Index for wuns

Wunsch, C.I. Standard Author Listing
     with: Fieguth, P.W.: general multiresolution approach to the estimation of d...
     with: Fieguth, P.W.: Multiresolution Optimal Interpolation and Statistical A...
     with: Karl, W.C.: Multiresolution Optimal Interpolation and Statistical Anal...
     with: Menemenlis, D.: general multiresolution approach to the estimation of ...
     with: Willsky, A.S.: general multiresolution approach to the estimation of d...
     with: Willsky, A.S.: Multiresolution Optimal Interpolation and Statistical A...

Wunsch, D. Standard Author Listing
     with: Lam, D.: Video compressive sensing with 3-D Wavelet and 3-D Noiselet

Wunsch, D.C. Standard Author Listing
     with: Luo, T.: GNP Attack: Transferable Adversarial Examples Via Gradient No...
     with: Wu, T.: GNP Attack: Transferable Adversarial Examples Via Gradient Nor...

Wunsch, P. Standard Author Listing
     with: Hirzinger, G.: Registration of CAD-Models to Images by Iterative Inver...
     with: Laine, A.F.: Wavelet Descriptors for Multiresolution Recognition of Ha...

Wunsche, B. Standard Author Listing
     with: Fan, W.: VRScout: Towards Real-Time, Autonomous Testing of Virtual Rea...
     with: Sun, Y.: VRScout: Towards Real-Time, Autonomous Testing of Virtual Rea...
     with: Wang, J.: VRScout: Towards Real-Time, Autonomous Testing of Virtual Re...
     with: Wen, E.: VRScout: Towards Real-Time, Autonomous Testing of Virtual Rea...
     with: Wu, Y.: VRScout: Towards Real-Time, Autonomous Testing of Virtual Real...

Wunsche, B.C. Standard Author Listing
     with: Abdulla, W.H.: Progressive Compression of 3D Mesh Geometry Using Spars...
     with: Abdulla, W.H.: Sparse Approximations of 3D Mesh Geometry Using Frames ...
     with: Abernethy, M.: Rift Racers - Effect of Balancing and Competition on Ex...
     with: Alex, M.: review of sensor devices in stroke rehabilitation, A
     with: Amor, R.: Hand Gesture Set for Navigating and Interacting with 3D Virt...
     with: Bao, Y.X.: Cross-Domain Analysis of Cybersickness and Motion Sickness ...
     with: Bao, Y.X.: Cybersickness in VR: State-Of-The-Art and Future Research A...
     with: Barber, C.M.: Sketch-based robot programming
     with: Brock, C.: Rift Racers - Effect of Balancing and Competition on Exerti...
     with: Cao, S.: Rift Racers - Effect of Balancing and Competition on Exertion...
     with: Chen, C.: review of sensor devices in stroke rehabilitation, A
     with: Chen, C.: Surface reconstruction of 3D objects using local moving leas...
     with: Chen, C.: Towards a Graph-Based Approach for Mesh Healing for Blocky O...
     with: Chen, I.Y.H.: Markerless Augmented Reality for Robotic Helicoptor Appl...
     with: Chen, K.: Spatial Quest: Game-Based Spatial Intelligence Training Usin...
     with: Chien, H.: Surface reconstruction of 3D objects using local moving lea...
     with: Choi, S.: Bird Eyes: A Cloud-Based Object Detection System for Customi...
     with: Christie, R.: Procedurally Generating Large Synthetic Worlds: Chunked ...
     with: Cui, T.: Evaluating Human Perception of Automatically Created Syntheti...
     with: Delmas, P.: Parameter optimisation for texture completion
     with: Delmas, P.: robust hybrid image-based modeling system, A
     with: Fong, A.: Spatial Mini Golf: Game-Based Spatial Intelligence Testing a...
     with: Giacaman, N.: Design and Validation of Procedurally Generated Personal...
     with: Goh, B.: Evaluating Human Perception of Automatically Created Syntheti...
     with: Gowda, B.: Reconstruction or Retrieval? Investigating Neural 3D Recons...
     with: Guo, Y.: Comparison of Face Detection Algorithms on Mobile Devices
     with: Hippolite, N.: Towards a Graph-Based Approach for Mesh Healing for Blo...
     with: Hodgkinson, B.: glGetFeedback: Towards automatic feedback and assessme...
     with: Hong, Y.: Surface reconstruction of 3D objects using local moving leas...
     with: Hooper, S.: Evaluating Human Perception of Automatically Created Synth...
     with: Hooper, S.: Player Perceptions of Path-First Procedural Content Genera...
     with: Hooper, S.: Procedurally Generating Large Synthetic Worlds: Chunked Hi...
     with: Huang, N.: Evaluating Human Perception of Automatically Created Synthe...
     with: Hyniewska, S.: Rift Racers - Effect of Balancing and Competition on Ex...
     with: Jakeman, M.: Player Perceptions of Path-First Procedural Content Gener...
     with: Jones, M.: Towards a Graph-Based Approach for Mesh Healing for Blocky ...
     with: Kelly, D.: Hand Gesture Set for Navigating and Interacting with 3D Vir...
     with: Kitchen, B.: Procedurally Generating Large Synthetic Worlds: Chunked H...
     with: Krivokuca, M.: Progressive Compression of 3D Mesh Geometry Using Spars...
     with: Krivokuca, M.: Sparse Approximations of 3D Mesh Geometry Using Frames ...
     with: Lange Nawka, D.: Auditory Temporal Hints in AR Piano Tutoring
     with: Lange Nawka, D.: Player Perceptions of Path-First Procedural Content G...
     with: Lange Nawka, D.: Relationship Between Motivational Strategies and Gami...
     with: Li, T.: Design and Validation of Procedurally Generated Personalised S...
     with: Liang, A.: Evaluating Human Perception of Automatically Created Synthe...
     with: Loke, S.C.: Fast Portrait Segmentation of the Head and Upper Body
     with: Luo, Z.: Rift Racers - Effect of Balancing and Competition on Exertion...
     with: Lutteroth, C.: glGetFeedback: Towards automatic feedback and assessmen...
     with: Lutteroth, C.: Mixed reality Kinect Mirror box for stroke rehabilitation
     with: Lutteroth, C.: More for less: Fast image warping for improving the app...
     with: Lutteroth, C.: Parameter optimisation for texture completion
     with: Lutteroth, C.: Rift Racers - Effect of Balancing and Competition on Ex...
     with: Lutteroth, C.: robust hybrid image-based modeling system, A
     with: MacDonald, B.: Real-time Caustics and Dispersion on Arbitrary Surfaces...
     with: MacDonald, B.A.: Fast Portrait Segmentation of the Head and Upper Body
     with: MacDonald, B.A.: Markerless Augmented Reality for Robotic Helicoptor A...
     with: MacDonald, B.A.: Sketch-based robot programming
     with: Manke, F.: Analysis of appearance space attributes for texture synthes...
     with: Marks, S.: Camera based face tracking for enhancing surgical teamwork ...
     with: Marks, S.: Evaluation of the effectiveness of head tracking for view a...
     with: Marks, S.: Optimisation and comparison framework for monocular camera-...
     with: Nelson, C.: Low-Spec Extendable GPU-Based Audio Library, A
     with: Nguyen, H.M.: Parameter optimisation for texture completion
     with: Nguyen, H.M.: robust hybrid image-based modeling system, A
     with: Oliver, P.: Spatial Mini Golf: Game-Based Spatial Intelligence Testing...
     with: Parsons, H.: Player Perceptions of Path-First Procedural Content Gener...
     with: Parsons, M.: Fast Portrait Segmentation of the Head and Upper Body
     with: Patel, R.: Towards a Graph-Based Approach for Mesh Healing for Blocky ...
     with: Pawar, R.P.: Rift Racers - Effect of Balancing and Competition on Exer...
     with: Peek, E.: More for less: Fast image warping for improving the appearan...
     with: Peters, S.: Towards a Graph-Based Approach for Mesh Healing for Blocky...
     with: Regenbrecht, H.: Mixed reality Kinect Mirror box for stroke rehabilita...
     with: Robertson, C.: Mixed reality Kinect Mirror box for stroke rehabilitation
     with: Ruan, N.: Spatial Quest: Game-Based Spatial Intelligence Training Usin...
     with: Salter, E.: Bird Eyes: A Cloud-Based Object Detection System for Custo...
     with: Sampson, H.: Hand Gesture Set for Navigating and Interacting with 3D V...
     with: Shaw, A.: Reconstruction or Retrieval? Investigating Neural 3D Reconst...
     with: Shaw, A.: Rift Racers - Effect of Balancing and Competition on Exertio...
     with: Shin, Y.: smartphone-based golf simulation exercise game for supportin...
     with: Shucksmith, R.J.: Sketch-based robot programming
     with: Singh, P.: Towards a Graph-Based Approach for Mesh Healing for Blocky ...
     with: Tee, J.: Player Perceptions of Path-First Procedural Content Generatio...
     with: Thompson, S.E.R.: Auditory Temporal Hints in AR Piano Tutoring
     with: Thompson, S.E.R.: Relationship Between Motivational Strategies and Gam...
     with: Tumilowicz, W.: Procedurally Generating Large Synthetic Worlds: Chunke...
     with: Vink, L.: Mixed reality Kinect Mirror box for stroke rehabilitation
     with: Wang, X.: Cross-Domain Analysis of Cybersickness and Motion Sickness M...
     with: Wang, X.: Cybersickness in VR: State-Of-The-Art and Future Research Ag...
     with: Wang, Z.X.: Design and Validation of Procedurally Generated Personalis...
     with: Wang, Z.X.: Spatial Mini Golf: Game-Based Spatial Intelligence Testing...
     with: Wang, Z.X.: Spatial Quest: Game-Based Spatial Intelligence Training Us...
     with: Wen, E.: Cross-Domain Analysis of Cybersickness and Motion Sickness Mi...
     with: Wen, E.: Cybersickness in VR: State-Of-The-Art and Future Research Age...
     with: Wen, E.: Evaluating Human Perception of Automatically Created Syntheti...
     with: Windsor, J.A.: Camera based face tracking for enhancing surgical teamw...
     with: Windsor, J.A.: Evaluation of the effectiveness of head tracking for vi...
     with: Windsor, J.A.: Optimisation and comparison framework for monocular cam...
     with: Xiang, B.: Evaluating Human Perception of Automatically Created Synthe...
     with: Xu, O.: Design and Validation of Procedurally Generated Personalised S...
     with: Yang, F.: Real-time Caustics and Dispersion on Arbitrary Surfaces in G...
     with: Yang, R.: Automatic joint and skeleton computation for the animation o...
     with: Ying, T.: Surface reconstruction of 3D objects using local moving leas...
     with: York, J.: Player Perceptions of Path-First Procedural Content Generati...
     with: Yosef, M.: Player Perceptions of Path-First Procedural Content Generat...
     with: Zhang, E.: robust hybrid image-based modeling system, A
     with: Zhang, J.: Surface reconstruction of 3D objects using local moving lea...
     with: Zhang, X.: Bird Eyes: A Cloud-Based Object Detection System for Custom...
     with: Zhou, Q.: Spatial Quest: Game-Based Spatial Intelligence Training Usin...
108 for Wunsche, B.C.

Wunstel, M. Standard Author Listing
     with: Moratz, R.: Automatic object recognition within an office environment

Index for "w"


Last update:26-Feb-26 11:45:52
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