_ | museum | _ |
21st century | museum | Climatic Monitoring System, The |
3D Digital Models for A Widespread | museum | : the Renon's Bauernhofe |
3D Imaging for | museum | Artefacts: A Portable Test Object for Heritage and Museum Documentation of Small Objects |
3D Imaging for | museum | Artefacts: A Portable Test Object for Heritage and Museum Documentation of Small Objects |
3d Indoor Documentation of The Winter Garden in The Earthenware | museum | At Sarreguemines (france) |
3D Model Based Imdoor Navigation System for Hubei Provincial | museum | , A |
3D Models and Virtual Tours for a | museum | Exhibition of Vietnamese Cultural Heritage Exhibits and Sites |
3D Models of Ancient Greek Collection of the Perm University History | museum | |
3D reconstruction and modelling of the contact surfaces for the archaeological small | museum | pieces |
3d Reconstruction of The Ancient Egyptian Mummy Skeleton From The Pushkin State | museum | of Fine Arts (i,1 1240) |
3d Representation of the 19th Century Balkan Architecture Using Scaled | museum | -maquette And Photogrammetry Methods |
3D virtual tour of the Santa Maria della Scala | museum | Complex in Siena, Italy, based on the use of Oculus Rift HMD, A |
3d Visualization For Virtual | museum | Development |
Accurate 3D Textured Models of Vessels for the Improvement of the Educational Tools of a | museum | |
Application of Augmented Reality Technology on | museum | Exhibition: A Museum Display Project in Mawangdui Han Dynasty Tombs, The |
Application of Augmented Reality Technology on | museum | Exhibition: A Museum Display Project in Mawangdui Han Dynasty Tombs, The |
Archaeological Landscape Heritage: | museum | s' Systems Between Narrative Techniques and Multimedia Tools |
Artificial Intelligence As a Low-cost Solution for | museum | Visit Digital Content Enrichment: The Case of The Folklore Museum of Xanthi |
Artificial Intelligence As a Low-cost Solution for | museum | Visit Digital Content Enrichment: The Case of The Folklore Museum of Xanthi |
Artwork Identification in a | museum | Environment: A Quantitative Evaluation of Factors Affecting Identification Accuracy |
Augmented Reality in a Public Space: The Natural History | museum | , London |
Augmented Reality Mobile App for | museum | s: Virtual Restoration of a Plate of Glass, An |
Automatic Verification Framework of 3D Scan Data for | museum | Collections |
BIM for | museum | s: An Integrated Approach From The Building to the Collections |
Building a 3D Virtual | museum | of Native American Baskets |
Combined Study of Art Works Preserved in The Archaeological | museum | s: 3d Survey, Spectroscopic Approach and Augmented Reality, A |
Conservation of the Sinclair Inn | museum | , And the Painted Room Annapolis Royal, Nova Scotia, Canada |
Covid-19 and Greek | museum | s. Digitality as a Mean of Promoting Cultural Heritage During the Coronavirus Period. New Ways of Expression |
Creation of a Virtual Reality Environment of a University | museum | Using 3d Photogrammetric Models |
Cultural Heritage, | museum | Visitation Models, Immersive, Augmented Reality, Virtual Reality |
Cultural Heritage, | museum | Visitation Models, Tour Guide, Visualization |
Data Modeling for | museum | Collections |
Design of | museum | advertisement picture management system based on web |
Designing an Interactive Learning to Enrich Children's Experience in | museum | Visit |
Developing A Virtual | museum | for the Ancient Wine Trade in Eastern Mediterranean |
Development of A Virtual | museum | Including A 4d Presentation of Building History in Virtual Reality |
Diary of Niels: Affective Engagement Through Tangible Interaction with | museum | Artifacts, The |
Digital Archiving of an Archaeological Excavation Site for Virtual | museum | and Multimedia Display |
Digital Contents for Enhancing the Communication of | museum | Exhibition: The Pervival Project |
Digital Documentation and Digital Prototyping of Sacred Artwork of | museum | Museu Mineiro: Brazil |
Digital Technologies in the | museum | : Same Old, Same Old? |
Digital Transformation Strategy Initiative in Cultural Heritage: The Case of Tate | museum | |
Digital Workflows for Restoration And Management of the | museum | Affandi - A Case Study in Challenging Circumstances |
Digitization of the Built Cultural Heritage: An Integrated Methodology for Preservation and Accessibilization of an Art Nouveau | museum | |
Effective 3D Digitization of Archaeological Artifacts for Interactive Virtual | museum | |
Epanastasis-1821: Designing an Immersive Virtual | museum | for the Revival of Historical Events of the Greek Revolution |
Epigraphic | museum | of Athens Revisited, The |
Everything is Data: Overview of Modular System of Sensors for | museum | Environment |
Ex Machina: An Interactive | museum | Kit for Supporting Educational Processes in Industrial Heritage Museums |
Ex Machina: An Interactive | museum | Kit for Supporting Educational Processes in Industrial Heritage Museums |
ExhibitXplorer: Enabling Personalized Content Delivery in | museum | s Using Contextual Geofencing and Artificial Intelligence |
Experiences in Using the Pepper Robotic Platform for | museum | Assistance Applications |
Experiences with an interactive | museum | tour-guide robot |
Historical Sentient: Building Information Model: A Digital Twin For The Management of | museum | Collections In Historical Architectures |
i-Wall: A Low-Cost Interactive Wall for Enhancing Visitor Experience and Promoting Industrial Heritage in | museum | s |
Images on the Path to the Digital | museum | |
Increasing Access to Cultural Heritage Objects from Multiple | museum | s through Semantically-Aware Maps |
Initial Evaluation of The Potential of Smartphone Stereo-vision In | museum | Visits |
Integrated Conservation of the Cantonese Opera Art | museum | and Intangible Cultural Heritage |
Intelligent Interactive Applications for | museum | Visits |
Interactive and Immersive Digital Representation for Virtual | museum | : VR and AR for Semantic Enrichment of Museo Nazionale Romano, Antiquarium di Lucrezia Romana and Antiquarium di Villa Dei Quintili |
Laser Scanning and Data Integration for Three-Dimensional Digital Recording of Complex Historical Structures: The Case of Mevlana | museum | |
Learning Through Serious Games: A Digital Design | museum | for Education |
lossless coding method using shape information and rotation compensation for digital | museum | images, A |
Making the Invisible Visible: Underwater Malta: A Virtual | museum | for Submerged Cultural Heritage |
Maxxi | museum | in Rome: An Integrated Survey Experience for The Restoration of Contemporary Architecture, The |
Median Photometric Stereo as Applied to the Segonko Tumulus and | museum | Objects |
Metadata Standards for Virtual | museum | s |
Method Of 3d Measurement And Reconstruction For Cultural Relics In | museum | s, A |
MIVIABot: A Cognitive Robot for Smart | museum | |
Mo Musaem Fioruil: A Web-Based Search and Information Service for | museum | Visitors |
Mobile Applications and | museum | Visitation |
Monitoring the Deterioration of Stone at Mindener | museum | 's Lapidarium |
Multi-Source 3D Models Supporting Ultrasonic Test to Investigate An Egyptian Sculpture of the Archaeological | museum | in Bologna |
| museum | Exhibit Identification Challenge for the Supervised Domain Adaptation and Beyond |
| museum | s Go High-Tech with Digital Forensics |
Network of the Italian University | museum | s for the Diffusion of the Scientific Culture, The |
New Cross/Augmented Reality Experiences for the Virtual | museum | s of the Future |
Old and Low-cost Sensor for Microphotogrammetry. Case Study: The Emperor Maximianus Herculeus' Medallion At The Correr | museum | (Venice) |
Optimized Pipeline for Image-based Localization in | museum | s from Egocentric Images, An |
Parametric and Visual Programming BIM Applied to | museum | s, Linking Container and Content |
Parian Marble: A Virtual Multimodal | museum | Project |
Passive Profiling and Natural Interaction Metaphors for Personalized Multimedia | museum | Experiences |
Perception Modelling of Visitors in Vargas | museum | Using Agent-based Simulation And Visibility Analysis |
Personal Tour of Cultural Heritage for Deaf | museum | Visitors, A |
Personalization Envisaged in | museum | Application Guides and Their Implications: Understanding The Contextualization of The Virtual Museum Within The Museums of Korea |
Personalization Envisaged in | museum | Application Guides and Their Implications: Understanding The Contextualization of The Virtual Museum Within The Museums of Korea |
Personalization Envisaged in | museum | Application Guides and Their Implications: Understanding The Contextualization of The Virtual Museum Within The Museums of Korea |
Personalized Heritage | museum | Guide for Married Immigrant Women |
Photogrammetric Techniques For Promotion Of Archaeological Heritage: The Archaeological | museum | Of Parma (italy) |
Photogrammetry-Based Workflow for the Accurate 3D Construction and Visualization of | museum | s Assets, A |
Pigments Identification in Oil Paintings of 18th-19th Century from the | museum | of Post-Byzantine Art of Zakynthos Using Raman Spectroscopy and XRF |
Potential of Implementing Interactive Storytelling Experience for | museum | s, The |
Project for Museo Civico Castello Ursino in Catania: Breaking Through | museum | Walls and Unlocking Collections to Everyone, A |
Prototypes to Increase | museum | Experience and Accessibility. Palazzo Mazzonis' Atrium in Turin: The Work in Progress |
QRCODE and RFID Integrated Technologies for the Enhancement of | museum | Collections |
Rapid Prototyping in the Context of Cultural Heritage and | museum | Displays |
Reconstructing the World's | museum | s |
Research and Application of Digital Media Exhibition Technology (DMET) in the Small City's | museum | , The |
Restoration and Conservation of Egyptian Alabaster Vessels from the Early Era in Atfiyah | museum | Store, Helwan, Egypt, The |
Robust word recognition for | museum | archive card indexing |
SARIM: A gesture-based sound augmented reality interface for visiting | museum | s |
SCULPTEUR: Multimedia Retrieval for | museum | s |
SeSAME: Re-identification-based ambient intelligence system for | museum | environment |
Shining 3d Einscan-pro, Application And Validation in The Field Of Cultural Heritage, From The Chillida-leku | museum | to The Archaeological Museum of Sarno |
Shining 3d Einscan-pro, Application And Validation in The Field Of Cultural Heritage, From The Chillida-leku | museum | to The Archaeological Museum of Sarno |
Smart SFM: Salinas Archaeological | museum | |
Specific | museum | Visitation Models, Tour Guide, Visualization |
Technological Innovation and New Presentation Strategies for Virtual | museum | Exhibitions |
Three-dimensional Recording and Photorealistic Model Reconstruction For Virtual | museum | Application: An Experience in Malaysia |
Time-layered Gamic Interaction with a Virtual | museum | Template |
To localise or to be localised with WiFi in the Hubei | museum | ? |
Tomb of Seti I (kv17) in the Florence Egyptian | museum | . Integrated Non-invasive Methods for Documentation, Material History And Diagnostics, The |
Towards Automatic Classification of 3-D | museum | Artifacts Using Ontological Concepts |
Towards the Design of a User-Friendly and Trustworthy Mobile System for | museum | s |
Tracking a robot and visitors in a | museum | using sensor poles |
Using AR Headset Camera to Track | museum | Visitor Attention: Initial Development Phase |
V- | museum | : A Virtual Museum Based on Augmented and Virtual Realities for Cultural Heritage Mediation |
V- | museum | : A Virtual Museum Based on Augmented and Virtual Realities for Cultural Heritage Mediation |
Virtual in Real. Interactive Solutions for Learning And Communication In the National Archaeological | museum | of Marche |
Virtual | museum | Applications and Their Public Perception in Bosnia and Herzegovina |
Virtual | museum | takeouts and DIY Exhibitions-Augmented Reality Apps for Scholarship, Citizen Science and Public Engagement |
Virtual | museum | s and Human-VR-Computer Interaction for Cultural Heritage Application: New Levels of Interactivity and Knowledge of Digital Models and Descriptive Geometry |
Virtual | museum | s As a Means for Promotion and Enhancement of Cultural Heritage |
Virtual | museum | s As Digital Storytellers for Dissemination of Built Environment: Possible Narratives And Outlooks for Appealing And Rich Encounters with the Past |
Virtual | museum | s for Landscape Valorization And Communication |
Virtual | museum | s: The Future of Historical Monuments Documentation and Visualization |
Virtual Past. Interactive Presentation of Late Roman Towers (Archaeological | museum | , Milan Italy) |
Virtual Touring for the Puglia Regional | museum | Directorate |
Visual Object Interface Signifier of | museum | Application for Large Display |
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