21.4.1.7 Animation and Reconstruction of Human Model from Posture, or Pose

Chapter Contents (Back)
Human Pose. Posture. Animation. See also Human Motion Capture, Joint Information, Special Activities.

Mixamo,
2009.
WWW Link. Vendor, Character Animation. 3D Character animations, not really using motion capture, but developed from motion capture work at Stanford.

Coueignoux, P.,
Character generation by computer,
CGIP(16), No. 3, July 1981, pp. 240-269.
Elsevier DOI 0501
BibRef

Thingvold, J.A.[Jeffrey Allyn],
Method and apparatus for processing full motion computer animation,
US_Patent5,990,908, Nov 23, 1999
WWW Link. apply motion capture data BibRef 9911

Taylor, C.J.[Camillo J.],
Reconstruction of Articulated Objects from Point Correspondences in a Single Uncalibrated Image,
CVIU(80), No. 3, December 2000, pp. 349-363.
DOI Link 0012
BibRef
Earlier: CVPR00(I: 677-684).
IEEE DOI 0005
Point match with model human figure, given a model BibRef

Hilton, A.[Adrian],
Computer vision for human modelling and analysis,
MVA(14), No. 4, September 2003, pp. 206-209.
Springer DOI 0309
BibRef

Starck, J.[Jonathan], Collins, G.[Gordon], Smith, R.S.[Raymond S.], Hilton, A.[Adrian], Illingworth, J.[John],
Animated statues,
MVA(14), No. 4, September 2003, pp. 248-259.
Springer DOI 0309
BibRef

Starck, J.[Jonathan], Hilton, A.[Adrian], Illingworth, J.,
Human Shape Estimation in a Multi-Camera Studio,
BMVC01(Poster Session 2. and Demonstrations).
HTML Version. University of Surrey 0110
BibRef

Starck, J.[Jonathan], Hilton, A.[Adrian],
Model-based human shape reconstruction from multiple views,
CVIU(111), No. 2, August 2008, pp. 179-194.
Elsevier DOI 0808
BibRef
Earlier: A2, A1:
Multiple view reconstruction of people,
3DPVT04(357-364).
IEEE DOI 0412
BibRef
Earlier: A1, A2:
Model-based multiple view reconstruction of people,
ICCV03(915-922).
IEEE DOI 0311
Image-based modelling; Deformable model; Multiple resolution mesh; Shape-from-silhouette; Stereo vision; Character animation Use a model of the expected shape. BibRef

Budd, C., Huang, P.[Peng], Hilton, A.,
Hierarchical Shape Matching for Temporally Consistent 3D Video,
3DIMPVT11(172-179).
IEEE DOI 1109
See also Comparison of Skeleton and Non-Skeleton Shape Descriptors for 3D Video. BibRef

Huang, P.[Peng], Hilton, A.[Adrian],
Shape-Colour Histograms for matching 3D video sequences,
3DIM09(1510-1517).
IEEE DOI 0910
BibRef

Chow, S.K., Chan, K.L.,
Fast And Realistic Rendering Of Deformable Virtual Characters Using Impostor And Stencil Buffer,
IJIG(6), No. 4, October 2006, pp. 599-624. 0610
BibRef

Huang, P.[Peng], Hilton, A.[Adrian], Starck, J.[Jonathan],
Shape Similarity for 3D Video Sequences of People,
IJCV(89), No. 2-3, September 2010, pp. xx-yy.
Springer DOI 1006
BibRef
Earlier: A1, A3, A2:
A Study of Shape Similarity for Temporal Surface Sequences of People,
3DIM07(408-418).
IEEE DOI 0708
BibRef

Mitchelson, J.R., Hilton, A.,
Simultaneous Pose Estimation of Multiple People using Multiple-View Cues with Hierarchical Sampling,
BMVC03(xx-yy).
HTML Version. 0409
BibRef

Remondino, F.[Fabio],
3-D reconstruction of static human body shape from image sequence,
CVIU(93), No. 1, January 2004, pp. 65-85.
Elsevier DOI 0401
BibRef
Earlier:
Human Body Reconstruction from Image Sequences,
DAGM02(50 ff.).
Springer DOI 0303
BibRef

Remondino, F.[Fabio], Roditakis, A.[Andreas],
Human figure reconstruction and modeling from single image or monocular video sequence,
3DIM03(116-123).
IEEE DOI 0311
BibRef
And:
3D Reconstruction of Human Skeleton from Single Images or Monocular Video Sequences,
DAGM03(100-107).
Springer DOI 0310
BibRef

Yu, Y.K.[Ying-Kin], Wong, K.H.[Kin-Hong], Chang, M.M.Y.[Michael Ming-Yuen],
Pose Estimation for Augmented Reality Applications Using Genetic Algorithm,
SMC-B(35), No. 6, December 2005, pp. 1295-1301.
IEEE DOI 0512
BibRef
Earlier:
A fast recursive 3d model reconstruction algorithm for multimedia applications,
ICPR04(II: 241-244).
IEEE DOI 0409
BibRef
And:
A fast and robust simultaneous pose tracking and structure recovery algorithm for augmented reality applications,
ICIP04(II: 1029-1032).
IEEE DOI 0505
BibRef

Wong, K.H.[Kin Hong], Chang, M.M.Y.[Michael Ming-Yuen],
3D model reconstruction by constrained bundle adjustment,
ICPR04(III: 902-905).
IEEE DOI 0409
BibRef

Ragab, M.E., Wong, K.H.,
Multiple nonoverlapping camera pose estimation,
ICIP10(3253-3256).
IEEE DOI 1009
BibRef

Ragab, M.E., Wong, K.H., Chen, J.Z., Chang, M.M.Y.,
EKF pose estimation: How many filters and cameras to use?,
ICIP08(245-248).
IEEE DOI 0810
BibRef
Earlier:
EKF Based Pose Estimation using Two Back-to-Back Stereo Pairs,
ICIP07(VI: 137-140).
IEEE DOI 0709
BibRef

Bar-Lev, A.[Adi], Bruckstein, A.M.[Alfred M.], Elber, G.[Gershon],
Virtual marionettes: a system and paradigm for real-time 3D animation,
VC(21), No. 7, August 2005, pp. 488-501.
Springer DOI 0508
BibRef

Chiu, C.Y.[Chih-Yi], Wu, C.C.[Chun-Chih], Wu, Y.C.[Yao-Cyuan], Wu, M.Y.[Ming-Yang], Chao, S.P.[Shih-Pin], Yang, S.N.[Shi-Nine],
Retrieval and constraint-based human posture reconstruction from a single image,
JVCIR(17), No. 4, August 2006, pp. 892-915.
Elsevier DOI 0711
Posture retrieval and reconstruction; Posture library; Physical and environmental constraint BibRef

Yang, H.D.[Hee-Deok], Lee, S.W.[Seong-Whan],
Reconstruction of 3D human body pose from stereo image sequences based on top-down learning,
PR(40), No. 11, November 2007, pp. 3120-3131.
Elsevier DOI 0707
BibRef
Earlier:
Reconstructing 3D Human Body Pose from Stereo Image Sequences Using Hierarchical Human Body Model Learning,
ICPR06(III: 1004-1007).
IEEE DOI 0609
BibRef
And:
Reconstruction of 3D Human Body Pose for Gait Recognition,
ICB06(619-625).
Springer DOI 0601
BibRef
Earlier:
Multiple pedestrian detection and tracking based on weighted temporal texture features,
ICPR04(IV: 248-251).
IEEE DOI 0409
Reconstruction of 3D human body pose; 3D human modeling; Depth information; Spatio-temporal features BibRef

Yang, H.D.[Hee-Deok], Park, S.K.[Sung-Kee], Lee, S.W.[Seong-Whan],
Estimating 3D Human Body Pose from Stereo Image Sequences,
GW05(172-175).
Springer DOI 0505
BibRef

Zhao, J.H.[Jian-Hui], Li, L.[Ling], Keong, K.C.[Kwoh Chee],
Human Posture Reconstruction And Animation From Monocular Images Based On Genetic Algorithms,
IJIG(5), No. 2, April 2005, pp. 371-395. 0504
BibRef

Zhu, D.M.[Deng-Ming], Wang, Z.Q.[Zhao-Qi], Zhang, Y.P.[Ying-Ping],
Motion Synthesis from the Semantic Signals,
IJIG(8), No. 4, October 2008, pp. 535-550.
DOI Link 0804
Using motion capture data. BibRef

Funatomi, T.[Takuya], Iiyama, M.[Masaaki], Kakusho, K.[Koh], Minoh, M.[Michihiko],
Distortion Correction for 3D Scan of Trunk Swaying Human Body Segments,
ELCVIA(7), No. 4, 2008, pp. xx-yy.
WWW Link. 0909
BibRef
Earlier:
3D Shape Reconstruction of Trunk Swaying Human Body Segments,
AMDO06(100-109).
Springer DOI 0607
BibRef

Magnenat-Thalmann, N.[Nadia], (Ed.)
Modeling and Simulating Bodies and Garments,
Springer2010, ISBN: 978-1-84996-262-9
WWW Link. Buy this book: Modeling and Simulating Bodies and Garments 1010
BibRef

Yang, Y., Zhuang, Y., Tao, D., Xu, D., Yu, J., Luo, J.,
Recognizing Cartoon Image Gestures for Retrieval and Interactive Cartoon Clip Synthesis,
CirSysVideo(20), No. 12, December 2010, pp. 1745-1756.
IEEE DOI 1102
BibRef

Chew, B.S., Chau, L.P., Yap, K.H.,
A Fuzzy Clustering Algorithm for Virtual Character Animation Representation,
MultMed(13), No. 1, 2011, pp. 40-49.
IEEE DOI 1102
BibRef

Islam, M.T.[M. Tanvirul], Nahiduzzaman, K.M.[Kaiser M.], Why, Y.P.[Yong Peng], Ashraf, G.[Golam],
Informed character pose and proportion design,
VC(27), No. 4, April 2011, pp. 251-261.
WWW Link. 1101
BibRef

Kasap, M.[Mustafa], Magnenat-Thalmann, N.[Nadia],
Skeleton-aware size variations in digital mannequins,
VC(27), No. 4, April 2011, pp. 263-274.
WWW Link. 1101
BibRef

Li, J.T.[Ji-Tuo], Lu, G.D.[Guo-Dong], Ye, J.T.[Jun-Tao],
Automatic skinning and animation of skeletal models,
VC(27), No. 6-8, June 2011, pp. 585-594.
WWW Link. 1107
BibRef

Lv, P.[Pei], Zhang, M.M.[Ming-Min], Xu, M.L.[Ming-Liang], Li, H.S.[Huan-Sen], Zhu, P.Y.[Peng-Yu], Pan, Z.G.[Zhi-Geng],
Biomechanics-based reaching optimization,
VC(27), No. 6-8, June 2011, pp. 613-621.
WWW Link. 1107
BibRef

Liu, H.J.[Hua-Jun], He, F.[Fazhi], Cai, X.T.[Xian-Tao], Chen, X.[Xiao], Chen, Z.[Zhao],
Performance-based control interfaces using mixture of factor analyzers,
VC(27), No. 6-8, June 2011, pp. 595-603.
WWW Link. 1107
Full body animation system, using sensors. BibRef

Bouënard, A., Gibet, S., Wanderley, M.M.,
Hybrid inverse motion control for virtual characters interacting with sound synthesis: Application to percussion motion,
VC(27), No. 4, April 2011, pp. 357-370.
WWW Link. 1204
BibRef

Liao, B.[Bin], Xiao, C.X.[Chun-Xia], Liu, M.[Meng], Dong, Z.[Zhao], Peng, Q.[Qunsheng],
Fast hierarchical animated object decomposition using approximately invariant signature,
VC(27), No. 4, April 2011, pp. 387-399.
WWW Link. 1204
BibRef

Lin, W.C.[Wen-Chieh], Huang, Y.J.[Yi-Jheng],
Animating rising up from various lying postures and environments,
VC(27), No. 4, April 2011, pp. 413-424.
WWW Link. 1204
BibRef

Saboia, P.[Priscila], Goldenstein, S.K.[Siome K.],
Crowd simulation: applying mobile grids to the social force model,
VC(27), No. 10, October 2011, pp. 1039-1048.
WWW Link. 1209
BibRef

Xu, M.L.[Ming-Liang], Pan, Z.G.[Zhi-Geng], Zhang, M.M.[Ming-Min], Lv, P.[Pei], Zhu, P.Y.[Peng-Yu], Ye, Y.D.[Yang-Dong], Song, W.[Wei],
Character Behavior Planning and Visual Simulation in Virtual 3D Space,
MultMedMag(20), No. 1, 2013, pp. 49-59.
IEEE DOI 1303
BibRef

Chen, C.H.[Cheng-Hao], Tsai, M.H.[Ming-Han], Lin, I.C.[I-Chen], Lu, P.H.[Pin-Hua],
Skeleton-driven surface deformation through lattices for real-time character animation,
VC(29), No. 4, April 2013, pp. 241-251.
WWW Link. 1305
BibRef

Yang, X.S.[Xiao-Song], Chang, J.[Jian], Southern, R.[Richard], Zhang, J.J.[Jian J.],
Automatic cage construction for retargeted muscle fitting,
VC(29), No. 5, May 2013, pp. 369-380.
Springer DOI 1305
Chararcter animation. BibRef

Wang, X.[Xun], Yang, W.[Wenwu], Peng, H.[Haoyu], Wang, G.Z.[Guo-Zheng],
Shape-aware skeletal deformation for 2D characters,
VC(29), No. 6-8, June 2013, pp. 545-553.
WWW Link. 1306
BibRef

Barmpoutis, A.,
Tensor Body: Real-Time Reconstruction of the Human Body and Avatar Synthesis From RGB-D,
Cyber(43), No. 5, 2013, pp. 1347-1356.
IEEE DOI 1309
Avatars BibRef

Yoo, I.[Innfarn], Vanek, J.[Juraj], Nizovtseva, M.[Maria], Adamo-Villani, N.[Nicoletta], Benes, B.[Bedrich],
Sketching human character animations by composing sequences from large motion database,
VC(30), No. 2, February 2014, pp. 213-227.
Springer DOI 1402
BibRef

Lee, G.[Geunho], Ohnuma, T., Chong, N.Y.[Nak Young], Lee, S.G.[Soon-Geul],
Walking Intent-Based Movement Control for JAIST Active Robotic Walker,
SMCS(44), No. 5, May 2014, pp. 665-672.
IEEE DOI 1405
geriatrics BibRef

Lee, Y.J.[Yong-Joon], Wampler, K.[Kevin], Bernstein, G.[Gilbert], Popovic, J.[Jovan], Popovic, Z.[Zoran],
Motion Fields for Interactive Character Locomotion,
CACM(56), No. 6, June 2014, pp. 101-108.
DOI Link 1407
We propose a novel representation of motion data and control of virtual characters that gives highly agile responses to user input and allows a natural handling of arbitrary external disturbances. BibRef

Yu, Y.[Yao], Zhou, Y.[Yu], Du, S.[Sidan], Jie, Y.[Yuan], Wang, Z.Q.[Zi-Qiang], Cai, Z.Y.[Zheng-Yu],
Learning human shape model from multiple databases with correspondence considering kinematic consensus,
VC(31), No. 1, January 2015, pp. 19-33.
Springer DOI 1503
BibRef

de Magistris, G.[Giovanni], Micaelli, A.[Alain], Evrard, P.[Paul], Savin, J.[Jonathan],
A human-like learning control for digital human models in a physics-based virtual environment,
VC(31), No. 4, April 2015, pp. 423-440.
WWW Link. 1503
BibRef

Kim, Y.[Yejin], Kim, M.[Myunggyu],
Data-Driven Approach for Human Locomotion Generation,
IJIG(15), No. 02, 2015, pp. 1540001.
DOI Link 1505
BibRef

Guo, S.H.[Shi-Hui], Southern, R.[Richard], Chang, J.[Jian], Greer, D.[David], Zhang, J.J.[Jian Jun],
Adaptive motion synthesis for virtual characters: a survey,
VC(31), No. 5, May 2015, pp. 497-512.
Springer DOI 1505
BibRef

Kim, J.M.[Jong-Min], Park, H.[Hwangpil], Lee, J.H.[Je-Hee], Kwon, T.[Taesoo],
Human motion control with physically plausible foot contact models,
VC(31), No. 6-8, June 2015, pp. 883-891.
WWW Link. 1506
BibRef

Hartmann, S.[Stefan], Trunz, E.[Elena], Krüger, B.[Björn], Klein, R.[Reinhard], Hullin, M.B.[Matthias B.],
Efficient multi-constrained optimization for example-based synthesis,
VC(31), No. 6-8, June 2015, pp. 893-904.
Springer DOI 1506
Both for animations and architectural geometry. BibRef

Krüger, B.[Björn], Vögele, A.[Anna], Willig, T.[Tobias], Yao, A.[Angela], Klein, R.[Reinhard], Weber, A.[Andreas],
Efficient Unsupervised Temporal Segmentation of Motion Data,
MultMed(19), No. 4, April 2017, pp. 797-812.
IEEE DOI 1704
Accelerometers BibRef

Choi, J.I.[Jong-In], Kang, S.J.[Shin-Jin], Kim, C.H.[Chang-Hun], Lee, J.[Jung],
Virtual ball player,
VC(31), No. 6-8, June 2015, pp. 905-914.
Springer DOI 1506
Interaction of the person and physics controlling the motion of the ball. BibRef

Ruiz Jr., C.[Conrado], Le, S.N.[Sang N.], Low, K.L.[Kok-Lim],
Generating animated paper pop-ups from the motion of articulated characters,
VC(31), No. 6-8, June 2015, pp. 925-935.
WWW Link. 1506
BibRef

Eslitzbichler, M.[Markus],
Modelling character motions on infinite-dimensional manifolds,
VC(31), No. 9, September 2015, pp. 1179-1190.
Springer DOI 1508
Character animations. BibRef

Zhang, Y.Z.[Yu-Zhe], Zheng, J.M.[Jian-Min], Magnenat-Thalmann, N.[Nadia],
Example-guided anthropometric human body modeling,
VC(31), No. 12, December 2015, pp. 1615-1631.
WWW Link. 1512
BibRef

Ma, Y., Lee, E.W.M., Yuen, R.K.K.,
An Artificial Intelligence-Based Approach for Simulating Pedestrian Movement,
ITS(17), No. 11, November 2016, pp. 3159-3170.
IEEE DOI 1609
Adaptation models BibRef

Liu, Z., Huang, J., Bu, S., Han, J., Tang, X., Li, X.,
Template Deformation-Based 3-D Reconstruction of Full Human Body Scans From Low-Cost Depth Cameras,
Cyber(47), No. 3, March 2017, pp. 695-708.
IEEE DOI 1702
Biological system modeling BibRef

Liu, Z., Huang, J., Han, J., Bu, S., Lv, J.,
Human Motion Tracking by Multiple RGBD Cameras,
CirSysVideo(27), No. 9, September 2017, pp. 2014-2027.
IEEE DOI 1709
Biological system modeling, Feature extraction, Skeleton, Streaming media, Tracking, Human motion tracking, multiple depth cameras, multiple humans, skeleton BibRef

Li, K., Yang, J., Liu, L., Boulic, R.[Ronan], Lai, Y.K., Liu, Y., Li, Y., Molla, E.,
SPA: Sparse Photorealistic Animation Using a Single RGB-D Camera,
CirSysVideo(27), No. 4, April 2017, pp. 771-783.
IEEE DOI 1704
Analytical models BibRef

Hu, P.P.[Peng-Peng], Komura, T.[Taku], Holden, D.[Daniel], Zhong, Y.Q.[Yue-Qi],
Scanning and animating characters dressed in multiple-layer garments,
VC(33), No. 6-8, June 2017, pp. 961-969.
WWW Link. 1706
BibRef

Luo, G.L.[Guo-Liang], Lei, G.[Gang], Cao, Y.L.[Yuan-Long], Liu, Q.H.[Qing-Hua], Seo, H.[Hyewon],
Joint entropy-based motion segmentation for 3D animations,
VC(33), No. 10, October 2017, pp. 1279-1289.
WWW Link. 1709
BibRef


Guindy, M.[Mary], Elias, R.[Rimon],
Character Animation: An Automated Gait Cycle for 3D Characters Using Mathematical Equations,
ISVC16(II: 212-222).
Springer DOI 1701
BibRef

Jones, A.[Andrew], Nagano, K.[Koki], Busch, J.[Jay], Yu, X.M.[Xue-Ming], Peng, H.Y.[Hsuan-Yueh], Barreto, J.[Joseph], Alexander, O.[Oleg], Bolas, M.[Mark], Debevec, P.[Paul], Unger, J.[Jonas],
Time-Offset Conversations on a Life-Sized Automultiscopic Projector Array,
CCD16(927-935)
IEEE DOI 1612
30 cameras. BibRef

Izdebski, L.[Lukasz], Sawicki, D.[Dariusz],
Easing Functions in the New Form Based on Bézier Curves,
ICCVG16(37-48).
Springer DOI 1611
Animation of transistions. BibRef

Charles, J.[James], Magee, D.[Derek], Hogg, D.[David],
Virtual Immortality: Reanimating Characters from TV Shows,
VARVAI16(III: 879-886).
Springer DOI 1611
BibRef

Vretos, N., Alexiadis, D., Zarpalas, D., Daras, P.,
Enhancing real-time full 3D reconstruction of humans with pre-scanned meshes,
ICIP16(1091-1095)
IEEE DOI 1610
Cameras BibRef

Swartout, W.R.[William R.],
Virtual Humans as Centaurs: Melding Real and Virtual,
VAMR16(356-359).
Springer DOI 1608
BibRef

Johnston, A., Carneiro, G., Ding, R., Velho, L.,
3-D Modeling from Concept Sketches of Human Characters with Minimal User Interaction,
DICTA15(1-8)
IEEE DOI 1603
image matching BibRef

Nakada, M.[Masaki], Terzopoulos, D.[Demetri],
Deep Learning of Neuromuscular Control for Biomechanical Human Animation,
ISVC15(I: 339-348).
Springer DOI 1601
BibRef

Furch, J.[Johannes], Hilsmann, A.[Anna], Eisert, P.[Peter],
A framework for image-based asset generation and animation,
ICIP15(1950-1954)
IEEE DOI 1512
Animation BibRef

Lei, J.[Jie], Song, M.L.[Ming-Li], Li, Z.N.[Ze-Nian], Chen, C.[Chun], Xu, X.H.[Xiang-Hua], Pu, S.L.[Shi-Liang],
Humanoid Robot Imitation with Pose Similarity Metric Learning,
ICPR14(4240-4245)
IEEE DOI 1412
Aerospace electronics BibRef

Chen, C.Y.[Chao-Yeh], Grauman, K.[Kristen],
Inferring Unseen Views of People,
CVPR14(2011-2018)
IEEE DOI 1409
BibRef

Das, S., Shah, J.H., Bora, P.K.,
Temporally scalable compression of animation geometry,
NCVPRIPG13(1-4)
IEEE DOI 1408
computer animation BibRef

Kerdvibulvech, C.[Chutisant], Yamauchi, K.[Koichiro],
Structural Human Shape Analysis for Modeling and Recognition,
SSSPR14(282-290).
Springer DOI 1408
BibRef
And:
3D Human Motion Analysis for Reconstruction and Recognition,
AMDO14(118-127).
Springer DOI 1407
BibRef

Shiratori, T., Mahler, M., Trezevant, W., Hodgins, J.K.,
Expressing animated performances through puppeteering,
3DUI13(59-66)
IEEE DOI 1406
computer animation BibRef

Rupprecht, C., Pauly, O., Theobalt, C., Ilic, S.,
3D Semantic Parameterization for Human Shape Modeling: Application to 3D Animation,
3DV13(255-262)
IEEE DOI 1311
computer animation BibRef

Sturm, J.[Jürgen], Bylow, E.[Erik], Kahl, F.[Fredrik], Cremers, D.[Daniel],
CopyMe3D: Scanning and Printing Persons in 3D,
GCPR13(405-414).
Springer DOI 1311
BibRef

Zeng, M.[Ming], Zheng, J.X.[Jia-Xiang], Cheng, X.[Xuan], Liu, X.G.[Xin-Guo],
Templateless Quasi-rigid Shape Modeling with Implicit Loop-Closure,
CVPR13(145-152)
IEEE DOI 1309
3d modeling; depth camera; human modeling; nonrigid deformation BibRef

Hyde, J., Carter, E.J., Kiesler, S., Hodgins, J.K.,
Perceptual effects of damped and exaggerated facial motion in animated characters,
FG13(1-6)
IEEE DOI 1309
computer animation BibRef

Brauer, J.[Jürgen], Hübner, W.[Wolfgang], Arens, M.[Michael],
Generative 2d and 3d Human Pose Estimation with Vote Distributions,
ISVC12(I: 470-481).
Springer DOI 1209
BibRef

Hapák, J.[József], Jankó, Z.[Zsolt], Chetverikov, D.[Dmitry],
Real-Time 4D Reconstruction of Human Motion,
AMDO12(250-259).
Springer DOI 1208
BibRef

Zhang, L.[Li], Li, L.[Ling],
Motion level control in reconstruction of 3D human translation,
ICARCV08(1292-1297).
IEEE DOI 1109
BibRef

Hue, V., Fourquet, J.Y., Chiron, P.,
On realistic human motion simulation for virtual manipulation tasks,
ICARCV08(167-172).
IEEE DOI 1109
BibRef

Zhang, X.[Xin], Biswas, D.S.[David S.], Fan, G.L.[Guo-Liang],
A software pipeline for 3D animation generation using mocap data and commercial shape models,
CIVR10(350-357).
DOI Link 1007
BibRef

do Prado, C.B.[Charles B.], Franca, F.M.G.[Felipe M. G.], Costa, E.[Eduardo], Vasconcelos, L.[Luiz],
A new intelligent systems approach to 3D animation in television,
CIVR07(117-119).
DOI Link 0707
BibRef

Yamauchi, K.[Koichiro], Bhanu, B.[Bir], Saito, H.[Hideo],
3D Human Body Modeling Using Range Data,
ICPR10(3476-3479).
IEEE DOI 1008
BibRef

Savoye, Y.[Yann], Franco, J.S.[Jean-Sébastien],
CageIK: Dual-Laplacian Cage-Based Inverse Kinematics,
AMDO10(280-289).
Springer DOI 1007
Control deformation of the mesh for animation. BibRef

Ramirez, J.E.[Jorge E.], Susin, A.[Antonio], Lligadas, X.[Xavier],
Adjusting Animation Rigs to Human-Like 3D Models,
AMDO10(300-309).
Springer DOI 1007
BibRef

Zhang, L.[Liang], Rusdorf, S.[Stephan], Brunnett, G.[Guido],
Data-Driven On-Line Generation of Interactive Gait Motion,
AMDO10(250-259).
Springer DOI 1007
BibRef

Romeo, M.[Marco], Dematei, M.[Marcelo], Bonequi, J.[Julian], Evans, A.[Alun], Blat, J.[Josep],
A Reusable Model for Emotional Biped Walk-Cycle Animation with Implicit Retargeting,
AMDO10(270-279).
Springer DOI 1007
BibRef

van Basten, B.J.H.[Ben J.H.], Egges, A.[Arjan],
Path Abstraction for Combined Navigation and Animation,
MIG09(182-193).
Springer DOI 0911
BibRef

Allen, B.F.[Brian F.], Faloutsos, P.[Petros],
Evolved Controllers for Simulated Locomotion,
MIG09(219-230).
Springer DOI 0911
BibRef

Karamouzas, I.[Ioannis], Heil, P.[Peter], van Beek, P.[Pascal], Overmars, M.H.[Mark H.],
A Predictive Collision Avoidance Model for Pedestrian Simulation,
MIG09(41-52).
Springer DOI 0911
BibRef

Ho, E.S.L.[Edmond S. L.], Komura, T.[Taku],
Real-Time Character Control for Wrestling Games,
MIG09(128-137).
Springer DOI 0911
BibRef

Zhang, L.J.[Liang-Jun], Pan, J.[Jia], Manocha, D.[Dinesh],
Motion Planning and Synthesis of Human-Like Characters in Constrained Environments,
MIG09(138-145).
Springer DOI 0911
BibRef

Luginbühl, T.[Thibault], Guerlain, P.[Philippe], Gagalowicz, A.[André],
A Model-Based Approach for Human Body Reconstruction from 3D Scanned Data,
MIRAGE09(332-343).
Springer DOI 0905
BibRef

Yamauchi, K.[Koichiro], Kameshima, H.[Hideto], Saito, H.[Hideo], Sato, Y.[Yukio],
3D Reconstruction of a Human Body from Multiple Viewpoints,
PSIVT07(439-448).
Springer DOI 0712
BibRef

Grauman, K.[Kristen], Shakhnarovich, G.[Gregory], Darrell, T.J.[Trevor J.],
Inferring 3D Structure with a Statistical Image-Based Shape Model,
ICCV03(641-648).
IEEE DOI 0311
BibRef
And: MIT AIMAIM-2003-008, April 17, 2003.
WWW Link. Using a dataset of thousands of pedestrian images generated from a synthetic model, we can perform accurate inference of the 3D locations of 19 joints on the body based on observed silhouette contours from real images. 0306
BibRef

Grauman, K.[Kristen], Shakhnarovich, G.[Gregory], Darrell, T.J.[Trevor J.],
Virtual Visual Hulls: Example-Based 3D Shape Inference from Silhouettes,
SMVP04(26-37).
Springer DOI 0505
BibRef
And:
Virtual Visual Hulls: Example-Based 3D Shape Estimation from a Single Silhouette,
MIT AIM-2004-003, January 28, 2004.
WWW Link. 0501
BibRef

Grauman, K.[Kristen],
A Statistical Image-Based Shape Model for Visual Hull Reconstruction and 3D Structure Inference,
MIT AI-TR-2003-007, May 22, 2003.
WWW Link. 0501
BibRef

Rojas, F.[Francisco], Baldassarri, S.[Sandra], Serón, F.J.[Francisco J.],
Software Laboratory for Physical Based Human Body Animation,
AMDO02(226 ff.).
Springer DOI 0303
BibRef

Portells, M.M.[Miquel Mascaró], Mir, A.[Arnau], Perales, F.J.[Francisco J.],
P3DMA: A Physical 3D Deformable Modelling and Animation System,
AMDO02(68 ff).
Springer DOI 0303
BibRef

Chapter on Face Recognition, Detection, Tracking, Gesture Recognition, Fingerprints, Biometrics continues in
Gesture Recognition Techniques .


Last update:Sep 25, 2017 at 16:36:46