Index for gotc

Gotchev, A. * 2003: near least squares method for image decimation, A
* 2006: Efficient Super-Resolution Reconstruction for Translational Motion using a Near Least Squares Resampling Method
* 2006: Signal Processing Problems and Algorithms in Display Side of 3DTV
* 2006: Towards Compound Stereo-Video Quality Metric: A Specific Encoder-Based Framework
* 2006: Two-stage multiple description image coders: Analysis and comparative study
* 2007: Bessel Functions-Based Reconstruction of Non-Uniformly Sampled Diffraction Fields
* 2007: Coding Algorithms for 3DTV: A Survey
* 2007: Color high dynamic range imaging: The luminance-chrominance approach
* 2007: Crosstalk Measurement Methodology for Auto-Stereoscopic Screens
* 2007: Diffraction field computation from arbitrarily distributed data points in space
* 2007: Multiple Description Coding of 3D Geometry with Forward Error Correction Codes
* 2007: Reconstruction of Scalar Diffraction Field from Distributed Data Points Over 3D Space
* 2007: Survey of Signal Processing Problems and Tools in Holographic Three-Dimensional Television, A
* 2008: Opengl-Based Control of Semi-Active 3D Display
* 2008: Performance Assessment of A Diffraction Field Computation Method Based on Source Model
* 2008: Why HDR is Important for 3DTV Model Acquisition
* 2009: Anti-aliasing filtering of 2D images for multi-view auto-stereoscopic displays
* 2010: Mobile 3D video broadcast
* 2011: 3D-DCT based perceptual quality assessment of stereo video
* 2011: fast image segmentation algorithm using color and depth map, A
* 2011: Juxtaposition between compression and depth for stereoscopic image quality on portable auto-stereoscopic display
* 2011: Three-Dimensional Media for Mobile Devices
* 2012: Transform domain similarity measures in stereo matching
* 2013: Circular trajectory correspondences for iterative closest point registration
* 2013: fast and accurate re-calibration technique for misaligned stereo cameras, A
* 2014: Analysis and optimization of pixel usage of light-field conversion from multi-camera setups to 3D light-field displays
* 2014: Binocular depth perception: Does head parallax help people see better in depth?
* 2014: CPU-efficient free view synthesis based on depth layering
* 2014: Depth estimation by combining stereo matching and coded aperture
* 2014: Fast hierarchical cost volume aggregation for stereo-matching
* 2014: Measurement of perceived spatial resolution in 3D light-field displays
* 2014: Quantifying the importance of cyclopean view and binocular rivalry-related features for objective quality assessment of mobile 3D video
* 2014: Super resolution inverse imaging for plenoptic camera using wavefield modeling
* 2015: Efficient cost volume sampling for plane sweeping based multiview depth estimation
* 2015: Image based rendering technique via sparse representation in shearlet domain
* 2015: Self-contained slices in H.264 for partial video decoding targeting 3D light-field displays
* 2015: Speed-optimized free-viewpoint rendering based on depth layering
* 2016: Decoding complexity reduction in projection-based light-field 3D displays using self-contained HEVC tiles
* 2016: Shearlet-domain light field reconstruction for holographic stereogram generation
* 2017: Lossless compression of subaperture images using context modeling
* 2017: Simulation of microlens array based plenoptic capture utilizing densely sampled light field
* 2018: Analysis of Accommodation Cues in Holographic Stereograms
* 2018: Light Field Reconstruction Using Shearlet Transform
* 2018: Time-of-Flight Range Measurement in Low-Sensing Environment: Noise Analysis and Complex-Domain Non-Local Denoising
* 2018: Viewing Simulation of Integral Imaging Display Based on Wave Optics
* 2019: Content-Adaptive Superpixel Segmentation Via Image Transformation
* 2019: Fast: Flow-Assisted Shearlet Transform for Densely-Sampled Light Field Reconstruction
* 2019: Learning Optimal Phase-Coded Aperture for Depth of Field Extension
* 2020: Computer-Generated Holograms for 3D Imaging: A Survey
* 2020: Fast and Accurate Depth Estimation From Sparse Light Fields
* 2020: Framework for Assessing Rendering Techniques for Near-Eye Integral Imaging Displays, A
* 2020: Phase-Coded Computational Imaging For Accommodation-Invariant Near-Eye Displays
* 2020: Self-Supervised Light Field Reconstruction Using Shearlet Transform and Cycle Consistency
* 2020: Shearlet Transform-Based Light Field Compression Under Low Bitrates
* 2021: Computational Coherent Imaging for Accommodation-Invariant Near-Eye Displays
* 2021: Efficient Image-Warping Framework for Content-Adaptive Superpixels Generation
* 2021: Learning Wavefront Coding for Extended Depth of Field Imaging
* 2023: Learning Extended Depth of field Hyperspectral Imaging
Includes: Gotchev, A. Gotchev, A.[Atanas]
58 for Gotchev, A.

Gotchev, G.V.[Gotcho V.] * 1984: Computer linguistic analysis of line drawings
* 1985: Computer Description and Decomposition of Scenes of 3D Line Drawings
* 1988: Description and Representation of 3-D Scenes in Computer Vision Systems
Includes: Gotchev, G.V.[Gotcho V.] Gotchev, G.V.

Index for "g"


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