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Li, N.[Na],
Cheng, J.[Jun],
Data-driven facial animation via semi-supervised local patch
alignment,
PR(57), No. 1, 2016, pp. 1-20.
Elsevier DOI
1605
Facial animation
BibRef
Sagar, M.[Mark],
Seymour, M.[Mike],
Henderson, A.[Annette],
Creating Connection with Autonomous Facial Animation,
CACM(59), No. 3, March 2016, pp. 82-91.
DOI Link
1612
BibRef
Wang, Y.M.[Yu-Meng],
Che, W.J.[Wu-Jun],
Xu, B.[Bo],
Encoder-decoder recurrent network model for interactive character
animation generation,
VC(33), No. 6-8, June 2017, pp. 971-980.
WWW Link.
1706
BibRef
Cao, Y.,
Pang, X.,
Chan, A.B.,
Lau, R.W.H.,
Dynamic Manga: Animating Still Manga via Camera Movement,
MultMed(19), No. 1, January 2017, pp. 160-172.
IEEE DOI
1612
Animation
BibRef
Yao, C.Y.,
Chen, K.Y.,
Guo, H.N.,
Li, C.C.,
Lai, Y.C.,
Resolution Independent Real-Time Vector-Embedded Mesh for Animation,
CirSysVideo(27), No. 9, September 2017, pp. 1974-1986.
IEEE DOI
1709
Animation, Image color analysis, Image resolution,
Memory management, Real-time systems,
Rendering (computer graphics),
Antialiasing, resolution-independent shading, vector embedded,
vector, representations
BibRef
Jun, Y.,
Jiang, C.,
Li, R.,
Luo, C.W.,
Wang, Z.F.,
Real-Time 3-D Facial Animation:
From Appearance to Internal Articulators,
CirSysVideo(28), No. 4, April 2018, pp. 920-932.
IEEE DOI
1804
Animation, Biological system modeling, Face, Mathematical model,
Muscles, Solid modeling, Tongue, Facial appearance animation,
internal articulatory animation
BibRef
Li, H.[Hao],
Technical Perspective: Photorealistic Facial Digitization and
Manipulation,
CACM(62), No. 1, January 2019, pp. 95.
DOI Link
1901
BibRef
Thies, J.[Justus],
Zollhöfer, M.[Michael],
Stamminger, M.[Marc],
Theobalt, C.[Christian],
Nießner, M.[Matthias],
Face2Face: Real-Time Face Capture and Reenactment of RGB Videos,
CACM(62), No. 1, January 2019, pp. 96-104.
DOI Link
1901
BibRef
Earlier:
CVPR16(2387-2395)
IEEE DOI
1612
an approach for real-time facial reenactment of a monocular target
video sequence
BibRef
Kim, H.,
Thies, J.,
Zollhöfer, M.,
Richardt, C.,
Tewari, A.,
Theobalt, C.,
InverseFaceNet: Deep Monocular Inverse Face Rendering,
CVPR18(4625-4634)
IEEE DOI
1812
Face, Geometry, Lighting, Rendering (computer graphics),
Image reconstruction, Training, Shape
BibRef
Hwang, C.L.[Chih-Lyang],
Liao, G.H.[Guo-Hsuan],
Real-Time Pose Imitation by Mid-Size Humanoid Robot With
Servo-Cradle-Head RGB-D Vision System,
SMCS(49), No. 1, January 2019, pp. 181-191.
IEEE DOI
1901
Real-time systems, Machine vision, Elbow, Robot kinematics,
Servomotors, Foot, Inverse kinematics (IKs),
support vector machine
BibRef
Tewari, A.[Ayush],
Zollhöfer, M.[Michael],
Bernard, F.[Florian],
Garrido, P.[Pablo],
Kim, H.W.[Hyeong-Woo],
Pérez, P.[Patrick],
Theobalt, C.[Christian],
High-Fidelity Monocular Face Reconstruction Based on an Unsupervised
Model-Based Face Autoencoder,
PAMI(42), No. 2, February 2020, pp. 357-370.
IEEE DOI
2001
BibRef
Earlier: A1, A2, A5, A4, A3, A6, A7:
MoFA: Model-Based Deep Convolutional Face Autoencoder for
Unsupervised Monocular Reconstruction,
ICCV17(3735-3744)
IEEE DOI
1802
BibRef
And: A1, A2, A5, A4, A3, A6, A7:
MADO17(1274-1283)
IEEE DOI
1802
Face, Image reconstruction, Training,
Decoding, Shape, Lighting.
face recognition, feature extraction, image coding,
image colour analysis, Semantics.
BibRef
Garrido, P.[Pablo],
Valgaerts, L.[Levi],
Rehmsen, O.[Ole],
Thormaehlen, T.[Thorsten],
Perez, P.[Patrick],
Theobalt, C.[Christian],
Automatic Face Reenactment,
CVPR14(4217-4224)
IEEE DOI
1409
expression matching
BibRef
Paier, W.[Wolfgang],
Hilsmann, A.[Anna],
Eisert, P.[Peter],
Interactive facial animation with deep neural networks,
IET-CV(14), No. 6, September 2020, pp. 359-369.
DOI Link
2010
BibRef
Echizen, I.[Isao],
Babaguchi, N.[Noboru],
Yamagishi, J.[Junichi],
Nitta, N.[Naoko],
Nakashima, Y.[Yuta],
Nakamura, K.[Kazuaki],
Kono, K.[Kazuhiro],
Fang, F.M.[Fu-Ming],
Myojin, S.[Seiko],
Kuang, Z.Z.[Zhen-Zhong],
Nguyen, H.H.[Huy H.],
Tieu, N.D.T.[Ngoc-Dung T.],
Generation and Detection of Media Clones,
IEICE(E104-D), No. 1, January 2021, pp. 12-23.
WWW Link.
2101
BibRef
Xu, Y.Y.[Yang-Yang],
Xu, X.M.[Xue-Miao],
Jiao, J.B.[Jian-Bo],
Li, K.[Keke],
Xu, C.[Cheng],
He, S.F.[Sheng-Feng],
Multi-View Face Synthesis via Progressive Face Flow,
IP(30), 2021, pp. 6024-6035.
IEEE DOI
2107
BibRef
And:
Erratum:
IP(30), 2021, pp. 6700-6700.
IEEE DOI
2108
Faces, Face recognition, Generative adversarial networks,
Image reconstruction, Facial features, Deep learning,
face reconstruction
BibRef
Wang, Z.Y.[Zi-Yan],
Bagautdinov, T.[Timur],
Lombardi, S.[Stephen],
Simon, T.[Tomas],
Saragih, J.[Jason],
Hodgins, J.[Jessica],
Zollhöfer, M.[Michael],
Learning Compositional Radiance Fields of Dynamic Human Heads,
CVPR21(5700-5709)
IEEE DOI
2111
Interpolation, Codes, Telepresence,
Aerospace electronics, Rendering (computer graphics), Animation
BibRef
Shi, T.Y.[Tian-Yang],
Zou, Z.X.[Zheng-Xia],
Shi, Z.W.[Zhen-Wei],
Yuan, Y.[Yi],
Neural Rendering for Game Character Auto-Creation,
PAMI(44), No. 3, March 2022, pp. 1489-1502.
IEEE DOI
2202
Faces, Games, Rendering (computer graphics), Solid modeling,
Face recognition, Engines, Game character customization,
deep learning
BibRef
Tu, X.G.[Xiao-Guang],
Zou, Y.T.[Ying-Tian],
Zhao, J.[Jian],
Ai, W.J.[Wen-Jie],
Dong, J.[Jian],
Yao, Y.[Yuan],
Wang, Z.K.[Zhi-Kang],
Guo, G.D.[Guo-Dong],
Li, Z.F.[Zhi-Feng],
Liu, W.[Wei],
Feng, J.S.[Jia-Shi],
Image-to-Video Generation via 3D Facial Dynamics,
CirSysVideo(32), No. 4, April 2022, pp. 1805-1819.
IEEE DOI
2204
Faces, Dynamics, Shape, Task analysis, Heuristic algorithms, FaceAnime,
generative adversarial networks,
3D Dynamic Prediction
BibRef
Chopin, B.[Baptiste],
Tang, H.[Hao],
Otberdout, N.[Naima],
Daoudi, M.[Mohamed],
Sebe, N.[Nicu],
Interaction Transformer for Human Reaction Generation,
MultMed(25), 2023, pp. 8842-8854.
IEEE DOI
2312
BibRef
Jiang, Y.Q.[Yu-Qi],
Liu, Q.[Qiankun],
Chen, D.D.[Dong-Dong],
Yuan, L.[Lu],
Fu, Y.[Ying],
AnimeDiff: Customized Image Generation of Anime Characters Using
Diffusion Model,
MultMed(26), 2024, pp. 10559-10572.
IEEE DOI
2411
Diffusion models, Training, Text to image, Data augmentation,
Image synthesis, Noise reduction,
diffusion model
BibRef
Oshiba, J.[Junki],
Iwata, M.[Motoi],
Kise, K.[Koichi],
Face Image Generation of Anime Characters Using an Advanced First Order
Motion Model with Facial Landmarks,
IEICE(E106-D), No. 1, January 2023, pp. 22-30.
WWW Link.
2301
BibRef
Feng, W.C.[Wan-Cheng],
Liu, Y.C.[Ying-Chao],
Pei, J.M.[Jia-Ming],
Cheng, G.L.[Guang-Liang],
Wang, L.[Lukun],
Local Consistency Guidance:
Personalized Stylization Method of Face Video,
CVIU(257), 2025, pp. 104339.
Elsevier DOI Code:
WWW Link.
2505
Face video stylization, Diffusion, personalized,
Local Consistency Guidance, Local-Cross Attention, Local Style Transfer
BibRef
Chen, T.S.[Tian-Shui],
Lin, J.M.[Jian-Man],
Yang, Z.J.[Zhi-Jing],
Qing, C.M.[Chu-Mei],
Shi, Y.K.[Yu-Kai],
Lin, L.[Liang],
Contrastive Decoupled Representation Learning and Regularization for
Speech-Preserving Facial Expression Manipulation,
IJCV(133), No. 7, July 2025, pp. 3822-3838.
Springer DOI
2506
BibRef
Earlier: A1, A2, A3, A4, A6, Only:
Learning Adaptive Spatial Coherent Correlations for Speech-Preserving
Facial Expression Manipulation,
CVPR24(7267-7276)
IEEE DOI Code:
WWW Link.
2410
Measurement, Training, Visualization, Adaptation models, Correlation,
Speech coding, Spatial coherence, Facial Expression Manipulation,
Spatial Correlation Learning
BibRef
Suzuki, T.[Tomoyuki],
Kikuchi, K.[Kotaro],
Yamaguchi, K.[Kota],
Fast Sprite Decomposition from Animated Graphics,
ECCV24(LXVII: 200-215).
Springer DOI
2412
BibRef
Xu, Y.L.[Yue-Lang],
Wang, L.Z.[Li-Zhen],
Zheng, Z.[Zerong],
Su, Z.Q.[Zhao-Qi],
Liu, Y.B.[Ye-Bin],
3D Gaussian Parametric Head Model,
ECCV24(XXXV: 129-147).
Springer DOI
2412
BibRef
Lin, J.[Jian],
Liu, X.T.[Xue-Ting],
Li, C.Z.[Cheng-Ze],
Xie, M.[Minshan],
Wong, T.T.[Tien-Tsin],
SKETCH2MANGA: Shaded Manga Screening from Sketch with Diffusion
Models,
ICIP24(2389-2395)
IEEE DOI
2411
Deep learning, Image color analysis, Training data,
Entertainment industry, Diffusion models, Animation, Data models,
sketch-to-manga
BibRef
Liao, Z.Y.C.[Zhou-Ying-Cheng],
Golyanik, V.[Vladislav],
Habermann, M.[Marc],
Theobalt, C.[Christian],
VINECS: Video-based Neural Character Skinning,
CVPR24(1377-1387)
IEEE DOI Code:
WWW Link.
2410
Geometry, Surface reconstruction, Computational modeling, Manuals,
Rendering (computer graphics)
BibRef
Liu, X.[Xi],
Guo, Y.[Ying],
Zhen, C.[Cheng],
Li, T.[Tong],
Ao, Y.Y.[Ying-Ying],
Yan, P.F.[Peng-Fei],
CustomListener: Text-Guided Responsive Interaction for User-Friendly
Listening Head Generation,
CVPR24(2415-2424)
IEEE DOI
2410
Correlation, Motion segmentation, Dynamics, Transforms, Coherence,
Rhythm, Listening Head Generation
BibRef
Yoon, S.[Soyeon],
Yun, K.[Kwan],
Seo, K.[Kwanggyoon],
Cha, S.[Sihun],
Yoo, J.E.[Jung Eun],
Noh, J.Y.[Jun-Yong],
LeGO: Leveraging a Surface Deformation Network for Animatable
Stylized Face Generation with One Example,
CVPR24(4505-4514)
IEEE DOI
2410
Solid modeling, Interpolation, Network topology, Deformation, Shape,
Face recognition, Surface deformation, 3D face generation,
domain-adaptation
BibRef
Rochow, A.[Andre],
Schwarz, M.[Max],
Behnke, S.[Sven],
FSRT: Facial Scene Representation Transformer for Face Reenactment
from Factorized Appearance, Head-Pose, and Facial Expression Features,
CVPR24(7716-7726)
IEEE DOI Code:
WWW Link.
2410
Training, Shape, Face recognition, Transformers, Animation,
Rendering (computer graphics), Vectors, Face Reenactment, Facial Animation
BibRef
Wu, Y.J.[Yun-Jie],
Meng, Y.[Yapeng],
Hu, Z.P.[Zhi-Peng],
Li, L.C.[Lin-Cheng],
Wu, H.Q.[Hao-Qian],
Zhou, K.[Kun],
Xu, W.W.[Wei-Wei],
Yu, X.[Xin],
Text-Guided 3D Face Synthesis: From Generation to Editing,
CVPR24(1260-1269)
IEEE DOI Code:
WWW Link.
2410
Geometry, Hair, Shape, Face recognition, Text to image,
Diffusion models, text-guided, 3d face synthesis, 3d face editing,
diffusion model
BibRef
Liu, Z.J.[Zhen-Jie],
Liang, C.[Cong],
Wang, J.[Jiahe],
Zhang, H.[Haofan],
Liu, Y.D.[Ya-Dong],
Zhang, C.[Caichao],
Gui, J.L.[Jia-Lin],
Wang, S.F.[Shang-Fei],
One-to-Many Appropriate Reaction Mapping Modeling with Discrete
Latent Variable,
FG24(1-5)
IEEE DOI
2408
listener reaction generation.
Face recognition, Gesture recognition, Diversity methods, Context modeling
BibRef
Wang, T.Y.[Tian-Yong],
Liang, X.Y.[Xiang-Yu],
Zheng, W.G.D.[Wang-Guan-Dong],
Niu, D.[Dan],
Xia, H.F.[Hai-Feng],
Xia, S.[Siyu],
Embedded Representation Learning Network for Animating Styled Video
Portrait,
FG24(1-9)
IEEE DOI
2408
Representation learning, Head, Face recognition, Fires,
Gesture recognition, Neural radiance field
BibRef
Zanfir, M.[Mihai],
Alldieck, T.[Thiemo],
Sminchisescu, C.[Cristian],
PhoMoH: Implicit Photorealistic 3D Models of Human Heads,
3DV24(1229-1239)
IEEE DOI
2408
Geometry, Measurement, Hair, Solid modeling, Network topology,
Image color analysis
BibRef
Chen, S.H.[Shu-Hong],
Zhang, K.[Kevin],
Shi, Y.C.[Yi-Chun],
Wang, H.[Heng],
Zhu, Y.H.[Yi-Heng],
Song, G.X.[Guo-Xian],
An, S.[Sizhe],
Kristjansson, J.[Janus],
Yang, X.[Xiao],
Zwicker, M.[Matthias],
PAniC-3D: Stylized Single-view 3D Reconstruction from Portraits of
Anime Characters,
CVPR23(21068-21077)
IEEE DOI
2309
BibRef
Bounareli, S.[Stella],
Tzelepis, C.[Christos],
Argyriou, V.[Vasileios],
Patras, I.[Ioannis],
Tzimiropoulos, G.[Georgios],
StyleMask: Disentangling the Style Space of StyleGAN2 for Neural Face
Reenactment,
FG23(1-8)
IEEE DOI
2303
Solid modeling, Adaptation models, Codes,
Shape, Face recognition, Source coding
BibRef
Borovikov, I.[Igor],
Levonyan, K.[Karine],
Anghelescu, M.[Mihai],
Practical Parametric Synthesis of Realistic Pseudo-Random Face Shapes,
FG23(1-7)
IEEE DOI
2303
Video games, Correlation, Shape, Manuals, Gesture recognition,
Parametric statistics, Faces
BibRef
Athar, S.[Shah_Rukh],
Shu, Z.X.[Zhi-Xin],
Samaras, D.[Dimitris],
FLAME-in-NeRF:
Neural control of Radiance Fields for Free View Face Animation,
FG23(1-8)
IEEE DOI
2303
Human computer interaction, Hair, Solid modeling, Head,
Face recognition, Glass
BibRef
Wang, Z.[Zhao],
Chen, B.L.[Bo-Lin],
Ye, Y.[Yan],
Wang, S.Q.[Shi-Qi],
Dynamic Multi-Reference Generative Prediction for Face Video
Compression,
ICIP22(896-900)
IEEE DOI
2211
Knowledge engineering, Image coding, Dynamics, Neural networks,
Prediction methods, Video compression, Faces, Face video,
video compression
BibRef
Hsu, G.S.[Gee-Sern],
Tsai, C.H.[Chun-Hung],
Wu, H.Y.[Hung-Yi],
Dual-Generator Face Reenactment,
CVPR22(632-640)
IEEE DOI
2210
Codes, Shape, Face recognition, Detectors, Benchmark testing,
Deep learning architectures and techniques, Face and gestures
BibRef
Rucco, C.[Chiara],
Longo, A.[Antonella],
Zappatore, M.[Marco],
Supporting Energy Digital Twins with Cloud Data Spaces:
An Architectural Proposal,
HBAxSCES22(47-58).
Springer DOI
2208
BibRef
Hsu, G.S.J.[Gee-Sern Jison],
Wu, H.Y.[Hung-Yi],
Pose-Guided and Style-Transferred Face Reenactment,
ICIP21(2458-2462)
IEEE DOI
2201
Training, Databases, Image processing, Switches, Detectors,
Control systems, face reenactment, pose, face generation
BibRef
Zhao, R.[Ruiqi],
Wu, T.Y.[Tian-Yi],
Guo, G.D.[Guo-Dong],
Sparse to Dense Motion Transfer for Face Image Animation,
AIM21(1991-2000)
IEEE DOI
2112
Training, Visualization, Image segmentation,
Motion segmentation, Motion estimation
BibRef
Song, L.[Linsen],
Wu, W.[Wayne],
Fu, C.Y.[Chao-You],
Qian, C.[Chen],
Loy, C.C.[Chen Change],
He, R.[Ran],
Pareidolia Face Reenactment,
CVPR21(2236-2245)
IEEE DOI
2111
Animating a static illusory face to move in tandem with a human face
in the video.
Codes, Shape, Face recognition,
Computational modeling, Synthesizers, Data models
BibRef
Zheng, C.Y.[Cheng-Yao],
Xia, S.[Siyu],
Robinson, J.[Joseph],
Lu, C.S.[Chang-Sheng],
Wu, W.[Wayne],
Qian, C.[Chen],
Shao, M.[Ming],
Localin Reshuffle Net: Toward Naturally and Efficiently Facial Image
Blending,
ACCV20(V:206-222).
Springer DOI
2103
BibRef
Oshiba, J.[Junki],
Iwata, M.[Motoi],
Kise, K.[Koichi],
Automatic Landmark-guided Face Image Generation for Anime Characters
Using C2-GAN,
MANPU20(236-249).
Springer DOI
2103
BibRef
Zhang, J.,
Zeng, X.,
Wang, M.,
Pan, Y.,
Liu, L.,
Liu, Y.,
Ding, Y.,
Fan, C.,
FReeNet: Multi-Identity Face Reenactment,
CVPR20(5325-5334)
IEEE DOI
2008
Face, Task analysis, Generators,
Solid modeling, Geometry, Computational modeling
BibRef
Chen, Z.,
Wang, C.,
Yuan, B.,
Tao, D.,
PuppeteerGAN: Arbitrary Portrait Animation With Semantic-Aware
Appearance Transformation,
CVPR20(13515-13524)
IEEE DOI
2008
Training, Animation, Face, Semantics, Videos, Strain, Image segmentation
BibRef
Shi, T.,
Yuan, Y.,
Fan, C.,
Zou, Z.,
Shi, Z.,
Liu, Y.,
Face-to-Parameter Translation for Game Character Auto-Creation,
ICCV19(161-170)
IEEE DOI
2004
computer games, computer graphics, face recognition,
rendering (computer graphics), game character autocreation,
BibRef
Oh, T.H.[Tae-Hyun],
Dekel, T.[Tali],
Kim, C.[Changil],
Mosseri, I.[Inbar],
Freeman, W.T.[William T.],
Rubinstein, M.[Michael],
Matusik, W.[Wojciech],
Speech2Face: Learning the Face Behind a Voice,
CVPR19(7531-7540).
IEEE DOI
2002
Reconstructing a facial image of a person from a short audio recording.
Learned from internet videos.
BibRef
Chen, Y.C.[Ying-Cong],
Shen, X.H.[Xiao-Hui],
Lin, Z.[Zhe],
Lu, X.[Xin],
Pao, I.M.[I-Ming],
Jia, J.Y.[Jia-Ya],
Semantic Component Decomposition for Face Attribute Manipulation,
CVPR19(9851-9859).
IEEE DOI
2002
BibRef
Yi, H.W.[Hong-Wei],
Li, C.[Chen],
Cao, Q.[Qiong],
Shen, X.Y.[Xiao-Yong],
Li, S.[Sheng],
Wang, G.P.[Guo-Ping],
Tai, Y.W.[Yu-Wing],
MMFace: A Multi-Metric Regression Network for Unconstrained Face
Reconstruction,
CVPR19(7655-7664).
IEEE DOI
2002
BibRef
Chaudhuri, B.[Bindita],
Vesdapunt, N.[Noranart],
Wang, B.Y.[Bao-Yuan],
Joint Face Detection and Facial Motion Retargeting for Multiple Faces,
CVPR19(9711-9720).
IEEE DOI
2002
BibRef
Díaz Barros, J.M.,
Golyanik, V.,
Varanasi, K.,
Stricker, D.,
Face It!: A Pipeline for Real-Time Performance-Driven Facial
Animation,
ICIP19(2209-2213)
IEEE DOI
1910
Performance-driven animation, face tracking,
head pose estimation, blendshape model
BibRef
Ma, W.D.K.[Wan-Duo Kurt],
Lewis, J.P.,
Bastiaan Kleijn, W.,
Blind Facial Basis Discovery Using the Hilbert-Schmidt Independence
Criterion,
IVCNZ18(1-5)
IEEE DOI
1902
Shape, Standards, Kernel, Blind source separation, Facial animation,
Optimization, Entropy, facial animation,
Independence Component Analysis
BibRef
Kato, H.,
Ushiku, Y.,
Harada, T.,
Neural 3D Mesh Renderer,
CVPR18(3907-3916)
IEEE DOI
1812
Face, Rendering (computer graphics),
Neural networks, Solid modeling, Image color analysis
BibRef
Joo, D.,
Kim, D.,
Kim, J.,
Generating a Fusion Image: One's Identity and Another's Shape,
CVPR18(1635-1643)
IEEE DOI
1812
Shape, Generators, Training, Task analysis, YouTube, Face
BibRef
Chen, L.[Lele],
Li, Z.H.[Zhi-Heng],
Maddox, R.K.[Ross K.],
Duan, Z.Y.[Zhi-Yao],
Xu, C.L.[Chen-Liang],
Lip Movements Generation at a Glance,
ECCV18(VII: 538-553).
Springer DOI
1810
BibRef
Shu, Z.X.[Zhi-Xin],
Sahasrabudhe, M.[Mihir],
Güler, R.A.[Riza Alp],
Samaras, D.[Dimitris],
Paragios, N.[Nikos],
Kokkinos, I.[Iasonas],
Deforming Autoencoders:
Unsupervised Disentangling of Shape and Appearance,
ECCV18(X: 664-680).
Springer DOI
1810
BibRef
Shen, W.[Wei],
Liu, R.J.[Ru-Jie],
Learning Residual Images for Face Attribute Manipulation,
CVPR17(1225-1233)
IEEE DOI
1711
Face, Games, Glass, Image generation, Mouth, Training. Modify the features,
not the whole image.
BibRef
Kononenko, D.[Daniil],
Lempitsky, V.[Victor],
Semi-Supervised Learning for Monocular Gaze Redirection,
FG18(535-539)
IEEE DOI
1806
Decoding, Head, Imaging, Magnetic heads,
Training, Visualization, Gaze redirection, Image resynthesis,
Unsupervised learning
BibRef
Ganin, Y.[Yaroslav],
Kononenko, D.[Daniil],
Sungatullina, D.[Diana],
Lempitsky, V.[Victor],
DeepWarp: Photorealistic Image Resynthesis for Gaze Manipulation,
ECCV16(II: 311-326).
Springer DOI
1611
BibRef
Zhang, G.M.[Guang-Ming],
Xia, J.J.[James J.],
Zhang, X.Y.[Xiao-Yan],
Zhou, X.B.[Xiao-Bo],
Prediction of facial soft tissue deformations with improved
rubin-bodner model after craniomaxillofacial (CMF) surgery,
ICIP15(2796-2800)
IEEE DOI
1512
CMF surgery
BibRef
Merget, D.[Daniel],
Tiefenbacher, P.[Philipp],
Babaee, M.[Mohammadreza],
Mitov, N.[Nikola],
Rigoll, G.[Gerhard],
Photorealistic Face Transfer in 2D and 3D Video,
GCPR15(400-411).
Springer DOI
1511
BibRef
Dang-Nguyen, D.T.[Duc-Tien],
Boato, G.[Giulia],
de Natale, F.G.B.[Francesco G.B.],
Revealing synthetic facial animations of realistic characters,
ICIP14(5327-5331)
IEEE DOI
1502
Analytical models
BibRef
Mascaró, M.[Miquel],
Serón, F.J.[Francisco J.],
Perales, F.J.[Francisco J.],
Varona, J.[Javier],
Rigging and Data Capture for the Facial Animation of Virtual Actors,
AMDO14(170-179).
Springer DOI
1407
BibRef
Onuki, T.[Tomomi],
Ishinoda, T.[Takafumi],
Kobayashi, Y.[Yoshinori],
Kuno, Y.[Yoshinori],
Designing robot eyes for gaze communication,
FCV13(97-102).
IEEE DOI
1304
Not creating the image, but the same issues.
BibRef
Ju, X.Y.[Xiang-Yang],
Khambay, B.[Balvinder],
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Chapter on 3-D Object Description and Computation Techniques, Surfaces, Deformable, View Generation, Video Conferencing continues in
Avatars, Face Synthesis .