10.11.2 Head-Up Display, Head Mounted Displays, Helment Mounted Displays

Chapter Contents (Back)
Display, Stereo. Display, Head Mounted. Head Mounted Display. Helment Mounted Display.

Rolland, J.P., Krueger, M.W., Goon, A.,
Multifocal planes head-mounted displays,
AppOpt(39), No. 19, 2000, pp. 3209-3215.
DOI Link BibRef 0001

Leebmann, J.[Johannes],
A stochastic analysis of the calibration problem for Augmented Reality systems with see-through head-mounted displays,
PandRS(57), No. 5-6, April 2003, pp. 400-408.
Elsevier DOI 0307
BibRef

Liu, S.[Sheng], Hua, H.[Hong],
Time-multiplexed dual-focal plane head-mounted display with a fast liquid lens,
OptLett(34), No. 11, 2009, pp. 1642-1644. BibRef 0900

Liu, S.[Sheng], Hua, H.[Hong],
A systematic method for designing depth-fused multi-focal plane three-dimensional displays,
OptExp(18), No. 11, 2010, pp. 11562-11573. BibRef 1000

Hua, H.[Hong], Liu, S.[Sheng],
Correct focus cues in stereoscopic displays improve 3D depth perception,
SPIE(Newsroom), July 29, 2010
DOI Link 1009
Augmenting displays to show 3-D information. BibRef

Tasaki, T.[Tsuyoshi], Moriya, A.[Akihisa], Hotta, A.[Aira], Sasaki, T.[Takashi], Okumura, H.[Haruhiko],
Depth Perception Control during Car Vibration by Hidden Images on Monocular Head-Up Display,
IEICE(E96-D), No. 12, December 2013, pp. 2850-2856.
WWW Link. 1312
BibRef

Okumura, H.[Haruhiko], Sasaki, T.[Taksahi], Hotta, A.[Aira],
Novel monocular head-up display system,
SPIE(Newsroom), March 24, 2016
DOI Link 1604
The windshield-refracted augmented reality projector is used to achieve hyperreality performance with free depth perception, high visibility, and low eye fatigue. BibRef

Hua, H.,
Enabling Focus Cues in Head-Mounted Displays,
PIEEE(105), No. 5, May 2017, pp. 805-824.
IEEE DOI 1705
augmented reality, helmet mounted displays, rendering (computer graphics), AR application, HMD, VR application, augmented reality application, digital world, focus cue. BibRef

Huang, M., Shen, Q., Ma, Z., Bovik, A.C., Gupta, P., Zhou, R., Cao, X.,
Modeling the Perceptual Quality of Immersive Images Rendered on Head Mounted Displays: Resolution and Compression,
IP(27), No. 12, December 2018, pp. 6039-6050.
IEEE DOI 1810
data compression, helmet mounted displays, image coding, image resolution, mean square error methods, database BibRef

El Jamiy, F.[Fatima], Marsh, R.[Ronald],
Survey on depth perception in head mounted displays: distance estimation in virtual reality, augmented reality, and mixed reality,
IET-IPR(13), No. 5, 18 April 2019, pp. 707-712.
DOI Link 1904
BibRef

Fan, C., Yen, S., Huang, C., Hsu, C.,
Optimizing Fixation Prediction Using Recurrent Neural Networks for 360° Video Streaming in Head-Mounted Virtual Reality,
MultMed(22), No. 3, March 2020, pp. 744-759.
IEEE DOI 2003
Streaming media, Prediction algorithms, Distortion, Two dimensional displays, Feature extraction, Bandwidth, tiled streaming BibRef

Cimmino, L.[Lucia], Pero, C.[Chiara], Ricciardi, S.[Stefano], Wan, S.H.[Shao-Hua],
A method for user-customized compensation of metamorphopsia through video see-through enabled head mounted display,
PRL(151), 2021, pp. 252-258.
Elsevier DOI 2110
Augmented Reality, Real-time image warping, User-adaptive video stream processing BibRef

Newton, D.C.[David C.],
Human Factors Considerations for Head-Worn Displays in Civil Aviation,
VAMR22(II:233-250).
Springer DOI 2206
BibRef


Ballestin, G., Chessa, M., Solari, F.,
Assessment of Optical See-Through Head Mounted Display Calibration for Interactive Augmented Reality,
EPIC19(4452-4460)
IEEE DOI 2004
augmented reality, calibration, helmet mounted displays, interactive systems, object recognition, Interaction in Augmented Reality BibRef

Iimori, M.[Masamichi], Komuro, T.[Takashi],
Wearable Augmented Reality System Using Head-Mounted Projector,
ISVC21(I:481-491).
Springer DOI 2112
BibRef

Erickson, A.[Austin], Kim, K.[Kangsoo], Bruder, G.[Gerd], Welch, G.F.[Gregory F.],
Beyond Visible Light: User and Societal Impacts of Egocentric Multispectral Vision,
VAMR21(317-335).
Springer DOI 2108
Experiment with IR, and UV. BibRef

Brauns, S.[Sarah], Tümler, J.[Johannes],
Simulation of the Field of View in AR and VR Headsets,
VAMR21(288-300).
Springer DOI 2108
BibRef

Maraj, C.[Crystal], Hurter, J.[Jonathan], Pruitt, J.[Joseph],
Using Head-Mounted Displays for Virtual Reality: Investigating Subjective Reactions to Eye-Tracking Scenarios,
VAMR21(381-394).
Springer DOI 2108
BibRef

Rudolph, B.[Bryson], Musick, G.[Geoff], Wiitablake, L.[Leah], Lazar, K.B.[Kelly B.], Mobley, C.[Catherine], Boyer, D.M.[D. Matthew], Moysey, S.[Stephen], Robb, A.[Andrew], Babu, S.V.[Sabarish V.],
Investigating the Effects of Display Fidelity of Popular Head-mounted Displays on Spatial Updating and Learning in Virtual Reality,
ISVC20(I:666-679).
Springer DOI 2103
BibRef

Liu, Y.[Yun], Liu, Z.[Zhejun], Jin, Y.[Yunshui],
Virtual Dome System Using HMDs: An Alternative to the Expensive and Less Accessible Physical Domes,
VAMR19(II:312-328).
Springer DOI 1909
Immersive Virtual Environments. Head-Mounted Displays. BibRef

Gao, X., Werner, J., Necker, M., Stork, W.,
A Calibration Method For Automotive Augmented Reality Head-Up Displays Based On A Consumer-Grade Mono-Camera,
ICIP19(4355-4359)
IEEE DOI 1910
Head-up display, Augmented reality, Automotive, Calibration BibRef

Kane, S.[Stephanie], Kilgore, R.M.[Ryan M.],
Helmet-Mounted Displays to Support Off-Axis Pilot Spatial Orientation,
VAMR18(II: 289-297).
Springer DOI 1807
BibRef

Werrlich, S.[Stefan], Lorber, C.[Carolin], Nguyen, P.A.[Phuc-Anh], Yanez, C.E.F.[Carlos Emilio Franco], Notni, G.[Gunther],
Assembly Training: Comparing the Effects of Head-Mounted Displays and Face-to-Face Training,
VAMR18(I: 462-476).
Springer DOI 1807
BibRef

Aykut, T., Burgmair, C., Karimi, M., Xu, J., Steinbach, E.,
Delay Compensation for Actuated Stereoscopic 360 Degree Telepresence Systems with Probabilistic Head Motion Prediction,
WACV18(2010-2018)
IEEE DOI 1806
compensation, delays, helmet mounted displays, probability, stereo image processing, 3D 360° telepresence systems, BibRef

Desai, A.P., Peña-Castillo, L., Meruvia-Pastor, O.,
A Window to Your Smartphone: Exploring Interaction and Communication in Immersive VR with Augmented Virtuality,
CRV17(217-224)
IEEE DOI 1804
helmet mounted displays, human computer interaction, smart phones, virtual reality, HMDs, Virtual Reality BibRef

Guo, P., Shen, Q., Huang, M., Zhou, R., Cao, X., Ma, Z.,
Modeling peripheral vision impact on perceptual quality of immersive images,
VCIP17(1-4)
IEEE DOI 1804
eye, helmet mounted displays, image coding, rendering (computer graphics), virtual reality, spatial resolution BibRef

Hsieh, Y.Y., Wei, Y.H., Chen, K.W., Chuang, J.H.,
A novel egocentric pointing system based on smart glasses,
VCIP17(1-4)
IEEE DOI 1804
computational geometry, feature extraction, gaze tracking, helmet mounted displays, human computer interaction, Wearable Device BibRef

Rakkolainen, I., Raisamo, R., Turk, M., Höllerer, T., Palovuori, K.,
Extreme field-of-view for head-mounted displays,
3DTV-CON17(1-4)
IEEE DOI 1804
helmet mounted displays, HMD prototypes, extreme field-of-view, head-mounted displays, human FOV, lenses, screens, visualization BibRef

Tomi, A.[Azfar], Rambli, D.R.A.[Dayang Rohaya Awang],
A Conceptual Design of Spatial Calibration for Optical See-Through Head Mounted Display Using Electroencephalographic Signal Processing on Eye Tracking,
IVIC17(331-339).
Springer DOI 1711
BibRef

Serge, S.R.[Stephen R.], Fragomeni, G.[Gino],
Assessing the Relationship Between Type of Head Movement and Simulator Sickness Using an Immersive Virtual Reality Head Mounted Display: A Pilot Study,
VAMR17(556-566).
Springer DOI 1712
BibRef

Li, B., Song, L., Xie, R., Zhang, W.,
Weight-based bit allocation scheme for VR videos in HEVC,
VCIP17(1-4)
IEEE DOI 1804
helmet mounted displays, video coding, CPP-PSNR, VR videos, WS-PSNR, spherical domain, video quality, weight map BibRef

Scheer, J., de Tejada Quemada, C.F., Grau, O.,
A client-server architecture for real-time view-dependent streaming of free-viewpoint video,
3DTV-CON17(1-4)
IEEE DOI 1804
cameras, client-server systems, helmet mounted displays, rendering (computer graphics), stereo image processing, Virtual-Reality BibRef

Ng, A.K.T., Chan, L.K.Y., Lau, H.Y.K.,
A low-cost lighthouse-based virtual reality head tracking system,
IC3D17(1-5)
IEEE DOI 1804
calibration, helmet mounted displays, infrared detectors, object tracking, photodiodes, sensor placement, motion tracking BibRef

Ferrer, C.D.R., Kitahara, I., Kameda, Y.,
Read-the-game skill evaluation by analyzing head orientation in immersive VR,
3DTV-CON17(1-4)
IEEE DOI 1804
helmet mounted displays, sport, virtual reality, AVEA, Active Visual Exploratory Activity patterns, HMD, Visual exploratory activity BibRef

Lai, C.J.[Chun-Jui], Han, P.H.[Ping-Hsuan], Wang, H.L.[Han-Lei], Hung, Y.P.[Yi-Ping],
Exploring Manipulation Behavior on Video See-Through Head-Mounted Display with View Interpolation,
HCICV16(III: 258-270).
Springer DOI 1704
BibRef

Kermen, A., Aydin, T., Ercan, A.O., Erdem, T.,
A multi-sensor integrated head-mounted display setup for augmented reality applications,
3DTV-CON15(1-4)
IEEE DOI 1508
Accelerometers BibRef

Koge, M., Hachisu, T., Kajimoto, H.,
VisuaLift Studio: Study on motion platform using elevator,
3DUI15(167-168)
IEEE DOI 1511
helment mounted displays BibRef

Lubos, P., Bruder, G., Steinicke, F.,
Analysis of direct selection in head-mounted display environments,
3DUI14(11-18)
IEEE DOI 1406
helmet mounted displays BibRef

Nilsson, N.C., Serafin, S., Nordahl, R.,
A comparison of different methods for reducing the unintended positional drift accompanying walking-in-place locomotion,
3DUI14(103-110)
IEEE DOI 1406
helmet mounted displays BibRef

Makibuchi, N.[Naoya], Kato, H.[Haruhisa], Yoneyama, A.[Akio],
Vision-based robust calibration for optical see-through head-mounted displays,
ICIP13(2177-2181)
IEEE DOI 1412
Augmented Reality BibRef

Peek, E., Lutteroth, C., Wünsche, B.C.[Burkhard C.],
More for less: Fast image warping for improving the appearance of head tracking on HMDs,
IVCNZ13(41-46)
IEEE DOI 1402
helmet mounted displays BibRef

Chapter on Stereo: Three Dimensional Descriptions from Two or More Views, Binocular, Trinocular continues in
Autostereoscopic, Glasses-Free Three Dimensional Displays .


Last update:Jun 27, 2022 at 12:58:02