Index for lafr

Lafrait, G. Co Author Listing * Bitstream syntax description language for 3D MPEG-4 view-dependent texture streaming

Lafrance, B.[Bruno] Co Author Listing * Copernicus Sentinel-2A Calibration and Products Validation Status
* Influence of the Solar Spectra Models on PACO Atmospheric Correction
* Interband calibration over clouds for POLDER space sensor
* Mapping Benthic Habitats by Extending Non-Negative Matrix Factorization to Address the Water Column and Seabed Adjacency Effects
* Modeling and Unsupervised Unmixing Based on Spectral Variability for Hyperspectral Oceanic Remote Sensing Data with Adjacency Effects
Includes: Lafrance, B.[Bruno] Lafrance, B.

Lafrance, F.[Frederick] Co Author Listing * Multidimensional Web GIS Approach for Citizen Participation on Urban Evolution

Lafreniere, N.[Nadia] Co Author Listing * Generation of Digital Planes Using Generalized Continued-Fractions Algorithms
Includes: Lafreniere, N.[Nadia] Lafrenière, N.[Nadia]

Lafruit, G.[Gauthier] Co Author Listing * Biological-aware stereoscopic rendering in free viewpoint technology using GPU computing
* Constant Time Joint Bilateral Filtering Using Joint Integral Histograms
* Convergent multi-view geometric error correction with pseudo-inverse projection homography
* Cross-Based Local Stereo Matching Using Orthogonal Integral Images
* Depth Image Based View Synthesis with Multiple Reference Views for Virtual Reality
* Derivative-Based Scale Invariant Image Feature Detector With Error Resilience
* Explorations for real-time point cloud rendering of natural scenes in virtual reality
* Fast Variable Center-Biased Windowing for High-Speed Stereo on Programmable Graphics Hardware
* Generalized inpainting method for hyperspectral image acquisition
* High-Speed Dense Stereo Via Directional Center-Biased Windows on Graphics Hardware
* Introduction to the Special Issue on MPEG-4's Animation Framework eXtension (AFX)
* Iterative refinement for real-time local stereo matching
* Joint integral histograms and its application in stereo matching
* Lightweight Depth Estimation Network for Wide-Baseline Light Fields, A
* Local Wavelet Transform Implementation Versus an Optimal Row-column Algorithm for the 2-D Multilevel Decomposition, A
* Low-cost plenoptic camera with off-the-shelf components
* Low-Rank Constrained Super-Resolution for Mixed-Resolution Multiview Video
* Memory Centric Design of an MPEG-4 Video Encoder
* MESHGRID: A Compact, Multiscalable and Animation-Friendly Surface Representation
* Migrating real-time depth image-based rendering from traditional to next-gen GPGPU
* model for adapting 3D graphics based on scalable coding, real-time simplification and remote rendering, A
* MPEG Immersive Video Standard: Current Status and Future Outlook, The
* Multi-camera epipolar plane image feature detection for robust view synthesis
* Multi-view wide baseline depth estimation robust to sparse input sampling
* Optimal Memory Organization for Scalable Texture Codecs in MPEG-4
* qualitative comparison of MPEG view synthesis and light field rendering, A
* Real-time accurate stereo with bitwise fast voting on CUDA
* Real-Time and Accurate Stereo: A Scalable Approach With Bitwise Fast Voting on CUDA
* Real-time stereo-based view synthesis algorithms: A unified framework and evaluation on commodity GPUs
* Robust disparity estimation on sparse sampled light field images
* Robust Low Complexity Corner Detector
* Robust low complexity feature tracking
* Robust Multiview Synthesis for Wide-Baseline Camera Arrays
* Robust stereo matching with fast Normalized Cross-Correlation over shape-adaptive regions
* Scalable End-to-End Optimized Real-Time Image-Based Rendering Framework on Graphics Hardware, A
* scalable MPEG-4 wavelet-based visual texture compression system with optimized memory organization, A
* Scalable stereo matching with Locally Adaptive Polygon Approximation
* Scheduling and Resource Allocation for SVC Streaming Over OFDM Downlink Systems
* SIFER: Scale-Invariant Feature Detector with Error Resilience
* Stream-Centric Stereo Matching and View Synthesis: A High-Speed Approach on GPUs
* Terminal QoS for Real-Time 3-D Visualization Using Scalable MPEG-4 Coding
* View-Dependent, Scalable Texture Streaming in 3-D QoS With MPEG-4 Visual Texture Coding
Includes: Lafruit, G.[Gauthier] Lafruit, G.
42 for Lafruit, G.

Index for "l"


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