21.4.1.3 Animation and Reconstruction of Human Model from Posture, or Pose

Chapter Contents (Back)
Human Pose. Posture. Animation. See also Human Motion Capture, Joint Information, Special Activities.

Mixamo,
2009.
WWW Version. Vendor, Character Animation. 3D Character animations, not really using motion capture, but developed from motion capture work at Stanford.

Coueignoux, P.,
Character generation by computer,
CGIP(16), No. 3, July 1981, pp. 240-269.
WWW Version. 0501
BibRef

Thingvold, J.A.[Jeffrey Allyn],
Method and apparatus for processing full motion computer animation,
US_Patent5,990,908, Nov 23, 1999
WWW Version. apply motion capture data BibRef 9911

Taylor, C.J.[Camillo J.],
Reconstruction of Articulated Objects from Point Correspondences in a Single Uncalibrated Image,
CVIU(80), No. 3, December 2000, pp. 349-363.
WWW Version. 0012
BibRef
Earlier: CVPR00(I: 677-684).
IEEE DOI Link 0005
Point match with model human figure, given a model BibRef

Hilton, A.[Adrian],
Computer vision for human modelling and analysis,
MVA(14), No. 4, September 2003, pp. 206-209.
Springer DOI Link 0309
BibRef

Starck, J.[Jonathan], Collins, G.[Gordon], Smith, R.S.[Raymond S.], Hilton, A.[Adrian], Illingworth, J.[John],
Animated statues,
MVA(14), No. 4, September 2003, pp. 248-259.
Springer DOI Link 0309
BibRef

Starck, J.[Jonathan], Hilton, A.[Adrian], Illingworth, J.,
Human Shape Estimation in a Multi-Camera Studio,
BMVC01(Poster Session 2. and Demonstrations).
HTML Version. University of Surrey 0110
BibRef

Starck, J.[Jonathan], Hilton, A.[Adrian],
Model-based human shape reconstruction from multiple views,
CVIU(111), No. 2, August 2008, pp. 179-194.
WWW Version. 0808
BibRef
Earlier: A2, A1:
Multiple view reconstruction of people,
3DPVT04(357-364).
IEEE Abstract. 0412
BibRef
Earlier: A1, A2:
Model-based multiple view reconstruction of people,
ICCV03(915-922).
IEEE DOI Link 0311
Image-based modelling; Deformable model; Multiple resolution mesh; Shape-from-silhouette; Stereo vision; Character animation Use a model of the expected shape. BibRef

Budd, C., Huang, P.[Peng], Hilton, A.,
Hierarchical Shape Matching for Temporally Consistent 3D Video,
3DIMPVT11(172-179).
IEEE DOI Link 1109
See also Comparison of Skeleton and Non-Skeleton Shape Descriptors for 3D Video. BibRef

Huang, P.[Peng], Hilton, A.[Adrian],
Shape-Colour Histograms for matching 3D video sequences,
3DIM09(1510-1517).
IEEE DOI Link 0910
BibRef

Chow, S.K., Chan, K.L.,
Fast And Realistic Rendering Of Deformable Virtual Characters Using Impostor And Stencil Buffer,
IJIG(6), No. 4, October 2006, pp. 599-624. 0610
BibRef

Huang, P.[Peng], Hilton, A.[Adrian], Starck, J.[Jonathan],
Shape Similarity for 3D Video Sequences of People,
IJCV(89), No. 2-3, September 2010, pp. xx-yy.
Springer DOI Link 1006
BibRef
Earlier: A1, A3, A2:
A Study of Shape Similarity for Temporal Surface Sequences of People,
3DIM07(408-418).
IEEE DOI Link 0708
BibRef

Mitchelson, J.R., Hilton, A.,
Simultaneous Pose Estimation of Multiple People using Multiple-View Cues with Hierarchical Sampling,
BMVC03(xx-yy).
HTML Version. 0409
BibRef

Remondino, F.[Fabio],
3-D reconstruction of static human body shape from image sequence,
CVIU(93), No. 1, January 2004, pp. 65-85.
WWW Version. 0401
BibRef
Earlier:
Human Body Reconstruction from Image Sequences,
DAGM02(50 ff.).
HTML Version. 0303
BibRef

Remondino, F.[Fabio], Roditakis, A.[Andreas],
Human figure reconstruction and modeling from single image or monocular video sequence,
3DIM03(116-123).
IEEE Abstract. 0311
BibRef
And:
3D Reconstruction of Human Skeleton from Single Images or Monocular Video Sequences,
DAGM03(100-107).
HTML Version. 0310
BibRef

Yu, Y.K.[Ying-Kin], Wong, K.H.[Kin-Hong], Chang, M.M.Y.[Michael Ming-Yuen],
Pose Estimation for Augmented Reality Applications Using Genetic Algorithm,
SMC-B(35), No. 6, December 2005, pp. 1295-1301.
IEEE DOI Link 0512
BibRef
Earlier:
A fast recursive 3d model reconstruction algorithm for multimedia applications,
ICPR04(II: 241-244).
IEEE DOI Link 0409
BibRef
And:
A fast and robust simultaneous pose tracking and structure recovery algorithm for augmented reality applications,
ICIP04(II: 1029-1032).
IEEE DOI Link 0505
BibRef

Wong, K.H.[Kin Hong], Chang, M.M.Y.[Michael Ming-Yuen],
3D model reconstruction by constrained bundle adjustment,
ICPR04(III: 902-905).
IEEE DOI Link 0409
BibRef

Ragab, M.E., Wong, K.H.,
Multiple nonoverlapping camera pose estimation,
ICIP10(3253-3256).
IEEE DOI Link 1009
BibRef

Ragab, M.E., Wong, K.H., Chen, J.Z., Chang, M.M.Y.,
EKF pose estimation: How many filters and cameras to use?,
ICIP08(245-248).
IEEE DOI Link 0810
BibRef
Earlier:
EKF Based Pose Estimation using Two Back-to-Back Stereo Pairs,
ICIP07(VI: 137-140).
IEEE DOI Link 0709
BibRef

Bar-Lev, A.[Adi], Bruckstein, A.M.[Alfred M.], Elber, G.[Gershon],
Virtual marionettes: a system and paradigm for real-time 3D animation,
VC(21), No. 7, August 2005, pp. 488-501.
Springer DOI Link 0508
BibRef

Chiu, C.Y.[Chih-Yi], Wu, C.C.[Chun-Chih], Wu, Y.C.[Yao-Cyuan], Wu, M.Y.[Ming-Yang], Chao, S.P.[Shih-Pin], Yang, S.N.[Shi-Nine],
Retrieval and constraint-based human posture reconstruction from a single image,
JVCIR(17), No. 4, August 2006, pp. 892-915.
WWW Version. 0711
Posture retrieval and reconstruction; Posture library; Physical and environmental constraint BibRef

Yang, H.D.[Hee-Deok], Lee, S.W.[Seong-Whan],
Reconstruction of 3D human body pose from stereo image sequences based on top-down learning,
PR(40), No. 11, November 2007, pp. 3120-3131.
WWW Version. 0707
BibRef
Earlier:
Reconstructing 3D Human Body Pose from Stereo Image Sequences Using Hierarchical Human Body Model Learning,
ICPR06(III: 1004-1007).
IEEE DOI Link 0609
BibRef
And:
Reconstruction of 3D Human Body Pose for Gait Recognition,
ICB06(619-625).
Springer DOI Link 0601
BibRef
Earlier:
Multiple pedestrian detection and tracking based on weighted temporal texture features,
ICPR04(IV: 248-251).
IEEE DOI Link 0409
Reconstruction of 3D human body pose; 3D human modeling; Depth information; Spatio-temporal features BibRef

Yang, H.D.[Hee-Deok], Park, S.K.[Sung-Kee], Lee, S.W.[Seong-Whan],
Estimating 3D Human Body Pose from Stereo Image Sequences,
GW05(172-175).
Springer DOI Link 0505
BibRef

Zhao, J.H.[Jian-Hui], Li, L.[Ling], Keong, K.C.[Kwoh Chee],
Human Posture Reconstruction And Animation From Monocular Images Based On Genetic Algorithms,
IJIG(5), No. 2, April 2005, pp. 371-395. 0504
BibRef

Zhu, D.M.[Deng-Ming], Wang, Z.Q.[Zhao-Qi], Zhang, Y.P.[Ying-Ping],
Motion Synthesis from the Semantic Signals,
IJIG(8), No. 4, October 2008, pp. 535-550.
WWW Version. 0804
Using motion capture data. BibRef

Funatomi, T.[Takuya], Iiyama, M.[Masaaki], Kakusho, K.[Koh], Minoh, M.[Michihiko],
Distortion Correction for 3D Scan of Trunk Swaying Human Body Segments,
ELCVIA(7), No. 4, 2008, pp. xx-yy.
WWW Version. 0909
BibRef
Earlier:
3D Shape Reconstruction of Trunk Swaying Human Body Segments,
AMDO06(100-109).
Springer DOI Link 0607
BibRef

Magnenat-Thalmann, N.[Nadia], (Ed.)
Modeling and Simulating Bodies and Garments,
Springer2010, ISBN: 978-1-84996-262-9
WWW Version. Buy this book: Modeling and Simulating Bodies and Garments 1010
BibRef

Yang, Y., Zhuang, Y., Tao, D., Xu, D., Yu, J., Luo, J.,
Recognizing Cartoon Image Gestures for Retrieval and Interactive Cartoon Clip Synthesis,
CirSysVideo(20), No. 12, December 2010, pp. 1745-1756.
IEEE DOI Link 1102
BibRef

Chew, B.S., Chau, L.P., Yap, K.H.,
A Fuzzy Clustering Algorithm for Virtual Character Animation Representation,
MultMed(13), No. 1, 2011, pp. 40-49.
IEEE DOI Link 1102
BibRef

Islam, M.T.[M. Tanvirul], Nahiduzzaman, K.M.[Kaiser M.], Why, Y.P.[Yong Peng], Ashraf, G.[Golam],
Informed character pose and proportion design,
VC(27), No. 4, April 2011, pp. 251-261.
WWW Version. 1101
BibRef

Kasap, M.[Mustafa], Magnenat-Thalmann, N.[Nadia],
Skeleton-aware size variations in digital mannequins,
VC(27), No. 4, April 2011, pp. 263-274.
WWW Version. 1101
BibRef

Wei, L.[Lei], Sourin, A.[Alexei],
Function-based approach to mixed haptic effects rendering,
VC(27), No. 4, April 2011, pp. 321-332.
WWW Version. 1101
BibRef

Li, J.T.[Ji-Tuo], Lu, G.D.[Guo-Dong], Ye, J.T.[Jun-Tao],
Automatic skinning and animation of skeletal models,
VC(27), No. 6-8, June 2011, pp. 585-594.
WWW Version. 1107
BibRef

Lv, P.[Pei], Zhang, M.M.[Ming-Min], Xu, M.L.[Ming-Liang], Li, H.S.[Huan-Sen], Zhu, P.Y.[Peng-Yu], Pan, Z.G.[Zhi-Geng],
Biomechanics-based reaching optimization,
VC(27), No. 6-8, June 2011, pp. 613-621.
WWW Version. 1107
BibRef

Liu, H.J.[Hua-Jun], He, F.[Fazhi], Cai, X.T.[Xian-Tao], Chen, X.[Xiao], Chen, Z.[Zhao],
Performance-based control interfaces using mixture of factor analyzers,
VC(27), No. 6-8, June 2011, pp. 595-603.
WWW Version. 1107
Full body animation system, using sensors. BibRef

Bouënard, A., Gibet, S., Wanderley, M.M.,
Hybrid inverse motion control for virtual characters interacting with sound synthesis: Application to percussion motion,
VC(27), No. 4, April 2011, pp. 357-370.
WWW Version. 1204
BibRef

Liao, B.[Bin], Xiao, C.X.[Chun-Xia], Liu, M.[Meng], Dong, Z.[Zhao], Peng, Q.[Qunsheng],
Fast hierarchical animated object decomposition using approximately invariant signature,
VC(27), No. 4, April 2011, pp. 387-399.
WWW Version. 1204
BibRef

Lin, W.C.[Wen-Chieh], Huang, Y.J.[Yi-Jheng],
Animating rising up from various lying postures and environments,
VC(27), No. 4, April 2011, pp. 413-424.
WWW Version. 1204
BibRef


Zhang, L.[Li], Li, L.[Ling],
Motion level control in reconstruction of 3D human translation,
ICARCV08(1292-1297).
IEEE DOI Link 1109
BibRef

Hue, V., Fourquet, J.Y., Chiron, P.,
On realistic human motion simulation for virtual manipulation tasks,
ICARCV08(167-172).
IEEE DOI Link 1109
BibRef

Zhang, X.[Xin], Biswas, D.S.[David S.], Fan, G.L.[Guo-Liang],
A software pipeline for 3D animation generation using mocap data and commercial shape models,
CIVR10(350-357).
WWW Version. 1007
BibRef

do Prado, C.B.[Charles B.], Franca, F.M.G.[Felipe M. G.], Costa, E.[Eduardo], Vasconcelos, L.[Luiz],
A new intelligent systems approach to 3D animation in television,
CIVR07(117-119).
WWW Version. 0707
BibRef

Yamauchi, K.[Koichiro], Bhanu, B.[Bir], Saito, H.[Hideo],
3D Human Body Modeling Using Range Data,
ICPR10(3476-3479).
IEEE DOI Link 1008
BibRef

Savoye, Y.[Yann], Franco, J.S.[Jean-Sébastien],
CageIK: Dual-Laplacian Cage-Based Inverse Kinematics,
AMDO10(280-289).
Springer DOI Link 1007
Control deformation of the mesh for animation. BibRef

Ramirez, J.E.[Jorge E.], Susin, A.[Antonio], Lligadas, X.[Xavier],
Adjusting Animation Rigs to Human-Like 3D Models,
AMDO10(300-309).
Springer DOI Link 1007
BibRef

Zhang, L.[Liang], Rusdorf, S.[Stephan], Brunnett, G.[Guido],
Data-Driven On-Line Generation of Interactive Gait Motion,
AMDO10(250-259).
Springer DOI Link 1007
BibRef

Romeo, M.[Marco], Dematei, M.[Marcelo], Bonequi, J.[Julian], Evans, A.[Alun], Blat, J.[Josep],
A Reusable Model for Emotional Biped Walk-Cycle Animation with Implicit Retargeting,
AMDO10(270-279).
Springer DOI Link 1007
BibRef

van Basten, B.J.H.[Ben J.H.], Egges, A.[Arjan],
Path Abstraction for Combined Navigation and Animation,
MIG09(182-193).
Springer DOI Link 0911
BibRef

Allen, B.F.[Brian F.], Faloutsos, P.[Petros],
Evolved Controllers for Simulated Locomotion,
MIG09(219-230).
Springer DOI Link 0911
BibRef

Karamouzas, I.[Ioannis], Heil, P.[Peter], van Beek, P.[Pascal], Overmars, M.H.[Mark H.],
A Predictive Collision Avoidance Model for Pedestrian Simulation,
MIG09(41-52).
Springer DOI Link 0911
BibRef

Ho, E.S.L.[Edmond S. L.], Komura, T.[Taku],
Real-Time Character Control for Wrestling Games,
MIG09(128-137).
Springer DOI Link 0911
BibRef

Zhang, L.J.[Liang-Jun], Pan, J.[Jia], Manocha, D.[Dinesh],
Motion Planning and Synthesis of Human-Like Characters in Constrained Environments,
MIG09(138-145).
Springer DOI Link 0911
BibRef

Luginbühl, T.[Thibault], Guerlain, P.[Philippe], Gagalowicz, A.[André],
A Model-Based Approach for Human Body Reconstruction from 3D Scanned Data,
MIRAGE09(332-343).
Springer DOI Link 0905
BibRef

Yamauchi, K.[Koichiro], Kameshima, H.[Hideto], Saito, H.[Hideo], Sato, Y.[Yukio],
3D Reconstruction of a Human Body from Multiple Viewpoints,
PSIVT07(439-448).
Springer DOI Link 0712
BibRef

Kanaujia, A.[Atul], Sminchisescu, C.[Cristian], Metaxas, D.[Dimitris],
Semi-supervised Hierarchical Models for 3D Human Pose Reconstruction,
CVPR07(1-8).
IEEE DOI Link 0706
BibRef

Grauman, K.[Kristen], Shakhnarovich, G.[Gregory], Darrell, T.J.[Trevor J.],
Inferring 3D Structure with a Statistical Image-Based Shape Model,
ICCV03(641-648).
IEEE DOI Link 0311
BibRef
And: MIT AIMAIM-2003-008, April 17, 2003.
WWW Version. Using a dataset of thousands of pedestrian images generated from a synthetic model, we can perform accurate inference of the 3D locations of 19 joints on the body based on observed silhouette contours from real images. 0306
BibRef

Grauman, K.[Kristen], Shakhnarovich, G.[Gregory], Darrell, T.J.[Trevor J.],
Virtual Visual Hulls: Example-Based 3D Shape Inference from Silhouettes,
SMVP04(26-37).
WWW Version. 0505
BibRef
And:
Virtual Visual Hulls: Example-Based 3D Shape Estimation from a Single Silhouette,
MIT AIM-2004-003, January 28, 2004.
WWW Version. 0501
BibRef

Grauman, K.[Kristen],
A Statistical Image-Based Shape Model for Visual Hull Reconstruction and 3D Structure Inference,
MIT AI-TR-2003-007, May 22, 2003.
WWW Version. 0501
BibRef

Rojas, F.[Francisco], Baldassarri, S.[Sandra], Serón, F.J.[Francisco J.],
Software Laboratory for Physical Based Human Body Animation,
AMDO02(226 ff.).
HTML Version. 0303
BibRef

Chapter on Face Recognition, Detection, Tracking, Gesture Recognition, Fingerprints, Biometrics continues in
Gesture Recognition Techniques .


Last update:May 24, 2012 at 07:41:01