11.2.1.3 Computer Graphics, Rendering Issues

Chapter Contents (Back)
Graphics. Rendering. Less the vision work, more graphics issues. Included mostly when articles are part of other indexed works (conferences, journals). There is no attempt to get complete coverage of graphics. Some large subsections have been created for this topic:
See also Point Cloud Rendering.
See also NURBS: Non-Uniform Rational B-Spline.
See also Ray Tracing, Rendering.
See also Lighting Effects, View Generation, Graphics Issues.
See also Light Field Rendering.
See also Neural Radiance Fields, NeRF, Analysis and Use.
See also Texture Mapping, Terrain Visualization, Terrain Rendering, DEM Rendering.
See also Data Visualization.
See also Rendering, Cloth, Clothing, Fabric. For specific applications:
See also Rendering Specific Surfaces, Applied Rendering.
See also Color Transfer, Color Enhancement, Color Correction.
See also Adversarial Networks for Image Synthesis, Image Generation.
See also Bokeh Effect.

Lane, J.[Jeff], Carpenter, L.[Loren],
A generalized scan line algorithm for the computer display of parametrically defined surfaces,
CGIP(11), No. 3, November 1979, pp. 290-297.
Elsevier DOI 0501
BibRef

Franklin, W.R.[W. Randolph],
Evaluation of algorithms to display vector plots on raster devices,
CGIP(11), No. 4, December 1979, pp. 377-397.
Elsevier DOI 0501
BibRef

Selesnick, S.A.,
Local invariants and twist vectors in computer-aided geometric design,
CGIP(17), No. 2, October 1981, pp. 145-160.
Elsevier DOI 0501
BibRef

Fay, D.Q.M.,
A hidden line mechanism using overinking,
IVC(2), No. 3, August 1984, pp. 150-153.
Elsevier DOI 0401
BibRef

Gordon, D.[Dan], Reynolds, R.A.[R. Anthony],
Image space shading of 3-dimensional objects,
CVGIP(29), No. 3, 1985, pp. 361-376.
Elsevier DOI 0501
BibRef

Guting, R.H.[Ralf Hartmut], Ottmann, T.[Thomas],
New algorithms for special cases of the hidden line elimination problem,
CVGIP(40), No. 2, November 1987, pp. 188-204.
Elsevier DOI 0501
analyze worst case problems. BibRef

Kamada, T.[Tomihisa], Kawai, S.[Satoru],
A simple method for computing general position in displaying three-dimensional objects,
CVGIP(41), No. 1, January 1988, pp. 43-56.
Elsevier DOI 0501
BibRef

Duncan, R.[Ralph],
Three-dimensional hidden-surface removal for signal-return modelling: experimental results,
IVC(3), No. 1, February 1985, pp. 24-28.
Elsevier DOI 0401
BibRef

Ozawa, K.,
A Picture Synthesizing System with a Database of Semantic Picture Elements of 'Ukiyoe' Colour Wood-Printed Pictures,
PRL(6), 1987, pp. 87-93. BibRef 8700

Reynolds, R.A.[R. Anthony], Gordon, D.[Dan], Chen, L.S.[Lih-Shyang],
A dynamic screen technique for shaded graphics display of slice-represented objects,
CVGIP(38), No. 3, June 1987, pp. 275-298.
Elsevier DOI 0501
BibRef

Kawai, S.[Satoru],
A graph theoretic formulation of bit pattern algorithms for graphics,
CGIP(7), No. 1, February 1978, pp. 84-104.
Elsevier DOI 0501
BibRef

Laughlin, D.L.[Daniel L.], Morari, M.[Manfred],
Graphical stability analysis for control systems with model parameter uncertainties,
CVGIP(47), No. 1, July 1989, pp. 59-76.
Elsevier DOI 0501
BibRef

Fiume, E.[Eugene],
A mathematical semantics of rendering I: ideal rendering,
CVGIP(48), No. 3, December 1989, pp. 281-303.
Elsevier DOI 0501
BibRef

Fiume, E.[Eugene],
Estimation of Indirect Physical Properties from Images,
VMV04(357). 0411
BibRef

Novak, M.M.[Miroslav M.],
Improved rendering of the Lorenz equations,
IVC(9), No. 3, June 1991, pp. 169-174.
Elsevier DOI 0401
BibRef

Miyojim, M.[Mario], Cheng, H.D.[Heng-Da],
Synthesized images for pattern recognition,
PR(28), No. 4, April 1995, pp. 595-610.
Elsevier DOI 0401
BibRef

Greenberg, D.P.[Donald P.],
A framework for realistic image synthesis,
CACM(42), No. 8, August 1999, pp. Pages 44-53. BibRef 9908

Shum, H.Y.[Heung-Yeung], Wang, L.F.[Li-Feng], Chai, J.X.[Jin-Xiang], Tong, X.[Xin],
Rendering by Manifold Hopping,
IJCV(50), No. 2, November 2002, pp. 185-201.
DOI Link 0210
BibRef

Bullitt, E., Aylward, S.R.,
Volume rendering of segmented image objects,
MedImg(21), No. 8, August 2002, pp. 998-1002.
IEEE Top Reference. 0301
BibRef

Roerdink, J.B.T.M.,
Multiresolution maximum intensity volume rendering by morphological adjunction pyramids,
IP(12), No. 6, June 2003, pp. 653-660.
IEEE DOI 0307
BibRef

Roerdink, J.B.T.M.[Jos B. T. M.],
Morphological Pyramids in Multiresolution MIP Rendering of Large Volume Data: Survey and New Results,
JMIV(22), No. 2-3, May 2005, pp. 143-157.
Springer DOI 0505
Survey, Rendering. BibRef
Earlier:
A New Class of Morphological Pyramids for Multiresolution Image Analysis,
WTRCV02(165-175). 0204
BibRef

Thevenaz, P., Unser, M.,
Precision isosurface rendering of 3D image data,
IP(12), No. 7, July 2003, pp. 764-775.
IEEE DOI 0308
BibRef

Chern, J.R.[Jin-Ren], Wang, C.M.[Chung-Ming],
A novel progressive refinement algorithm for full spectral rendering,
RealTimeImg(11), No. 2, April 2005, pp. 117-127.
Elsevier DOI 0506
BibRef

Sun, B., Ramamoorthi, R., Narasimhan, S.G., and Nayar, S.K.,
A Practical Analytic Single Scattering Model for Real Time Rendering,
ToG(24), No.3, July 2005, pp. 1040-1049.
PDF File. BibRef 0507

Agrawal, A., Raskar, R., Nayar, S.K., and Li, Y.,
Removing Photography Artifacts using Gradient Projection and Flash-Exposure Sampling,
ToG(24), No. 3, July 2005, pp. 828-835.
PDF File. BibRef 0507

Saito, S.[Suguru], Kani, A.[Akane], Chang, Y.H.[Young-Ha], Nakajima, M.[Masayuki],
Curvature-based stroke rendering,
VC(24), No. 1, January 2008, pp. 1-11.
Springer DOI 0712
Rendering of lines.
See also Query-by-Sketch Based Image Synthesis. BibRef

Andre, A.[Alexis], Saito, S.[Suguru], Nakajima, M.[Masayuki],
Single-View Sketch Based Surface Modeling,
IEICE(E92-D), No. 6, June 2009, pp. 1304-1311.
WWW Link. 0907
BibRef

Singh, C.[Chandan], Walia, E.[Ekta],
Fast Hybrid Shading: An Application Of Finite Element Methods In 3d Rendering,
IJIG(5), No. 4, October 2005, pp. 789-810. 0510
BibRef

Wang, W.C.[Wen-Cheng], Sun, H.Q.[Han-Qiu], Wu, E.H.[En-Hua],
Projective Volume Rendering By Excluding Occluded Voxels,
IJIG(5), No. 2, April 2005, pp. 413-431. 0504
BibRef

Cai, K.Y.[Kang-Ying], Wang, W.C.[Wen-Cheng], Fei, G.Z.[Guang-Zheng], Wu, E.H.[En-Hua],
A Single-pass Approach To Adaptive Simplification Of Out-of-core Models,
IJIG(3), No. 2, April 2003, pp. 291-309. 0304
BibRef

Zhou, J.L.[Jian-Long], Döring, A.[Andreas], Tönnies, K.D.[Klaus D.],
Control of Object Visibility in Volume Rendering: A Distance-based Approach,
IJIG(5), No. 4, October 2005, pp. 699-714. 0510
BibRef

Brown, M.S.[Michael S.], Seales, W.B.[W. Brent],
Incorporating Geometric Registration with PC-Cluster Rendering for Flexible Tiled Displays,
IJIG(4), No. 4, October 2004, pp. 683-700. 0410
BibRef

Luo, Y.H.[Yu-Hua], Galli, R.[Ricardo], Sanchez, D.[David], Bennasar, A.[Antonio], Fornes, J.[Juan], Serra, J.C.[Juan Carlos], Huescar, J.M.[Juan Manuel], Gaya, J.[Josep],
A Remote Cooperative Design System Using Interactive 3d Graphics,
IJIG(1), No. 1, January 2001, pp. 153-167. 0101
BibRef

Xu, W.W.[Wei-Wei], Pan, Z.G.[Zhi-Geng], Zhang, M.M.[Ming-Min],
Footprint Sampling-based Motion Editing,
IJIG(3), No. 2, April 2003, pp. 311-324. 0304
BibRef

Fang, S.F.[Shiao-Fen], Adada, M.[Marwan],
Multi-scale Iso-surface Extraction For Volume Visualization,
IJIG(6), No. 2, April 2006, pp. 173-185. 0604
BibRef

Liao, D.D.[Duo-Duo], Fang, S.F.[Shiao-Fen],
A Volumetric Framework for the Modeling and Rendering of Dynamic and Heterogeneous Scenes,
GMP08(xx-yy).
Springer DOI 0804
BibRef

Lakshmipathy, J.[Jagannathan], Nowinski, W.L.[Wieslaw L.], Wernert, E.A.[Eric A.],
Template-based Isocontouring,
IJIG(6), No. 2, April 2006, pp. 187-204. 0604
BibRef

Xu, Q.[Qing], Wang, W.[Wei], Bao, S.Q.[Shi-Qiang],
A New Computational Way To Monte Carlo Global Illumination,
IJIG(6), No. 1, January 2006, pp. 23-34. 0601
BibRef

Ahlborn, B.A.[Benjamin A.], Kreylos, O.[Oliver], Shafii, S.[Sohail], Hamann, B.[Bernd], Staadt, O.G.[Oliver G.],
Design and Implementation of a Foveal Projection Display,
IJIG(8), No. 2, April 2008, pp. 243-263. 0804
BibRef

Weber, G.H., Kreylos, O., Ligocki, T.J., Shalf, J.M., Hagen, H., Hamann, B., Joy, K.I., Ma, K.L.,
High-Quality Volume Rendering of Adaptive Mesh Refinement Data,
VMV01(xx-yy).
PDF File. 0209
BibRef

Rosenbaum, R.[René], Hamann, B.[Bernd],
Progressive Presentation of Large Hierarchies Using Treemaps,
ISVC09(II: 71-80).
Springer DOI 0911
BibRef

Kreylos, O.[Oliver], Bawden, G.W.[Gerald W.], Kellogg, L.H.[Louise H.],
Immersive Visualization and Analysis of LiDAR Data,
ISVC08(I: 846-855).
Springer DOI 0812
BibRef

Seong, J.K.[Joon-Kyung], Jeong, W.K.[Won-Ki], Cohen, E.[Elaine],
Curvature-based anisotropic geodesic distance computation for parametric and implicit surfaces,
VC(25), No. 8, August 2009, pp. xx-yy.
Springer DOI 0907
BibRef

Seong, J.K.[Joon-Kyung], Elber, G.[Gershon], Cohen, E.[Elaine],
Simultaneous Precise Solutions to the Visibility Problem of Sculptured Models,
GMP06(451-464).
Springer DOI 0607
Compute visibility by converting to higer dimension problem. BibRef

Vince, J.A.[John A.],
Mathematics for Computer Graphics,
Springer2010, ISBN: 978-1-84996-022-9
WWW Link. Buy this book: Introduction to the Mathematics for Computer Graphics (Undergraduate Topics in Comput) 1003
BibRef

Chen, L.H.[Lieu-Hen], Tsai, T.C.[Tsung-Chih], Chen, Y.S.[Yu-Sheng],
Grouped photon mapping,
VC(26), No. 3, March 2010, pp. xx-yy.
Springer DOI 1003
BibRef

Wang, S.F.[Sheng-Fa], Hou, T.B.[Ting-Bo], Su, Z.[Zhixun], Qin, H.[Hong],
Multi-scale anisotropic heat diffusion based on normal-driven shape representation,
VC(27), No. 6-8, June 2011, pp. 429-439.
WWW Link. 1107
BibRef

Nguyen, K.T.[Kien T.], Jang, H.Y.[Han-Young], Han, J.H.[Jung-Hyun],
Image-space hierarchical coherence buffer,
VC(27), No. 6-8, June 2011, pp. 759-768.
WWW Link. 1107
BibRef

Tobler, R.F.[Robert F.],
Separating semantics from rendering: A scene graph based architecture for graphics applications,
VC(27), No. 6-8, June 2011, pp. 687-695.
WWW Link. 1107
BibRef

Zhou, Z.G.[Zhi-Guang], Tao, Y.[Yubo], Lin, H.[Hai], Dong, F.[Feng], Clapworthy, G.[Gordon],
Shape-enhanced maximum intensity projection,
VC(27), No. 6-8, June 2011, pp. 677-686.
WWW Link. 1107
BibRef

Ribardière, M.[Mickaël], Carré, S.[Samuel], Bouatouch, K.[Kadi],
Adaptive records for volume irradiance caching,
VC(27), No. 6-8, June 2011, pp. 655-664.
WWW Link. 1107
BibRef

Iizuka, S.[Satoshi], Endo, Y.[Yuki], Mitani, J.[Jun], Kanamori, Y.[Yoshihiro], Fukui, Y.[Yukio],
An interactive design system for pop-up cards with a physical simulation,
VC(27), No. 6-8, June 2011, pp. 605-612.
WWW Link. 1107
BibRef

Bergen, S.[Steven], Ross, B.J.[Brian J.],
Automatic and interactive evolution of vector graphics images with genetic algorithms,
VC(28), No. 1, January 2012, pp. 35-45.
WWW Link. 1201
BibRef

Livny, Y.[Yotam], Bauman, G.[Gilad], El-Sana, J.[Jihad],
Displacement patches for view-dependent rendering,
VC(27), No. 3, March 2011, pp. 247-263.
WWW Link. 1203
BibRef

Dinesha, V.[Vijeth], Adabala, N.[Neeharika], Natarajan, V.[Vijay],
Uncertainty visualization using HDR volume rendering,
VC(27), No. 3, March 2011, pp. 265-278.
WWW Link. 1203
BibRef

Miranda, F.M.[Fabio Markus], Celes, W.[Waldemar],
Volume rendering of unstructured hexahedral meshes,
VC(27), No. 10, October 2011, pp. 1005-1014.
WWW Link. 1209
BibRef

Ivo, R.F.[Rafael Fernandes], Vidal, C.A.[Creto Augusto], Cavalcante-Neto, J.B.[Joaquim Bento],
A method for clipping splats on sharp edges and corners,
VC(27), No. 10, October 2011, pp. 995-1004.
WWW Link. 1209
BibRef

Sarlabous, J.E.[Jorge Estrada], Mederos, V.H.[Victoria Hernández], Morera, D.M.[Dimas Martínez], Velho, L.[Luiz], Gil, N.L.[Nayla López],
Conic-like subdivision curves on surfaces,
VC(27), No. 10, October 2011, pp. 971-982.
WWW Link. 1209
BibRef

Günther, D.[David], Reininghaus, J.[Jan], Wagner, H.[Hubert], Hotz, I.[Ingrid],
Efficient computation of 3D Morse-Smale complexes and persistent homology using discrete Morse theory,
VC(27), No. 10, October 2011, pp. 959-969.
WWW Link. 1209
BibRef

Davies, E.R.,
Colour Filtering: Colour Bleeding and Related Accuracy Issues,
BMVA(2007), No. 2, 2007, pp. 1-10.
PDF File. 1209
BibRef

Wang, M.[Meili], Chang, J.[Jian], Kerber, J.[Jens], Zhang, J.J.[Jian J.],
A framework for digital sunken relief generation based on 3D geometric models,
VC(27), No. 11, November 2011, pp. 1127-1137.
WWW Link. 1210
BibRef

Wang, S.Y., Lin, C.K., Tai, W.K.,
Compressing 3D Trees With Rendering Efficiency Based on Differential Data,
MultMed(15), No. 2, 2013, pp. 304-315.
IEEE DOI 1302
BibRef

Yang, X.N.[Xun-Nian], Zheng, J.M.[Jian-Min],
Shape aware normal interpolation for curved surface shading from polyhedral approximation,
VC(29), No. 3, March 2013, pp. 189-201.
WWW Link. 1303
BibRef

Fang, L., Au, O.C., Cheung, N.M.,
Subpixel Rendering: From Font Rendering to Image Subsampling,
SPMag(30), No. 3, 2012, pp. 177-189.
IEEE DOI 1304
[Applications Corner] BibRef

Vais, A.[Alexander], Berger, B.[Benjamin], Wolter, F.E.[Franz-Erich],
Complex line bundle Laplacians,
VC(29), No. 5, May 2013, pp. 345-357.
WWW Link. 1305
BibRef

Doidge, I.C.[Ian C.], Jones, M.W.[Mark W.],
Probabilistic illumination-aware filtering for Monte Carlo rendering,
VC(29), No. 6-8, June 2013, pp. 707-716.
WWW Link. 1306
BibRef

Liu, X.D.[Xiao Dan], Zheng, C.W.[Chang Wen],
Parallel adaptive sampling and reconstruction using multi-scale and directional analysis,
VC(29), No. 6-8, June 2013, pp. 501-511.
Springer DOI 1306
BibRef

Herholz, S.[Sebastian], Hahn, J.U.[Jens-Uwe], Schilling, A.[Andreas],
Dual space directional occlusion,
VC(29), No. 9, September 2013, pp. 917-926.
WWW Link. 1307
BibRef

Plath, N., Knorr, S., Goldmann, L., Sikora, T.,
Adaptive Image Warping for Hole Prevention in 3D View Synthesis,
IP(22), No. 9, 2013, pp. 3420-3432.
IEEE DOI 1308
rendering (computer graphics) BibRef

Pedrini, H.[Helio], Dos Santos, M.C.[Maikon Cismoski], Schwartz, W.R.[William Robson], de Carvalho, P.R.[Paulo Roberto],
An Improved View Frustum Culling Method Using Octrees for 3D Real-Time Rendering,
IJIG(13), No. 03, 2013, pp. 1350009.
DOI Link 1309
BibRef

Lai, D.[Danbo], Sourin, A.[Alexei],
Interactive free-form shape modeling in cyberworlds,
VC(29), No. 10, October 2013, pp. 1027-1037.
Springer DOI 1310
Models using implicit functions. Accelerate rendering. BibRef

Schwenk, K.[Karsten], Voss, G.[Gerrit], Behr, J.[Johannes], Jung, Y.[Yvonne], Limper, M.[Max], Herzig, P.[Pasquale], Kuijper, A.[Arjan],
Extending a distributed virtual reality system with exchangeable rendering back-ends,
VC(29), No. 10, October 2013, pp. 1039-1049.
Springer DOI 1310
Integrate multiple rendering methods. BibRef

Hulusic, V.[Vedad], Debattista, K.[Kurt], Chalmers, A.[Alan],
Smoothness perception,
VC(29), No. 11, November 2013, pp. 1159-1172.
Springer DOI 1310
BibRef

Lin, H.Y., Chang, C.C., Tsai, Y.T., Way, D.L., Shih, Z.C.,
Adaptive sampling approach for volumetric shadows in dynamic scenes,
IET-IPR(7), No. 8, November 2013, pp. 762-767.
DOI Link 1402
rendering (computer graphics) BibRef

Zhao, F.[Fukai], Liu, X.G.[Xin-Guo],
3D gradient enhancement,
VC(30), No. 1, January 2014, pp. 113-126.
Springer DOI 1402
use image processing gradient enhancement for rendering. BibRef

Kang, S.J.[Suk-Ju],
Adaptive Weight Allocation-Based Subpixel Rendering Algorithm,
CirSysVideo(24), No. 2, February 2014, pp. 224-229.
IEEE DOI 1403
LED displays BibRef

Shellshear, E.[Evan],
1D sweep-and-prune self-collision detection for deforming cables,
VC(30), No. 5, May 2014, pp. 553-564.
WWW Link. 1404
BibRef

Knowles, P.[Pyarelal], Leach, G.[Geoff], Zambetta, F.[Fabio],
Fast sorting for exact OIT of complex scenes,
VC(30), No. 6-8, June 2014, pp. 603-613.
WWW Link. 1407
BibRef

You, L.H., Ugail, H., Tang, B.P., Jin, X.G.[Xiao-Gang], You, X.Y., Zhang, J.J.,
Blending using ODE swept surfaces with shape control and C1 continuity,
VC(30), No. 6-8, June 2014, pp. 625-636.
Springer DOI 1407
BibRef

Luksch, C.[Christian], Tobler, R.F.[Robert F.], Mühlbacher, T.[Thomas], Schwärzler, M.[Michael], Wimmer, M.[Michael],
Real-time rendering of glossy materials with regular sampling,
VC(30), No. 6-8, June 2014, pp. 717-727.
Springer DOI 1407
BibRef

Guo, J.[Jie], Pan, J.G.[Jin-Gui],
Real-time simulating and rendering of layered dust,
VC(30), No. 6-8, June 2014, pp. 797-807.
WWW Link. 1407
BibRef

Le Blanc, S.[Sean], Boyer, P.[Philip], Joslin, C.[Chris],
Modelling and animation of impact and damage with Smoothed Particle Hydrodynamics,
VC(30), No. 6-8, June 2014, pp. 909-917.
WWW Link. 1407
BibRef

Wang, X.F.[Xiao-Feng], Liu, Y.[Yong], Xu, B.[Bingchao], Li, L.[Lu], Xue, J.R.[Jian-Ru],
A statistical feature based approach to distinguish PRCG from photographs,
CVIU(128), No. 1, 2014, pp. 84-93.
Elsevier DOI 1410
Distinguishing PRCG from photographs BibRef

Medeiros e Sá, A.[Asla], Rodriguez Echavarria, K.[Karina], Arnold, D.[David],
Dual joints for 3D-structures,
VC(30), No. 12, December 2014, pp. 1321-1331.
Springer DOI 1411
3D Printing issues. BibRef

Liu, X.D.[Xiao Dan], Zheng, C.W.[Chang Wen],
Adaptive cluster rendering via regression analysis,
VC(31), No. 1, January 2015, pp. 105-114.
WWW Link. 1503
BibRef

Dong, L.[Lu], Fang, Y.M.[Yu-Ming], Lin, W.S.[Wei-Si], Deng, C.W.[Chen-Wei], Zhu, C.[Ce], Seah, H.S.[Hock Soon],
Exploiting entropy masking in perceptual graphic rendering,
SP:IC(33), No. 1, 2015, pp. 1-13.
Elsevier DOI 1504
Entropy masking: HVS is not sensitive to visual distortions in unstructured visual signals. BibRef

Reynolds, D.T., Laycock, S.D., Day, A.M.,
Real-time accumulation of occlusion-based snow,
VC(31), No. 5, May 2015, pp. 689-700.
Springer DOI 1505
Simulated snowfall. BibRef

Li, C.[Chen], Wang, C.B.[Chang-Bo], Qin, H.[Hong],
Novel adaptive SPH with geometric subdivision for brittle fracture animation of anisotropic materials,
VC(31), No. 6-8, June 2015, pp. 937-946.
Springer DOI 1506
SPH: smoothed particle hydrodynamics. BibRef

Shi, S.[Shu], Hsu, C.H.[Cheng-Hsin],
A Survey of Interactive Remote Rendering Systems,
Surveys(47), No. 4, July 2015, Article No. 57.
DOI Link 1507
Render on one machine for display on another. BibRef

Kim, B.M.[Byung-Moon], Tsiotras, P.[Panagiotis], Hong, J.M.[Jeong-Mo], Song, O.Y.[Oh-Young],
Interpolation and parallel adjustment of center-sampled trees with new balancing constraints,
VC(31), No. 10, October 2015, pp. 1351-1363.
Springer DOI 1509
In rendering systems. BibRef

Wei, L.Y.[Ling-Yu], Shi, K.L.[Kan-Le], Yong, J.H.[Jun-Hai],
Rendering chamfering structures of sharp edges,
VC(31), No. 11, November 2015, pp. 1511-1519.
WWW Link. 1512
BibRef

Yamaguchi, S.[Satoshi],
A parametric reflectance approximation for rendering Japanese lacquerware and Maki-e,
VC(31), No. 11, November 2015, pp. 1553-1564.
WWW Link. 1512
BibRef

Johnsson, B.[Björn], Akenine-Möller, T.[Tomas],
A performance and energy evaluation of many-light rendering algorithms,
VC(31), No. 12, December 2015, pp. 1671-1681.
WWW Link. 1512
BibRef

Jhou, W.C., Cheng, W.H.,
Animating Still Landscape Photographs Through Cloud Motion Creation,
MultMed(18), No. 1, January 2016, pp. 4-13.
IEEE DOI 1601
Clouds BibRef

Liu, D.W.[Dong-Wei], Klette, R.[Reinhard],
Fog effect for photography using stereo vision,
VC(32), No. 1, January 2016, pp. 99-109.
WWW Link. 1602
BibRef

Liu, D.W.[Dong-Wei], Geng, H.[Haokun], Klette, R.[Reinhard],
Star-Effect Simulation for Photography Using Self-calibrated Stereo Vision,
PSIVT15(228-240).
Springer DOI 1602
Stereo view, estimate starlight and render a star pattern. BibRef

Buades, J.M.[Jose María], Gumbau, J.[Jesús], Chover, M.[Miguel],
Separable soft shadow mapping,
VC(32), No. 2, February 2016, pp. 167-178.
Springer DOI 1602
technique for rendering visually plausible real-time soft shadows. BibRef

Cai, H.P.[Hai-Peng],
Parallel Rendering for Legible Illustrative Visualizations of Dense Geometries on Commodity CPUs,
IJIG(16), No. 01, 2016, pp. 1650002.
DOI Link 1603
BibRef

Lee, R.R.[Ruen-Rone], Lo, Y.[Yi], Chu, H.K.[Hung-Kuo], Chang, C.F.[Chun-Fa],
A simulation on grass swaying with dynamic wind force,
VC(32), No. 6-8, June 2016, pp. 891-900.
WWW Link. 1608
BibRef

Dagenais, F.[François], Gagnon, J.[Jonathan], Paquette, E.[Eric],
An efficient layered simulation workflow for snow imprints,
VC(32), No. 6-8, June 2016, pp. 881-890.
WWW Link. 1608
BibRef

Dosovitskiy, A.[Alexey], Fischer, P., Springenberg, J.T.[Jost Tobias], Riedmiller, M., Brox, T.[Thomas],
Discriminative Unsupervised Feature Learning with Exemplar Convolutional Neural Networks,
PAMI(38), No. 9, September 2016, pp. 1734-1747.
IEEE DOI 1609
BibRef

Dosovitskiy, A.[Alexey], Springenberg, J.T.[Jost Tobias], Tatarchenko, M., Brox, T.[Thomas],
Learning to Generate Chairs, Tables and Cars with Convolutional Networks,
PAMI(39), No. 4, April 2017, pp. 692-705.
IEEE DOI 1703
BibRef
Earlier: A1, A2, A4, Only:
Learning to generate chairs with convolutional neural networks,
CVPR15(1538-1546)
IEEE DOI 1510
Automobiles. Learn the objects, then generate. BibRef

Nakajima, K.[Katsuto], Mama, A.[Azusa], Morimoto, Y.[Yuki],
Energy-Based Tree Illustration System: ETIS,
IEICE(E99-D), No. 9, September 2016, pp. 2417-2421.
WWW Link. 1609
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Omidvar, M.[Mahmoud], Ribardière, M.[Mickaël], Carré, S.[Samuel], Méneveaux, D.[Daniel], Bouatouch, K.[Kadi],
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Configurable 3D Scene Synthesis and 2D Image Rendering with Per-pixel Ground Truth Using Stochastic Grammars,
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Springer DOI 1809
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JVCIR(64), 2019, pp. 102613.
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Charge structure, Computer modeling and simulation technology, penetrator with enhanced lateral effect (PELE), Liner. BibRef

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Survey of cube mapping methods in interactive computer graphics,
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PBR-Net: Imitating Physically Based Rendering Using Deep Neural Network,
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IEEE DOI 2005
Rendering (computer graphics), Lighting, Machine learning, Neural networks, Cameras, Light sources, modified perceptual loss BibRef

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CirSysVideo(34), No. 3, March 2024, pp. 1827-1840.
IEEE DOI 2403
Rendering (computer graphics), Lighting, Decoding, Task analysis, Generative adversarial networks, Reflectivity, Color, illumination variation BibRef

Ren, Y.[Yi], Zhao, X.W.[Xun-Wang], Lin, Z.C.[Zhong-Chao], Ren, Q.[Qiang], Chen, Y.P.[Yong-Pin], Liu, Y.H.[Yan-Hui], Hu, H.[Hao],
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IEEE DOI 2108
Method of moments, Mathematical model, Integral equations, Acceleration, Testing, Faces, Scattering, Fast algorithm, surface integral equation (SIE) BibRef

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IEEE DOI 2109

WWW Link. Benchmark testing, Feature extraction, Training, Image color analysis, Data models, Rendering (computer graphics), model benchmarking BibRef

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A General Differentiable Mesh Renderer for Image-Based 3D Reasoning,
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IEEE DOI 2112
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Soft Rasterizer: A Differentiable Renderer for Image-Based 3D Reasoning,
ICCV19(7707-7716)
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Code, Rendering.
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Enhancing Photorealism Enhancement,
PAMI(45), No. 2, February 2023, pp. 1700-1715.
IEEE DOI 2301
Photorealism, Training, Semantics, Rendering (computer graphics), Games, Image segmentation, Pipelines, Photorealism enhancement, style transfer BibRef

Hara, T.[Takayuki], Mukuta, Y.[Yusuke], Harada, T.[Tatsuya],
Spherical Image Generation From a Few Normal-Field-of-View Images by Considering Scene Symmetry,
PAMI(45), No. 5, May 2023, pp. 6339-6353.
IEEE DOI 2304
Image synthesis, Image reconstruction, Task analysis, Gravity, Cameras, Rendering (computer graphics), Recording, Spherical image, symmetry control BibRef

Miñano, S.[Sofía], Golodetz, S.[Stuart], Cavallari, T.[Tommaso], Taylor, G.K.[Graham K.],
Through Hawks' Eyes: Synthetically Reconstructing the Visual Field of a Bird in Flight,
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Yu, B.[Bohan], Yang, S.Q.[Si-Qi], Cui, X.N.[Xuan-Ning], Dong, S.[Siyan], Chen, B.Q.[Bao-Quan], Shi, B.X.[Bo-Xin],
MILO: Multi-Bounce Inverse Rendering for Indoor Scene With Light-Emitting Objects,
PAMI(45), No. 8, August 2023, pp. 10129-10142.
IEEE DOI 2307
Rendering (computer graphics), Lighting, Light sources, Geometry, Task analysis, Image decomposition, Estimation, multi-bounce BibRef

Birajdar, G.K.[Gajanan K.], Patil, M.D.[Mukesh D.],
A Systematic Survey on Photorealistic Computer Graphic and Photographic Image Discrimination,
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Survey, Computer Graphics. BibRef

Dai, P.[Peng], Zhang, Y.[Yinda], Yu, X.[Xin], Lyu, X.Y.[Xiao-Yang], Qi, X.J.[Xiao-Juan],
Hybrid Neural Rendering for Large-Scale Scenes with Motion Blur,
CVPR23(154-164)
IEEE DOI 2309
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Fast-SNARF: A Fast Deformer for Articulated Neural Fields,
PAMI(45), No. 10, October 2023, pp. 11796-11809.
IEEE DOI 2310
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SNARF: Differentiable Forward Skinning for Animating Non-Rigid Neural Implicit Shapes,
ICCV21(11574-11584)
IEEE DOI 2203
Training, Deformable models, Shape, Biological system modeling, Rendering (computer graphics), Gestures and body pose, BibRef


Mercier, A.[Antoine], Erasmus, R.[Ruan], Savani, Y.[Yashesh], Dhingra, M.[Manik], Porikli, F.M.[Fatih M.], Berger, G.[Guillaume],
Efficient neural supersampling on a novel gaming dataset,
ICCV23(296-306)
IEEE DOI 2401
Video game rendering. BibRef

Liang, R.F.[Ruo-Fan], Chen, H.T.[Hui-Ting], Li, C.L.[Chun-Lin], Chen, F.[Fan], Panneer, S.[Selvakumar], Vijaykumar, N.[Nandita],
ENVIDR: Implicit Differentiable Renderer with Neural Environment Lighting,
ICCV23(79-89)
IEEE DOI 2401
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Fischer, M.[Michael], Ritschel, T.[Tobias],
Plateau-Reduced Differentiable Path Tracing,
CVPR23(4285-4294)
IEEE DOI 2309
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Zhang, Y.Q.[Yong-Qiang], Hu, Z.P.[Zhi-Peng], Wu, H.Q.[Hao-Qian], Zhao, M.[Minda], Li, L.[Lincheng], Zou, Z.X.[Zheng-Xia], Fan, C.J.[Chang-Jie],
Towards Unbiased Volume Rendering of Neural Implicit Surfaces with Geometry Priors,
CVPR23(4359-4368)
IEEE DOI 2309
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Chang, J.H.R.[Jen-Hao Rick], Chen, W.Y.[Wei-Yu], Ranjan, A.[Anurag], Yi, K.M.[Kwang Moo], Tuzel, O.[Oncel],
Pointersect: Neural Rendering with Cloud-Ray Intersection,
CVPR23(8359-8369)
IEEE DOI 2309
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Shao, R.Z.[Rui-Zhi], Zheng, Z.[Zerong], Tu, H.Z.[Han-Zhang], Liu, B.[Boning], Zhang, H.W.[Hong-Wen], Liu, Y.B.[Ye-Bin],
Tensor4D: Efficient Neural 4D Decomposition for High-Fidelity Dynamic Reconstruction and Rendering,
CVPR23(16632-16642)
IEEE DOI 2309
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Ren, Y.F.[Yu-Fan], Wang, F.[Fangjinhua], Zhang, T.[Tong], Pollefeys, M.[Marc], Süsstrunk, S.[Sabine],
VolRecon: Volume Rendering of Signed Ray Distance Functions for Generalizable Multi-View Reconstruction,
CVPR23(16685-16695)
IEEE DOI 2309
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Giebenhain, S.[Simon], Waldmann, U.[Urs], Johannsen, O.[Ole], Goldluecke, B.[Bastian],
Neural Puppeteer: Keypoint-based Neural Rendering of Dynamic Shapes,
ACCV22(IV:239-256).
Springer DOI 2307
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Doronin, O., Sahin, E., Bregovic, R., Gotchev, A.,
A Framework for Assessing Rendering Techniques for Near-Eye Integral Imaging Displays,
ICIP20(3418-3422)
IEEE DOI 2011
Cameras, Rendering (computer graphics), Lenses, Liquid crystal displays, ray tracing BibRef

Plack, M.[Markus], Callenberg, C.[Clara], Schneider, M.[Monika], Hullin, M.B.[Matthias B.],
Fast Differentiable Transient Rendering for Non-Line-of-Sight Reconstruction,
WACV23(3066-3075)
IEEE DOI 2302
Training, Runtime, Imaging, Self-supervised learning, Rendering (computer graphics), Software, Time factors BibRef

Hofherr, F.[Florian], Koestler, L.[Lukas], Bernard, F.[Florian], Cremers, D.[Daniel],
Neural Implicit Representations for Physical Parameter Inference from a Single Video,
WACV23(2092-2102)
IEEE DOI 2302
Training, Visualization, Computational modeling, Training data, Predictive models, Ordinary differential equations, image and video synthesis BibRef

Lazova, V.[Verica], Guzov, V.[Vladimir], Olszewski, K.[Kyle], Tulyakov, S.[Sergey], Pons-Moll, G.[Gerard],
Control-NeRF: Editable Feature Volumes for Scene Rendering and Manipulation,
WACV23(4329-4339)
IEEE DOI 2302
Solid modeling, Shape, Image synthesis, Neural networks, Lighting, Algorithms: 3D computer vision, Virtual/augmented reality, Visualization BibRef

Rodriguez, J.A.[Juan A.], Vazquez, D.[David], Laradji, I.[Issam], Pedersoli, M.[Marco], Rodriguez, P.[Pau],
OCR-VQGAN: Taming Text-within-Image Generation,
WACV23(3678-3687)
IEEE DOI 2302
Measurement, Shape, Image synthesis, Optical character recognition, Rendering (computer graphics), Vision + language and/or other modalities BibRef

Agrawal, S.[Sumeen], Shetty, M.[Manith], Mutalik, S.[Sripurna], Kanukotla, A.[Anuradha],
Method to Improve UI Rendering using Predictive Sequence Modelling,
ICPR22(5031-5037)
IEEE DOI 2212
Visualization, Patents, Databases, Layout, Predictive models, User interfaces, Rendering (computer graphics), UI layout, sequence prediction BibRef

Dias-da Cruz, S.[Steve], Taetz, B.[Bertram], Stifter, T.[Thomas], Stricker, D.[Didier],
Autoencoder for Synthetic to Real Generalization: From Simple to More Complex Scenes,
ICPR22(5060-5066)
IEEE DOI 2212
Visualization, Semantics, Machine learning, Feature extraction, Complexity theory, Safety BibRef

Fasogbon, P.[Peter], Zhang, H.L.[Hong-Lei], Cricri, F.[Francesco], Tavakoli, H.R.[Hamed R.], Aksu, E.[Emre],
TMD: Transformed Mesh Decoder for Mesh Animation,
ICPR22(3829-3836)
IEEE DOI 2212
Solid modeling, Entertainment industry, Kinematics, Animation, Software, Real-time systems BibRef

Keselman, L.[Leonid], Hebert, M.[Martial],
Approximate Differentiable Rendering with Algebraic Surfaces,
ECCV22(XXXII:596-614).
Springer DOI 2211
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Suhail, M.[Mohammed], Esteves, C.[Carlos], Sigal, L.[Leonid], Makadia, A.[Ameesh],
Generalizable Patch-Based Neural Rendering,
ECCV22(XXXII:156-174).
Springer DOI 2211
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Koiso, R.[Ryota], Watanabe, R.[Ryosuke], Nonaka, K.[Keisuke], Kobayashi, T.[Tatsuya],
Memory Reduction of CGH Calculation Based On Integrating Point Light Sources,
ICIP22(3191-3195)
IEEE DOI 2211
Image quality, Interpolation, Image resolution, Lighting, Rendering (computer graphics), Hardware, Fast calculation BibRef

Zakharov, S.[Sergey], Ambrus, R.[Rares], Guizilini, V.[Vitor], Kehl, W.[Wadim], Gaidon, A.[Adrien],
Photo-realistic Neural Domain Randomization,
ECCV22(XXV:310-327).
Springer DOI 2211
Apply to recognition. BibRef

Müller, J.U.[Jan U.], Weinmann, M.[Michael], Klein, R.[Reinhard],
Unbiased Gradient Estimation for Differentiable Surface Splatting via Poisson Sampling,
ECCV22(XXXIII:281-299).
Springer DOI 2211
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Peng, J.[Juewen], Cao, Z.G.[Zhi-Guo], Luo, X.R.[Xian-Rui], Lu, H.[Hao], Xian, K.[Ke], Zhang, J.M.[Jian-Ming],
BokehMe: When Neural Rendering Meets Classical Rendering,
CVPR22(16262-16271)
IEEE DOI 2210
Photography, Shape, Apertures, Rendering (computer graphics), Pattern recognition, Computational photography, Low-level vision BibRef

Ershov, E.[Egor], Savchik, A.[Alex], Shepelev, D.[Denis], Banic, N.[Nikola], Brown, M.S.[Michael S.], Timofte, R.[Radu], Košcevic, K.[Karlo], Freeman, M.[Michael], Tesalin, V.[Vasily], Bocharov, D.[Dmitry], Semenkov, I.[Illya], Subašic, M.[Marko], Loncaric, S.[Sven], Terekhin, A.[Arseniy], Liu, S.[Shuai], Feng, C.Y.[Chao-Yu], Wang, H.[Hao], Zhu, R.[Ran], Li, Y.Q.[Yong-Qiang], Lei, L.[Lei], Li, Z.H.[Zhi-Hao], Yi, S.[Si], Han, L.H.[Ling-Hao], Wu, R.Q.[Rui-Qi], Jin, X.[Xin], Guo, C.[Chunle], Kinli, F.[Furkan], Mentes, S.[Sami], Özcan, B.[Baris], Kiraç, F.[Furkan], Zini, S.[Simone], Rota, C.[Claudio], Buzzelli, M.[Marco], Bianco, S.[Simone], Schettini, R.[Raimondo], Li, W.[Wei], Ma, Y.[Yipeng], Wang, T.[Tao], Xu, R.[Ruikang], Song, F.[Fenglong], Chen, W.T.[Wei-Ting], Yang, H.H.[Hao-Hsiang], Huang, Z.K.[Zhi-Kai], Chang, H.E.[Hua-En], Kuo, S.Y.[Sy-Yen], Liang, Z.[Zhexin], Zhou, S.C.[Shang-Chen], Feng, R.C.[Rui-Cheng], Li, C.Y.[Chong-Yi], Chen, X.Y.[Xiang-Yu], Song, B.B.[Bin-Bin], Zhang, S.[Shile], Liu, L.[Lin], Wang, Z.D.[Zhen-Dong], Ryu, D.[Dohoon], Bae, H.[Hyokyoung], Kwon, T.[Taesung], Desai, C.[Chaitra], Akalwadi, N.[Nikhil], Joshi, A.[Amogh], Mandi, C.[Chinmayee], Malagi, S.[Sampada], Uppin, A.[Akash], Reddy, S.S.[Sai Sudheer], Tabib, R.A.[Ramesh Ashok], Patil, U.[Ujwala], Mudenagudi, U.[Uma],
NTIRE 2022 Challenge on Night Photography Rendering,
NTIRE22(1286-1299)
IEEE DOI 2210
Photography, Visualization, Rendering (computer graphics), Cameras, Pattern recognition BibRef

Tsalicoglou, C.[Christina], Rösgen, T.[Thomas],
Using 3D Topological Connectivity for Ghost Particle Reduction in Flow Reconstruction,
CVPR22(1829-1837)
IEEE DOI 2210
Solid modeling, Reconstruction algorithms, Sensor systems and applications, Software, Time measurement, Vision applications and systems BibRef

Petersen, F.[Felix], Goldluecke, B.[Bastian], Borgelt, C.[Christian], Deussen, O.[Oliver],
GenDR: A Generalized Differentiable Renderer,
CVPR22(3992-4001)
IEEE DOI 2210
Smoothing methods, Benchmark testing, Rendering (computer graphics), Pattern recognition, Pose estimation and tracking BibRef

Cole, F.[Forrester], Genova, K.[Kyle], Sud, A.[Avneesh], Vlasic, D.[Daniel], Zhang, Z.[Zhoutong],
Differentiable Surface Rendering via Non-Differentiable Sampling,
ICCV21(6068-6077)
IEEE DOI 2203
Training, Solid modeling, Rendering (computer graphics), Isosurfaces, Stereo, 3D from multiview and other sensors, Scene analysis and understanding BibRef

Chen, W.C.[Wen-Cheng], Hu, M.C.[Min-Chun], Chen, C.S.[Chu-Song],
STR-GQN: Scene Representation and Rendering for Unknown Cameras Based on Spatial Transformation Routing,
ICCV21(5946-5955)
IEEE DOI 2203
Deep learning, Visualization, Message passing, Computational modeling, Neural networks, Scene analysis and understanding BibRef

Vavilala, V.[Vaibhav], Forsyth, D.A.[David A.],
Controlled GAN-Based Creature Synthesis via a Challenging Game Art Dataset: Addressing the Noise-Latent Trade-Off,
WACV22(110-119)
IEEE DOI 2202
Training, Industries, Art, Games, Lead, Generative adversarial networks, Vision for Graphics BibRef

Zhang, L.[Lvmin], Li, C.Z.[Cheng-Ze], Simo-Serra, E.[Edgar], Ji, Y.[Yi], Wong, T.T.[Tien-Tsin], Liu, C.P.[Chun-Ping],
User-Guided Line Art Flat Filling with Split Filling Mechanism,
CVPR21(9884-9893)
IEEE DOI 2111
Deep learning, Art, Image color analysis, Filling, Pattern recognition, Convolutional neural networks BibRef

Ouyang, H.[Hao], Shi, Z.F.[Zi-Fan], Lei, C.Y.[Chen-Yang], Law, K.L.[Ka Lung], Chen, Q.F.[Qi-Feng],
Neural Camera Simulators,
CVPR21(7696-7705)
IEEE DOI 2111
Deep learning, Training, ISO, Detectors, Apertures, Cameras, Feature extraction BibRef

Esser, P.[Patrick], Rombach, R.[Robin], Ommer, B.[Björn],
Taming Transformers for High-Resolution Image Synthesis,
CVPR21(12868-12878)
IEEE DOI 2111
Vocabulary, Image segmentation, Image synthesis, Transformers, Rendering (computer graphics) BibRef

Anokhin, I., Demochkin, K., Khakhulin, T., Sterkin, G., Lempitsky, V., Korzhenkov, D.,
Image Generators with Conditionally-Independent Pixel Synthesis,
CVPR21(14273-14282)
IEEE DOI 2111
Image color analysis, Computational modeling, Impedance matching, Superresolution, Computer architecture, Rendering (computer graphics) BibRef

Takikawa, T.[Towaki], Litalien, J.[Joey], Yin, K.X.[Kang-Xue], Kreis, K.[Karsten], Loop, C.[Charles], Nowrouzezahrai, D.[Derek], Jacobson, A.[Alec], McGuire, M.[Morgan], Fidler, S.[Sanja],
Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapes,
CVPR21(11353-11362)
IEEE DOI 2111
Measurement, Surface reconstruction, Shape, Octrees, Neural networks, Rendering (computer graphics) BibRef

Lindell, D.B.[David B.], Martel, J.N.P.[Julien N. P.], Wetzstein, G.[Gordon],
AutoInt: Automatic Integration for Fast Neural Volume Rendering,
CVPR21(14551-14560)
IEEE DOI 2111
Training, Image quality, Monte Carlo methods, Scientific computing, Neural networks, Memory management BibRef

Kellnhofer, P.[Petr], Jebe, L.C.[Lars C.], Jones, A.[Andrew], Spicer, R.[Ryan], Pulli, K.[Kari], Wetzstein, G.[Gordon],
Neural Lumigraph Rendering,
CVPR21(4285-4295)
IEEE DOI 2111
Graphics, Image quality, Image resolution, Face recognition, Pipelines, Rendering (computer graphics) BibRef

Cannici, M.[Marco], Plizzari, C.[Chiara], Planamente, M.[Mirco], Ciccone, M.[Marco], Bottino, A.[Andrea], Caputo, B.[Barbara], Matteucci, M.[Matteo],
N-ROD: a Neuromorphic Dataset for Synthetic-to-Real Domain Adaptation,
EventVision21(1342-1347)
IEEE DOI 2109
Visualization, Neuromorphics, Cameras, Rendering (computer graphics), Data models BibRef

Venkataramaiyer, R.B.[Raghav Brahmadesam], Joshi, A.[Abhishek], Narang, S.[Saisha], Namboodiri, V.P.[Vinay P.],
SHAD3S: A model to Sketch, Shade and Shadow,
WACV21(3615-3624)
IEEE DOI 2106
Training, Solid modeling, Limiting, Shape, Pipelines, Lighting BibRef

Kolos, M., Sevastopolsky, A., Lempitsky, V.,
TRANSPR: Transparency Ray-Accumulating Neural 3D Scene Point Renderer,
3DV20(1167-1175)
IEEE DOI 2102
Rendering (computer graphics), Graphics, Cameras, Pipelines, Image resolution, photogrammetry BibRef

Zeng, Y., Chen, W., Bai, M., Zeng, Y., Zhu, C.,
A Theory of Occlusion for Improving Rendering Quality of Views,
VCIP20(346-350)
IEEE DOI 2102
Cameras, Rendering (computer graphics), Bandwidth, Mathematical model, rendering quality BibRef

Engelmann, F.[Francis], Rematas, K.[Konstantinos], Leibe, B.[Bastian], Ferrari, V.[Vittorio],
From Points to Multi-Object 3D Reconstruction,
CVPR21(4586-4595)
IEEE DOI 2111
Training, Solid modeling, Shape, Databases, Computational modeling, Estimation BibRef

Rematas, K.[Konstantinos], Ferrari, V.[Vittorio],
Neural Voxel Renderer: Learning an Accurate and Controllable Rendering Tool,
CVPR20(5416-5426)
IEEE DOI 2008
Rendering (computer graphics), Image color analysis, Cameras, Lighting, Painting, Geometry BibRef

Niemeyer, M., Mescheder, L., Oechsle, M., Geiger, A.,
Differentiable Volumetric Rendering: Learning Implicit 3D Representations Without 3D Supervision,
CVPR20(3501-3512)
IEEE DOI 2008
Rendering (computer graphics), Shape, Image reconstruction, Geometry, Training BibRef

Beker, D.[Deniz], Kato, H.[Hiroharu], Morariu, M.A.[Mihai Adrian], Ando, T.[Takahiro], Matsuoka, T.[Toru], Kehl, W.[Wadim], Gaidon, A.[Adrien],
Monocular Differentiable Rendering for Self-supervised 3D Object Detection,
ECCV20(XXI:514-529).
Springer DOI 2011
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Zakharov, S., Kehl, W., Bhargava, A., Gaidon, A.,
Autolabeling 3D Objects With Differentiable Rendering of SDF Shape Priors,
CVPR20(12221-12230)
IEEE DOI 2008
Shape, Rendering (computer graphics), Cascading style sheets, Pipelines, Solid modeling BibRef

Kirillov, A., Wu, Y., He, K., Girshick, R.,
PointRend: Image Segmentation As Rendering,
CVPR20(9796-9805)
IEEE DOI 2008
Image segmentation, Rendering (computer graphics), Semantics, Task analysis, Head BibRef

Park, K., Mousavian, A., Xiang, Y., Fox, D.,
LatentFusion: End-to-End Differentiable Reconstruction and Rendering for Unseen Object Pose Estimation,
CVPR20(10707-10716)
IEEE DOI 2008
Pose estimation, Rendering (computer graphics), Cameras, Image reconstruction, Training BibRef

Zheng, Q., Li, Z., Bargteil, A.,
Learning to Shadow Hand-Drawn Sketches,
CVPR20(7434-7443)
IEEE DOI 2008
Lighting, Machine learning, Animation, Painting, Training BibRef

Heal, K., Wang, J., Gortler, S.J., Zickler, T.,
A Lighting-Invariant Point Processor for Shading,
CVPR20(91-99)
IEEE DOI 2008
Shape, Lighting, Surface treatment, Mathematical model, Surface reconstruction, Neural networks BibRef

Lopes, R.G., Ha, D., Eck, D., Shlens, J.,
A Learned Representation for Scalable Vector Graphics,
ICCV19(7929-7938)
IEEE DOI 2004
data visualisation, image representation, learning (artificial intelligence) BibRef

Meshry, M.[Moustafa], Goldman, D.B.[Dan B.], Khamis, S.[Sameh], Hoppe, H.[Hugues], Pandey, R.[Rohit], Snavely, N.[Noah], Martin-Brualla, R.[Ricardo],
Neural Rerendering in the Wild,
CVPR19(6871-6880).
IEEE DOI 2002
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Kissner, M.[Michael], Mayer, H.[Helmut],
A Neural-Symbolic Architecture for Inverse Graphics Improved by Lifelong Meta-learning,
GCPR19(471-484).
Springer DOI 1911
De-rendering a scene into semantic information feed-forward, as well as rendering it feed-backward. BibRef

Zhu, Z.H.[Zhi-Hao], Xue, Z.[Zhan], Yuan, Z.J.[Ze-Jian],
Automatic Graphics Program Generation Using Attention-Based Hierarchical Decoder,
ACCV18(VI:181-196).
Springer DOI 1906
BibRef

Yang, F.[Fei], Lu, Z.[Zheng], Qiu, G.P.[Guo-Ping], Lin, J.[Jing], Zhang, Q.[Qian],
Capsule Based Image Synthesis for Interior Design Effect Rendering,
ACCV18(V:183-198).
Springer DOI 1906
BibRef

Meka, A., Maximov, M., Zollhöfer, M., Chatterjee, A., Seidel, H., Richardt, C., Theobalt, C.,
LIME: Live Intrinsic Material Estimation,
CVPR18(6315-6324)
IEEE DOI 1812
Lighting, Estimation, Rendering (computer graphics), Real-time systems, Geometry, Mathematical model, Image segmentation BibRef

Najim, Y.A.H., Triantafyllidis, G., Palamas, G.,
DYnamic Fracturing of 3D Models for Real Time Computer Graphics,
3DTV-CON18(1-4)
IEEE DOI 1812
computer games, computer graphic equipment, computer graphics, fracture, graphics processing units, microprocessor chips, GPGPU BibRef

Papachristou, K.[Konstantinos], Dimitriou, N.[Nikolaos], Drosou, A.[Anastasios], Karagiannis, G.[Giorgos], Tzovaras, D.[Dimitrios],
Realistic Texture Reconstruction Incorporating Spectrophotometric Color Correction,
ICIP18(415-419)
IEEE DOI 1809
Texture map on 3D model. Image color analysis, Color, Image reconstruction, Solid modeling, Mathematical model, Face, cultural heritage. BibRef

Burleigh, A.[Alistair], Pepperell, R.[Robert], Fovolab, N.R.[Nicole Ruta],
Fovography: A naturalistic imaging media,
IC3D17(1-5)
IEEE DOI 1804
natural scenes, psychology, virtual reality, visual perception, Fovography, complex psychological processes, human visual perception BibRef

Fajnzylber, V., González, L., Maldonado, P., del Villar, R., Yáñez, R., Madariaga, S., Magdics, M., Sbert, M.,
Augmented film narrative by use of non-photorealistic rendering,
IC3D17(1-8)
IEEE DOI 1804
cinematography, eye, realistic images, rendering (computer graphics), stereo image processing, visual entropy BibRef

Yu, I.J., Kim, D.G., Park, J.S., Hou, J.U., Choi, S., Lee, H.K.,
Identifying photorealistic computer graphics using convolutional neural networks,
ICIP17(4093-4097)
IEEE DOI 1803
Computer graphics, Convolutional neural networks, Feature extraction, Graphics processing units, Robustness, Photo-Realistic Computer Graphics BibRef

Serna-Serna, W.[Walter], Álvarez-Meza, A.M.[Andres M.], Orozco-Gutierrez, Á.Á.[Álvaro-Ángel],
Volume Rendering by Stochastic Neighbor Embedding-Based 2D Transfer Function Building,
CIARP17(618-626).
Springer DOI 1802
BibRef

Liu, G., Ceylan, D., Yumer, E., Yang, J., Lien, J.M.,
Material Editing Using a Physically Based Rendering Network,
ICCV17(2280-2288)
IEEE DOI 1802
rendering (computer graphics), disentangle intrinsic physical properties, Surface treatment BibRef

Veeravasarapu, V.[Vsr], Rothkopf, C.[Constantin], Visvanathan, R.[Ramesh],
Adversarially Tuned Scene Generation,
CVPR17(6441-6449)
IEEE DOI 1711
Cameras, Computational modeling, Data models, Geometry, Layout, Solid modeling, BibRef

Ragragui, A., Chahdi, A.O., Halli, A., Satori, K.,
Fer-pixel extrusion mapping: The correction of the intersection point between the extrusion geometry and the viewing ray,
ISCV17(1-6)
IEEE DOI 1710
Euclidean distance, Geometry, Real-time systems, 3D models, Per-pixel extrusion mapping, BibRef

Esmaeilpour, M., Allahabadi, F., Esmaeilpour, Z.,
Regularized logistic regression algorithm learns progressive sweep algorithm,
ICVNZ15(1-4)
IEEE DOI 1701
computer graphics BibRef

Patil, A.G.[Akshay Gadi], Raman, S.[Shanmuganathan],
Automatic Content-Aware Non-photorealistic Rendering of Images,
ISVC16(I: 101-112).
Springer DOI 1701
BibRef

Puhl, J.[Julian], Knuth, M.[Martin], Kuijper, A.[Arjan],
Image-Based Post-processing for Realistic Real-Time Rendering of Scenes in the Presence of Fluid Simulations and Image-Based Lighting,
ISVC16(I: 414-425).
Springer DOI 1701
BibRef

Thiele, S.[Sebastian], Matthes, C.F.[Carl-Feofan], Froehlich, B.[Bernd],
Spatiotemporal LOD-Blending for Artifact Reduction in Multi-resolution Volume Rendering,
ISVC16(I: 449-461).
Springer DOI 1701
BibRef

Nicolas, T.[Théophane], Gaugne, R.[Ronan], Tavernier, C.[Cédric], Gouranton, V.[Valérie], Arnaldi, B.[Bruno],
Internal 3D Printing of Intricate Structures,
EuroMed16(I: 432-441).
Springer DOI 1611
BibRef

Kim, Y.H., Choi, J., Lee, Y.Y., Ahmed, B., Lee, K.H.,
Reflectance Transformation Imaging Method for Large-Scale Objects,
CGiV16(84-87)
IEEE DOI 1608
calibration for rendering. BibRef

Li, R.B.[Robert Bo], Brutch, T.[Tasneem], Rong, G.D.[Guo-Dong], Shen, Y.[Yi], Shu, C.[Chang],
WebPhysics: A Parallel Rigid Body Simulation Framework for Web Applications,
ISVC15(II: 160-169).
Springer DOI 1601
BibRef

Sun, C.[Che], Agu, E.[Emmanuel],
Many-Lights Real Time Global Illumination Using Sparse Voxel Octree,
ISVC15(II: 150-159).
Springer DOI 1601
BibRef

Nagai, K.[Kazuhiro], Rosen, P.[Paul],
Guidance on the Selection of Central Difference Method Accuracy in Volume Rendering,
ISVC15(I: 328-338).
Springer DOI 1601
BibRef

Tenorio, D., Rivera, V., Medina, J., Leondar, A., Gaumer, M., Dodds, Z.,
Visual Autonomy via 2D Matching in Rendered 3D Models,
ISVC15(I: 373-385).
Springer DOI 1601
BibRef

Roth, T.[Thorsten], Weier, M.[Martin], Maiero, J.[Jens], Hinkenjann, A.[André], Li, Y.M.[Yong-Min],
Guided High-Quality Rendering,
ISVC15(II: 115-125).
Springer DOI 1601
BibRef

Xue, J.[Jian], Lii, K.[Ke],
Volume visualization for out-of-core 3D images based on semi-adaptive partitioning,
ICIP15(1503-1507)
IEEE DOI 1512
3D image processing BibRef

Ikeno, S., Okazaki, R., Hachisu, T., Kajimoto, H.,
Creating an impression of virtual liquid by modeling Japanese sake bottle vibrations,
3DUI15(35-38)
IEEE DOI 1511
bottles BibRef

Liu, G.L.[Gui-Lin], Gingold, Y.[Yotam], Lien, J.M.[Jyh-Ming],
Continuous Visibility Feature,
CVPR15(1182-1190)
IEEE DOI 1510
BibRef

Yang, W.[Wei], Ji, Y.[Yu], Lin, H.T.[Hai-Ting], Yang, Y.[Yang], Kang, S.B.[Sing Bing], Yu, J.Y.[Jing-Yi],
Ambient occlusion via compressive visibility estimation,
CVPR15(3882-3889)
IEEE DOI 1510
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Dong, X.[Xuan], Bonev, B.[Boyan], Zhu, Y.[Yu], Yuille, A.L.[Alan L.],
Region-based temporally consistent video post-processing,
CVPR15(714-722)
IEEE DOI 1510
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Kontogianni, G., Georgopoulos, A.,
Exploiting Textured 3D Models for Developing Serious Games,
CIPA15(249-255).
DOI Link 1508
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Johnson, B., An, V., Isaacs, J.,
Parallel photon mapping computations to enable fast approximate solutions to the art gallery and watchman route problems,
AIPR15(1-7)
IEEE DOI 1605
computational complexity BibRef

Johnson, B., Isaacs, J., Qi, H.R.[Hai-Rong],
A comparative study of methods to solve the watchman route problem in a photon mapping-illuminated 3D virtual environment,
AIPR14(1-8)
IEEE DOI 1504
art BibRef

Joachimiak, M., Hannuksela, M.M., Gabbouj, M.,
Complete processing chain for 3D video generation using Kinect sensor,
IC3D13(1-7)
IEEE DOI 1503
rendering (computer graphics) BibRef

McGraw, T.[Tim], Herring, D.[Donald],
Shape Modeling with Fractals,
ISVC14(I: 540-549).
Springer DOI 1501
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Papazov, C.[Chavdar],
Local, Polynomial G1 PN Quads,
ISVC14(I: 63-74).
Springer DOI 1501
Polynomial surface patches. BibRef

Gdawiec, K.[Krzysztof],
Mandelbrot- and Julia-Like Rendering of Polynomiographs,
ICCVG14(25-32).
Springer DOI 1410
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Myrcha, J.[Julian], Rokita, P.[Przemyslaw],
Automated Visual Perception-Based Web Browser Rendering Results Comparison with Multi-part Fragment Image Matching,
ICCVG14(436-445).
Springer DOI 1410
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Loper, M.M.[Matthew M.], Black, M.J.[Michael J.],
OpenDR: An Approximate Differentiable Renderer,
ECCV14(VII: 154-169).
Springer DOI 1408
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Sibbing, D., Sattler, T., Leibe, B., Kobbelt, L.,
SIFT-Realistic Rendering,
3DV13(56-63)
IEEE DOI 1311
feature extraction BibRef

Xia, J.Z.[Jia-Zhi], Liao, S.H.[Sheng-Hui], Lin, J.C.[Jun-Cong],
Rotation-Aware LayerPaint System,
ISVC13(I:60-68).
Springer DOI 1310
3D painting, texturing in computer graphics. BibRef

Jähn, C.[Claudius], Eikel, B.[Benjamin], Fischer, M.[Matthias], Petring, R.[Ralf],
Evaluation of Rendering Algorithms Using Position-Dependent Scene Properties,
ISVC13(I:108-118).
Springer DOI 1310
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Song, G.[Giwon], Yoon, K.H.[Kyung-Hyun],
Sand image replicating sand animation process,
FCV13(74-77).
IEEE DOI 1304
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Watanabe, S.[Shin], Kanamori, S.[Shota], Ikeda, S.[Sho], Raytchev, B.[Bisser], Tamaki, T.[Toru], Kaneda, K.[Kazufumi],
Performance Improvement of Physically Based Spectral Rendering Using Stochastic Sampling,
CCIW13(184-198).
Springer DOI 1304
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Liu, C.[Chang], Lai, Z.Q.[Zhao-Qiang], Dong, M.[Ming], Hua, J.[Jing],
Multi-instance rendering based on dynamic differential surface propagation,
ICIP12(3005-3008).
IEEE DOI 1302
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Süss, T.[Tim], Koch, C.[Clemens], Jähn, C.[Claudius], Fischer, M.[Matthias], auf der Heide, F.M.[Friedhelm Meyer],
Asynchronous Occlusion Culling on Heterogeneous PC Clusters for Distributed 3D Scenes,
ISVC12(I: 502-512).
Springer DOI 1209
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Kotarski, W.[Wieslaw], Gdawiec, K.[Krzysztof], Lisowska, A.[Agnieszka],
Polynomiography via Ishikawa and Mann Iterations,
ISVC12(I: 305-313).
Springer DOI 1209
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Dabrowski, P.[Pawel], Nikiel, S.[Slawomir], Skiera, D.[Daniel], Hoenig, M.[Mark], Hoetzel, J.[Juergen],
Aesthetic-Driven Simulation of GUI Elements Deployment,
ICCVG12(718-725).
Springer DOI 1210
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And: A3, A4, A5, A2, A1:
Visual Rating for Given Deployments of Graphical User Interface Elements Using Shadows Algorithm,
ISVC12(II: 688-695).
Springer DOI 1209
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Rodríguez, M.B.[Marcos Balsa], Alcocer, P.P.V.[Pere Pau Vázquez],
Practical Volume Rendering in Mobile Devices,
ISVC12(I: 708-718).
Springer DOI 1209
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Corcoran, A.[Andrew], Dingliana, J.[John],
Real-time Illumination for Two-level Volume Rendering,
ISVC12(I: 544-555).
Springer DOI 1209
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Donoser, M.[Michael], Hirzer, M.[Martin], Schmalstieg, D.[Dieter],
Multiple Model Fitting by Evolutionary Dynamics,
ICPR14(3816-3821)
IEEE DOI 1412
Adaptation models BibRef

Bornik, A.[Alexander], Knecht, W.[Wolfgang], Hadwiger, M.[Markus], Schmalstieg, D.[Dieter],
Clustered Deep Shadow Maps for Integrated Polyhedral and Volume Rendering,
ISVC12(I: 314-325).
Springer DOI 1209
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Silva, N.[Nuno], Santos, L.P.[Luís Paulo], Fussell, D.[Donald],
Real-time Visualization of a Sparse Parametric Mixture Model for BTF Rendering,
ISVC12(I: 719-728).
Springer DOI 1209
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Hedley, N., Lonergan, C.D.,
Controlling Virtual Clouds And Making It Rain Particle Systems In Real Spaces Using Situated Augmented Simulation And Portable Virtual Environments,
ISPRS12(XXXIX-B2:113-117).
DOI Link 1209
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Holladay, S.[Seth], Egbert, P.[Parris],
Granular Material Deposition for Simulation and Texturing,
AMDO12(163-172).
Springer DOI 1208
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Berthaut, F.[Florent],
Beyond the Tunnels: Advanced 3D graphical modulation,
3DUI12(139-140).
IEEE DOI 1204
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Dai, Z.J.[Zi-Jing], Liu, X.Y.[Xiao-Yu], Jin, H.J.[Han-Jun],
Dynamic three-dimensional virtual scene design based on VRML,
IASP11(347-350).
IEEE DOI 1112
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Dai, P.S.[Pei-Shan], Ren, E.[Erjia], Li, F.N.[Fu-Ning],
A virtual hospital system construction based on VRML,
IASP11(410-415).
IEEE DOI 1112
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Vanek, J.[Juraj], Navrátil, J.[Jan], Herout, A.[Adam], Zemcík, P.[Pavel],
High-Quality Shadows with Improved Paraboloid Mapping,
ISVC11(I: 421-430).
Springer DOI 1109
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Gibson, C.J.[Christopher J.], Wood, Z.J.[Zoë J.],
An Approach to Point Based Approximate Color Bleeding with Volumes,
ISVC11(I: 441-450).
Springer DOI 1109
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Gu, L.C.[Li-Chun], Zheng, J.J.[Jin-Jin], Dang, C.Y.[Chuang-Yin],
A Modification Based on Butterfly Subdivision Scheme,
ICIG11(472-476).
IEEE DOI 1109
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La Mantia, M.,
Procedures And Methods of Digital Modeling in Representation Didactics,
3DARCH11(xx-yy).
PDF File. 1103
Viewing modeled scenes. BibRef

di Benedetto, M., Corsini, M., Scopigno, R.,
SPIDERGL: A Graphics Library For 3d Web Applications,
3DARCH11(xx-yy).
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using WebGL to use graphics acceleratiors within web browsers. BibRef

Wassenberg, J.,
Fast, High-Quality Line Antialiasing by Prefiltering with an Optimal Cubic Polynomial,
PSIVT10(314-319).
IEEE DOI 1011
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McLaughlin, T.[Tim], Peña, B.A.[B. Adán], Fechter, T.A.[Todd A.], Pasing, A.M.[Anton Markus], Reitz, J.[Judith], Vidal, J.A.[Joseph A.],
Multi-institutional Collaboration in Delivery of Team-Project-Based Computer Graphics Studio Courses,
ISVC10(II: 394-405).
Springer DOI 1011
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Raghupathy, P.B.[Phanidhar Bezawada], Borst, C.W.[Christoph W.],
Investigation of Secondary Views in a Multimodal VR Environment: 3D Lenses, Windows, and Mirrors,
ISVC11(II: 180-189).
Springer DOI 1109
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Das, K.[Kaushik], Borst, C.W.[Christoph W.],
VR Menus: Investigation of Distance, Size, Auto-scale, and Ray Casting vs. Pointer-Attached-to-Menu,
ISVC10(I: 719-728).
Springer DOI 1011
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Lipari, N.G.[Nicholas G.], Borst, C.W.[Christoph W.],
Contact Geometry and Visual Factors for Vibrotactile-Grid Location Cues,
ISVC10(I: 729-738).
Springer DOI 1011
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Rossmann, J.[Jürgen], Hempe, N.[Nico],
System Structures for Efficient Rendering in Virtual Worlds and Virtual Testbeds,
ISVC10(II: 202-212).
Springer DOI 1011
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Xue, D.[Daqing], Crawfis, R.[Roger],
Indirect Shader Domain Rendering,
ISVC10(II: 511-521).
Springer DOI 1011
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Petring, R.[Ralf], Eikel, B.[Benjamin], Jähn, C.[Claudius], Fischer, M.[Matthias],
Real-Time 3D Rendering of Heterogeneous Scenes,
ISVC13(I:448-458).
Springer DOI 1310
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Drettakis, G.[George],
Images, generative models and simulation for visually rich 3D graphics,
3DPVT10(xx-yy).
WWW Link. 1005
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Lipowski, J.K.[Jaroslaw Konrad],
Multi-layered Framebuffer Condensation: The l-buffer Concept,
ICCVG10(II: 89-97).
Springer DOI 1009
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Donikian, S.[Stéphane],
A Comparative Review of Reactive Behaviour Models as Proposed in Computer Graphics and Cognitive Sciences,
MIG09(63-74).
Springer DOI 0911
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Ma, S.[Shang], Liang, X.H.[Xiao-Hui], Yu, Z.[Zhuo], Ren, W.[Wei],
Light Space Cascaded Shadow Maps for Large Scale Dynamic Environments,
MIG09(243-255).
Springer DOI 0911
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Haque, M.E.[Mohammed E.], Rahman, M.[Muzibur],
Time-Space-Activity Conflict Detection Using 4D Visualization in Multi-storied Construction Project,
IVIC09(266-278).
Springer DOI 0911
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Zhang, X.Z.[Xiao-Zheng], Gao, Y.S.[Yong-Sheng],
Generalised ambient reflection models for Lambertian and Phong surfaces,
ICIP09(3993-3996).
IEEE DOI 0911
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Singh, M.[Mayank], Yuksel, C.[Cem], House, D.[Donald],
Fast Occlusion Sweeping,
ISVC09(I: 167-178).
Springer DOI 0911
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Kuck, R.[Roland], Wesche, G.[Gerold],
A Framework for Object-Oriented Shader Design,
ISVC09(I: 1019-1030).
Springer DOI 0911
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Kim, J.[Jinwook], Kim, S.[Soojae],
Bilateral Filtered Shadow Maps,
ISVC09(II: 49-58).
Springer DOI 0911
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Kalbe, T.[Thomas], Koch, T.[Thomas], Goesele, M.[Michael],
High-Quality Rendering of Varying Isosurfaces with Cubic Trivariate C1-Continuous Splines,
ISVC09(I: 596-607).
Springer DOI 0911
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Carmona, R.[Rhadamés], Rodríguez, G.[Gabriel], Fröhlich, B.[Bernd],
Reducing Artifacts between Adjacent Bricks in Multi-resolution Volume Rendering,
ISVC09(I: 644-655).
Springer DOI 0911
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Odom, C.N.S.[Christian N. S.], Shetty, N.J.[Nikhil J.], Reiners, D.[Dirk],
Ray Traced Virtual Reality,
ISVC09(I: 1031-1042).
Springer DOI 0911
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Repplinger, M.[Michael], Löffler, A.[Alexander], Rubinstein, D.[Dmitri], Slusallek, P.[Philipp],
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Springer DOI 0911
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Schlegel, P.[Philipp], Pajarola, R.[Renato],
Layered Volume Splatting,
ISVC09(II: 1-12).
Springer DOI 0911
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Ling, F.[Feng], Yang, L.[Ling], Wang, Z.K.[Zhong-Ke],
Improvement on Direct Volume Rendering,
CISP09(1-5).
IEEE DOI 0910
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Wang, L.P.[Lin-Ping], Zhang, C.[Chi], Lu, T.W.[Ting-Wen], Wei, Y.W.[Yu-Wei], Feng, K.P.[Kai-Ping],
Adaptive Update Complex Scene for Block Scheduling Strategy Based on VR,
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IEEE DOI 0910
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Chen, Y.L.[You-Liang], Wang, Z.R.[Zhao-Ru], Liu, X.S.[Xiao-Sheng],
Graphics Spatial Conflict Detection Based on the Constrained Delaunay Triangulation,
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Sutthiwan, P.[Patchara], Ye, J.Y.[Jing-Yu], Shi, Y.Q.[Yun Q.],
An Enhanced Statistical Approach to Identifying Photorealistic Images,
DW09(323-335).
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The reverse problem, detect that it is not real. BibRef

Buchanan, P., Green, R.,
Creating a view dependent rendering system for mainstream use,
IVCNZ08(1-6).
IEEE DOI 0811
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Bolla, N.K.[Naveen Kumar], Narayanan, P.J.,
Algebraic Splats Representation for Point Based Models,
ICCVGIP08(71-78).
IEEE DOI 0812
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Joint estimation of deformable motion and photometric parameters in single view video,
NORDIA09(390-397).
IEEE DOI 0910
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Kim, H.[Hakran], Park, H.[Hwajin],
Hybrid Shading Model Based on Device Performance for LOD Adaptive Service,
ISVC08(II: 1066-1075).
Springer DOI 0812
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Lai, Y.C.[Yu-Chi], Liu, F.[Feng], Zhang, L.[Li], Dyer, C.R.[Charles R.],
Efficient Schemes for Monte Carlo Markov Chain Algorithms in Global Illumination,
ISVC08(I: 614-623).
Springer DOI 0812
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Tang, Y.[Ying], Fan, J.[Jing],
Incremental Texture Compression for Real-Time Rendering,
ISVC08(II: 1076-1085).
Springer DOI 0812
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Rossmann, J.[Jürgen], Hempe, N.[Nico],
Geometry Independent Raindrop Splash Rendering for Generic, Complex Scenes,
ISVC08(II: 1086-1095).
Springer DOI 0812
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Wu, F.[Fan], Agu, E.[Emmanuel], Lindsay, C.[Clifford],
Adaptive CPU Scheduling to Conserve Energy in Real-Time Mobile Graphics Applications,
ISVC08(I: 624-633).
Springer DOI 0812
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González-Hidalgo, M.[Manuel], Mir-Torres, A.[Arnau], Palmer-Rodríguez, P.[Pere],
Geometric Surface Deformation Based on Trajectories: A New Approach,
AMDO14(180-194).
Springer DOI 1407
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Tulet, O.[Olivier], Larabi, M.C.[Mohamed-Chaker], Fernandez-Maloigne, C.[Christine],
Image Rendering Based on a Spatial Extension of the CIECAM02,
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Evolutionary Pointillist Modules: Evolving Assemblages of 3D Objects,
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Introducing Stereo Effects into Cel Animations,
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Content editing by group. BibRef

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A Progressive Refinement Approach for the Visualisation of Implicit Surfaces,
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Diffusion Based Photon Mapping,
VISAPP06(109-122).
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Fuchs, G.[Georg], Holst, M.[Mathias], Rosenbaum, R.[René], Schumann, H.[Heidrun],
3D Mesh Exploration for Smart Visual Interfaces,
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Holst, M.[Mathias], Schumann, H.[Heidrun],
Efficient Rendering of High-Detailed Objects Using a Reduced Multi-resolution Hierarchy,
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Stavrakakis, J.[John], Takastuka, M.[Masahiro],
Out-of-Order Execution for Avoiding Head-of-Line Blocking in Remote 3D Graphics,
PSIVT07(62-74).
Springer DOI 0712
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Hinkenjann, A.[André], Roth, T.[Thorsten],
Phase Space Rendering,
ISVC07(II: 691-700).
Springer DOI 0711
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Krokowski, J.[Jens], Räcke, H.[Harald], Sohler, C.[Christian], Westermann, M.[Matthias],
Reducing State Changes with a Pipeline Buffer,
VMV04(217). 0411
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Meißner, M.[Michael], Engel, K.[Klaus],
Pre-Integrated Non-Photorealistic Volume Rendering,
VMV04(437-445). 0411
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Grimm, S.[Sören], Bruckner, S.[Stefan], Kanitsar, A.[Armin], Gröller, M.E.[M. Eduard],
Flexible Direct Multi-Volume Rendering in Dynamic Scenes,
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Sundstedt, V.[Veronica], Chalmers, A.[Alan], Cater, K.[Kirsten], Debattista, K.[Kurt],
Top-Down Visual Attention for Efficient Rendering of Task Related Scenes,
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Culling an Object Hierarchy to a Frustum Hierarchy,
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For graphics, remove the objects that you can't see. BibRef

Lu, D.F.[Di-Fei], Ye, X.Z.[Xiu-Zi],
A Fast Trapeziums-Based Method for Soft Shadow Volumes,
PSIVT06(1264-1272).
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Graphics shadows for display. BibRef

Park, J.S.[Jong-Seung], Lee, B.J.[Bum-Jong],
Hierarchical Contribution Culling for Fast Rendering of Complex Scenes,
PSIVT06(1324-1333).
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Deb, S.[Soumyajit], Gupta, A.[Ankit],
Visibility Cuts: A System for Rendering Dynamic Virtual Environments,
ICCVGIP08(47-54).
IEEE DOI 0812
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Landreneau, E.[Eric], Akleman, E.[Ergun], Keyser, J.[John],
Interactive Face-Replacements for Modeling Detailed Shapes,
GMP06(602-608).
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Interactively create surface models. BibRef

Teoh, S.T.[Soon Tee], Ma, K.L.[Kwan-Liu],
Hifocon: Object and Dimensional Coherence and Correlation in Multidimensional Visualization,
ISVC05(235-242).
Springer DOI 0512
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Kawasaki, H., Seo, K.D.[Kyoung-Dae], Ohsawa, Y., Furukawa, R.,
Patch-Based BTF Synthesis for Real-Time Rendering,
ICIP05(I: 393-396).
IEEE DOI 0512
BTF: bidirectional texture function. BibRef

Bartesaghi, A.[Alberto], Sapiro, G.[Guillermo], Malzbender, T.[Tom], Gelb, D.[Dan],
Non-photorealistic rendering from multiple images,
ICIP04(IV: 2403-2406).
IEEE DOI 0505
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Cheung, G.[Gene], Sakamoto, T., Tan, W.T.[Wai-Tian],
Graphics-to-video encoding for 3g mobile game viewer multicast using depth values,
ICIP04(IV: 2805-2808).
IEEE DOI 0505
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Shin, S.Y.[Sung Yong],
Computer Graphics Research at KAIST,
CREST05(116-119).
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Meng, F.[Fang], Zha, H.B.[Hong-Bin],
An easy viewer for out-of-core visualization of huge point-sampled models,
3DPVT04(207-214).
IEEE DOI 0412
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Mascarenhas, A., Isenburg, M., Pascucci, V., Snoeyink, J.,
Encoding volumetric grids for streaming isosurface extraction,
3DPVT04(665-672).
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Fitzgibbon, A.W.[Andrew W.],
Computer Vision in the Movies: From the Lab to the Big Screen,
CIVR04(2).
Springer DOI 0505
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And:
From the Lab to the Silver Screen: Computer Vision and the Art of Special Effects,
3DPVT04(716-716).
IEEE DOI 0412
BibRef

Rosten, E., Drummond, T.W.,
Rapid rendering of apparent contours of implicit surfaces for real-time tracking,
BMVC03(xx-yy).
HTML Version. 0409
BibRef

Sun, J.[Jian], Zheng, N.N.[Nan-Ning], Tao, H.[Hai], Shum, H.Y.[Heung-Yeung],
Image hallucination with primal sketch priors,
CVPR03(II: 729-736).
IEEE DOI 0307
BibRef

Stoddart, A.,
Computer Vision in the Post-Production Industry,
BMVC02(Invited Talk). 0208
BibRef

Chai, J.X.[Jin-Xiang], Kang, S.B.[Sing Bing], Shum, H.Y.[Heung-Yeung],
Rendering with Non-uniform Approximate Concentric Mosaics,
SMILE00(94 ff.).
Springer DOI 0209
BibRef

Shum, H.Y.[Heung-Yeung], He, L.W.[Li-Wei],
Rendering with Concentric Mosaics,
SIGGraph-99(xx-yy).
WWW Link. BibRef 9900

Kipfer, P., Greiner, G.,
Parallel Rendering Within the Integrated Simulation and Visualization Framework gridlib,
VMV01(xx-yy).
PDF File. 0209
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Seeger, S., Hormann, K., Häusler, G., Greiner, G.,
A Sub-Atomic Subdivision Approach,
VMV01(xx-yy).
PDF File. 0209
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Ueshiba, T., Roth, G.,
Generating smooth surfaces with bicubic splines over triangular meshes: toward automatic model building from unorganized 3D points,
3DIM99(302-311).
IEEE DOI 9910
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Wei, S.K.[Shou Kang], Huang, Y.F.[Yu Fei], Klette, R.[Reinhard],
Three-Dimensional Scene Navigation through Anaglyphic Panorama Visualization,
CAIP99(542-549).
Springer DOI 9909
BibRef

Li, W.Q.[Wan-Qing], Xie, H.[Hong], Attikiouzel, Y.,
An efficient method of volume rendering for medical slices,
ICIP94(I: 652-656).
IEEE DOI 9411
BibRef

Tang, L.A.[Li-An], Huang, T.S.,
An efficient hidden-line removal method based on Z-buffer algorithm,
ICIP94(I: 657-660).
IEEE DOI 9411
BibRef

Chapter on 3-D Object Description and Computation Techniques, Surfaces, Deformable, View Generation, Video Conferencing continues in
Point Cloud Rendering .


Last update:Mar 16, 2024 at 20:36:19