_ | surfel | _ |
Compression of textured surfaces represented as | surfel | sets |
Discrete Complex Structure on | surfel | Surfaces |
GPU-friendly multi-view stereo reconstruction using | surfel | representation and graph cuts |
Multi-Camera Scene Flow by Tracking 3-D Points and | surfel | s |
Multi-resolution | surfel | maps for efficient dense 3D modeling and tracking |
Multi-View Scene Capture by | surfel | Sampling |
Multi-View Scene Capture by | surfel | Sampling: From Video Streams to Non-Rigid 3D Motion, Shape and Reflectance |
Probabilistic | surfel | Fusion for Dense LiDAR Mapping |
Processing of Textured Surfaces Represented as | surfel | Sets: Representation, Compression and Geodesic Paths |
| surfel | Meshing: Online Surfel-Based Mesh Reconstruction |
| surfel | NeRF: Neural Surfel Radiance Fields for Online Photorealistic Reconstruction of Indoor Scenes |
| surfel | s: Surface Elements as Rendering Primitives |
12 for surfel