19.5 Augmented Reality, Virtual Reality, Applications

Chapter Contents (Back)
Augmented Reality. Virtual Reality. See also Augmented Reality, With Panoramic, Omnidirectional Images. Surveys: See also Augmented Reality, Virtual Reality, Overviews, Surveys, Systems, Evaluations. See also Multimedia Systems, Multimedia Indexing, Multimedia Retrieval. See also Medical Applications -- Surgery. Closely related to: See also Telepresence, Teleoperation, Immersion. and See also Telepresence, Immersion, for Instruction, Training, Education. See also Rehabilitation Systems, Rehabilitation Techniques. See also Projector-Camera Systems, Camera-Projector Systems, Projection onto Surface. HCI related interactions: See also Gesture Recognition Systems, Applications, Human Computer Interaction Systems. See also Haptic Systems, Haptic Displays, Haptic Analysis, Tactile Sensing. Maybe the difference is meant to be Telepresence relates to something that exists, Augmented Reality may not, but check in both places.

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Cheok, A.D., Tan, R.T.K.C., Peiris, R.L., Fernando, O.N.N., Soon, J.T.K., Wijesena, I.J.P., Sen, J.Y.P.,
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Clark, J.[Justin],
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IEEE DOI 1202
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Barba, E., MacIntyre, B., Mynatt, E.D.,
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IEEE DOI 1204
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Cao, Y.[Yi], Ritz, C.[Christian], Raad, R.[Raad],
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Elsevier DOI 1603
AndAR BibRef

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Lee, C.G., Oakley, I., Kim, E.S., Ryu, J.,
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augmented reality BibRef

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augmented reality BibRef

Ling, H.,
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IEEE DOI 1708
Algorithm design and analysis, Augmented reality, Commercialization, Semantics, Three-dimensional displays, Two dimensional displays, augmented reality, computer vision, graphics, hardware, multimedia, sensors, startups, virtualization, visualization BibRef

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Domanski, M., Stankiewicz, O., Wegner, K., Grajek, T.,
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WSSIP17(1-9)
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Bit rate, Cameras, Image coding, Three-dimensional displays, Transform coding, Video coding, Video compression, 3D 360 video, Future Video Coding, Immersive video, MPEG-I, free viewpoint, virtual reality BibRef

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Lai, P.K.[Po Kong], Laganičre, R.[Robert],
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Nguyen, M., Yeap, A.,
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ICPR16(1059-1064)
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Augmented reality, Bars, Cameras, Optical imaging, Three-dimensional displays, Two, dimensional, displays BibRef

Lai, C.J.[Chun-Jui], Han, P.H.[Ping-Hsuan], Wang, H.L.[Han-Lei], Hung, Y.P.[Yi-Ping],
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Koo, H.I., Kim, B.S., Baik, Y.K., Cho, N.I.,
Fast and simple text replacement algorithm for text-based augmented reality,
VCIP16(1-4)
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Character recognition BibRef

Kim, E.[Edward], Moritz, C.[Christopher],
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Springer DOI 1701
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UnrealCV: Connecting Computer Vision to Unreal Engine,
VARVAI16(III: 909-916).
Springer DOI 1611
Code, Virtual Reality.
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Davardoust, S.[Sanaz], Osello, A.[Anna], Tamborrino, R.[Rosa],
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EuroMed16(I: 727-736).
Springer DOI 1611
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Gui, Z.W.[Zhen-Wen],
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ICIVC16(79-85)
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VAMR16(714-723).
Springer DOI 1608
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VAMR16(679-690).
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Springer DOI 1608
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McMahan, R.P.[Ryan P.], Lai, C.Y.[Cheng-Yuan], Pal, S.K.[Swaroop K.],
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3DUI15(175-176)
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3DUI15(173-174)
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Exact interactions executed with new technique estimating positions of virtual objects by using human body movements,
3DUI15(185-186)
IEEE DOI 1511
human computer interaction BibRef

Tanikawa, T., Uzuka, H., Narumi, T., Hirose, M.,
Integrated view-input interaction method for mobile AR,
3DUI15(187-188)
IEEE DOI 1511
augmented reality BibRef

Taunay, H., Rodrigues, V., Braga, R., Elias, P., Reis, L., Raposo, A.,
A spatial partitioning heuristic for automatic adjustment of the 3D navigation speed in multiscale virtual environments,
3DUI15(51-58)
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User Experience Satisfaction of Mobile-Based AR Advertising Applications,
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Tanaka, H.[Hideyuki], Sumi, Y.S.[Yasu-Shi], Matsumoto, Y.[Yoshio],
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MVA15(563-566)
IEEE DOI 1507
Accuracy; Cameras; Estimation; Lenses; Tracking; Wrist BibRef

Ahn, C.H.[Chung-Hyun], Hwang, T.H.[Tae-Hyun], Choi, K.H.[Kyoung-Ho],
A framework of augmented reality for geotagged videos,
FCV15(1-4)
IEEE DOI 1506
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Hybrid Feature and Template Based Tracking for Augmented Reality Application,
IMEV14(381-395).
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Feature Point Tracking Algorithm Evaluation for Augmented Reality in Handheld Devices,
UCCV14(275-288).
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Zhu, Z.W.[Zhi-Wei], Branzoi, V.[Vlad], Sizintsev, M.[Mikhail], Vitovitch, N.[Nicholas], Oskiper, T.[Taragay], Villamil, R.[Ryan], Chaudhry, A.[Ali], Samarasekera, S.[Supun], Kumar, R.[Rakesh],
AR-Weapon: Live Augmented Reality Based First-Person Shooting System,
WACV15(618-625)
IEEE DOI 1503
Databases BibRef

Kobayashi, T.[Tatsuya], Kato, H.[Haruhisa], Yanagihara, H.[Hiromasa],
3D-Ferns: Viewpoint-based keypoint classifier for robust 3D object pose detection,
ICIP14(3337-3341)
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Augmented reality app. Mobile communication BibRef

Liestřl, G.[Gunnar],
Along the Appian Way. Storytelling and Memory across Time and Space in Mobile Augmented Reality,
EuroMed14(248-257).
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Object Disambiguation for Augmented Reality Applications,
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Yamazoe, H., Yonezawa, T.,
Mixticky: A Smartphone-Based Virtual Environment for Recordable and Browsable Multimedia Stickies,
ACPR13(637-641)
IEEE DOI 1408
mobile computing BibRef

Mostafa, A.E., Sharlin, E., Sousa, M.C.,
Superhumans: A 3DUI design metaphor,
3DUI14(143-144)
IEEE DOI 1406
human computer interaction BibRef

Vasylevska, K., Kaufmann, H., Bolas, M., Suma, E.A.,
Flexible spaces: Dynamic layout generation for infinite walking in virtual environments,
3DUI13(39-42)
IEEE DOI 1406
virtual reality BibRef

Freitag, S., Rausch, D., Kuhlen, T.,
Reorientation in virtual environments using interactive portals,
3DUI14(119-122)
IEEE DOI 1406
gait analysis BibRef

Cho, I., Li, J.[Jialei], Wartell, Z.,
Evaluating dynamic-adjustment of stereo view parameters in a multi-scale virtual environment,
3DUI14(91-98)
IEEE DOI 1406
geometry BibRef

Otsuki, M., Kimura, A., Shibata, F., Tamura, H.,
Stretch n cut: Method for observing and ungrouping complex virtual objects in 3D space using elastic band metaphor,
3DUI14(27-30)
IEEE DOI 1406
virtual reality BibRef

Matsumura, K., Sumi, Y.,
Puppetooner: A puppet-based system to interconnect real and virtual spaces for 3D animations,
3DUI13(159-160)
IEEE DOI 1406
cameras BibRef

Aseeri, S.A., Acevedo-Feliz, D., Schulze, J.,
Virtual reality interaction using mobile devices,
3DUI13(127-128)
IEEE DOI 1406
smart phones BibRef

Steed, A., Julier, S.,
Design and implementation of an immersive virtual reality system based on a smartphone platform,
3DUI13(43-46)
IEEE DOI 1406
helmet mounted displays BibRef

Madsen, J.B., Stenholt, R.,
How wrong can you be: Perception of static orientation errors in mixed reality,
3DUI14(83-90)
IEEE DOI 1406
augmented reality BibRef

Issartel, P., Gueniat, F., Ammi, M.,
Slicing techniques for handheld augmented reality,
3DUI14(39-42)
IEEE DOI 1406
augmented reality BibRef

Ham, J.[Jooyeun], Hong, J.G.[Jong-Gi], Jang, Y.K.[Young-Kyoon], Ko, S.H.[Seung Hwan], Woo, W.T.[Woon-Tack],
Wearable input device for smart glasses based on a wristband-type motion-aware touch panel,
3DUI14(147-148)
IEEE DOI 1406
augmented reality BibRef

Nicolalde, F.D., Freese, V., Ponto, K., Tredinnick, R., Kinneberg, M.,
Applying Kanban to healthcare via immersive 3D virtual reality,
3DUI14(149-150)
IEEE DOI 1406
kanban BibRef

Kishishita, N., Orlosky, J., Mashita, T., Kiyokawa, K., Takemura, H.,
Investigation on the peripheral visual field for information display with real and virtual wide field-of-view see-through HMDs,
3DUI13(143-144)
IEEE DOI 1406
augmented reality BibRef

Kondo, D., Iizuka, H., Ando, H., Maeda, T.,
Head motion transmission based on center of rotation,
3DUI13(145-146)
IEEE DOI 1406
augmented reality BibRef

Marner, M.R., Thomas, B.H.,
Spatial Augmented Reality user interface techniques for room size modeling tasks,
3DUI13(155-156)
IEEE DOI 1406
architecture BibRef

Matsuda, Y., Shibata, F., Kimura, A., Tamura, H.,
Creating a user-specific perspective view for mobile mixed reality systems on smartphones,
3DUI13(157-158)
IEEE DOI 1406
augmented reality BibRef

Oda, O., Sukan, M., Feiner, S., Tversky, B.,
3D referencing for remote task assistance in augmented reality,
3DUI13(179-180)
IEEE DOI 1406
augmented reality BibRef

Ha, T.J.[Tae-Jin], Woo, W.T.[Woon-Tack],
A pilot study on stepwise 6-DoF manipulation of virtual 3D objects using smartphone in wearable augmented reality environment,
3DUI13(137-138)
IEEE DOI 1406
augmented reality BibRef

Kawamata, T., Kitahara, I., Kameda, Y., Ohta, Y.,
Lifted road map view on windshield display,
3DUI13(139-140)
IEEE DOI 1406
augmented reality BibRef

Kobayashi, M., Manabe, Y., Yata, N.,
Interactive Estimation of Light Source Position and Reflectance of Real Objects for Mixed-Reality Application,
DICTA13(1-8)
IEEE DOI 1412
augmented reality BibRef

Williams, S., Green, R., Billinghurst, M.,
Transform flow: A mobile augmented reality visualisation and evaluation toolkit,
IVCNZ13(53-58)
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Chendeb, S., Ridene, T., Leroy, L.,
A Generic Augmented Reality Telescope for Heritage Valorization,
GeoInfo13(25-30).
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ICIP13(2177-2181)
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Augmented Reality BibRef

Herakleous, K.[Kyriakos], Poullis, C.[Charalambos],
Improving augmented reality applications with optical flow,
ICIP13(3403-3406)
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Augmented reality;marker-less tracking BibRef

Zhu, S., Morin, L., Pressigout, M., Moreau, G., Servieres, M.,
Video/GIS registration system based on skyline matching method,
ICIP13(3632-3636)
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Augmented reality BibRef

Chotrov, D.[Dimo], Maleshkov, S.[Stoyan],
Simultaneous Bidirectional Geometric Model Synchronization between CAD and VR Applications,
ISVC13(II:288-297).
Springer DOI 1311
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Herout, A.[Adam], Szentandrasi, I.[Istvan], Zacharia, M.[Michal], Dubska, M.[Marketa], Kajan, R.[Rudolf],
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CVPR13(1384-1390)
IEEE DOI 1309
Augmented Reality BibRef

Nasman, J.[Joshua], Cutler, B.[Barbara],
Physical Avatars in a Projector-Camera Tangible User Interface Enhance Quantitative Simulation Analysis and Engagement,
CCD13(930-936)
IEEE DOI 1309
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Ufkes, A.[Alex], Fiala, M.[Mark],
A Markerless Augmented Reality System for Mobile Devices,
CRV13(226-233)
IEEE DOI 1308
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Real-Time Simulation of Camera Errors and Their Effect on Some Basic Robotic Vision Algorithms,
CRV13(218-225)
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ICPR12(57-60).
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Min, S.[Sun], Lei, L.[Liu], Wei, H.[Huang], Xiang, R.[Ren],
Interactive registration for Augmented Reality GIS,
CVRS12(246-251).
IEEE DOI 1302
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Feature detection and matching towards augmented reality applications on mobile devices,
3DTV12(1-4).
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An Evaluation of Open Source Physics Engines for Use in Virtual Reality Assembly Simulations,
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Springer DOI 1209
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Springer DOI 1209
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Tam, D.C.C.[David Chi Chung], Fiala, M.[Mark],
A Real Time Augmented Reality System Using GPU Acceleration,
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IEEE DOI 1207
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Ohnishi, T.[Takayuki], Katzakis, N.[Nicholas], Kiyokawa, K.[Kiyoshi], Takemura, H.[Haruo],
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IEEE DOI 1204
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de Souza Almeida, I.[Igor], Oikawa, M.[Marina_Atsumi], Polo, J.[Jordi_Carres], Miyazaki, J.[Jun], Billinghurst, M.[Mark], Kato, H.[Hirokazu],
AR-based social presence enhancement in video-chat communication,
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de Barros, P.G.[Paulo G.], Lindeman, R.W.[Robert W.],
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Terziman, L.[Leo], Marchal, M.[Maud], Multon, F.[Franck], Arnaldi, B.[Bruno], Lecuyer, A.[Anatole],
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Prachyabrued, M.[Mores], Borst, C.W.[Christoph W.],
Visual feedback for virtual grasping,
3DUI14(19-26)
IEEE DOI 1406
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Earlier:
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3DUI13(11-14)
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Domingues, C.[Christophe], Otmane, S.[Samir], Dinis, A.[Alain],
A new device for virtual or augmented underwater diving,
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Lee, A.[Ahyun], Lee, J.Y.[Jae-Young], Lee, S.H.[Seok-Han], Choi, J.S.[Jong-Soo],
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Location-based augmented reality on mobile phones,
IWMV10(9-16).
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Customizable Visualization on Demand for Hierarchically Organized Information in Biochemical Networks,
CompIMAGE10(163-174).
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Three-dimensional interactive pen based on Augmented Reality,
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Variety Is the Spice of (Virtual) Life,
MIG09(84-93).
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Real World Issues in Developing a Malaysian Forest Battlefield Environment for Small Unit Tactics Using 3D Graphics,
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Collaborative Augmented Reality: Multi-user Interaction in Urban Simulation,
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Augmenting Exercise Systems with Virtual Exercise Environment,
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Chapter on Implementations and Applications, Databases, QBIC, Video Analysis, Hardware and Software, Inspection continues in
Augmented Reality, With Panoramic, Omnidirectional Images .


Last update:Nov 11, 2017 at 13:31:57