Journals starting with ic3d

IC3D12 * *International Conference on 3D Imaging
* 2-manifold reconstruction from sparse visual features
* 3-D biquaternionic analytic signal and application to envelope detection in 3-D ultrasound imaging
* 3D displays and tracking devices for your browser: A plugin-free approach relying on web standards
* Adaptation to alterations of apparent distance in stereoscopic displays: From lab to hyperstereopsis
* Asymmetric 3D video coding using regions of perceptual relevance
* Automatic left-right channel swap detection
* Autostereoscopic 3D video generation from stereoscopic videos using FPGA and GPU
* Bayesian approach to the aperture problem of 3D motion perception, A
* Big S small 3D: What makes stereoscopic video so compelling?
* Depth map repairing using tensor voting
* Depth perception and spatial presence experience in stereoscopic 3D sports broadcasts
* Development of digital uncompressed 3D image transfer using DisplayPort™ 1.2 video standard for volumetric 3D imaging applications
* Edge-preserving depth-image-based rendering method
* end-to-end system for free viewpoint video for smooth camera transitions, An
* Exploitation of polarimetry in short range 3D UWB-radar object imaging
* Extraction of the lateral resolution in a plenoptic camera using the SPC model
* Feasibility study for visual discomfort assessment on stereo images using EEG
* Human cortical responses to variations of the interocular correlation of binocular signals
* human visual system-based 3D video quality metric, A
* I-see-3D! An interactive and immersive system that dynamically adapts 2D projections to the location of a user's eyes
* Integral imaging using color multiplexed holographic optical element
* Multi-texturing 3D models: How to choose the best texture?
* Multiple-focal-planes 3D displays: A practical solution to the vergence-accommodation conflict?
* Occlusion refinement for stereo video using optical flow
* Perception of stereo at different vergence distances: Implications for realism
* Phase channel multiplexing pattern strategy for active stereo vision
* Preserving dynamic range by advanced color histogram matching in stereo vision
* Projector-camera calibration for 3D reconstruction using vanishing points
* Real time believable stereo and virtual view synthesis engine for autostereoscopic display
* Real-time relighting previews with virtual light fields
* Simplified depth map intra coding with an optional depth lookup table
* Stereo image coding based on the binocular compensation/suppression
* stereoscopic content analysis system with visual discomfort-aware, A
* Toward an objective stereo-video quality metric: Depth perception of textured areas
* Towards automatic stereo-video quality assessment and detection of color and sharpness mismatch
* Validated extraction of gait events from 3D accelerometer recordings
* View synthesis for lightfield displays using region based non-linear image warping
* Visual stress symptoms from stereoscopic television
39 for IC3D12

IC3D13 * *International Conference on 3D Imaging
* 3D visualization and mapping of choroid thickness based on optical coherence tomography: A step-by-step geometric approach
* Assessment of plant leaf area measurement by using stereo-vision
* Bringing 3D vision to the web: Acquiring motion parallax using commodity cameras and WebGL
* Complete processing chain for 3D video generation using Kinect sensor
* Cyber (motion) sickness in active stereoscopic 3D gaming
* Detection and correction of disparity estimation errors via supervised learning
* Distributed pixel mapping for refining dark area in parallax barriers based holoscopic 3D Display
* Handheld light field camera for intergral imaging with pixel mapping algorithm
* investigation of the effectiveness and persuasiveness of stereoscopic 3D advertising, An
* Large-scale color holographic display capable of steering view window
* Light budget study for a multiplanar volumetric 3D display
* Misperception of rotational motion images displayed with and without stereoscopy
* new validated method for improving the audiovisual spatial congruence in the case of stereoscopic-3D video and wave field synthesis, A
* Object motion description in stereoscopic videos
* Objective bitstream quality metric for 3D-HD video
* Obstacle detection for pedestrians with a visual impairment based on 3D imaging
* Off-axis complex hologram encoding method for holographic display with amplitude-only modulation
* On uniqueness in triangulation based pattern for structured light reconstruction
* oval sphere vs. the flat canvas, The
* Perceptual compensation mechanisms when viewing stereoscopic 3D from an oblique angle
* Performance optimizations for PatchMatch-based pixel-level multiview inpainting
* Pre-processing of holoscopic 3D image for autostereoscopic 3D displays
* range of fusible horizontal disparities around the empirical horopters, The
* relationship of pixel parallax to audience emotional response, The
* Robust homography for real-time image un-distortion
* Should a movie have two different soundtracks for its stereoscopic and non-stereoscopic versions? A study on the front/rear balance
* Stereo matching architecture for 3D pose/gesture recognition and distance-measuring application
* Table-top display using integral floating display
29 for IC3D13

IC3D14 * *International Conference on 3D Imaging
* 3D models over the centuries: From old floor plans to 3D representation
* Adaptive 3D content generation via depth video based rendering
* Asymmetrie luminance based filtering for stereoscopic video compression
* Automatic analysis of sharpness mismatch between stereoscopic views for stereo 3D videos
* Camera oscillation pattern for VSLAM: Translational versus rotational
* Computation of microimages for plenoptic display
* Cost-efficient hardware implementation of stereo image depth optimization system
* Depth estimation for hand-held light field cameras under low light conditions
* Detection of 3D position of eyes through a consumer RGB-D camera for stereoscopic mixed reality environments
* Development and validation of a 3D kinematic-based method for determining gait events during overground walking
* Disparity map quality for image-based rendering based on multiple metrics
* Dynamic feature detection using virtual correction and camera oscillations
* Dynamic stereoscopic previz
* efficient depth estimation using temporal 3D-Warping, An
* Evaluation of pairwise calibration techniques for range cameras and their ability to detect a misalignment
* Floating display screen formed by AIRR (Aerial imaging by retro-reflection) for interaction in 3D space
* Interaction between size and disparity cues in distance judgements
* Iterative refinement for real-time local stereo matching
* No-reference perceptual blur metric for stereoscopic images
* No-reference quality assessment of 3D videos based on human visual perception
* physically motivated pixel-based model for background subtraction in 3D images, A
* Real-time tracking with an embedded 3D camera with FPGA processing
* Revised depth map estimation for multi-view stereo
* Row-interleaved sampling for stereoscopic video coding targeting polarized displays
* simple solution for the non perspective three point pose problem, A
* Stereoscopic image quality in virtual environments
* subjective evaluation of true 3D images, A
* Texture analysis using 3D Gabor features and 3D MPEG-7 Edge Histogram descriptor in fluorescence microscopy
* Towards automatic stereo pair extraction for 3D visualisation of historical aerial photographs
* Turning a ToF camera into an illumination tester: Multichannel waveform recovery from few measurements using compressed sensing
* Validation of subpixel area based simulation for autostereoscopic displays with parallax barriers
* Visibility-driven patch group generation
* Visual attention modeling for 3D video using neural networks
34 for IC3D14

IC3D15 * *International Conference on 3D Imaging
* 3D virtual tour of the Santa Maria della Scala Museum Complex in Siena, Italy, based on the use of Oculus Rift HMD, A
* Accurate 3D UWB radar super-resolution imaging for a bi-static antenna configuration
* Adaptive estimates of egocentric distance from vergence in telestereoscopic viewing: Von Hofsten's model revisited
* algorithm for parameter selection in 3D shooting, independent from stereopair registration methods, The
* Automatic 3DS conversion of historical aerial photographs
* Automatic generation of 3D building models from building polygons on digital maps
* Complexity and implementation analysis of synthesized view distortion estimation architecture in 3D High Efficiency Video Coding
* Detection of stuck-to-background objects in converted S3D movies
* distortion evaluation framework in 3D video view synthesis, A
* Evaluation of observers' sensitivity to lens distortion discrepancies in stereoscopic moving pictures
* Illumination, phase step optimization and improvements in simultaneous multiple frequency measurement for Time-of-Flight sensors
* Interactive view point transition on synchronised video streams
* Limits of brightness and color distortions based on subjective evaluation of stereoscopic images
* Lossy-to-lossless progressive coding of depth-map images using competing constant and planar models
* Optimizing camera positions for multi-view 3D reconstruction
* Ordinal judgments of depth in monocularly- and stereoscopically-viewed photographs of complex natural scenes
* Orientation selection for printing 3D models
* Perception aware coding of stereoscopic video
* Perceptually adaptive filtering for stereoscopic video compression
* premixed autostereoscopic OptiX-based volume rendering, A
* Quality, quantity and precision of depth perception in stereoscopic displays
* robust 3D mesh watermarking scheme against cropping, A
* Robust nose tip detection for face range images based on local features in scale-space
* Robust stereo matching using census cost, discontinuity-preserving disparity computation and view-consistent refinement
* Segmentation of gait cycles using foot-mounted 3D accelerometers
* Sparse based adaptive non separable vector lifting scheme for holograms compression
* Study on making omnistereo images for HMD using longer focal length
* Subpixel-area based simulation for autostereoscopic displays with lenticular arrays
* Television viewing distance in British households
* Trifocal system for high-quality inter-camera mapping and virtual view synthesis
* user-controlled assessment approach to perceptual quality in autostereoscopic displays for mobile gaming, A
* VR and the death of the screen plane
* watermarking scheme for DIBR images, A
34 for IC3D15

IC3D16 * *International Conference on 3D Imaging
* 3D key-frame extraction method based on visual saliency
* Beyond stereoscopic: Combining spatial acquisition technologies in real-time engines to produce immersive virtual reality expereinces for the dissemination of archaeological research
* Body expression recognition from animated 3D skeleton
* Convergent multi-view geometric error correction with pseudo-inverse projection homography
* effects of depth warping on perceived acceleration in stereoscopic animation, The
* Evaluation of variants of the SGM algorithm aimed at implementation on embedded or reconfigurable devices
* Explorations for real-time point cloud rendering of natural scenes in virtual reality
* Hierarchical covariance description for 3D face matching and recognition under expression variation
* Immersive visualization of geophysical data
* Impact of image brightness reduction on perceived quality of 3D experience for 3D cinema spectators
* Improving the reliability of 3D people tracking system by means of deep-learning
* Interactive registration method for 3D data fusion
* Learning from multi metrics for stereoscopic 3D image quality assessment
* Modeling the impact of spatial resolutions on perceptual quality of immersive image/video
* Multilayer semitransparent-edge processing for depth-image-based rendering
* new design and algorithm for lenticular lenses display, A
* Perceived quality of angular resolution for light field displays and the validy of subjective assessment
* Point cloud compression framework for the web
* Subjective quality assessment of zooming levels and image reconstructions based on region of interest for light field displays
* Toward fully automatic channel-mismatch detection and discomfort prediction for S3D video
* Towards an interactive navigation in large virtual microscopy images on 3D displays
* Variational image-based rendering with gradient constraints
23 for IC3D16

IC3D17 * *International Conference on 3D Imaging
* 3D immersive karaoke for the learning of foreign language pronunciation
* 3D scene model based frame prediction in video coding
* Achieving high angular resolution via view synthesis: Quality assessment of 3D content on super multiview lightfield display
* Anisotropic energy accumulation for stereoscopic image seam carving
* Augmented film narrative by use of non-photorealistic rendering
* Cinema as large as life: Large-scale light field cinema system
* Color correction for stereoscopic image based on matching and optimization
* DOM2AFRAME: Putting the web back in WebVR
* exploration of factors that drive vertical vergence movements across the visual field, An
* Fovography: A naturalistic imaging media
* framework for quality control in cinematic VR based on Voronoi patches and saliency, A
* Gait recognition based on 3D holoscopic gait energy image
* Half-occluded regions: The key to detecting a diverse array of defects in S3D imagery
* HRTF personalization based on weighted sparse representation of anthropometric features
* influence of 3D video artifacts on discomfort of 302 viewers, The
* interdependence of spatial and angular resolution in the quality of experience of light field visualization, The
* low-cost lighthouse-based virtual reality head tracking system, A
* Low-cost plenoptic camera with off-the-shelf components
* markerless 3D tracking approach for augmented reality applications, A
* Modeling depth uncertainty of desynchronized multi-camera systems
* Omnidirectional FTV
* Performance evaluation of patterns for image-based 3D model reconstruction of textureless objects
* Predicting head trajectories in 360deg virtual reality videos
* Ray tracing for HoloVizio light field displays
* Table-top electronic holographic display satisfying stereopsis along 360 degree
* Towards display-independent light-field formats
27 for IC3D17

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