Sida], Geng, C.[Chen], Mou, L.Z.[Lin-Zhan], Yan, Z.[Zihan], Sun, J.M.[Jia-Ming], Bao, H.J.[Hu-Jun], Zhou, X.W.[Xiao-Wei],
Relightable and Animatable Neural Avatar from Sparse-View Video,
CVPR24(990-1000)
IEEE DOI Code:
WWW Link. 2410
Geometry, Deformable models, Deformation, Avatars, Heuristic algorithms, Lighting, Reconstruction algorithms BibRef

Hwang, J.[Juheon], Kim, B.G.[Byung-Gyu], Kim, T.[Taewan], Oh, H.[Heeseok], Kang, J.[Jiwoo],
EMOVA: Emotion-driven neural volumetric avatar,
IVC(146), 2024, pp. 105043.
Elsevier DOI 2405
Face reconstruction, Multimodal analysis, Novel view synthesis, Neural rendering, Dynamic scenes BibRef

Hosseini, S.[Sarinasadat], Quan, J.Y.[Jing-Yu], Deng, X.Q.[Xiao-Qi], Miyake, Y.[Yoshihiro], Nozawa, T.[Takayuki],
Avatar-Based Feedback in Job Interview Training Impacts Action Identities and Anxiety,
AffCom(15), No. 3, July 2024, pp. 1608-1620.
IEEE DOI 2409
Anxiety disorders, Interviews, Avatars, Behavioral sciences, Training, Mood, Visualization, Video analysis BibRef

Jin, K.X.[Kai-Xin], Gu, X.L.[Xiao-Ling], Wang, Z.[Zimeng], Kuang, Z.Z.[Zhen-Zhong], Wu, Z.Z.[Zi-Zhao], Tan, M.[Min], Yu, J.[Jun],
Semantic-aware hyper-space deformable neural radiance fields for facial avatar reconstruction,
PRL(185), 2024, pp. 160-166.
Elsevier DOI Code:
WWW Link. 2410
Facial avatar reconstruction, Hyper-space deformation, Semantic guidance, Neural radiance fields BibRef

Chen, Y.C.[Yu-Chih], Saha, A.[Avinab], Chapiro, A.[Alexandre], Häne, C.[Christian], Bazin, J.C.[Jean-Charles], Qiu, B.[Bo], Zanetti, S.[Stefano], Katsavounidis, I.[Ioannis], Bovik, A.C.[Alan C.],
Subjective and Objective Quality Assessment of Rendered Human Avatar Videos in Virtual Reality,
IP(33), 2024, pp. 5740-5754.
IEEE DOI Code:
HTML Version. 2410
Avatars, Videos, Quality assessment, Monitoring, Databases, Predictive models, Visualization, Solid modeling, Image coding, six degrees of freedom BibRef

Li, B.[Binzhe], Chen, B.[Bolin], Wang, Z.[Zhao], Wang, S.Q.[Shi-Qi], Ye, Y.[Yan],
Semantic Face Compression for Metaverse: A Compact 3D Descriptor Based Approach,
CirSysVideo(34), No. 9, September 2024, pp. 8978-8982.
IEEE DOI 2410
Face recognition, Semantics, Task analysis, Faces, Metaverse, Avatars, Metaverse, 3D descriptor, semantic face compression, real-time communication BibRef

Li, Z.[Zhe], Zheng, Z.[Zerong], Wang, L.[Lizhen], Liu, Y.B.[Ye-Bin],
Animatable Gaussians: Learning Pose-Dependent Gaussian Maps for High-Fidelity Human Avatar Modeling,
CVPR24(19711-19722)
IEEE DOI 2410
Solid modeling, Adaptation models, Avatars, Computational modeling, Clothing, 3D Reconstruction, Animatable Avatar, 3D Gaussian Splatting BibRef

Shao, Z.J.[Zhi-Jing], Wang, Z.[Zhaolong], Li, Z.[Zhuang], Wang, D.[Duotun], Lin, X.R.[Xiang-Ru], Zhang, Y.[Yu], Fan, M.M.[Ming-Ming], Wang, Z.[Zeyu],
SplattingAvatar: Realistic Real-Time Human Avatars With Mesh-Embedded Gaussian Splatting,
CVPR24(1606-1616)
IEEE DOI Code:
WWW Link. 2410
Geometry, Deformation, Avatars, Rendering (computer graphics), Animation, Real-time systems, Gaussian Splatting, Walking on Triangles BibRef

Liu, Y.X.[Yu-Xiao], Li, Z.[Zhe], Liu, Y.B.[Ye-Bin], Wang, H.Q.[Hao-Qian],
TexVocab: Texture Vocabulary-Conditioned Human Avatars,
CVPR24(1715-1725)
IEEE DOI Code:
WWW Link. 2410
Training, Vocabulary, Avatars, Kinematics, Encoding, Vectors, Skeleton BibRef

Jiang, Y.Q.[Yu-Qi], Liu, Q.[Qiankun], Chen, D.D.[Dong-Dong], Yuan, L.[Lu], Fu, Y.[Ying],
AnimeDiff: Customized Image Generation of Anime Characters Using Diffusion Model,
MultMed(26), 2024, pp. 10559-10572.
IEEE DOI 2411
Diffusion models, Training, Text to image, Data augmentation, Image synthesis, Noise reduction, diffusion model BibRef


Lin, J.[Jian], Liu, X.T.[Xue-Ting], Li, C.Z.[Cheng-Ze], Xie, M.[Minshan], Wong, T.T.[Tien-Tsin],
SKETCH2MANGA: Shaded Manga Screening from Sketch with Diffusion Models,
ICIP24(2389-2395)
IEEE DOI 2411
Deep learning, Image color analysis, Training data, Entertainment industry, Diffusion models, Animation, Data models, sketch-to-manga BibRef

Liao, Z.Y.C.[Zhou-Ying-Cheng], Golyanik, V.[Vladislav], Habermann, M.[Marc], Theobalt, C.[Christian],
VINECS: Video-based Neural Character Skinning,
CVPR24(1377-1387)
IEEE DOI Code:
WWW Link. 2410
Geometry, Surface reconstruction, Computational modeling, Manuals, Rendering (computer graphics) BibRef

Liu, X.[Xi], Guo, Y.[Ying], Zhen, C.[Cheng], Li, T.[Tong], Ao, Y.Y.[Ying-Ying], Yan, P.F.[Peng-Fei],
CustomListener: Text-Guided Responsive Interaction for User-Friendly Listening Head Generation,
CVPR24(2415-2424)
IEEE DOI 2410
Correlation, Motion segmentation, Dynamics, Transforms, Coherence, Rhythm, Listening Head Generation BibRef

Yoon, S.[Soyeon], Yun, K.[Kwan], Seo, K.[Kwanggyoon], Cha, S.[Sihun], Yoo, J.E.[Jung Eun], Noh, J.Y.[Jun-Yong],
LeGO: Leveraging a Surface Deformation Network for Animatable Stylized Face Generation with One Example,
CVPR24(4505-4514)
IEEE DOI 2410
Solid modeling, Interpolation, Network topology, Deformation, Shape, Face recognition, Surface deformation, 3D face generation, domain-adaptation BibRef

Chen, T.S.[Tian-Shui], Lin, J.[Jianman], Yang, Z.J.[Zhi-Jing], Qing, C.M.[Chun-Mei], Lin, L.[Liang],
Learning Adaptive Spatial Coherent Correlations for Speech-Preserving Facial Expression Manipulation,
CVPR24(7267-7276)
IEEE DOI Code:
WWW Link. 2410
Measurement, Training, Visualization, Adaptation models, Correlation, Speech coding, Spatial coherence, Facial Expression Manipulation, Spatial Correlation Learning BibRef

Rochow, A.[Andre], Schwarz, M.[Max], Behnke, S.[Sven],
FSRT: Facial Scene Representation Transformer for Face Reenactment from Factorized Appearance, Head-Pose, and Facial Expression Features,
CVPR24(7716-7726)
IEEE DOI Code:
WWW Link. 2410
Training, Shape, Face recognition, Transformers, Animation, Rendering (computer graphics), Vectors, Face Reenactment, Facial Animation BibRef

Men, Y.F.[Yi-Fang], Liu, H.X.[Han-Xi], Yao, Y.[Yuan], Cui, M.M.[Miao-Miao], Xie, X.[Xuansong], Lian, Z.H.[Zhou-Hui],
3DToonify: Creating Your High-Fidelity 3D Stylized Avatar Easily from 2D Portrait Images,
CVPR24(10127-10137)
IEEE DOI 2410
Geometry, Training, Photography, Visualization, Solid modeling, Avatars, Neural rendering, 3D portrait stylization BibRef

Chen, X.[Xiyi], Mihajlovic, M.[Marko], Wang, S.F.[Shao-Fei], Prokudin, S.[Sergey], Tang, S.[Siyu],
Morphable Diffusion: 3D-Consistent Diffusion for Single-image Avatar Creation,
CVPR24(10359-10370)
IEEE DOI 2410
Solid modeling, Adaptation models, Accuracy, Avatars, Pipelines, diffusion, avatar BibRef

Lei, B.[Biwen], Yu, K.[Kai], Feng, M.Y.[Meng-Yang], Cui, M.M.[Miao-Miao], Xie, X.[Xuansong],
DiffusionGAN3D: Boosting Text-guided 3D Generation and Domain Adaptation by Combining 3D GANs and Diffusion Priors,
CVPR24(10487-10497)
IEEE DOI Code:
WWW Link. 2410
Geometry, Solid modeling, Adaptation models, Avatars, Text to image, Training data, 3D generation, text-to-3d, avatar generation, domain adaption BibRef

Xiao, J.J.[Jun-Jin], Zhang, Q.[Qing], Xu, Z.[Zhan], Zheng, W.S.[Wei-Shi],
NECA: Neural Customizable Human Avatar,
CVPR24(20091-20101)
IEEE DOI Code:
WWW Link. 2410
Geometry, Codes, Shape, Avatars, Lighting BibRef

Qian, S.[Shenhan], Kirschstein, T.[Tobias], Schoneveld, L.[Liam], Davoli, D.[Davide], Giebenhain, S.[Simon], Nießner, M.[Matthias],
GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussians,
CVPR24(20299-20309)
IEEE DOI Code:
WWW Link. 2410
Solid modeling, Head, Accuracy, Avatars, Face recognition, Computational modeling, Gaussian Splatting, Human Head Avatar, Video Synthesis BibRef

Thakral, K.[Kartik], Prasad, S.[Shashikant], Aswani, S.[Stuti], Vatsa, M.[Mayank], Singh, R.[Richa],
ToonerGAN: Reinforcing GANs for Obfuscating Automated Facial Indexing,
CVPR24(10875-10884)
IEEE DOI 2410
Training, Visualization, Image recognition, Avatars, Face recognition, Observers, De-Identification, GANs, Toonification BibRef

Men, Y.F.[Yi-Fang], Lei, B.[Biwen], Yao, Y.[Yuan], Cui, M.M.[Miao-Miao], Lian, Z.H.[Zhou-Hui], Xie, X.[Xuansong],
En3D: An Enhanced Generative Model for Sculpting 3D Humans from 2D Synthetic Data,
CVPR24(9981-9991)
IEEE DOI 2410
Geometry, Solid modeling, Accuracy, Shape, Avatars, Scalability, 3D generative model, 3D human, Avatar generation BibRef

Drobyshev, N.[Nikita], Casademunt, A.B.[Antoni Bigata], Vougioukas, K.[Konstantinos], Landgraf, Z.[Zoe], Petridis, S.[Stavros], Pantic, M.[Maja],
EMOPortraits: Emotion-Enhanced Multimodal One-Shot Head Avatars,
CVPR24(8498-8507)
IEEE DOI 2410
Training, Measurement, Visualization, Head, Limiting, Avatars, Face recognition BibRef

Deng, Y.[Yu], Wang, D.[Duomin], Ren, X.H.[Xiao-Hang], Chen, X.Y.[Xing-Yu], Wang, B.Y.[Bao-Yuan],
Portrait4D: Learning One-Shot 4D Head Avatar Synthesis using Synthetic Data,
CVPR24(7119-7130)
IEEE DOI 2410
Head, Avatars, Training data, Transformer cores, Transformers, Data models BibRef

Huang, Z.[Ziyao], Tang, F.[Fan], Zhang, Y.[Yong], Cun, X.D.[Xiao-Dong], Cao, J.[Juan], Li, J.T.[Jin-Tao], Lee, T.Y.[Tong-Yee],
Make-Your-Anchor: A Diffusion-based 2D Avatar Generation Framework,
CVPR24(6997-7006)
IEEE DOI Code:
WWW Link. 2410
Training, Torso, Visualization, Avatars, Perturbation methods, Face recognition BibRef

Kirschstein, T.[Tobias], Giebenhain, S.[Simon], Nießner, M.[Matthias],
DiffusionAvatars: Deferred Diffusion for High-fidelity 3D Head Avatars,
CVPR24(5481-5492)
IEEE DOI 2410
Solid modeling, Head, Codes, Image synthesis, Avatars, Pipelines, 3D Head Avatars, Diffusion BibRef

Qian, Z.Y.[Zhi-Yin], Wang, S.F.[Shao-Fei], Mihajlovic, M.[Marko], Geiger, A.[Andreas], Tang, S.[Siyu],
3DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splatting,
CVPR24(5020-5030)
IEEE DOI Code:
WWW Link. 2410
Training, Deformation, Avatars, Rendering (computer graphics), Real-time systems, Vectors BibRef

Xu, Y.[Yuelang], Chen, B.[Bengwang], Li, Z.[Zhe], Zhang, H.W.[Hong-Wen], Wang, L.[Lizhen], Zheng, Z.[Zerong], Liu, Y.B.[Ye-Bin],
Gaussian Head Avatar: Ultra High-Fidelity Head Avatar via Dynamic Gaussians,
CVPR24(1931-1941)
IEEE DOI Code:
WWW Link. 2410
Training, Solid modeling, Head, Deformation, Avatars, Rendering (computer graphics) BibRef

Wang, S.F.[Shao-Fei], Antic, B.[Božidar], Geiger, A.[Andreas], Tang, S.[Siyu],
IntrinsicAvatar: Physically Based Inverse Rendering of Dynamic Humans from Monocular Videos via Explicit Ray Tracing,
CVPR24(1877-1888)
IEEE DOI 2410
Geometry, Monte Carlo methods, Avatars, Lighting, Scattering, Ray tracing, Physically based rendering, Neural rendering, Human modeling BibRef

Xiang, J.[Jun], Gao, X.[Xuan], Guo, Y.D.[Yu-Dong], Zhang, J.[Juyong],
FlashAvatar: High-Fidelity Head Avatar with Efficient Gaussian Embedding,
CVPR24(1802-1812)
IEEE DOI Code:
WWW Link. 2410
Solid modeling, Surface reconstruction, Head, Avatars, Video sequences, Graphics processing units, head avatar, real-time rendering BibRef

Dib, A.[Abdallah], Hafemann, L.G.[Luiz Gustavo], Got, E.[Emeline], Anderson, T.[Trevor], Fadaeinejad, A.[Amin], Cruz, R.M.O.[Rafael M. O.], Carbonneau, M.A.[Marc-André],
MoSAR: Monocular Semi-Supervised Model for Avatar Reconstruction using Differentiable Shading,
CVPR24(1770-1780)
IEEE DOI Code:
WWW Link. 2410
Training, Reflectivity, Geometry, Avatars, Face recognition, Rendering (computer graphics), Face Reconstruction, Differentiable Rendering BibRef

Lee, I.[Inhee], Kim, B.J.[Byung-Jun], Joo, H.[Hanbyul],
Guess The Unseen: Dynamic 3D Scene Reconstruction from Partial 2D Glimpses,
CVPR24(1062-1071)
IEEE DOI 2410
Dynamics, Crops, Rendering (computer graphics), Diffusion models, 3DGS, Diffusion, Avatar, 3D Reconstruction, Human BibRef

Bai, Z.Q.[Zi-Qian], Tan, F.[Feitong], Fanello, S.[Sean], Pandey, R.[Rohit], Dou, M.S.[Ming-Song], Liu, S.[Shichen], Tan, P.[Ping], Zhang, Y.[Yinda],
Efficient 3D Implicit Head Avatar With Mesh-Anchored Hash Table Blendshapes,
CVPR24(1975-1984)
IEEE DOI 2410
Teleconferencing, Solid modeling, Avatars, Face recognition, Nearest neighbor methods, Rendering (computer graphics), Deep Learning BibRef

Wu, Y.J.[Yun-Jie], Meng, Y.[Yapeng], Hu, Z.P.[Zhi-Peng], Li, L.C.[Lin-Cheng], Wu, H.Q.[Hao-Qian], Zhou, K.[Kun], Xu, W.W.[Wei-Wei], Yu, X.[Xin],
Text-Guided 3D Face Synthesis: From Generation to Editing,
CVPR24(1260-1269)
IEEE DOI Code:
WWW Link. 2410
Geometry, Hair, Shape, Face recognition, Text to image, Diffusion models, text-guided, 3d face synthesis, 3d face editing, diffusion model BibRef

Cui, S.Y.[Si-Ying], Guo, J.[Jia], An, X.[Xiang], Deng, J.K.[Jian-Kang], Zhao, Y.[Yongle], Wei, X.Y.[Xin-Yu], Feng, Z.[Ziyong],
IDAdapter: Learning Mixed Features for Tuning-Free Personalization of Text-to-Image Models,
FAS24(950-959)
IEEE DOI 2410
Training, Visualization, Image synthesis, Face recognition, Avatars BibRef

Cha, H.[Hyunsoo], Kim, B.J.[Byung-Jun], Joo, H.[Hanbyul],
PEGASUS: Personalized Generative 3D Avatars with Composable Attributes,
CVPR24(1072-1081)
IEEE DOI 2410
Hair, Avatars, Computational modeling, Face recognition, Nose, Personalized Generative 3D Face Avatar, Synthetic Database Generation BibRef

Pang, H.[Haokai], Zhu, H.M.[He-Ming], Kortylewski, A.[Adam], Theobalt, C.[Christian], Habermann, M.[Marc],
ASH: Animatable Gaussian Splats for Efficient and Photoreal Human Rendering,
CVPR24(1165-1175)
IEEE DOI 2410
Photorealism, Avatars, Ash, Rendering (computer graphics), Real-time systems, Human Digitalization, Neural Rendering BibRef

Zhou, M.Y.[Ming-Yuan], Hyder, R.[Rakib], Xuan, Z.W.[Zi-Wei], Qi, G.J.[Guo-Jun],
UltrAvatar: A Realistic Animatable 3D Avatar Diffusion Model with Authenticity Guided Textures,
CVPR24(1238-1248)
IEEE DOI 2410
Geometry, Image quality, Image color analysis, Avatars, Lighting, Diffusion models BibRef

Zhou, Z.X.[Zi-Xiang], Wan, Y.[Yu], Wang, B.Y.[Bao-Yuan],
AvatarGPT: All-in-One Framework for Motion Understanding, Planning, Generation and Beyond,
CVPR24(1357-1366)
IEEE DOI 2410
Pipelines, Natural languages, Planning, Iterative methods, Task analysis, Human Motion Generation, Agent BibRef

Sengupta, A.[Akash], Zanfir, T.A.A.[Thiemo Alldie Andrei], Cris, C.[Ck], Kolotouros, N.[Nikos], Corona, E.[Enric], Zanfir, A.[Andrei], Sminchisescu, C.[Cristian],
DiffHuman: Probabilistic Photorealistic 3D Reconstruction of Humans,
CVPR24(1439-1449)
IEEE DOI 2410
Training, Surface reconstruction, Solid modeling, Runtime, Shape, Avatars, 3D humans, Diffusion models, 3D Diffusion, 3D generative model BibRef

Zhan, X.Y.[Xiao-Yu], Yang, J.X.[Jian-Xin], Li, Y.Q.[Yuan-Qi], Guo, J.[Jie], Guo, Y.[Yanwen], Wang, W.P.[Wen-Ping],
Semantic Human Mesh Reconstruction with Textures,
CVPR24(142-152)
IEEE DOI 2410
Surface reconstruction, Shape, Avatars, Semantics, Pipelines, Surface texture BibRef

Feng, H.[Han], Ma, W.C.[Wen-Chao], Gao, Q.[Quankai], Zheng, X.W.[Xian-Wei], Xue, N.[Nan], Xu, H.J.[Hui-Juan],
Stratified Avatar Generation from Sparse Observations,
CVPR24(153-163)
IEEE DOI 2410
Training, Accuracy, Avatars, Pipelines, Kinematics, Jitter BibRef

Luo, Z.Y.[Zheng-Yi], Cao, J.[Jinkun], Khirodkar, R.[Rawal], Winkler, A.[Alexander], Huang, J.[Jing], Kitani, K.[Kris], Xu, W.P.[Wei-Peng],
Real-Time Simulated Avatar from Head-Mounted Sensors,
CVPR24(571-581)
IEEE DOI 2410
Headphones, Training, Avatars, Pose estimation, Humanoid robots, Cameras, Real-time systems, Humanoid, Physics Simulation, Animation BibRef

Hu, L.X.[Liang-Xiao], Zhang, H.W.[Hong-Wen], Zhang, Y.X.[Yu-Xiang], Zhou, B.[Boyao], Liu, B.[Boning], Zhang, S.P.[Sheng-Ping], Nie, L.Q.[Li-Qiang],
GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussians,
CVPR24(634-644)
IEEE DOI Code:
WWW Link. 2410
Solid modeling, Tensors, Fuses, Avatars, Dynamics BibRef

Yang, X.[Xihe], Chen, X.Y.[Xing-Yu], Gao, D.[Daiheng], Wang, S.H.[Shao-Hui], Han, X.G.[Xiao-Guang], Wang, B.Y.[Bao-Yuan],
HAVE-FUN: Human Avatar Reconstruction from Few-Shot Unconstrained Images,
CVPR24(742-752)
IEEE DOI 2410
Avatars, Soft sensors, Design methodology, Optimization methods, Benchmark testing, Rendering (computer graphics) BibRef

Moreau, A.[Arthur], Song, J.[Jifei], Dhamo, H.[Helisa], Shaw, R.[Richard], Zhou, Y.[Yiren], Pérez-Pellitero, E.[Eduardo],
Human Gaussian Splatting: Real-Time Rendering of Animatable Avatars,
CVPR24(788-798)
IEEE DOI 2410
Training, Visualization, Solid modeling, Shape, Avatars, Rendering (computer graphics) BibRef

Yuan, Y.[Ye], Li, X.T.[Xue-Ting], Huang, Y.[Yangyi], de Mello, S.[Shalini], Nagano, K.[Koki], Kautz, J.[Jan], Iqbal, U.[Umar],
GAvatar: Animatable 3D Gaussian Avatars with Implicit Mesh Learning,
CVPR24(896-905)
IEEE DOI 2410
Geometry, Avatars, Color, Rendering (computer graphics), Neural radiance field BibRef

Cao, Y.[Yukang], Cao, Y.P.[Yan-Pei], Han, K.[Kai], Shan, Y.[Ying], Wong, K.Y.K.[Kwan-Yee K.],
DreamAvatar: Text-and-Shape Guided 3D Human Avatar Generation via Diffusion Models,
CVPR24(958-968)
IEEE DOI 2410
Geometry, Shape, Deformation, Avatars, Text to image, Diffusion models BibRef

Liu, Z.J.[Zhen-Jie], Liang, C.[Cong], Wang, J.[Jiahe], Zhang, H.[Haofan], Liu, Y.D.[Ya-Dong], Zhang, C.[Caichao], Gui, J.L.[Jia-Lin], Wang, S.F.[Shang-Fei],
One-to-Many Appropriate Reaction Mapping Modeling with Discrete Latent Variable,
FG24(1-5)
IEEE DOI 2408
listener reaction generation. Face recognition, Gesture recognition, Diversity methods, Context modeling BibRef

Wang, T.Y.[Tian-Yong], Liang, X.Y.[Xiang-Yu], Zheng, W.G.D.[Wang-Guan-Dong], Niu, D.[Dan], Xia, H.F.[Hai-Feng], Xia, S.[Siyu],
Embedded Representation Learning Network for Animating Styled Video Portrait,
FG24(1-9)
IEEE DOI 2408
Representation learning, Head, Face recognition, Fires, Gesture recognition, Neural radiance field BibRef

Zanfir, M.[Mihai], Alldieck, T.[Thiemo], Sminchisescu, C.[Cristian],
PhoMoH: Implicit Photorealistic 3D Models of Human Heads,
3DV24(1229-1239)
IEEE DOI 2408
Geometry, Measurement, Hair, Solid modeling, Network topology, Image color analysis BibRef

Hu, T.[Tao], Yu, T.[Tao], Zheng, Z.[Zerong], Zhang, H.[He], Liu, Y.B.[Ye-Bin], Zwicker, M.[Matthias],
HVTR: Hybrid Volumetric-Textural Rendering for Human Avatars,
3DV22(197-208)
IEEE DOI Code:
WWW Link. 2408
Manifolds, Geometry, Image resolution, Avatars, Pipelines, Dynamics, video based characters, neural rendering, full body avatar BibRef

Kabadayi, B.[Berna], Zielonka, W.[Wojciech], Bhatnagar, B.L.[Bharat Lal], Pons-Moll, G.[Gerard], Thies, J.[Justus],
GAN-Avatar: Controllable Personalized GAN-based Human Head Avatar,
3DV24(882-892)
IEEE DOI 2408
Head, Telepresence, Avatars, Training data, Aerospace electronics, Hardware, 3D facial avatar, personalized GAN, facial reenactment BibRef

Canela, A.[Antonio], Caselles, P.[Pol], Malik, I.[Ibrar], Ramon, E.[Eduard], García, J.[Jaime], Sànchez-Riera, J.[Jordi], Triginer, G.[Gil], Moreno-Noguer, F.[Francesc],
InstantAvatar: Efficient 3D Head Reconstruction via Surface Rendering,
3DV24(995-1005)
IEEE DOI 2408
Geometry, Surface reconstruction, Solid modeling, Head, Avatars, Rendering (computer graphics), reconstruction, MLP, grids, neural, surface BibRef

Zhang, H.[Hao], Feng, Y.[Yao], Kulits, P.[Peter], Wen, Y.D.[Yan-Dong], Thies, J.[Justus], Black, M.J.[Michael J.],
TECA: Text-Guided Generation and Editing of Compositional 3D Avatars,
3DV24(1520-1530)
IEEE DOI 2408
Hair, Geometry, Solid modeling, Image segmentation, Codes, Shape, Avatar, Text Generation, 3D Face, Hair, Compositional BibRef

Wang, H.[Haodi], Jia, X.J.[Xiao-Jun], Cao, X.C.[Xiao-Chun],
EAT-Face: Emotion-Controllable Audio-Driven Talking Face Generation via Diffusion Model,
FG24(1-10)
IEEE DOI 2408
Visualization, Face recognition, Semantics, Noise, Quality assessment, Synchronization, Task analysis BibRef

Zhi, Y.H.[Yi-Hao], Qian, S.H.[Shen-Han], Yan, X.H.[Xin-Hao], Gao, S.H.[Sheng-Hua],
Dual-Space NeRF: Learning Animatable Avatars and Scene Lighting in Separate Spaces,
3DV22(1-10)
IEEE DOI Code:
WWW Link. 2408
Bridges, Training, Surface reconstruction, Interpolation, Biological system modeling, Lighting BibRef

Ma, H.Y.[Hao-Yu], Zhang, T.[Tong], Sun, S.[Shanlin], Yan, X.[Xiangyi], Han, K.[Kun], Xie, X.H.[Xiao-Hui],
CVTHead: One-shot Controllable Head Avatar with Vertex-feature Transformer,
WACV24(6119-6129)
IEEE DOI Code:
WWW Link. 2404
Solid modeling, Head, Avatars, Rendering (computer graphics), Transformers, Animation, Algorithms, Biometrics, face, gesture, 3D computer vision BibRef

Pérez, J.C.[Juan C.], Nguyen-Phuoc, T.[Thu], Cao, C.[Chen], Sanakoyeu, A.[Artsiom], Simon, T.[Tomas], Arbeláez, P.[Pablo], Ghanem, B.[Bernard], Thabet, A.[Ali], Pumarola, A.[Albert],
StyleAvatar: Stylizing Animatable Head Avatars,
WACV24(8663-8672)
IEEE DOI 2404
Geometry, Hair, Head, Avatars, Semantics, Skin, Applications, Virtual / augmented reality, Algorithms, Biometrics, face, gesture, body pose BibRef

de Guevara, M.L.[Manuel Ladron], Hold-Geoffroy, Y.[Yannick], Echevarria, J.[Jose], Smith, C.[Cameron], Li, Y.J.[Yi-Jun], Ito, D.[Daichi],
Cross-modal Latent Space Alignment for Image to Avatar Translation,
ICCV23(520-529)
IEEE DOI 2401
BibRef

Svitov, D.[David], Gudkov, D.[Dmitrii], Bashirov, R.[Renat], Lempitsky, V.[Victor],
DINAR: Diffusion Inpainting of Neural Textures for One-Shot Human Avatars,
ICCV23(7039-7049)
IEEE DOI 2401
BibRef

Huang, Y.[Yangyi], Yi, H.W.[Hong-Wei], Liu, W.[Weiyang], Wang, H.[Haofan], Wu, B.[Boxi], Wang, W.X.[Wen-Xiao], Lin, B.B.[Bin-Bin], Zhang, D.[Debing], Cai, D.[Deng],
One-shot Implicit Animatable Avatars with Model-based Priors,
ICCV23(8940-8951)
IEEE DOI Code:
WWW Link. 2401
BibRef

Luo, Z.Y.[Zheng-Yi], Cao, J.[Jinkun], Winkler, A.[Alexander], Kitani, K.[Kris], Xu, W.P.[Wei-Peng],
Perpetual Humanoid Control for Real-time Simulated Avatars,
ICCV23(10861-10870)
IEEE DOI 2401
BibRef

Su, Z.Q.[Zhao-Qi], Hu, L.X.[Liang-Xiao], Lin, S.Y.[Si-You], Zhang, H.W.[Hong-Wen], Zhang, S.P.[Sheng-Ping], Thies, J.[Justus], Liu, Y.B.[Ye-Bin],
CaPhy: Capturing Physical Properties for Animatable Human Avatars,
ICCV23(14104-14114)
IEEE DOI 2401
BibRef

Iqbal, U.[Umar], Caliskan, A.[Akin], Nagano, K.[Koki], Khamis, S.[Sameh], Molchanov, P.[Pavlo], Kautz, J.[Jan],
RANA: Relightable Articulated Neural Avatars,
ICCV23(23085-23096)
IEEE DOI 2401
BibRef

Jiang, R.X.[Rui-Xiang], Wang, C.[Can], Zhang, J.B.[Jing-Bo], Chai, M.L.[Meng-Lei], He, M.M.[Ming-Ming], Chen, D.D.[Dong-Dong], Liao, J.[Jing],
AvatarCraft: Transforming Text into Neural Human Avatars with Parameterized Shape and Pose Control,
ICCV23(14325-14336)
IEEE DOI Code:
WWW Link. 2401
BibRef

Zhang, X.M.[Xuan-Meng], Zhang, J.F.[Jian-Feng], Chacko, R.[Rohan], Xu, H.Y.[Hong-Yi], Song, G.X.[Guo-Xian], Yang, Y.[Yi], Feng, J.S.[Jia-Shi],
GETAvatar: Generative Textured Meshes for Animatable Human Avatars,
ICCV23(2273-2282)
IEEE DOI Code:
WWW Link. 2401
BibRef

Dong, Z.J.[Zi-Jian], Chen, X.[Xu], Yang, J.L.[Jin-Long], Black, M.J.[Michael J.], Hilliges, O.[Otmar], Geiger, A.[Andreas],
AG3D: Learning to Generate 3D Avatars from 2D Image Collections,
ICCV23(14870-14881)
IEEE DOI 2401
BibRef

Zhao, R.[Rui], Li, W.[Wei], Hu, Z.P.[Zhi-Peng], Li, L.[Lincheng], Zou, Z.X.[Zheng-Xia], Shi, Z.W.[Zhen-Wei], Fan, C.J.[Chang-Jie],
Zero-Shot Text-to-Parameter Translation for Game Character Auto-Creation,
CVPR23(21013-21023)
IEEE DOI 2309
BibRef

Liao, T.T.[Ting-Ting], Zhang, X.M.[Xiao-Mei], Xiu, Y.L.[Yu-Liang], Yi, H.W.[Hong-Wei], Liu, X.D.[Xu-Dong], Qi, G.J.[Guo-Jun], Zhang, Y.[Yong], Wang, X.[Xuan], Zhu, X.Y.[Xiang-Yu], Lei, Z.[Zhen],
High-Fidelity Clothed Avatar Reconstruction from a Single Image,
CVPR23(8662-8672)
IEEE DOI 2309
BibRef

Sun, J.X.[Jing-Xiang], Wang, X.[Xuan], Wang, L.[Lizhen], Li, X.Y.[Xiao-Yu], Zhang, Y.[Yong], Zhang, H.W.[Hong-Wen], Liu, Y.B.[Ye-Bin],
Next3D: Generative Neural Texture Rasterization for 3D-Aware Head Avatars,
CVPR23(20991-21002)
IEEE DOI 2309
BibRef

Fu, Y.G.[Yong-Gan], Li, Y.C.[Yue-Cheng], Li, C.H.[Cheng-Hui], Saragih, J.[Jason], Zhang, P.Z.[Pei-Zhao], Dai, X.L.[Xiao-Liang], Lin, Y.Y.C.[Ying-Yan Celine],
Auto-CARD: Efficient and Robust Codec Avatar Driving for Real-time Mobile Telepresence,
CVPR23(21036-21045)
IEEE DOI 2309
BibRef

Zheng, Y.F.[Yu-Feng], Wang, Y.F.[Yi-Fan], Wetzstein, G.[Gordon], Black, M.J.[Michael J.], Hilliges, O.[Otmar],
PointAvatar: Deformable Point-Based Head Avatars from Videos,
CVPR23(21057-21067)
IEEE DOI 2309
BibRef

Chen, S.H.[Shu-Hong], Zhang, K.[Kevin], Shi, Y.C.[Yi-Chun], Wang, H.[Heng], Zhu, Y.H.[Yi-Heng], Song, G.X.[Guo-Xian], An, S.[Sizhe], Kristjansson, J.[Janus], Yang, X.[Xiao], Zwicker, M.[Matthias],
PAniC-3D: Stylized Single-view 3D Reconstruction from Portraits of Anime Characters,
CVPR23(21068-21077)
IEEE DOI 2309
BibRef

Corona, E.[Enric], Zanfir, M.[Mihai], Alldieck, T.[Thiemo], Bazavan, E.G.[Eduard Gabriel], Zanfir, A.[Andrei], Sminchisescu, C.[Cristian],
Structured 3D Features for Reconstructing Controllable Avatars,
CVPR23(16954-16964)
IEEE DOI 2309
BibRef

Jiang, T.[Tianjian], Chen, X.[Xu], Song, J.[Jie], Hilliges, O.[Otmar],
InstantAvatar: Learning Avatars from Monocular Video in 60 Seconds,
CVPR23(16922-16932)
IEEE DOI 2309
BibRef

Bai, Z.Q.[Zi-Qian], Tan, F.[Feitong], Huang, Z.[Zeng], Sarkar, K.[Kripasindhu], Tang, D.H.[Dan-Hang], Qiu, D.[Di], Meka, A.[Abhimitra], Du, R.F.[Ruo-Fei], Dou, M.S.[Ming-Song], Orts-Escolano, S.[Sergio], Pandey, R.[Rohit], Tan, P.[Ping], Beeler, T.[Thabo], Fanello, S.[Sean], Zhang, Y.[Yinda],
Learning Personalized High Quality Volumetric Head Avatars from Monocular RGB Videos,
CVPR23(16890-16900)
IEEE DOI 2309
BibRef

Ma, Z.Y.[Zhi-Yuan], Zhu, X.Y.[Xiang-Yu], Qi, G.J.[Guo-Jun], Lei, Z.[Zhen], Zhang, L.[Lei],
OTAvatar: One-Shot Talking Face Avatar with Controllable Tri-Plane Rendering,
CVPR23(16901-16910)
IEEE DOI 2309
BibRef

Guo, C.[Chen], Jiang, T.[Tianjian], Chen, X.[Xu], Song, J.[Jie], Hilliges, O.[Otmar],
Vid2Avatar: 3D Avatar Reconstruction from Videos in the Wild via Self-supervised Scene Decomposition,
CVPR23(12858-12868)
IEEE DOI 2309
BibRef

Xu, H.Y.[Hong-Yi], Song, G.X.[Guo-Xian], Jiang, Z.H.[Zi-Hang], Zhang, J.F.[Jian-Feng], Shi, Y.C.[Yi-Chun], Liu, J.[Jing], Ma, W.C.[Wan-Chun], Feng, J.S.[Jia-Shi], Luo, L.J.[Lin-Jie],
OmniAvatar: Geometry-Guided Controllable 3D Head Synthesis,
CVPR23(12814-12824)
IEEE DOI 2309
BibRef

Forte, M.P.[Maria-Paola], Kulits, P.[Peter], Huang, C.H.[Chun-Hao], Choutas, V.[Vasileios], Tzionas, D.[Dimitrios], Kuchenbecker, K.J.[Katherine J.], Black, M.J.[Michael J.],
Reconstructing Signing Avatars from Video Using Linguistic Priors,
CVPR23(12791-12801)
IEEE DOI 2309
BibRef

Sun, Y.[Yu], Bao, Q.[Qian], Liu, W.[Wu], Mei, T.[Tao], Black, M.J.[Michael J.],
TRACE: 5D Temporal Regression of Avatars with Dynamic Cameras in 3D Environments,
CVPR23(8856-8866)
IEEE DOI 2309
BibRef

Lattas, A.[Alexandros], Moschoglou, S.[Stylianos], Ploumpis, S.[Stylianos], Gecer, B.[Baris], Deng, J.K.[Jian-Kang], Zafeiriou, S.[Stefanos],
FitMe: Deep Photorealistic 3D Morphable Model Avatars,
CVPR23(8629-8640)
IEEE DOI 2309
BibRef

Zielonka, W.[Wojciech], Bolkart, T.[Timo], Thies, J.[Justus],
Instant Volumetric Head Avatars,
CVPR23(4574-4584)
IEEE DOI 2309
BibRef

Wang, T.F.[Teng-Fei], Zhang, B.[Bo], Zhang, T.[Ting], Gu, S.Y.[Shu-Yang], Bao, J.M.[Jian-Min], Baltrusaitis, T.[Tadas], Shen, J.J.[Jing-Jing], Chen, D.[Dong], Wen, F.[Fang], Chen, Q.F.[Qi-Feng], Guo, B.[Baining],
RODIN: A Generative Model for Sculpting 3D Digital Avatars Using Diffusion,
CVPR23(4563-4573)
IEEE DOI 2309
BibRef

Bai, Y.P.[Yun-Peng], Fan, Y.B.[Yan-Bo], Wang, X.[Xuan], Zhang, Y.[Yong], Sun, J.X.[Jing-Xiang], Yuan, C.[Chun], Shan, Y.[Ying],
High-fidelity Facial Avatar Reconstruction from Monocular Video with Generative Priors,
CVPR23(4541-4551)
IEEE DOI 2309
BibRef

Du, Y.M.[Yu-Ming], Kips, R.[Robin], Pumarola, A.[Albert], Starke, S.[Sebastian], Thabet, A.[Ali], Sanakoyeu, A.[Artsiom],
Avatars Grow Legs: Generating Smooth Human Motion from Sparse Tracking Inputs with Diffusion Model,
CVPR23(481-490)
IEEE DOI 2309
BibRef

Wu, S.J.[Si-Jing], Yan, Y.C.[Yi-Chao], Li, Y.H.[Yun-Hao], Cheng, Y.H.[Yu-Hao], Zhu, W.H.[Wen-Han], Gao, K.[Ke], Li, X.B.[Xiao-Bo], Zhai, G.T.[Guang-Tao],
GANHead: Towards Generative Animatable Neural Head Avatars,
CVPR23(437-447)
IEEE DOI 2309
BibRef

Hibino, T.[Tomohiro], Xie, H.R.[Hao-Ran], Miyata, K.[Kazunori],
Interactive Avatar Creation System from Learned Attributes for Virtual Reality,
VAMR23(168-181).
Springer DOI 2307
BibRef

Gao, N.[Nan], Zeng, Z.[Zhi], Zhang, G.X.[Gui-Xuan], Zhang, S.W.[Shu-Wu],
Heterogeneous Avatar Synthesis Based on Disentanglement of Topology and Rendering,
ACCV22(IV:137-152).
Springer DOI 2307
BibRef

Szymanowicz, S.[Stanislaw], Estellers, V.[Virginia], Baltrušaitis, T.[Tadas], Johnson, M.[Matthew],
Photo-realistic 360° Head Avatars in the Wild,
CVMeta22(660-667).
Springer DOI 2304
BibRef

Zhang, J.F.[Jian-Feng], Jiang, Z.H.[Zi-Hang], Yang, D.D.[Ding-Dong], Xu, H.Y.[Hong-Yi], Shi, Y.C.[Yi-Chun], Song, G.X.[Guo-Xian], Xu, Z.C.[Zhong-Cong], Wang, X.C.[Xin-Chao], Feng, J.S.[Jia-Shi],
Avatargen: A 3d Generative Model for Animatable Human Avatars,
CVMeta22(668-685).
Springer DOI 2304
BibRef

Huang, H.[Han], Chen, L.[Liliang], Wang, X.[Xihao],
Unconfuse: Avatar Reconstruction from Unconstrained Images,
PeopleAn22(376-381).
Springer DOI 2304
BibRef

Bounareli, S.[Stella], Tzelepis, C.[Christos], Argyriou, V.[Vasileios], Patras, I.[Ioannis], Tzimiropoulos, G.[Georgios],
StyleMask: Disentangling the Style Space of StyleGAN2 for Neural Face Reenactment,
FG23(1-8)
IEEE DOI 2303
Solid modeling, Adaptation models, Codes, Shape, Face recognition, Source coding BibRef

Yu, H.[Heng], Niinuma, K.[Koichiro], Jeni, L.A.[László A.],
CoNFies: Controllable Neural Face Avatars,
FG23(1-8)
IEEE DOI 2303
Visualization, Solid modeling, Face recognition, Avatars, Semantics BibRef

Borovikov, I.[Igor], Levonyan, K.[Karine], Anghelescu, M.[Mihai],
Practical Parametric Synthesis of Realistic Pseudo-Random Face Shapes,
FG23(1-7)
IEEE DOI 2303
Video games, Correlation, Shape, Manuals, Gesture recognition, Parametric statistics, Faces BibRef

Athar, S.[Shah_Rukh], Shu, Z.X.[Zhi-Xin], Samaras, D.[Dimitris],
FLAME-in-NeRF: Neural control of Radiance Fields for Free View Face Animation,
FG23(1-8)
IEEE DOI 2303
Human computer interaction, Hair, Solid modeling, Head, Face recognition, Glass BibRef

Caselles, P.[Pol], Ramon, E.[Eduard], Garcia, J.[Jaime], Giro-i-Nieto, X.[Xavier], Moreno-Noguer, F.[Francesc], Triginer, G.[Gil],
SIRA: Relightable Avatars from a Single Image,
WACV23(775-784)
IEEE DOI 2302
Geometry, Surface reconstruction, Solid modeling, Head, Shape, Avatars, Algorithms: 3D computer vision, Biometrics, face, gesture, body pose, image and video synthesis BibRef

Oshiba, J.[Junki], Iwata, M.[Motoi], Kise, K.[Koichi],
Face Image Generation of Anime Characters Using an Advanced First Order Motion Model with Facial Landmarks,
IEICE(E106-D), No. 1, January 2023, pp. 22-30.
WWW Link. 2301
BibRef

Wang, Z.[Zhao], Chen, B.[Bolin], Ye, Y.[Yan], Wang, S.Q.[Shi-Qi],
Dynamic Multi-Reference Generative Prediction for Face Video Compression,
ICIP22(896-900)
IEEE DOI 2211
Knowledge engineering, Image coding, Dynamics, Neural networks, Prediction methods, Video compression, Faces, Face video, video compression BibRef

Bai, Z.Q.[Zi-Qian], Bagautdinov, T.[Timur], Romero, J.[Javier], Zollhöfer, M.[Michael], Tan, P.[Ping], Saito, S.[Shunsuke],
AutoAvatar: Autoregressive Neural Fields for Dynamic Avatar Modeling,
ECCV22(VI:222-239).
Springer DOI 2211
BibRef

Aksan, E.[Emre], Ma, S.[Shugao], Caliskan, A.[Akin], Pidhorskyi, S.[Stanislav], Richard, A.[Alexander], Wei, S.E.[Shih-En], Saragih, J.[Jason], Hilliges, O.[Otmar],
LiP-Flow: Learning Inference-Time Priors for Codec Avatars via Normalizing Flows in Latent Space,
ECCV22(XXVI:92-110).
Springer DOI 2211
BibRef

Mihajlovic, M.[Marko], Bansal, A.[Aayush], Zollhöfer, M.[Michael], Tang, S.[Siyu], Saito, S.[Shunsuke],
KeypointNeRF: Generalizing Image-Based Volumetric Avatars Using Relative Spatial Encoding of Keypoints,
ECCV22(XV:179-197).
Springer DOI 2211
BibRef

Aliakbarian, S.[Sadegh], Saleh, F.[Fatemeh], Collier, D.[David], Cameron, P.[Pashmina], Cosker, D.[Darren],
HMD-NeMo: Online 3D Avatar Motion Generation From Sparse Observations,
ICCV23(9588-9597)
IEEE DOI 2401
BibRef

Aliakbarian, S.[Sadegh], Cameron, P.[Pashmina], Bogo, F.[Federica], Fitzgibbon, A.[Andrew], Cashman, T.J.[Thomas J.],
FLAG: Flow-based 3D Avatar Generation from Sparse Observations,
CVPR22(13243-13252)
IEEE DOI 2210
Solid modeling, Uncertainty, Biological system modeling, Avatars, Resists, Predictive models, Pose estimation and tracking BibRef

Hsu, G.S.[Gee-Sern], Tsai, C.H.[Chun-Hung], Wu, H.Y.[Hung-Yi],
Dual-Generator Face Reenactment,
CVPR22(632-640)
IEEE DOI 2210
Codes, Shape, Face recognition, Detectors, Benchmark testing, Deep learning architectures and techniques, Face and gestures BibRef

Zheng, Z.R.[Ze-Rong], Huang, H.[Han], Yu, T.[Tao], Zhang, H.W.[Hong-Wen], Guo, Y.D.[Yan-Dong], Liu, Y.B.[Ye-Bin],
Structured Local Radiance Fields for Human Avatar Modeling,
CVPR22(15872-15882)
IEEE DOI 2210
Shape, Avatars, Dynamics, Rendering (computer graphics), Skeleton, Sensors, 3D from multi-view and sensors, Vision + graphics BibRef

Zhao, H.[Hao], Zhang, J.S.[Jin-Song], Lai, Y.K.[Yu-Kun], Zheng, Z.R.[Ze-Rong], Xie, Y.D.[Ying-Di], Liu, Y.B.[Ye-Bin], Li, K.[Kun],
High-Fidelity Human Avatars from a Single RGB Camera,
CVPR22(15883-15892)
IEEE DOI 2210
Surface reconstruction, Shape, Avatars, Neural networks, Rendering (computer graphics), Surface texture, Image and video synthesis and generation BibRef

Grassal, P.W.[Philip-William], Prinzler, M.[Malte], Leistner, T.[Titus], Rother, C.[Carsten], Nießner, M.[Matthias], Thies, J.[Justus],
Neural Head Avatars from Monocular RGB Videos,
CVPR22(18632-18643)
IEEE DOI 2210
Geometry, Teleconferencing, Head, Shape, Avatars, Face recognition, Vision + graphics, 3D from multi-view and sensors, Face and gestures BibRef

Chen, X.[Xu], Jiang, T.J.[Tian-Jian], Song, J.[Jie], Yang, J.L.[Jin-Long], Black, M.J.[Michael J.], Geiger, A.[Andreas], Hilliges, O.[Otmar],
gDNA: Towards Generative Detailed Neural Avatars,
CVPR22(20395-20405)
IEEE DOI 2210
Solid modeling, Shape, Avatars, Face recognition, Clothing, Face and gestures BibRef

Dong, Z.J.[Zi-Jian], Guo, C.[Chen], Song, J.[Jie], Chen, X.[Xu], Geiger, A.[Andreas], Hilliges, O.[Otmar],
PINA: Learning a Personalized Implicit Neural Avatar from a Single RGB-D Video Sequence,
CVPR22(20438-20448)
IEEE DOI 2210
Surface reconstruction, Shape, Avatars, Clothing, Video sequences, Pose estimation, Sensors, Face and gestures, RGBD sensors and analytics BibRef

Zheng, Y.F.[Yu-Feng], Abrevaya, V.F.[Victoria Fernández], Bühler, M.C.[Marcel C.], Chen, X.[Xu], Black, M.J.[Michael J.], Hilliges, O.[Otmar],
I M Avatar: Implicit Morphable Head Avatars from Videos,
CVPR22(13535-13545)
IEEE DOI 2210
Geometry, Training, Solid modeling, Avatars, Refining, Training data, Face and gestures, Image and video synthesis and generation, Vision + graphics BibRef

Fan, Y.R.[Ying-Ruo], Lin, Z.J.[Zhao-Jiang], Saito, J.[Jun], Wang, W.P.[Wen-Ping], Komura, T.[Taku],
FaceFormer: Speech-Driven 3D Facial Animation with Transformers,
CVPR22(18749-18758)
IEEE DOI 2210
Geometry, Solid modeling, Lips, Predictive models, Transformers, Vision + graphics, Vision applications and systems BibRef

Rucco, C.[Chiara], Longo, A.[Antonella], Zappatore, M.[Marco],
Supporting Energy Digital Twins with Cloud Data Spaces: An Architectural Proposal,
HBAxSCES22(47-58).
Springer DOI 2208
BibRef

Hu, T.[Tao], Sarkar, K.[Kripasindhu], Liu, L.J.[Ling-Jie], Zwicker, M.[Matthias], Theobalt, C.[Christian],
EgoRenderer: Rendering Human Avatars from Egocentric Camera Images,
ICCV21(14508-14518)
IEEE DOI 2203
Headphones, Avatars, Neural networks, Color, Rendering (computer graphics), Cameras, 3D from a single image and shape-from-x BibRef

Feng, Y.[Yao], Choutas, V.[Vasileios], Bolkart, T.[Timo], Tzionas, D.[Dimitrios], Black, M.J.[Michael J.],
Collaborative Regression of Expressive Bodies using Moderation,
3DV21(792-804)
IEEE DOI 2201
Training, Surface reconstruction, Image resolution, Shape, Fuses, Avatars BibRef

Hsu, G.S.J.[Gee-Sern Jison], Wu, H.Y.[Hung-Yi],
Pose-Guided and Style-Transferred Face Reenactment,
ICIP21(2458-2462)
IEEE DOI 2201
Training, Databases, Image processing, Switches, Detectors, Control systems, face reenactment, pose, face generation BibRef

Zhao, R.[Ruiqi], Wu, T.Y.[Tian-Yi], Guo, G.D.[Guo-Dong],
Sparse to Dense Motion Transfer for Face Image Animation,
AIM21(1991-2000)
IEEE DOI 2112
Training, Visualization, Image segmentation, Motion segmentation, Motion estimation BibRef

Song, L.[Linsen], Wu, W.[Wayne], Fu, C.Y.[Chao-You], Qian, C.[Chen], Loy, C.C.[Chen Change], He, R.[Ran],
Pareidolia Face Reenactment,
CVPR21(2236-2245)
IEEE DOI 2111
Animating a static illusory face to move in tandem with a human face in the video. Codes, Shape, Face recognition, Computational modeling, Synthesizers, Data models BibRef

Ma, S.[Shugao], Simon, T.[Tomas], Saragih, J.[Jason], Wang, D.W.[Da-Wei], Li, Y.[Yuecheng], de la Torre, F.[Fernando], Sheikh, Y.[Yaser],
Pixel Codec Avatars,
CVPR21(64-73)
IEEE DOI 2111
Training, Adaptation models, Codecs, Computational modeling, Avatars, Rendering (computer graphics) BibRef

Raj, A.[Amit], Tanke, J.[Julian], Hays, J.[James], Vo, M.[Minh], Stoll, C.[Carsten], Lassner, C.[Christoph],
ANR: Articulated Neural Rendering for Virtual Avatars,
CVPR21(3721-3730)
IEEE DOI 2111
Measurement, Avatars, Computational modeling, Pipelines, Neural networks, Rendering (computer graphics) BibRef

Grigorev, A.[Artur], Iskakov, K.[Karim], Ianina, A.[Anastasia], Bashirov, R.[Renat], Zakharkin, I.[Ilya], Vakhitov, A.[Alexander], Lempitsky, V.[Victor],
StylePeople: A Generative Model of Fullbody Human Avatars,
CVPR21(5147-5156)
IEEE DOI 2111
Hair, Geometry, Avatars, Computational modeling, Clothing, Video sequences BibRef

Gafni, G.[Guy], Thies, J.[Justus], Zollhöfer, M.[Michael], Nießner, M.[Matthias],
Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar Reconstruction,
CVPR21(8645-8654)
IEEE DOI 2111
Geometry, Telepresence, Webcams, Image synthesis, Avatars, Rendering (computer graphics), Hybrid power systems BibRef

Luo, H.W.[Hui-Wen], Nagano, K.[Koki], Kung, H.W.[Han-Wei], Xu, Q.G.[Qing-Guo], Wang, Z.J.[Ze-Jian], Wei, L.Y.[Ling-Yu], Hu, L.W.[Li-Wen], Li, H.[Hao],
Normalized Avatar Synthesis Using StyleGAN and Perceptual Refinement,
CVPR21(11657-11667)
IEEE DOI 2111
Training, Solid modeling, Face recognition, Avatars, Lighting, Virtual environments BibRef

Raj, A.[Amit], Zollhöfer, M.[Michael], Simon, T.[Tomas], Saragih, J.[Jason], Saito, S.[Shunsuke], Hays, J.[James], Lombardi, S.[Stephen],
Pixel-aligned Volumetric Avatars,
CVPR21(11728-11737)
IEEE DOI 2111
Hair, Head, Telepresence, Avatars, Neural networks BibRef

Patel, P.[Priyanka], Huang, C.H.P.[Chun-Hao P.], Tesch, J.[Joachim], Hoffmann, D.T.[David T.], Tripathi, S.[Shashank], Black, M.J.[Michael J.],
AGORA: Avatars in Geography Optimized for Regression Analysis,
CVPR21(13463-13473)
IEEE DOI 2111
Training, Solid modeling, Shape, Face recognition, Clothing, Pose estimation BibRef

Prokudin, S.[Sergey], Black, M.J.[Michael J.], Romero, J.[Javier],
SMPLpix: Neural Avatars from 3D Human Models,
WACV21(1809-1818)
IEEE DOI 2106
Geometry, Deformable models, Solid modeling, Photorealism, Shape, Computational modeling BibRef

Richard, A.[Alexander], Lea, C.[Colin], Ma, S.[Shugao], Gall, J.[Juergen], de la Torre, F.[Fernando], Sheikh, Y.[Yaser],
Audio- and Gaze-driven Facial Animation of Codec Avatars,
WACV21(41-50)
IEEE DOI 2106
Solid modeling, Codecs, Lips, Avatars, Streaming media, Real-time systems BibRef

Zheng, C.Y.[Cheng-Yao], Xia, S.[Siyu], Robinson, J.[Joseph], Lu, C.S.[Chang-Sheng], Wu, W.[Wayne], Qian, C.[Chen], Shao, M.[Ming],
Localin Reshuffle Net: Toward Naturally and Efficiently Facial Image Blending,
ACCV20(V:206-222).
Springer DOI 2103
BibRef

Oshiba, J.[Junki], Iwata, M.[Motoi], Kise, K.[Koichi],
Automatic Landmark-guided Face Image Generation for Anime Characters Using C2-GAN,
MANPU20(236-249).
Springer DOI 2103
BibRef

Zhang, J., Zeng, X., Wang, M., Pan, Y., Liu, L., Liu, Y., Ding, Y., Fan, C.,
FReeNet: Multi-Identity Face Reenactment,
CVPR20(5325-5334)
IEEE DOI 2008
Face, Task analysis, Generators, Solid modeling, Geometry, Computational modeling BibRef

Chen, Z., Wang, C., Yuan, B., Tao, D.,
PuppeteerGAN: Arbitrary Portrait Animation With Semantic-Aware Appearance Transformation,
CVPR20(13515-13524)
IEEE DOI 2008
Training, Animation, Face, Semantics, Videos, Strain, Image segmentation BibRef

Shi, T., Yuan, Y., Fan, C., Zou, Z., Shi, Z., Liu, Y.,
Face-to-Parameter Translation for Game Character Auto-Creation,
ICCV19(161-170)
IEEE DOI 2004
computer games, computer graphics, face recognition, rendering (computer graphics), game character autocreation, BibRef

Oh, T.H.[Tae-Hyun], Dekel, T.[Tali], Kim, C.[Changil], Mosseri, I.[Inbar], Freeman, W.T.[William T.], Rubinstein, M.[Michael], Matusik, W.[Wojciech],
Speech2Face: Learning the Face Behind a Voice,
CVPR19(7531-7540).
IEEE DOI 2002
Reconstructing a facial image of a person from a short audio recording. Learned from internet videos. BibRef

Chen, Y.C.[Ying-Cong], Shen, X.H.[Xiao-Hui], Lin, Z.[Zhe], Lu, X.[Xin], Pao, I.M.[I-Ming], Jia, J.Y.[Jia-Ya],
Semantic Component Decomposition for Face Attribute Manipulation,
CVPR19(9851-9859).
IEEE DOI 2002
BibRef

Yi, H.W.[Hong-Wei], Li, C.[Chen], Cao, Q.[Qiong], Shen, X.Y.[Xiao-Yong], Li, S.[Sheng], Wang, G.P.[Guo-Ping], Tai, Y.W.[Yu-Wing],
MMFace: A Multi-Metric Regression Network for Unconstrained Face Reconstruction,
CVPR19(7655-7664).
IEEE DOI 2002
BibRef

Chaudhuri, B.[Bindita], Vesdapunt, N.[Noranart], Wang, B.Y.[Bao-Yuan],
Joint Face Detection and Facial Motion Retargeting for Multiple Faces,
CVPR19(9711-9720).
IEEE DOI 2002
BibRef

Shysheya, A.[Aliaksandra], Zakharov, E.[Egor], Aliev, K.A.[Kara-Ali], Bashirov, R.[Renat], Burkov, E.[Egor], Iskakov, K.[Karim], Ivakhnenko, A.[Aleksei], Malkov, Y.[Yury], Pasechnik, I.[Igor], Ulyanov, D.[Dmitry], Vakhitov, A.[Alexander], Lempitsky, V.[Victor],
Textured Neural Avatars,
CVPR19(2382-2392).
IEEE DOI 2002
BibRef

Díaz Barros, J.M., Golyanik, V., Varanasi, K., Stricker, D.,
Face It!: A Pipeline for Real-Time Performance-Driven Facial Animation,
ICIP19(2209-2213)
IEEE DOI 1910
Performance-driven animation, face tracking, head pose estimation, blendshape model BibRef

Ma, W.D.K.[Wan-Duo Kurt], Lewis, J.P., Bastiaan Kleijn, W.,
Blind Facial Basis Discovery Using the Hilbert-Schmidt Independence Criterion,
IVCNZ18(1-5)
IEEE DOI 1902
Shape, Standards, Kernel, Blind source separation, Facial animation, Optimization, Entropy, facial animation, Independence Component Analysis BibRef

Lamarre, M., Lewis, J.P., Danvoye, E.,
Face Stabilization by Mode Pursuit for Avatar Construction,
IVCNZ18(1-6)
IEEE DOI 1902
Face, Avatars, Optimization, Tracking, Histograms, Transforms, Headphones, face tracking, avatars, animation BibRef

Kato, H., Ushiku, Y., Harada, T.,
Neural 3D Mesh Renderer,
CVPR18(3907-3916)
IEEE DOI 1812
Face, Rendering (computer graphics), Neural networks, Solid modeling, Image color analysis BibRef

Joo, D., Kim, D., Kim, J.,
Generating a Fusion Image: One's Identity and Another's Shape,
CVPR18(1635-1643)
IEEE DOI 1812
Shape, Generators, Training, Task analysis, YouTube, Face BibRef

Chen, L.[Lele], Li, Z.H.[Zhi-Heng], Maddox, R.K.[Ross K.], Duan, Z.Y.[Zhi-Yao], Xu, C.L.[Chen-Liang],
Lip Movements Generation at a Glance,
ECCV18(VII: 538-553).
Springer DOI 1810
BibRef

Shu, Z.X.[Zhi-Xin], Sahasrabudhe, M.[Mihir], Güler, R.A.[Riza Alp], Samaras, D.[Dimitris], Paragios, N.[Nikos], Kokkinos, I.[Iasonas],
Deforming Autoencoders: Unsupervised Disentangling of Shape and Appearance,
ECCV18(X: 664-680).
Springer DOI 1810
BibRef

Shen, W.[Wei], Liu, R.J.[Ru-Jie],
Learning Residual Images for Face Attribute Manipulation,
CVPR17(1225-1233)
IEEE DOI 1711
Face, Games, Glass, Image generation, Mouth, Training. Modify the features, not the whole image. BibRef

Kononenko, D.[Daniil], Lempitsky, V.[Victor],
Semi-Supervised Learning for Monocular Gaze Redirection,
FG18(535-539)
IEEE DOI 1806
Decoding, Head, Imaging, Magnetic heads, Training, Visualization, Gaze redirection, Image resynthesis, Unsupervised learning BibRef

Ganin, Y.[Yaroslav], Kononenko, D.[Daniil], Sungatullina, D.[Diana], Lempitsky, V.[Victor],
DeepWarp: Photorealistic Image Resynthesis for Gaze Manipulation,
ECCV16(II: 311-326).
Springer DOI 1611
BibRef

Hudson, I.[Irwin], Hurter, J.[Jonathan],
Avatar Types Matter: Review of Avatar Literature for Performance Purposes,
VAMR16(14-21).
Springer DOI 1608
BibRef

Zhang, G.M.[Guang-Ming], Xia, J.J.[James J.], Zhang, X.Y.[Xiao-Yan], Zhou, X.B.[Xiao-Bo],
Prediction of facial soft tissue deformations with improved rubin-bodner model after craniomaxillofacial (CMF) surgery,
ICIP15(2796-2800)
IEEE DOI 1512
CMF surgery BibRef

Merget, D.[Daniel], Tiefenbacher, P.[Philipp], Babaee, M.[Mohammadreza], Mitov, N.[Nikola], Rigoll, G.[Gerhard],
Photorealistic Face Transfer in 2D and 3D Video,
GCPR15(400-411).
Springer DOI 1511
BibRef

Dang-Nguyen, D.T.[Duc-Tien], Boato, G.[Giulia], de Natale, F.G.B.[Francesco G.B.],
Revealing synthetic facial animations of realistic characters,
ICIP14(5327-5331)
IEEE DOI 1502
Analytical models BibRef

Mascaró, M.[Miquel], Serón, F.J.[Francisco J.], Perales, F.J.[Francisco J.], Varona, J.[Javier],
Rigging and Data Capture for the Facial Animation of Virtual Actors,
AMDO14(170-179).
Springer DOI 1407
BibRef

Onuki, T.[Tomomi], Ishinoda, T.[Takafumi], Kobayashi, Y.[Yoshinori], Kuno, Y.[Yoshinori],
Designing robot eyes for gaze communication,
FCV13(97-102).
IEEE DOI 1304
Not creating the image, but the same issues. BibRef

Seet, G.[Gerald], Pang, W.C.[Wee Ching], Burhan, Chen, I.M.[I-Ming], Iastrebov, V.[Viatcheslav], Gu, W.[William], Wong, C.Y.[Choon Yue],
A design for a mobile robotic avatar: Modular framework,
3DTV12(1-4).
IEEE DOI 1212
BibRef

Ju, X.Y.[Xiang-Yang], Khambay, B.[Balvinder], O'Leary, E.[Emer], Al-Anezi, T.[Thamer], Ayoub, A.[Ashraf],
Evaluation of the Reproducibility of Non-verbal Facial Animations,
AMDO12(184-193).
Springer DOI 1208
BibRef

Aubrey, A.J.[Andrew J.], Kajicc, V.[Vedran], Cingovska, I.[Ivana], Rosin, P.L.[Paul L.], Marshall, A.D.[A. David],
Mapping and manipulating facial dynamics,
FG11(639-645).
IEEE DOI 1103
BibRef

Saragih, J.M.[Jason M.], Lucey, S.[Simon], Cohn, J.F.[Jeffrey F.],
Real-time avatar animation from a single image,
FG11(117-124).
IEEE DOI 1103
BibRef
And: FG11(213-220).
IEEE DOI 1103

See also Deformable Model Fitting by Regularized Landmark Mean-Shift. BibRef

Kataoka, K.[Kaori], Ando, S.[Shingo], Suzuki, A.[Akira], Koike, H.[Hideki],
Facial Parts-Based Face Hallucination Method,
ICISP10(1-9).
Springer DOI 1006
BibRef

You, L.H.[Li-Hua], Southern, R.[Richard], Zhang, J.J.[Jian Jun],
Adaptive Physics-Inspired Facial Animation,
MIG09(207-218).
Springer DOI 0911
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Tay, C.A.[Chi-Ang], Green, R.,
Human motion capture and representation 3-D avatar interaction,
IVCNZ09(209-214).
IEEE DOI 0911
BibRef

Park, A.[Anjin], Jung, K.C.[Kee-Chul], Kurata, T.[Takeshi],
Codebook-Based Background Subtraction to Generate Photorealistic Avatars in a Walkthrough Simulator,
ISVC09(I: 500-510).
Springer DOI 0911
BibRef

Dutreve, L., Meyer, A., Bouakaz, S.,
Real-Time Dynamic Wrinkles of Face for Animated Skinned Mesh,
ISVC09(II: 25-34).
Springer DOI 0911
BibRef

Chen, J.[Jie], Yi, D.[Dong], Yang, J.[Jimei], Zhao, G.Y.[Guo-Ying], Li, S.Z.[Stan Z.], Pietikainen, M.[Matti],
Learning mappings for face synthesis from near infrared to visual light images,
CVPR09(156-163).
IEEE DOI 0906
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Cohn, J.F.[Jeffrey F.],
Use of Active Appearance Models for analysis and synthesis of naturally occurring behavior,
CVPR4HB09(1-3).
IEEE DOI 0906
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Tang, H.[Hao], Huang, T.S.[Thomas S.],
MPEG4 performance-driven avatar via robust facial motion tracking,
ICIP08(249-252).
IEEE DOI 0810
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Sheng, Y.[Yun], Willis, P.[Phil], Castro, G.G.[Gabriela Gonzalez], Ugail, H.[Hassan],
PDE-Based Facial Animation: Making the Complex Simple,
ISVC08(II: 723-732).
Springer DOI 0812
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Tang, H.[Hao], Fu, Y.[Yun], Tu, J.L.[Ji-Lin], Huang, T.S.[Thomas S.], Hasegawa-Johnson, M.[Mark],
EAVA: A 3D Emotive Audio-Visual Avatar,
WACV08(1-6).
IEEE DOI 0801
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Collette, C.[Cyrille], Micaelli, A.[Alain], Lemerle, P.[Pierre], Andriot, C.[Claude],
Dynamic Balance Control Following Disturbance of Virtual Humans,
ISVC07(I: 734-744).
Springer DOI 0711
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Zhang, Y.[Yu], Xu, S.H.[Shu-Hong],
Data-Driven Feature-Based 3D Face Synthesis,
3DIM07(39-46).
IEEE DOI 0708
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Vendrovsky, E.[Eugene], Neulander, I.[Ivan],
Markerless facial motion capture using texture extraction and nonlinear optimization,
SigGraph06(Article 27).
WWW Link. BibRef 0600

Byun, H.W.[Hae Won],
Multimedia Authoring Tool for Real-Time Facial Animation,
MCAM07(295-304).
Springer DOI 0706
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Griesser, A.[Andreas], Cornelis, N.[Nico], Van Gool, L.J.[Luc J.],
Towards On-Line Digital Doubles,
3DPVT06(1002-1009).
IEEE DOI 0606
BibRef

Kang, I.[Ingu], Han, J.H.[Jung-Hyun],
Massive Autonomous Characters: Animation and Interaction,
ICCVGIP06(333-338).
Springer DOI 0612
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Ramirez, J.E.[Jorge E.], Lligadas, X.[Xavier], Susin, A.[Antonio],
Automatic Adjustment of Rigs to Extracted Skeletons,
AMDO08(xx-yy).
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Teixeira Orvalho, V.C.[Verónica Costa], Zacur, E.[Ernesto], Susin, A.[Antonio],
Transferring a Labeled Generic Rig to Animate Face Models,
AMDO06(223-233).
Springer DOI 0607
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Dompierre, C., Laurendeau, D.,
Avatar: a virtual reality based tool for collaborative production of theater shows,
CRV06(35-35).
IEEE DOI 0607
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Zhang, S.T.[Shao-Ting], Gu, L.[Lixu], Huang, P.F.[Peng-Fei], Xu, J.F.[Jian-Feng],
Real-Time Simulation of Deformable Soft Tissue Based on Mass-Spring and Medial Representation,
CVBIA05(419-426).
Springer DOI 0601
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Ye, G.[Getian], Pickering, M., Frater, M.R., Arnold, J.F.,
A Robust Approach to Super-Resolution Sprite Generation,
ICIP05(I: 897-900).
IEEE DOI 0512

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Schreer, O.[Oliver], Tanger, R.[Ralf], Eisert, P.[Peter], Kauff, P.[Peter], Kaspar, B.[Bernhard], Englert, R.[Roman],
Real-Time Avatar Animation Steered by Live Body Motion,
CIAP05(147-154).
Springer DOI 0509
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Li, Y.[Yang], Du, Y.Z.[Yang-Zhou], Lin, X.Y.[Xue-Yin],
Kernel-Based Multifactor Analysis for Image Synthesis and Recognition,
ICCV05(I: 114-119).
IEEE DOI 0510
SVD analysis in higher dimensional feature space. Then use for synthesis. BibRef

Yurtkan, K.[Kamil], Soyel, H.[Hamit], Demirel, H.[Hasan], Özkaramanli, H.[Hüseyin], Uygurogglu, M.[Mustafa], Varogglu, E.[Ekrem],
Face Modeling and Adaptive Texture Mapping for Model Based Video Coding,
CAIP05(498).
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Oyarzun, D.[David], Mujika, A.[Andoni], Álvarez, A.[Aitor], Legarretaetxeberria, A.[Aritz], Arrieta, A.[Aitor], del Puy Carretero, M.[María],
High-Realistic and Flexible Virtual Presenters,
AMDO10(108-117).
Springer DOI 1007
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Aizpurua, I.[Iker], Ortiz, A.[Amalia], Oyarzun, D.[David], Arizkuren, I.[Iosu], Andrés, A.C.[Ana C.], Posada, J.[Jorge], Iurgel, I.[Ido],
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AMDO04(26-34).
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Reddy, C.K.[Chandan K.], Stockman, G.C.[George C.], Rolland, J.P.[Jannick P.], Biocca, F.A.[Frank A.],
Mobile Face Capture for Virtual Face Videos,
FaceVideo04(77).
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Wei, X.Z.[Xiao-Zhou], Zhu, Z.W.[Zhi-Wei], Yin, L.J.[Li-Jun], Ji, Q.A.[Qi-Ang],
A Real Time Face Tracking and Animation System,
FaceVideo04(71).
IEEE DOI 0502
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Kim, S.W.[Sang-Woon], Li, Z.X.[Zhe-Xue], Aoki, Y.,
On intelligent avatar communication using Korean, Chinese and Japanese sign-languages: an overview,
ICARCV04(I: 747-752).
IEEE DOI 0412
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Liu, Y.H.[Yang-Hua], Xu, G.Y.[Guang-You], Wang, Q.A.[Qi-Ang],
Realistic multi-view face animation with aid of 3D PDM,
AFGR04(511-516).
IEEE DOI 0411
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Sato, H., Ohya, J.[Jun], Terashima, N.,
Realistic 3D facial animation using parameter-based deformation and texture remapping,
AFGR04(735-742).
IEEE DOI 0411
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Wang, J., Zhang, C., Kou, Z.,
An Analytical Mapping for LLE and Its Application in Multi-Pose Face Synthesis,
BMVC03(xx-yy).
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Courty, N., Marchand, E., Arnaldi, B.,
A New Application for Saliency Maps: Synthetic Vision of Autonomous Actors,
ICIP03(III: 1065-1068).
IEEE DOI 0312
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Sun, M.[Meng], Jepson, A.D., Fiume, E.,
Video input driven animation (VIDA),
ICCV03(96-103).
IEEE DOI 0311
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Weiner, D., Kiryati, N.,
Virtual gaze redirection in face images,
CIAP03(76-81).
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Lee, S.W.[Sang-Woong], Park, J.Y.[Joo-Young], Lee, S.W.[Seong-Whan],
Face Reconstruction with Low Resolution Facial Images by Feature Vector Projection in Kernel Space,
ICPR06(III: 1179-1182).
IEEE DOI 0609
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Hwang, B.W.[Bon-Woo], Park, J.S.[Jeong-Seon], Lee, S.W.[Seong-Whan],
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AVBPA03(377-384).
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Cho, E.[Eunok], Kim, D.J.[Dai-Jin], Lee, S.Y.[Sang-Youn],
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AVBPA03(946-954).
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Rurainsky, J.[Jürgen], Eisert, P.[Peter],
Template-Based Eye and Mouth Detection for 3D Video Conferencing,
VLBV03(23-31).
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Pal, C., Frey, B.J., Jojic, N.,
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ECCV02(IV: 715 ff.).
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Jojic, N.[Nebojsa], Frey, B.J.[Brendan J.],
Learning Flexible Sprites in Video Layers,
CVPR01(I:199-206).
IEEE DOI 0110
Video motion segmentation and insertion.
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Gladilin, E., Zachow, S., Deuflhard, P., Hege, H.C.,
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Chien, S.Y.[Shao-Yi], Chen, C.Y.[Ching-Yeh], Chao, W.M.[Wei-Min], Hsu, C.W.[Chih-Wei], Huang, Y.W.[Yu-Wen], Chen, L.G.[Liang-Gee],
A fast and high subjective quality sprite generation algorithm with frame skipping and multiple sprites techniques,
ICIP02(I: 193-196).
IEEE DOI 0210
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Lu, Y., Gao, W., Wu, F.,
Sprite Generation for Frame-based Video Coding,
ICIP01(I: 473-476).
IEEE DOI 0108
BibRef

Lin, C.W.,
Low-complexity Face-assisted Video Coding,
ICIP00(Vol II: 207-210).
IEEE DOI 0008
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Sengupta, K.[Kuntal], Wang, S.Q.[Shi-Qin], Ko, C.C., Burman, P.[Prabir],
Automatic face modeling from monocular image sequences using a modified non parametric regression and an affine camera model,
AFGR00(524-529).
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Fromherz, T.[Thomas], Takacs, B.[Barnabas], Hueso, E.[Eduardo], Metaxas, D.N.[Dimitris N.], Stucki, P.[Peter],
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AFGR00(162).
IEEE DOI 0003
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Leung, W.H.[Wing Ho], Tseng, B.L.[Belle L.], Shae, Z.Y.[Zon-Yin], Hendriks, F.[Ferdinand],
Realistic Video Avatar,
ICME00(TA1). 0007
BibRef

Sugimoto, F.[Futoshi], Yoneyama, M.[Masahide],
Robustness Against Instability of Sensory Judgment In a Human Interface to Draw a Facial Image Using a Psychometrical Space Model,
ICME00(TA1). 0007
BibRef

Wojdel, A.[Anna], Rothkrantz, L.J.M.[Leon J.M.],
A Performance Based: for Facial Animation,
ICME00(MP7). 0007
BibRef

Wingbermühle, J.[Jochen], Liedtke, C.E.[Claus-Eberhard], Solodenko, J.[Juri],
Automated Acquisition of Lifelike 3D Human Models from Multiple Posture Data,
CAIP01(400 ff.).
Springer DOI 0210
BibRef

Weik, S., Liedtke, C.E.[Claus-Eberhard], Nagel, B., Wingbermühle, J.[Jochen],
Automated Modelling of Real Human Faces for 3D Animation,
ICPR98(Vol I: 693-696).
IEEE DOI 9808
BibRef

Schwerdt, K.[Karl], Crowley, J.L.[James L.],
Robust Face Tracking using Color,
AFGR00(90-95).
IEEE DOI 0003
BibRef

Vieux, W.E.[William E.], Schwerdt, K.[Karl], Crowley, J.L.[James L.],
Face-Tracking and Coding for Video Compression,
CVS99(151 ff.).
Springer DOI 0209
BibRef

Crowley, J.L., Schwerdt, K.,
Robust Tracking and Compression for Video Communication,
RATFG99(xx-yy). BibRef 9900

Lu, S.[Shan], Igi, S.[Seiji],
Active Character: Dynamic Reaction to the User,
GW99(253).
Springer DOI 9903
BibRef

Jinzenji, K., Ishibashi, S., and Kotera, H.,
Algorithm for Automatically Producing Layered Sprites by Detecting Camera Movement,
ICIP97(I: 767-770).
IEEE DOI BibRef 9700

Jockusch, S., Ritter, H.,
Analysis-by-synthesis and example based animation with topology conserving neural nets,
ICIP94(III: 953-957).
IEEE DOI 9411
BibRef

Chapter on 3-D Object Description and Computation Techniques, Surfaces, Deformable, View Generation, Video Conferencing continues in
Deepfakes, Face Synthesis, Fake News, Generation, Detection .


Last update:Nov 26, 2024 at 16:40:19