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Hardware-Accelerated Volume Rendering for Real-Time Medical Data
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ISVC07(II: 801-810).
Springer DOI Reference
0711
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Sawant, A.P.[Amit P.],
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ChipViz: Visualizing Memory Chip Test Data,
ISVC07(II: 711-720).
Springer DOI Reference
0711
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Del Rio, N.[Nicholas],
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Probe-It! Visualization Support for Provenance,
ISVC07(II: 732-741).
Springer DOI Reference
0711
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de Toledo, R.[Rodrigo],
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ISVC07(I: 598-609).
Springer DOI Reference
0711
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Wang, B.[Be],
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Efficient and Realistic Cumulus Cloud Simulation Based on Similarity
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ISVC07(I: 781-791).
Springer DOI Reference
0711
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Hussain, S.[Sajid],
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Fast kd-Tree Construction for 3D-Rendering Algorithms Like Ray Tracing,
ISVC07(II: 681-690).
Springer DOI Reference
0711
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Hinkenjann, A.[André],
Roth, T.[Thorsten],
Phase Space Rendering,
ISVC07(II: 691-700).
Springer DOI Reference
0711
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Bayraktar, S.[Serkan],
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Ozguc, B.[Bulent],
Practical and Realistic Animation of Cloth,
3DTV07(1-4).
IEEE DOI Reference
0705
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Marmitt, G.[Gerd],
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Fast and Accurate Ray-Voxel Intersection Techniques for Iso-Surface Ray
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VMV04(429-435).
0411
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Free Surface Lattice-Boltzmann fluid simulations with and without level
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VMV04(199-207).
0411
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Krokowski, J.[Jens],
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Westermann, M.[Matthias],
Reducing State Changes with a Pipeline Buffer,
VMV04(217).
0411
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Holzer, C.,
Multilayered Wrinkle Textures from Strain,
VMV04(225-232).
0411
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De Chiara, R.[Rosario],
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VMV04(233-240).
0411
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Progressive path tracing with lightweight local error estimation,
VMV04(249-253).
0411
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Jansen, T.[Thomas],
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Fourier Volume Rendering on the GPU Using a Split-Stream-FFT,
VMV04(395-403).
0411
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Pre-Integrated Non-Photorealistic Volume Rendering,
VMV04(437-445).
0411
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Grimm, S.[Sören],
Bruckner, S.[Stefan],
Kanitsar, A.[Armin],
Gröller, M.E.[M. Eduard],
Flexible Direct Multi-Volume Rendering in Dynamic Scenes,
VMV04(379-386).
0411
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Guthe, M.[Michael],
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Real-time out-of-core trimmed NURBS rendering and editing,
VMV04(323-330).
0411
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Sunkel, M.[Martin],
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Rendering and Simulation of Liquid Foams,
VMV04(263-269).
0411
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Chalmers, A.[Alan],
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Top-Down Visual Attention for Efficient Rendering of Task Related
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VMV04(209-216).
0411
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Zinke, A.[Arno],
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Photo-Realistic Rendering of Blond Hair,
VMV04(191-198).
0411
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Ranta, S.M.[Sunil Mohan],
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Narayanan, P.J.,
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0612Use GPU to draw high level objects.
BibRef
Nirnimesh,
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ICCVGIP06(252-263).
Springer DOI Reference
0612For graphics, remove the objects that you can't see.
BibRef
Wu, Y.C.[Ying-Cai],
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Focus + Context Visualization with Animation,
PSIVT06(1293-1302).
Springer DOI Reference
0612To visualize medical data.
BibRef
Lu, D.[Difei],
Ye, X.Z.[Xiu-Zi],
A Fast Trapeziums-Based Method for Soft Shadow Volumes,
PSIVT06(1264-1272).
Springer DOI Reference
0612Graphics shadows for display.
BibRef
Lee, N.[Namkyung],
Baek, N.[Nakhoon],
Ryu, K.W.[Kwan Woo],
Simulation of Artificial Winds Using a Hardware Illumination Technique,
ISVC06(II: 49-58).
Springer DOI Reference
0611Graphics -- i.e. from electric fans.
BibRef
Lietsch, S.[Stefan],
Zabel, H.[Henning],
Eikermann, M.[Martin],
Wittenberg, V.[Veit],
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Light Simulation in a Distributed Driving Simulator,
ISVC06(I: 343-352).
Springer DOI Reference
0611VR application. Simultate headlights.
BibRef
Park, J.S.[Jong-Seung],
Lee, B.J.[Bum-Jong],
Hierarchical Contribution Culling for Fast Rendering of Complex Scenes,
PSIVT06(1324-1333).
Springer DOI Reference
0612
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Deb, S.[Soumyajit],
Bhattacharjee, S.[Shiben],
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Narayanan, P.J.,
Real-Time Streaming and Rendering of Terrains,
ICCVGIP06(276-288).
Springer DOI Reference
0612
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Bhattacharjee, S.[Shiben],
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Texture Guided Realtime Painterly Rendering of Geometric Models,
ICCVGIP06(311-320).
Springer DOI Reference
0612
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Lee, J.[Jun],
Park, S.J.[Sung-Jun],
Kim, J.I.[Jee-In],
Adaptive Real-Time Rendering for Large-Scale Molecular Models,
ISVC06(II: 383-392).
Springer DOI Reference
0611
BibRef
Chen, S.Y.[Shu-Yi],
Li, S.[Sheng],
Wang, G.P.[Guo-Ping],
Real-Time Rendering of Light Shafts on GPU,
ISVC06(I: 161-169).
Springer DOI Reference
0611
BibRef
Aquilio, A.S.[Anthony S.],
Brooks, J.C.[Jeremy C.],
Zhu, Y.[Ying],
Owen, G.S.[G. Scott],
Real-Time GPU-Based Simulation of Dynamic Terrain,
ISVC06(I: 891-900).
Springer DOI Reference
0611
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Min, K.[Kyungha],
An Efficient Photon Mapping Algorithm for Rendering Light-Emitting
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ISVC06(I: 850-859).
Springer DOI Reference
0611
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Seong, J.K.[Joon-Kyung],
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Simultaneous Precise Solutions to the Visibility Problem of Sculptured
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GMP06(451-464).
Springer DOI Reference
0607Compute visibility by converting to higer dimension problem.
BibRef
Landreneau, E.[Eric],
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Interactive Face-Replacements for Modeling Detailed Shapes,
GMP06(602-608).
Springer DOI Reference
0607Interactively create surface models.
BibRef
Cornelis, N.[Nico],
Cornelis, K.[Kurt],
Van Gool, L.J.[Luc J.],
Fast Compact City Modeling for Navigation Pre-Visualization,
CVPR06(II: 1339-1344).
IEEE DOI Reference
0606
BibRef
Cornelis, N.[Nico],
Leibe, B.[Bastian],
Cornelis, K.[Kurt],
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3D City Modeling Using Cognitive Loops,
3DPVT06(9-16).
IEEE DOI Reference
0606
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Bouville, C.[Christian],
Marchal, I.[Isabelle],
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Efficient Compression of Visibility Sets,
ISVC05(243-252).
Springer DOI Reference
0512For large scale model walk throughs.
BibRef
Teoh, S.T.[Soon Tee],
Ma, K.L.[Kwan-Liu],
Hifocon: Object and Dimensional Coherence and Correlation in
Multidimensional Visualization,
ISVC05(235-242).
Springer DOI Reference
0512
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Kawasaki, H.,
Seo, K.D.[Kyoung-Dae],
Ohsawa, Y.,
Furukawa, R.,
Patch-Based BTF Synthesis for Real-Time Rendering,
ICIP05(I: 393-396).
IEEE DOI Reference
0512BTF: bidirectional texture function.
BibRef
Shet, R.N.[Rupesh N.],
Lai, K.H.[Ka H.],
Edirisinghe, E.A.[Eran A.],
Chung, P.W.H.[Paul W.H.],
Use of Neural Networks in Automatic Caricature Generation:
An Approach Based on Drawing Style Capture,
IbPRIA05(II:343).
Springer DOI Reference
0509
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Song, J.[Jiatao],
Chi, Z.[Zheru],
Liu, J.L.[Ji-Lin],
Fu, H.[Hong],
Automatic generation of pen-and-ink drawings from photos,
ICIP04(II: 1185-1188).
IEEE DOI Reference
0505
BibRef
Bartesaghi, A.[Alberto],
Sapiro, G.[Guillermo],
Malzbender, T.[Tom],
Gelb, D.[Dan],
Non-photorealistic rendering from multiple images,
ICIP04(IV: 2403-2406).
IEEE DOI Reference
0505
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Elad, A.,
Keller, Y.,
Kimmel, R.,
Texture Mapping via Spherical Multi-dimensional Scaling,
ScaleSpace05(443-455).
WWW Version.
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Cheung, G.[Gene],
Sakamoto, T.,
Tan, W.T.[Wai-Tian],
Graphics-to-video encoding for 3g mobile game viewer multicast using
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ICIP04(IV: 2805-2808).
IEEE DOI Reference
0505
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Shin, S.Y.[Sung Yong],
Computer Graphics Research at KAIST,
CREST05(116-119).
WWW Version.
0505
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Unten, H.[Hiroki],
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Color Alignment for Texturing 3D Geometric Model,
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Redert, A.,
Visualization of arbitrary-shaped 3D scenes on depth-limited 3D
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3DPVT04(938-942).
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0412
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Dimitrov, L.I.,
Sramek, M.,
Using 3D-Bresenham for resampling structured grids,
3DPVT04(926-930).
IEEE Abstract. IEEE Top Reference.
0412Visualization of 3-D data.
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Meng, F.[Fang],
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3DPVT04(207-214).
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0412
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Laney, D.,
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3DPVT04(680-687).
IEEE Abstract. IEEE Top Reference.
0412
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Laney, D.,
Bertram, M.,
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Max, N.,
Multiresolution distance volumes for progressive surface compression,
3DPVT02(470-479).
IEEE DOI Reference
0206
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Mascarenhas, A.,
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Encoding volumetric grids for streaming isosurface extraction,
3DPVT04(665-672).
IEEE Abstract. IEEE Top Reference.
0412Display of CAT scan results.
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Garbat, P.,
Wegiel, M.,
Kujawinska, M.,
Real time visualization of 3D variable in time object based on cloud of
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3DPVT04(623-630).
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0412
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Fitzgibbon, A.W.[Andrew W.],
Computer Vision in the Movies: From the Lab to the Big Screen,
CIVR04(2).
WWW Version.
0505
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And:
From the Lab to the Silver Screen:
Computer Vision and the Art of Special Effects,
3DPVT04(716-716).
IEEE Abstract. IEEE Top Reference.
0412
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Frueh, C.,
Sammon, R.,
Zakhor, A.,
Automated texture mapping of 3D city models with oblique aerial imagery,
3DPVT04(396-403).
IEEE Abstract. IEEE Top Reference.
0412
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Lakhia, A.,
Efficient interactive rendering of detailed models with hierarchical
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3DPVT04(275-282).
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0412
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Yang, L.[Li],
Sammon's nonlinear mapping using geodesic distances,
ICPR04(II: 303-306).
IEEE DOI Reference
0409 See also nonlinear mapping for data structure analysis, A.
BibRef
Martin-Merino, M.,
Munoz, A.,
A New Sammon Algorithm for Sparse Data Visualization,
ICPR04(I: 477-481).
IEEE DOI Reference
0409 See also nonlinear mapping for data structure analysis, A.
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Rosten, E.,
Drummond, T.W.,
Rapid rendering of apparent contours of implicit surfaces for real-time
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BMVC03(xx-yy).
HTML Version.
0409
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Tanaka, N.,
Tominaga, S.,
Multispectral Analysis of Oil Paintings and Data Compression,
Southwest06(158-162).
IEEE DOI Reference
0603
BibRef
Tominaga, S.,
Tanaka, N.,
Komada, T.,
Estimation of surface properties of art paintings using a multi-band
camera,
ICPR04(I: 92-95).
IEEE DOI Reference
0409
BibRef
And:
Imaging and rendering of oil paintings using a multi-band camera,
Southwest04(6-10).
IEEE Abstract. IEEE Top Reference.
0411
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Unten, H.,
Ikeuchi, K.,
Color alignment in texture mapping of images under point light source
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CVPR04(I: 234-239).
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0408
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Rosales, R.,
Achan, K.,
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ICCV03(472-478).
IEEE DOI Reference
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BibRef
Lee, M.Y.[Myong Young],
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Improved shading model in spectral-based ray tracing method,
ICIP03(I: 449-452).
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Sun, J.[Jian],
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Tao, H.[Hai],
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Image hallucination with primal sketch priors,
CVPR03(II: 729-736).
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0307
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Stoddart, A.,
Computer Vision in the Post-Production Industry,
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Kovacs, L.,
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Creating animations combining stochastic paintbrush transformation and
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ICPR02(II: 1090-1093).
IEEE DOI Reference
0211
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Li, N.[Nan],
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Feature-guided painterly image rendering,
ICIP02(I: 653-656).
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0210
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Chai, J.X.[Jin-Xiang],
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Shum, H.Y.[Heung-Yeung],
Rendering with Non-uniform Approximate Concentric Mosaics,
SMILE00(94 ff.).
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Shum, H.Y.[Heung-Yeung],
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Rendering with Concentric Mosaics,
SIGGraph-99(xx-yy).
WWW Version.
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Szirányi, T.[Tamás],
Tóth, Z.[Zoltán],
Optimization of Paintbrush Rendering of Images by Dynamic MCMC Methods,
EMMCVPR02(201 ff.).
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Schneider, J.,
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Towards Real-Time Visual Simulation of Water Surfaces,
VMV01(xx-yy).
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0209
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Kipfer, P.,
Greiner, G.,
Parallel Rendering Within the Integrated Simulation and Visualization
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VMV01(xx-yy).
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Theußl, T.,
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Hardware-Accelerated High-Quality Filtering on PC Hardware,
VMV01(xx-yy).
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0209
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Diewald, U.,
Morigi, S.,
Rumpf, M.,
On Geometric Evolution and Cascadic Multigrid in Subdivision,
VMV01(xx-yy).
PDF Version.
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Seeger, S.,
Hormann, K.,
Häusler, G.,
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A Sub-Atomic Subdivision Approach,
VMV01(xx-yy).
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On-the-Fly Adaptive Subdivision Terrain,
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Refining triangle meshes by non-linear subdivision,
3DIM01(270-277).
IEEE DOI Reference
0106
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MeshToSS: Converting Subdivision Surfaces from Dense Meshes,
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PDF Version.
0209
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Botsch, M.,
Kobbelt, L.P.,
A Robust Procedure to Eliminate Degenerate Faces from Triangle Meshes,
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Dynamic Control of Mesh LODs (levels of Detail) by Using a
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IEEE DOI Reference
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3DIM99(321-330).
IEEE DOI Reference
9910
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Tahira, S.[Soshiro],
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Multi-Resolution Surface Description of 3-D Objects by
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ICPR98(Vol II: 954-958).
IEEE DOI Reference
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Zha, H.B.[Hong-Bin],
Hasegawa, T.,
Kurazume, R.,
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ICPR04(III: 622-625).
IEEE DOI Reference
0409
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Earlier: A1, A2, A3, Only:
Surface models based on face hierarchies and dynamic control of the
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ICPR02(III: 684-687).
IEEE DOI Reference
0211
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Yemez, Y.,
Schmitt, F.,
Progressive multilevel meshes from octree particles,
3DIM99(290-299).
IEEE DOI Reference
9910
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Ueshiba, T.,
Roth, G.,
Generating smooth surfaces with bicubic splines over triangular meshes:
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3DIM99(302-311).
IEEE DOI Reference
9910
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Wei, S.K.[Shou Kang],
Huang, Y.F.[Yu Fei],
Klette, R.[Reinhard],
Three-Dimensional Scene Navigation through Anaglyphic Panorama
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CAIP99(542-549).
WWW Version.
9909
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Wolff, L.B.[Lawrence B.],
Face k-D Trees for Bounded Error Point Location Operations and
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DARPA97(1191-1196).
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9700
Fayek, R.,
Feature-Based 3D Surface Modeling by Improved Constrained
Triangular Meshes,
ICIP97(II: 740-743).
IEEE DOI Reference
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9700
de Floriani, L.[Leila],
Magillo, P.[Paola],
Puppo, E.[Enrico],
Visualizing parametric surfaces at variable resolution,
CIAP97(II: 308-315).
WWW Version.
9709
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Lachaud, J.O.,
Montanvert, A.,
Volumetric Segmentation Using Hierarchical Representation And
Triangulated Surface,
ECCV96(I:137-146).
Springer DOI Reference
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9600
Lau, P.,
Papanikolopoulos, N.P.,
Adaptive Gabor image transformation:
Application in scientific visualization,
ICIP95(III: 504-507).
IEEE DOI Reference
9510
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Nakamura, Y.,
An interactive walkthrough for a city area using the efficient 3D
object management,
ICIP94(I: 642-646).
IEEE DOI Reference
9411
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Li, W.Q.[Wan-Qing],
Xie, H.[Hong],
Attikiouzel, Y.,
An efficient method of volume rendering for medical slices,
ICIP94(I: 652-656).
IEEE DOI Reference
9411
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Tang, L.A.[Li-An],
Huang, T.S.,
An efficient hidden-line removal method based on Z-buffer algorithm,
ICIP94(I: 657-660).
IEEE DOI Reference
9411
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Harikumar, G.,
Bresler, Y.,
Analysis of feature extraction criteria for vector field visualization,
ICPR94(C:103-107).
IEEE DOI Reference
9410
BibRef
And:
Vector field visualization: analysis of feature extraction methods,
ICIP94(II: 51-55).
IEEE DOI Reference
9411
BibRef
Polis, M.F., and
McKeown, D.M.,
Iterative TIN Generation from Digital Elevation Models,
CVPR92(787-790).
IEEE Abstract. IEEE Top Reference.
BibRef
9200
And:
DARPA92(885-897).
TIN. Generate triangulated model from DTM data.
BibRef
Bischof, H.,
Pinz, A.J.,
Kropatsch, W.G.,
Visualization methods for neural networks,
ICPR92(II:581-585).
IEEE DOI Reference
9208
BibRef
Lin, C.,
Perry, M.J.,
Shape Description Using Surface Triangularization,
CVWS82(38-43).