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adaptive video stabilization method for reducing visually induced motion | sickness | , An |
Artificial neural network for modelling of the correlation between lateral acceleration and head movement in a motion | sickness | study |
Assessing Individual VR | sickness | Through Deep Feature Fusion of VR Video and Physiological Response |
Assessing the Relationship Between Type of Head Movement and Simulator | sickness | Using an Immersive Virtual Reality Head Mounted Display: A Pilot Study |
Comparing the Effect of Airflow Direction on Simulator | sickness | and User Comfort in a High-Fidelity Driving Simulator |
Cyber (motion) | sickness | in active stereoscopic 3D gaming |
Deep Objective Assessment Model Based on Spatio-Temporal Perception of 360-Degree Video for VR | sickness | Prediction |
Electrodermal Responses to Driving Maneuvers in a Motion | sickness | Inducing Real-World Driving Scenario |
Ergonomic Path Planning for Autonomous Vehicles: An Investigation on the Effect of Transition Curves on Motion | sickness | |
Estimating VR | sickness | Caused By Camera Shake in VR Videography |
Exploring Behavioral Methods to Reduce Visually Induced Motion | sickness | in Virtual Environments |
Impact of Motion on Individual Simulator | sickness | in a Moving Base VR Simulator with Head-Mounted Display (HMD), The |
influence of the visualization task on the simulator | sickness | symptoms: A comparative SSQ study on 3DTV and 3D immersive glasses, The |
Investigating the Role of Vection, Presence, and Stress on Visually Induced Motion | sickness | |
Motion | sickness | Mitigating Algorithms and Control Strategy for Autonomous Vehicles |
Motion | sickness | Prediction Based on Dry EEG in Real Driving Environment |
Motion | sickness | Prediction in Self-Driving Cars Using the 6DOF-SVC Model |
Optimal Trajectory Planning for Mitigated Motion | sickness | : Simulator Study Assessment |
Physiological Fusion Net: Quantifying Individual VR | sickness | with Content Stimulus and Physiological Response |
Simulation | sickness | Evaluation While Using a Fully Autonomous Car in a Head Mounted Display Virtual Environment |
Simulation | sickness | Related to Virtual Reality Driving Simulation |
Simulator | sickness | : Five experiments using autostereoscopic mid-sized or small mobile screens |
Stimulus Sampling With 360-Videos: Examining Head Movements, Arousal, Presence, Simulator | sickness | , and Preference on a Large Sample of Participants and Videos |
Subjective Evaluation of Visual Quality and Simulator | sickness | of Short 360° Videos: ITU-T Rec. P.919 |
Three Dimensional Displays, Viewer Fatigue, | sickness | , Comfort, Aesthetics |
Virtual Reality | sickness | Evaluation in Exergames for Older Hypertensive Patients: A Comparative Study of Training Methods in a Virtual Environment |
VR Evaluation of Motion | sickness | Solution in Automated Driving |
VR Rio 360: The Challenges of Motion | sickness | in VR Environments |
VR | sickness | Assessment with Perception Prior and Hybrid Temporal Features |
VR | sickness | Versus VR Presence: A Statistical Prediction Model |
VRSA Net: VR | sickness | Assessment Considering Exceptional Motion for 360° VR Video |
Why VR Games | sickness | ? An Empirical Study of Capturing and Analyzing VR Games Head Movement Dataset |
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