Index for lecu

Lecue, F. * 2019: Distributed Markovian Parking Assist System, A
* 2024: Causal Analysis for Robust Interpretability of Neural Networks
Includes: Lecue, F. Lecue, F.[Freddy]

Lecue, G. * 2017: IHT Algorithm for Sparse Recovery From Subexponential Measurements, An
Includes: Lecue, G. Lecué, G.

Lecuire, V.[Vincent] * 2007: Energy-Efficient Transmission of Wavelet-Based Images in Wireless Sensor Networks
* 2010: Fast zonal DCT-based image compression for Wireless Camera Sensor Networks
* 2011: Tiny block-size coding for energy-efficient image compression and communication in wireless camera sensor networks

Lecumberry, F. * 2006: Constrained Anisotropic Diffusion and some Applications
* 2009: Multiple shape models for simultaneous object classification and segmentation
* 2010: Simultaneous Object Classification and Segmentation With High-Order Multiple Shape Models
* 2012: Motor Intention Recognition in EEG: In Pursuit of a Relevant Feature Set
* 2013: Novel classifier scheme for imbalanced problems
* 2014: Dairy Cattle Sub-clinical Uterine Disease Diagnosis Using Pattern Recognition and Image Processing Techniques
* 2014: Semisupervised Approach to Non Technical Losses Detection
* 2015: EEG Signal Pre-Processing for the P300 Speller
* 2015: Optimal and Linear F-Measure Classifiers Applied to Non-technical Losses Detection
* 2015: Pattern Recognition in Latin America in the 'Big Data' Era
* 2016: Similarity Measure for Cell Membrane Fusion Proteins Identification
* 2020: a-contrario Biometric Fusion Approach, An
Includes: Lecumberry, F. Lecumberry, F.[Federico]
12 for Lecumberry, F.

LeCun, Y.[Yann] * 2024: Editorial: Learning With Fewer Labels in Computer Vision

Lecuyer, A.[Anatole] * 2008: Classifying EEG for brain computer interfaces using Gaussian processes
* 2008: Pattern rejection strategies for the design of self-paced EEG-based Brain-Computer Interfaces
* 2012: Design and evaluation of 3D cursors and motion parallax for the exploration of desktop virtual environments
* 2012: King-Kong Effects: Improving sensation of walking in VR with visual and tactile vibrations at each step, The
* 2013: god-finger method for improving 3D interaction with virtual objects through simulation of contact area, The
* 2013: Human Walking in Virtual Environments: Perception, Technology, and Applications
* 2013: Navigating in virtual environments with 360deg omnidirectional rendering
* 2013: novel 3D carousel based on pseudo-haptic feedback and gestural interaction for virtual showcasing, A
* 2014: Toward Haptic Cinematography: Enhancing Movie Experiences with Camera-Based Haptic Effects
* 2014: Virtual Mitten: A novel interaction paradigm for visuo-haptic manipulation of objects using grip force, The
Includes: Lecuyer, A.[Anatole] Lecuyer, A. Lécuyer, A.
10 for Lecuyer, A.

Lecuyer, G.[Gurvan] * 2021: Spot the GEO Satellites: From Dataset to Kelvins SpotGEO Challenge
* 2021: Vision-based Neural Scene Representations for Spacecraft
* 2023: Multi-spectral multi-image super-resolution of Sentinel-2 with radiometric consistency losses and its effect on building delineation

Index for "l"


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