Shinya, M.,
Takahashi, T.,
Naito, S.,
Principles And Applications Of Pencil Tracing,
SIGGRAPH(87), pp. 45-54.
BibRef
Arvo, J.,
Kirk, D.,
Fast Ray Tracing By Ray Classification,
SIGGRAPH(87), pp. 55-64.
BibRef
Lien, S.L.,
Shantz, M.,
Pratt, V.,
Adaptive Forward Differencing For Rendering Curves And Surfaces,
SIGGRAPH(87), pp. 111-118.
BibRef
Snyder, J.M.,
Barr, A.H.,
Ray Tracing Complex Models Containing Surface Tessellations,
SIGGRAPH(87), pp. 119-128.
BibRef
Kaufman, A.,
Efficient Algorithms For 3d Scan-Conversion Of Parametric Curves, Surfaces, And Volumes,
SIGGRAPH(87), pp. 171-179.
BibRef
Shantz, M.,
Lien, S.L.,
Shading Bicubic Patches,
SIGGRAPH(87), pp. 189-196.
BibRef
Cabral, B.,
Max, N.,
Springmeyer, R.,
Bidirectional Reflection Functions From Surface Bump Maps,
SIGGRAPH(87), pp. 273-281.
BibRef
Reeves, W.T.,
Salesin, D.H.,
Cook, R.L.,
Rendering Antialiased Shadows With Depth Maps,
SIGGRAPH(87), pp. 283-291.
BibRef
Rushmeier, H.E.,
Torrance, K.E.,
The Zonal Method For Calculating Light Intensities In The Presence Of A Participating Medium,
SIGGRAPH(87), pp. 293-302.
BibRef
Nishita, T.,
Miyawaki, Y.,
Nakamae, E.,
A Shading Model For Atmospheric Scattering Considering Luminous Intensity Distribution Of Light Sources,
SIGGRAPH(87), pp. 303-310.
BibRef
Wallace, J.R.,
A Two-Pass Solution To The Rendering Equation: A Synthesis Of Ray Tracing And Radiosity Methods,
SIGGRAPH(87), pp. 311-320.
BibRef
Nurmi, O.,
A Fast Line-Sweep Algorithm For Hidden Line Elimination,
BIT(25), 1985, pp. 466-472.
BibRef
Franklin, W.R.,
Akman, V.,
Reconstructing Visible Regions From Visible Segments,
BIT(26), 1986, pp. 430-441.
BibRef
Thomas, S.W.,
Dispersive Refraction In Ray Tracing,
VC(2), 1986, pp. 3-8.
BibRef
Rappaport, D.,
A Linear Algorithm For Eliminating Hidden Lines From A Polygonal Cylinder,
VC(2), 1986, pp. 44-53.
BibRef
Hall, R.,
A Characterization Of Illumination Models And Shading Techniques,
VC(2), 1986, pp. 268-277.
BibRef
Greenberg, D.P.,
Cohen, M.F.,
Torrance, K.E.,
Radiosity: A Method For Computing Global Illumination,
VC(2), 1986, pp. 291-297.
BibRef
Baum, D.R.,
Wallace, J.R.,
Cohen, M.F.,
Greenberg, D.P.,
The Back-Buffer Algorithm: An Extension Of The Radiosity Method To Dynamic Environments,
VC(2), 1986, pp. 298-306.
BibRef
Yokoi, S.,
Kurashige, K.,
Toriwaki, J.I.,
Rendering Gems With Asterism Or Chatoyancy,
VC(2), 1986, pp. 307-312.
BibRef
Upson, C.,
The Visual Simulation Of Amorphous Phenomena,
VC(2), 1986, pp. 321-326.
BibRef
Inakage, M.,
Caustics And Specular Reflection Models For Spherical Objects And Lenses,
VC(2), 1986, pp. 379-383.
BibRef
Kobayashi, H.,
Nakamura, T.,
Shigei, Y.,
Parallel Processing Of An Object Space For Image Synthesis Using Ray Tracing,
VC(3), 1987, pp. 13-22.
BibRef
Arnaldi, B.,
Priol, T.,
Bovatouch, K.,
A New Space Subdivision Method For Ray Tracing Csg Modelled Scenes,
VC(3), 1987, pp. 98-108.
BibRef
Kirk, D.B.,
The Simulation Of Natural Features Using Cone Tracing,
VC(3), 1987, pp. 63-71.
BibRef
Meyer, G.W.,
Rushmeier, H.E.,
Cohen, M.F.,
Greenberg, D.P.,
Torrance, K.E.,
An Experimental Evaluation Of Computer Graphics Imagery,
TOG(5), 1986, pp. 30-50.
BibRef
McKenna, M.,
Worst-Case Optimal Hidden-Surface Removal,
TOG(6), 1987, pp. 19-28.
BibRef
Klassen, R.V.,
Modeling The Effect Of The Atmosphere On Light,
TOG(6), 1987, pp. 215-237.
BibRef
Klein, A.,
Modelling 3d Shaded Solids Of Arbitrary Shape Using An Edge-Oriented Algorithm,
C&G(10), 1986, pp. 327-331.
BibRef
Gervautz, M.,
Three Improvements Of The Ray Tracing Algorithm For Csg Trees,
C&G(10), 1986, pp. 333-339.
BibRef
Sobhanpanah, C.,
Angell, I.O.,
Polygonal Mesh And Quad-Tree Display Algorithms For Nonconvex Crystal Structures,
C&G(10), 1986, pp. 341-349.
BibRef
Rankin, J.R.,
A Geometric Hidden-Line Processing Algorithm,
C&G(11), 1987, pp. 11-19.
BibRef
Amanatides, J.,
Realism In Computer Graphics: A Survey,
CGA(7), No. 1, 1987, pp. 44-56.
BibRef
Robertson, P.K.,
Fast Perspective Views Of Images Using One-Dimensional Operations,
CGA(7), No. 2, 1987, pp. 47-56.
BibRef
Pulleybank, R.,
Kapenga, J.,
The Feasibility Of A Vlsi Chip For Ray Tracing Bicubic Patches,
CGA(7), No. 3, 1987, pp. 33-44.
BibRef
Goldsmith, J.,
Salmon, J.,
Automatic Creation Of Object Hierarchies For Ray Tracing,
CGA(7), No. 5, 1987, pp. 14-20.
BibRef
Montani, C.,
Re, M.,
Vector And Raster Hidden-Surface Removal Using Parallel Connected Strips,
CGA(7), No. 7, 1987, pp. 14-23.
BibRef
Rockwood, A.,
A Generalized Scanning Technique For Display Of Parametrically Defined Surfaces,
CGA(7), No. 8, 1987, pp. 15-26.
BibRef
Crocker, G.A.,
Screen-Area Coherence For Interactive Scanline Display Algorithms,
CGA(7), No. 9, 1987, pp. 10-17.
BibRef
Pueyo, X.,
Brunet, P.,
A Parametric-Space-Based Scan-Line Algorithm For Rendering Bicubic Surfaces,
CGA(7), No. 11, 1987, pp. 17-25.
BibRef
Reynolds, R.A.,
Gordon, D.,
Chen, L.S.,
A Dynamic Screen Technique For Shaded Graphics Display Of Slice-Represented Objects,
CVGIP(38), 1987, pp. 275-298.
BibRef
Guting, R.H.,
Ottmann, T.,
New Algorithms For Special Cases Of The Hidden Line Elimination Problem,
CVGIP(40), 1987, pp. 188-204.
BibRef
Chapter on Rosenfeld Bibliography for 1987 continues in
J.5. Recognition .