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Earlier: A1, A2, A4, A5, A6, A7, Only:
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Cameras
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Full Body Performance Capture under Uncontrolled and Varying
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2009
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CVPR18(7287-7296)
IEEE DOI
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Shape, Surface reconstruction, Real-time systems, Tracking, Strain,
Cameras, Skeleton, RGBD sensor, human performance capture,
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Tracking, Dynamics.
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NASA Neural Articulated Shape Approximation,
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Real-Time Facial Segmentation and Performance Capture from RGB Input,
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Li, H.[Hao],
Guo, K.W.[Kai-Wen],
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Fang, L.[Lu],
Liu, Y.B.[Ye-Bin],
HybridFusion: Real-Time Performance Capture Using a Single Depth Sensor
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ECCV18(IX: 389-406).
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1810
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Yu, T.[Tao],
Zheng, Z.R.[Ze-Rong],
Zhong, Y.[Yuan],
Zhao, J.H.[Jian-Hui],
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Capture demonstrations in trajectory space.
Learning systems, Adaptation models, Predictive models,
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2011
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Pons-Moll, G.,
Theobalt, C.,
DeepCap: Monocular Human Performance Capture Using Weak Supervision,
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2008
Award, CVPR, HM. Strain, Clothing, Image reconstruction,
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Black, M.J.,
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ICCV19(5441-5450)
IEEE DOI
2004
computer animation, data visualisation,
image capture, image motion analysis, image representation
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Zecha, D.,
Lienhart, R.,
Activity-Conditioned Continuous Human Pose Estimation for Performance
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WACV18(446-455)
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1806
biomechanics, cameras, feedforward neural nets,
image motion analysis, pose estimation, video recording,
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3D video-based motion capture using Convolutional Neural Networks,
IVCNZ17(1-6)
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cameras, computer animation, feedforward neural nets,
image capture, image sequences, motion estimation,
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Lewis, J.P.,
Non-local pose means for denoising motion capture data,
IVCNZ17(1-6)
IEEE DOI
1902
augmented reality, Gaussian noise, image denoising,
motion estimation, noise reduction, motion capture data,
character animation
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Rau, J.Y.,
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4d Animation Reconstruction From Multi-camera Coordinates
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Rhodin, H.,
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Model-Based Outdoor Performance Capture,
3DV16(166-175)
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1701
Gaussian processes
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Liang, C.Y.[Chao-Yun],
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VECTaR14(3-13).
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1504
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Images based human volumetric model reconstruction and animation,
IASP10(210-213).
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Automatic joint and skeleton computation for the animation of
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Motion Editing Designed For Animators,
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Chapter on Motion -- Feature-Based, Long Range, Motion and Structure Estimates, Tracking, Surveillance, Activities continues in
Human Motion Capture, Dance Activities .