Index for dhom

Dhombres, F.[Ferdinand] * 2022: Privileged Attribution Constrained Deep Networks for Facial Expression Recognition

Dhome, M. * 1983: Sequential Piecewise-Linear Segmentation of Binary Contours
* 1985: Detection of Patterns in Images from Piecewise Linear Contours
* 1985: Recognition of Conics in Contours Using Their Geometrical Properties
* 1986: Hierarchical Approach for Polyhedra Recognition by Hypothesis Accumulation
* 1986: Planar Partially Occluded Objects Scene Analysis
* 1987: Polyhedron Recognition by Hypothesis Accumulation
* 1988: Inverse Perspective Problem from a Single View for Polyhedra Location, The
* 1989: Determination of the Attitude of 3-D Objects from a Single Perspective View
* 1989: Inverse Perspective Transform from Zero-Curvature Curve Points Application to the Localization of Some Generalized Cylinders
* 1990: Spatial Localization of Modelled Objects of Revolution in Monocular Perspective Vision
* 1991: Finding the Perspective Projection of an Axis of Revolution
* 1991: Inverse Perspective Transform Using Zero-Curvature Contour Points: Application to the Localization of Some Generalized Cylinders from a Single View
* 1991: Modelling Solids of Revolution by Monocular Vision
* 1992: Finding the Pose of an Object of Revolution
* 1992: Recovering the Scaling Function of a SHGC from a Single Perspective View
* 1993: Determination of the Pose of an Articulated Object from a Single Perspective View
* 1993: Locating and Modelling a Flat Symmetric Object from a Single Perspective Image
* 1993: Modelled Object Pose Estimation and Tracking by Monocular Vision
* 1993: Three-Dimensional Reconstruction by Zooming
* 1994: Camera Calibration from Spheres Images
* 1994: Estimating the radial distortion of an optical system; effect on a localization process
* 1994: Modelled Object Pose Estimation and Tracking by a Multi-Camera System
* 1994: Reconstruction by zooming from implicit calibration
* 1995: Modelling an Object of Revolution by Zooming
* 1996: Dense Reconstruction by Zooming
* 1996: Human Body Tracking by Monocular Vision
* 1996: Recognition, Pose and Tracking of Modelled Polyhedral Objects by Multi-Ocular Vision
* 1996: Recovering Generalized Cylinders By Monocular Vision
* 1996: Segments Matching: Comparison Between a Neural Approach and a Classical Optimization Way
* 1997: Human Body Limbs Tracking by Multi-Ocular Vision
* 1997: Non-Uniform Circular Generalized Cylinders Reconstruction From Multiple Perspective Views
* 1998: Do we really need an accurate calibration pattern to achieve a reliable camera calibration?
* 1998: Polarization of Light Based System, Designed for Real Time Applications in Computer Vision, Making Use of Highlights in a Metallic Environement, A
* 1998: Way to Exploit Highlights in Metallic Environment for Pipes Localization, A
* 1999: Tracking of Human Limbs by Multiocular Vision
* 2000: Method Designed for Trihedron Localization in a Textured Environment, A
* 2000: Recognition of 3d Textured Objects by Mixing View-based and Model-based Representations
* 2001: Real Time 3D Template Matching
* 2001: Real Time Tracking of 3d Objects with Occultations
* 2001: Simple and Efficient Template Matching Algorithm, A
* 2001: Tracking of 3D Objects from Appearance
* 2002: Bundle Adjustment: A Fast Method with Weak Initialisation
* 2002: Hyperplane Approximation for Template Matching
* 2002: Real time 3D face tracking from appearance
* 2002: Real Time Robust Template Matching
* 2002: Real time tracking of 3D objects: an efficient and robust approach
* 2002: Real-time Registration for Image Moisaicing
* 2002: Real-Time Tracking Using Wavelet Representation
* 2003: Contour/Texture Approach for Visual Tracking
* 2004: Robust real time tracking of 3D objects
* 2004: Towards an alternative GPS sensor in dense urban environment from visual memory
* 2005: Localization in Urban Environments: Monocular Vision Compared to a Differential GPS Sensor
* 2005: Managing Algorithmic Skeleton Nesting Requirements in Realistic Image Processing Applications: The Case of the SKiPPER-II Parallel Programming Environment's Operating Model
* 2005: Performance Evaluation of a Localization System Relying on Monocular Vision and Natural Landmarks
* 2005: Tracking 3D Object using Flexible Models
* 2006: CAD Model Visual Registration from Closed-Contour Neighborhood Descriptors
* 2006: Coarse Visual Registration from Closed-Contour Neighborhood Descriptor
* 2006: Monocular Vision Based SLAM for Mobile Robots
* 2006: Real Time Localization and 3D Reconstruction
* 2007: Generic and Real-Time Structure from Motion
* 2007: Monocular Vision for Mobile Robot Localization and Autonomous Navigation
* 2008: 3D Shape Descriptor for Human Pose Recovery, A
* 2009: Generic and Real-Time Structure from Motion Using Local Bundle Adjustment
* 2009: regression-based approach to recover human pose from voxel data, A
* 2009: Towards geographical referencing of monocular SLAM reconstruction using 3D city models: Application to real-time accurate vision-based localization
* 2009: Visual Perception Through Video Imagery
* 2010: Calibration of Non-Overlapping Cameras: Application to Vision-Based Robotics
* 2010: Fast Odometry Integration in Local Bundle Adjustment-Based Visual SLAM
* 2010: Method of Interest Points Characterization Based C-HOG Local Descriptor
* 2010: Real-time vehicle global localisation with a single camera in dense urban areas: Exploitation of coarse 3D city models
* 2010: Weighted Local Bundle Adjustment and Application to Odometry and Visual SLAM Fusion
* 2011: NonLinear refinement of structure from motion reconstruction by taking advantage of a partial knowledge of the environment
* 2012: Towards Bundle Adjustment with GIS Constraints for Online Geo-Localization of a Vehicle in Urban Center
* 2013: Vehicle 6-DoF localization based on SLAM constrained by GPS and digital elevation model information
* 2014: Vision-Based Differential GPS: Improving VSLAM / GPS Fusion in Urban Environment with 3D Building Models
* 2015: Bundle adjustment revisited for SLAM with RGBD sensors
* 2016: Fast and automatic city-scale environment modelling using hard and/or weak constrained bundle adjustments
* 2016: Hybrid Structure/Trajectory Constraint for Visual SLAM, A
* 2016: Model based RGBD SLAM
* 2017: Light-Field Camera Calibration from Raw Images
* 2018: Localization of 3D objects using model-constrained SLAM
* 2020: Geometric-visual descriptor for improved image based localization
* 2020: Hybrid Approach for Improved Image Similarity Using Semantic Segmentation, A
Includes: Dhome, M. Dhome, M.[Michel]
83 for Dhome, M.

Dhome, Y.[Yoann] * 2010: benchmark for Background Subtraction Algorithms in monocular vision: A comparative study, A
* 2015: Collaboration and spatialization for an efficient multi-person tracking via sparse representations
* 2015: Online multi-person tracking based on global sparse collaborative representations
* 2016: Improving Multi-frame Data Association with Sparse Representations for Robust Near-online Multi-object Tracking

Index for "d"


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