_ | menu | _ |
3D Marking | menu | selection with freehand gestures |
Automatic Lock of Cursor Movement: Implications for an Efficient Eye-Gaze Input Method for Drag and | menu | Selection |
Effects of Auditory Feedback on | menu | Selection in Hand-Gesture Interfaces |
evaluation of a smart-phone-based | menu | system for immersive virtual environments, An |
Eyes gaze detection based on multiprocess of ratio parameters for smart wheelchair | menu | selection in different screen size |
Handy | menu | : Integrating menu selection into a multifunction smartphone-based VR controller |
Living without | menu | Bar: A Shape Retrieval Based Word Editor |
| menu | -Match: Restaurant-Specific Food Logging from Images |
Object Manipulation by Virtual | menu | Interaction Using Free-Hand Input in a Desktop Virtual Reality Maritime Situation Display |
VR | menu | s: Investigation of Distance, Size, Auto-scale, and Ray Casting vs. Pointer-Attached-to-Menu |
Where and What Am I Eating? Image-Based Food | menu | Recognition |
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