22.4.1.16.1 Human Motion Generation, Human Motion Synthesis

Chapter Contents (Back)
Animation. Human Motion. Synthesis.
See also Animation and Reconstruction of Human Model from Posture, or Pose.

Kim, J.M.[Jong-Min], Park, H.[Hwangpil], Lee, J.H.[Je-Hee], Kwon, T.[Taesoo],
Human motion control with physically plausible foot contact models,
VC(31), No. 6-8, June 2015, pp. 883-891.
WWW Link. 1506
BibRef

Liu, Z., Huang, J., Han, J., Bu, S., Lv, J.,
Human Motion Tracking by Multiple RGBD Cameras,
CirSysVideo(27), No. 9, September 2017, pp. 2014-2027.
IEEE DOI 1709
Biological system modeling, Feature extraction, Skeleton, Streaming media, Tracking, Human motion tracking, multiple depth cameras, multiple humans, skeleton BibRef

Kim, S.U.[Seong Uk], Jang, H.Y.[Han-Young], Im, H.[Hyeonseung], Kim, J.M.[Jong-Min],
Human motion reconstruction using deep transformer networks,
PRL(150), 2021, pp. 162-169.
Elsevier DOI 2109
Human motion, Deep learning, Action sequence generation, Sensor BibRef

Song, S.[Sijie], Zhang, W.[Wei], Liu, J.Y.[Jia-Ying], Guo, Z.M.[Zong-Ming], Mei, T.[Tao],
Unpaired Person Image Generation With Semantic Parsing Transformation,
PAMI(43), No. 11, November 2021, pp. 4161-4176.
IEEE DOI 2110
BibRef
Earlier: A1, A2, A3, A5, Only:
Unsupervised Person Image Generation With Semantic Parsing Transformation,
CVPR19(2352-2361).
IEEE DOI 2002
Semantics, Image synthesis, Training, Clothing, Generators, Shape, Task analysis, Image generation, semantic parsing transformation, fashion application BibRef

Suo, X.[Xin], Jiang, Y.H.[Yu-Heng], Lin, P.[Pei], Zhang, Y.L.[Ying-Liang], Wu, M.Y.[Min-Ye], Guo, K.W.[Kai-Wen], Xu, L.[Lan],
NeuralHumanFVV: Real-Time Neural Volumetric Human Performance Rendering using RGB Cameras,
CVPR21(6222-6233)
IEEE DOI 2111
Geometry, Entertainment industry, Rendering (computer graphics), Cameras, Real-time systems, Cognition BibRef

Huang, Z.C.[Zhi-Chao], Han, X.T.[Xin-Tong], Xu, J.[Jia], Zhang, T.[Tong],
Few-Shot Human Motion Transfer by Personalized Geometry and Texture Modeling,
CVPR21(2297-2306)
IEEE DOI 2111
Geometry, Training, Manifolds, Hair, Shape, Image synthesis, Rendering (computer graphics) BibRef

Ma, F.[Furong], Xia, G.Y.[Gui-Yu], Liu, Q.S.[Qing-Shan],
Spatial Consistency Constrained GAN for Human Motion Transfer,
CirSysVideo(32), No. 2, February 2022, pp. 730-742.
IEEE DOI 2202
Shape, Task analysis, Image synthesis, Image segmentation, Generative adversarial networks, Strain, Motion transfer, spatial consistency BibRef

Averta, G.[Giuseppe], Iuculano, M.[Matilde], Salaris, P.[Paolo], Bianchi, M.[Matteo],
Optimal Reconstruction of Human Motion From Scarce Multimodal Data,
HMS(52), No. 5, October 2022, pp. 833-842.
IEEE DOI 2209
Sensors, Estimation, Electromyography, Covariance matrices, Kinematics, Noise measurement, Trajectory, Human-robot interaction, human factors BibRef

Sun, Y.T.[Yang-Tian], Fu, Q.C.[Qian-Cheng], Jiang, Y.R.[Yue-Ren], Liu, Z.[Zitao], Lai, Y.K.[Yu-Kun], Fu, H.B.[Hong-Bo], Gao, L.[Lin],
Human Motion Transfer With 3D Constraints and Detail Enhancement,
PAMI(45), No. 4, April 2023, pp. 4682-4693.
IEEE DOI 2303
Generative adversarial networks, Image reconstruction, Solid modeling, Task analysis, Training, Feature extraction, detail enhancement BibRef

Xia, G.Y.[Gui-Yu], Ma, F.[Furong], Liu, Q.S.[Qing-Shan], Zhang, D.[Du],
Pose-Driven Realistic 2-D Motion Synthesis,
Cyber(53), No. 4, April 2023, pp. 2412-2425.
IEEE DOI 2303
Generative adversarial networks, Task analysis, Image segmentation, Faces, Training, Image synthesis, pose BibRef

Yu, W.[Wei], Li, Y.P.[Yan-Ping], Wang, R.[Rui], Cao, W.M.[Wen-Ming], Xiang, W.[Wei],
PCFN: Progressive Cross-Modal Fusion Network for Human Pose Transfer,
CirSysVideo(33), No. 7, July 2023, pp. 3369-3382.
IEEE DOI 2307
Logic gates, Convolution, Codes, Streaming media, Feature extraction, Task analysis, Shape, Human pose transfer, pose-guided heterogeneous attention mechanism BibRef

Hong, Y.X.[Yu-Xin], Qian, X.[Xuelin], Luo, S.[Simian], Guo, G.D.[Guo-Dong], Xue, X.Y.[Xiang-Yang], Fu, Y.W.[Yan-Wei],
QS-Craft: Learning to Quantize, Scrabble and Craft for Conditional Human Motion Animation,
ACCV22(VI:442-458).
Springer DOI 2307
BibRef

Zhu, W.T.[Wen-Tao], Ma, X.X.[Xiao-Xuan], Ro, D.[Dongwoo], Ci, H.[Hai], Zhang, J.[Jinlu], Shi, J.X.[Jia-Xin], Gao, F.[Feng], Tian, Q.[Qi], Wang, Y.Z.[Yi-Zhou],
Human Motion Generation: A Survey,
PAMI(46), No. 4, April 2024, pp. 2430-2449.
IEEE DOI 2403
Survey, Human Motion Generation. Surveys, Shape, Motion capture, Biological system modeling, Data collection, Human motion, generative model, deep learning, literature survey BibRef

Zhang, M.Y.[Ming-Yuan], Cai, Z.A.[Zhong-Ang], Pan, L.[Liang], Hong, F.Z.[Fang-Zhou], Guo, X.[Xinying], Yang, L.[Lei], Liu, Z.W.[Zi-Wei],
MotionDiffuse: Text-Driven Human Motion Generation With Diffusion Model,
PAMI(46), No. 6, June 2024, pp. 4115-4128.
IEEE DOI 2405
Pipelines, Task analysis, Noise reduction, Transformers, Training, Probabilistic logic, Decoding, Conditional motion generation, text-driven generation BibRef

Liu, X.[Xian], Zhan, X.H.[Xiao-Hang], Tang, J.X.[Jia-Xiang], Shan, Y.[Ying], Zeng, G.[Gang], Lin, D.[Dahua], Liu, X.H.[Xi-Hui], Liu, Z.W.[Zi-Wei],
HumanGaussian: Text-Driven 3D Human Generation with Gaussian Splatting,
CVPR24(6646-6657)
IEEE DOI 2410
Geometry, Training, Annealing, Aerospace electronics, Rendering (computer graphics), 3D Human Generation, Text-to-3D BibRef

Athanasiou, N.[Nikos], Petrovich, M.[Mathis], Black, M.J.[Michael J.], Varol, G.[Gül],
TEACH: Temporal Action Composition for 3D Humans,
3DV22(414-423)
IEEE DOI 2408
Training, Codes, Computational modeling, Natural languages, Training data, Transformers BibRef

Swamy, A.[Anilkumar], Leroy, V.[Vincent], Weinzaepfel, P.[Philippe], Baradel, F.[Fabien], Galaaoui, S.[Salma], Brégier, R.[Romain], Armando, M.[Matthieu], Franco, J.S.[Jean-Sebastien], Rogez, G.[Grégory],
SHOWMe: Robust object-agnostic hand-object 3D reconstruction from RGB video,
CVIU(247), 2024, pp. 104073.
Elsevier DOI Code:
WWW Link. 2408
BibRef
Earlier:
SHOWMe: Benchmarking Object-agnostic Hand-Object 3D Reconstruction,
ACVR23(1927-1936)
IEEE DOI Code:
WWW Link. 2401
Hand-object dataset, Hand-object reconstruction, Out-of-domain hand-object reconstruction, 3D reconstruction, Pose estimation BibRef

Huang, Z.[Zexu], Erfani, S.M.[Sarah Monazam], Lu, S.Y.[Si-Ying], Gong, M.M.[Ming-Ming],
Efficient neural implicit representation for 3D human reconstruction,
PR(156), 2024, pp. 110758.
Elsevier DOI Code:
WWW Link. 2408
3D reconstruction, Neural rendering, Human pose estimation, Human motion model, Neural implicit representation BibRef

Liang, H.[Han], Zhang, W.I.[Wenq-Ian], Li, W.X.[Wen-Xuan], Yu, J.Y.[Jing-Yi], Xu, L.[Lan],
InterGen: Diffusion-Based Multi-human Motion Generation Under Complex Interactions,
IJCV(132), No. 1, January 2024, pp. 3463-3483.
Springer DOI 2409
BibRef

Yan, M.[Ming], Wang, X.[Xin], Dai, Y.[Yudi], Shen, S.Q.[Si-Qi], Wen, C.[Chenglu], Xu, L.[Lan], Ma, Y.X.[Yue-Xin], Wang, C.[Cheng],
CIMI4D: A Large Multimodal Climbing Motion Dataset under Human-scene Interactions,
CVPR23(12977-12988)
IEEE DOI 2309
BibRef


Hu, T.[Tao], Hong, F.Z.[Fang-Zhou], Liu, Z.W.[Zi-Wei],
SurMo: Surface-based 4D Motion Modeling for Dynamic Human Rendering,
CVPR24(6550-6560)
IEEE DOI Code:
WWW Link. 2410
Training, Manifolds, Surface reconstruction, Dynamics, Video sequences, Rendering (computer graphics), Decoding, 4D Motion Modeling BibRef

Wang, C.Y.[Chen-Yang], Zheng, Z.[Zerong], Yu, T.[Tao], Lv, X.Q.[Xiao-Qian], Zhong, B.[Bineng], Zhang, S.P.[Sheng-Ping], Nie, L.Q.[Li-Qiang],
DiffPerformer: Iterative Learning of Consistent Latent Guidance for Diffusion-Based Human Video Generation,
CVPR24(6169-6179)
IEEE DOI Code:
WWW Link. 2410
Training, Codes, Computer architecture, Coherence, Diffusion models BibRef

Kapon, R.[Roy], Tevet, G.[Guy], Cohen-Or, D.[Daniel], Bermano, A.H.[Amit H.],
MAS: Multi-view Ancestral Sampling for 3D Motion Generation Using 2D Diffusion,
CVPR24(1965-1974)
IEEE DOI Code:
WWW Link. 2410
Tracking, Face recognition, Noise reduction, Pipelines, Data acquisition, Motion, Motion generation, Generative models, Human motion BibRef

Pinyoanuntapong, E.[Ekkasit], Wang, P.[Pu], Lee, M.W.[Min-Woo], Chen, C.[Chen],
MMM: Generative Masked Motion Model,
CVPR24(1546-1555)
IEEE DOI Code:
WWW Link. 2410
Semantics, Graphics processing units, Transforms, Transformers, Diffusion models, Text-to-Motion, Multimodal, Generative Model, Masked Model BibRef

Kim, H.J.[Hee Jae], Ohn-Bar, E.[Eshed],
Motion Diversification Networks,
CVPR24(1650-1660)
IEEE DOI Code:
WWW Link. 2410
Solid modeling, Codes, Accuracy, Urban areas, Stochastic processes BibRef

Liang, H.[Han], Bao, J.C.[Jia-Cheng], Zhang, R.C.[Rui-Chi], Ren, S.[Sihan], Xu, Y.C.[Yue-Cheng], Yang, S.[Sibei], Chen, X.[Xin], Yu, J.Y.[Jing-Yi], Xu, L.[Lan],
OMG: Towards Open-vocabulary Motion Generation via Mixture of Controllers,
CVPR24(482-493)
IEEE DOI Code:
WWW Link. 2410
Adaptation models, Games, Diffusion models, Motion pictures, motion generation, generative pre-training BibRef

Barquero, G.[German], Escalera, S.[Sergio], Palmero, C.[Cristina],
Seamless Human Motion Composition with Blended Positional Encodings,
CVPR24(457-469)
IEEE DOI 2410
Measurement, Training, Solid modeling, Noise reduction, Virtual reality, Coherence, human, motion, composition, diffusion, bpe, human motion composition BibRef

Shin, S.[Soyong], Kim, J.[Juyong], Halilaj, E.[Eni], Black, M.J.[Michael J.],
WHAM: Reconstructing World-Grounded Humans with Accurate 3D Motion,
CVPR24(2070-2080)
IEEE DOI Code:
WWW Link. 2410
Accuracy, Simultaneous localization and mapping, Estimation, Benchmark testing, Cameras, Motion capture, human motion, motion estimation BibRef

Lee, T.[Taeryung], Baradel, F.[Fabien], Lucas, T.[Thomas], Lee, K.M.[Kyoung Mu], Rogez, G.[Grégory],
T2LM: Long-Term 3D Human Motion Generation from Multiple Sentences,
HUMOGen24(1867-1876)
IEEE DOI 2410
Training, Computational modeling, Transformers, Vectors, Human motion generation, Long-term human motion generation BibRef

Sheng, J.[Jenny], Lin, M.[Matthieu], Zhao, A.[Andrew], Pruvost, K.[Kevin], Wen, Y.H.[Yu-Hui], Li, Y.G.[Yang-Guang], Huang, G.[Gao], Liu, Y.J.[Yong-Jin],
Exploring Text-to-Motion Generation with Human Preference,
HUMOGen24(1888-1899)
IEEE DOI Code:
WWW Link. 2410
Codes, Computational modeling, Motion capture, human motion generation, preference learning BibRef

Petrovich, M.[Mathis], Litany, O.[Or], Iqbal, U.[Umar], Black, M.J.[Michael J.], Varol, G.[Gül], Peng, X.B.[Xue Bin], Rempe, D.[Davis],
Multi-Track Timeline Control for Text-Driven 3D Human Motion Generation,
HUMOGen24(1911-1921)
IEEE DOI 2410
Solid modeling, Noise reduction, Semantics, Natural languages, Diffusion models, Human motion generation BibRef

Bensabath, L.[Léore], Petrovich, M.[Mathis], Varol, G.[Gül],
A Cross-Dataset Study for Text-based 3D Human Motion Retrieval,
HUMOGen24(1932-1940)
IEEE DOI 2410
Training, Benchmark testing, Standards, 3D human motions, text-based retrieval BibRef

Ruiz-Ponce, P.[Pablo], Barquero, G.[German], Palmero, C.[Cristina], Escalera, S.[Sergio], García-Rodríguez, J.[José],
in2IN: Leveraging individual Information to Generate Human INteractions,
HUMOGen24(1941-1951)
IEEE DOI 2410
Legged locomotion, Metaverse, Large language models, Dynamics, Diversity reception, text-to-motion, interaction, composition, diffusion BibRef

Zhang, S.W.[Si-Wei], Bhatnagar, B.L.[Bharat Lal], Xu, Y.[Yuanlu], Winkler, A.[Alexander], Kadlecek, P.[Petr], Tang, S.[Siyu], Bogo, F.[Federica],
RoHM: Robust Human Motion Reconstruction via Diffusion,
CVPR24(14606-14617)
IEEE DOI Code:
HTML Version. 2410
Correlation, Noise reduction, Noise, Diffusion models, Iterative methods, Image reconstruction, diffusion BibRef

van Wouwe, T.[Tom], Lee, S.[Seunghwan], Falisse, A.[Antoine], Delp, S.[Scott], Liu, C.K.[C. Karen],
DiffusionPoser: Real-Time Human Motion Reconstruction From Arbitrary Sparse Sensors Using Autoregressive Diffusion,
CVPR24(2513-2523)
IEEE DOI Code:
WWW Link. 2410
Performance evaluation, Visualization, Predictive models, Muscles, Real-time systems, Robustness, Sensors, motion capture, inertial measurement unit BibRef

Guo, C.[Chuan], Mu, Y.X.[Yu-Xuan], Javed, M.G.[Muhammad Gohar], Wang, S.[Sen], Cheng, L.[Li],
MoMask: Generative Masked Modeling of 3D Human Motions,
CVPR24(1900-1910)
IEEE DOI 2410
Training, Solid modeling, Quantization (signal), Transformers, Vectors, Motion Synthesis, Motion Generation, 3D Human Motion, 3D animation BibRef

Li, T.Y.[Tian-Yu], Qiao, C.[Calvin], Ren, G.Q.[Guan-Qiao], Yin, K.[KangKang], Ha, S.H.[Se-Hoon],
AAMDM: Accelerated Auto-Regressive Motion Diffusion Model,
CVPR24(1813-1823)
IEEE DOI 2410
Training, Visualization, Video games, Solid modeling, Runtime, Statistical analysis, Scalability, Human Motion Generation, Diffusion Model BibRef

Xu, L.[Liang], Zhou, Y.Z.[Yi-Zhou], Yan, Y.C.[Yi-Chao], Jin, X.[Xin], Zhu, W.H.[Wen-Han], Rao, F.Y.[Feng-Yun], Yang, X.K.[Xiao-Kang], Zeng, W.J.[Wen-Jun],
ReGenNet: Towards Human Action-Reaction Synthesis,
CVPR24(1759-1769)
IEEE DOI 2410
Computer architecture, Predictive models, Benchmark testing, Decoding, Inductors, Human Motion Generation BibRef

Diomataris, M.[Markos], Athanasiou, N.[Nikos], Taheri, O.[Omid], Wang, X.[Xi], Hilliges, O.[Otmar], Black, M.J.[Michael J.],
WANDR: Intention-guided Human Motion Generation,
CVPR24(927-936)
IEEE DOI 2410
Wrist, Training, Solid modeling, Navigation, Avatars, Training data, goal reaching, human motion generation BibRef

Wang, Z.[Zan], Chen, Y.X.[Yi-Xin], Jia, B.X.[Bao-Xiong], Li, P.[Puhao], Zhang, J.[Jinlu], Zhang, J.Z.[Jing-Ze], Liu, T.[Tengyu], Zhu, Y.X.[Yi-Xin], Liang, W.[Wei], Huang, S.Y.[Si-Yuan],
Move as you Say, Interact as you can: Language-Guided Human Motion Generation with Scene Affordance,
CVPR24(433-444)
IEEE DOI 2410
Training, Solid modeling, Adaptation models, Grounding, Affordances, Diffusion models BibRef

Cen, Z.[Zhi], Pi, H.J.[Huai-Jin], Peng, S.[Sida], Shen, Z.[Zehong], Yang, M.H.[Ming-Hui], Zhu, S.[Shuai], Bao, H.J.[Hu-Jun], Zhou, X.W.[Xiao-Wei],
Generating Human Motion in 3D Scenes from Text Descriptions,
CVPR24(1855-1866)
IEEE DOI 2410
Visualization, Codes, Grounding, Large language models, Cognition BibRef

Pan, L.[Liang], Wang, J.B.[Jing-Bo], Huang, B.Z.[Bu-Zhen], Zhang, J.Y.[Jun-Yu], Wang, H.F.[Hao-Fan], Tang, X.[Xu], Wang, Y.G.[Yan-Gang],
Synthesizing Physically Plausible Human Motions in 3D Scenes,
3DV24(1498-1507)
IEEE DOI Code:
WWW Link. 2408
Training, Codes, Navigation, Tracking, Process control, Kinematics BibRef

Mir, A.[Aymen], Puig, X.[Xavier], Kanazawa, A.[Angjoo], Pons-Moll, G.[Gerard],
Generating Continual Human Motion in Diverse 3D Scenes,
3DV24(903-913)
IEEE DOI 2408
Geometry, Legged locomotion, Navigation, Foot, 3d Scenes, Human Motion, Human Scene Interaction BibRef

Ugrinovic, N.[Nicolas], Lucas, T.[Thomas], Baradel, F.[Fabien], Weinzaepfel, P.[Philippe], Rogez, G.[Grégory], Moreno-Noguer, F.[Francesc],
Purposer: Putting Human Motion Generation in Context,
3DV24(1310-1319)
IEEE DOI 2408
Representation learning, Point cloud compression, Solid modeling, Computational modeling, Training data, Predictive models, AMASS BibRef

Rekik, R.[Rim], Marsot, M.[Mathieu], Olivier, A.H.[Anne-Hélčne], Franco, J.S.[Jean-Sébastien], Wuhrer, S.[Stefanie],
Correspondence-Free Online Human Motion Retargeting,
3DV24(707-716)
IEEE DOI Code:
WWW Link. 2408
Training, Hair, Deformable models, Codes, Shape, Deformation, Human motion retargeting - Pointclouds - Source motion - Target shape BibRef

Marsot, M.[Mathieu], Wuhrer, S.[Stefanie], Franco, J.S.[Jean-Sébastien], Durocher, S.[Stephane],
A Structured Latent Space for Human Body Motion Generation,
3DV22(557-566)
IEEE DOI Code:
WWW Link. 2408
Geometry, Solid modeling, Interpolation, Codes, Shape, Biological system modeling, motion, latent, human, Spatio temporal, prior BibRef

Regateiro, J.[Joăo], Boyer, E.[Edmond],
Temporal Shape Transfer Network for 3D Human Motion,
3DV22(424-432)
IEEE DOI 2408
Training, Learning systems, Visualization, Shape, Dynamics, Clothing, Shape Transfer, Temporal Shape Transfer, Human Motion, Human Animation BibRef

Lin, L.X.[Li-Xiang], Peng, S.[Songyou], Gan, Q.J.[Qi-Jun], Zhu, J.[Jianke],
FastHuman: Reconstructing High-Quality Clothed Human in Minutes,
3DV24(280-290)
IEEE DOI Code:
WWW Link. 2408
Geometry, Shape, Source coding, Lighting, Rendering (computer graphics), Harmonic analysis, shape from shading BibRef

Ribeiro-Gomes, J.[Jose], Cai, T.[Tianhui], Milacski, Z.Á.[Zoltán Á.], Wu, C.[Chen], Prakash, A.[Aayush], Takagi, S.[Shingo], Aubel, A.[Amaury], Kim, D.[Daeil], Bernardino, A.[Alexandre], de la Torre, F.[Fernando],
MotionGPT: Human Motion Synthesis with Improved Diversity and Realism via GPT-3 Prompting,
WACV24(5058-5068)
IEEE DOI Code:
WWW Link. 2404
Measurement, Training, Semantics, Natural languages, Data augmentation, Robot sensing systems, Motion capture, Arts / games / social media BibRef

Bashirov, R.[Renat], Larionov, A.[Alexey], Ustinova, E.[Evgeniya], Sidorenko, M.[Mikhail], Svitov, D.[David], Zakharkin, I.[Ilya], Lempitsky, V.[Victor],
MoRF: Mobile Realistic Fullbody Avatars from a Monocular Video,
WACV24(3533-3543)
IEEE DOI 2404
Training, Geometry, Avatars, Fitting, Real-time systems, Mobile handsets, Algorithms, 3D computer vision, Algorithms, image and video synthesis BibRef

Li, W.Y.[Wei-Yuan], Dai, B.[Bin], Zhou, Z.[Ziyi], Yao, Q.[Qi], Wang, B.Y.[Bao-Yuan],
Controlling Character Motions without Observable Driving Source,
WACV24(6182-6191)
IEEE DOI 2404
Systematics, Semantics, Pipelines, Buildings, Reinforcement learning, Task analysis, Algorithms, Biometrics, face, gesture, body pose, image and video synthesis BibRef

Li, Q.Z.[Quan-Zhou], Wang, J.B.[Jing-Bo], Loy, C.C.[Chen Change], Dai, B.[Bo],
Task-Oriented Human-Object Interactions Generation with Implicit Neural Representations,
WACV24(3023-3032)
IEEE DOI 2404
Video games, Motion estimation, Grasping, Motion pictures, Vectors, Digital humans, Algorithms, 3D computer vision, Algorithms BibRef

Chopin, B.[Baptiste], Tang, H.[Hao], Daoudi, M.[Mohamed],
Bipartite Graph Diffusion Model for Human Interaction Generation,
WACV24(5321-5330)
IEEE DOI Code:
WWW Link. 2404
Codes, Computational modeling, Diversity reception, Benchmark testing, Transformers, Animation, Algorithms, body pose BibRef

Leng, Z.Y.[Zhi-Ying], Wu, S.C.[Shun-Cheng], Saleh, M.[Mahdi], Montanaro, A.[Antonio], Yu, H.[Hao], Wang, Y.[Yin], Navab, N.[Nassir], Liang, X.H.[Xiao-Hui], Tombari, F.[Federico],
Dynamic Hyperbolic Attention Network for Fine Hand-object Reconstruction,
ICCV23(14848-14858)
IEEE DOI 2401
BibRef

Chen, Z.[Zerui], Chen, S.Z.[Shi-Zhe], Schmid, C.[Cordelia], Laptev, I.[Ivan],
gSDF: Geometry-Driven Signed Distance Functions for 3D Hand-Object Reconstruction,
CVPR23(12890-12900)
IEEE DOI 2309
BibRef

Aboukhadra, A.T.[Ahmed Tawfik], Malik, J.[Jameel], Elhayek, A.[Ahmed], Robertini, N.[Nadia], Stricker, D.[Didier],
THOR-Net: End-to-end Graformer-based Realistic Two Hands and Object Reconstruction with Self-supervision,
WACV23(1001-1010)
IEEE DOI 2302
2 hands interacting. Water, Heating systems, Shape, Network topology, Pose estimation, Feature extraction, Algorithms: Biometrics, face, gesture, body pose BibRef

Jiang, Y.M.[Yu-Ming], Yang, S.[Shuai], Koh, T.L.[Tong Liang], Wu, W.[Wayne], Loy, C.C.[Chen Change], Liu, Z.W.[Zi-Wei],
Text2Performer: Text-Driven Human Video Generation,
ICCV23(22690-22700)
IEEE DOI Code:
HTML Version. 2401
BibRef

Qian, Y.J.[Yi-Jun], Urbanek, J.[Jack], Hauptmann, A.G.[Alexander G.], Won, J.[Jungdam],
Breaking The Limits of Text-conditioned 3D Motion Synthesis with Elaborative Descriptions,
ICCV23(2306-2316)
IEEE DOI 2401
BibRef

Li, S.[Shuai], Zhuang, S.[Sisi], Song, W.F.[Wen-Feng], Zhang, X.Y.[Xin-Yu], Chen, H.[Hejia], Hao, A.[Aimin],
Sequential Texts Driven Cohesive Motions Synthesis with Natural Transitions,
ICCV23(9464-9474)
IEEE DOI Code:
WWW Link. 2401
BibRef

Petrovich, M.[Mathis], Black, M.J.[Michael J.], Varol, G.[Gül],
TMR: Text-to-Motion Retrieval Using Contrastive 3D Human Motion Synthesis,
ICCV23(9454-9463)
IEEE DOI Code:
WWW Link. 2401
BibRef

Karunratanakul, K.[Korrawe], Preechakul, K.[Konpat], Suwajanakorn, S.[Supasorn], Tang, S.[Siyu],
Guided Motion Diffusion for Controllable Human Motion Synthesis,
ICCV23(2151-2162)
IEEE DOI 2401
BibRef

Zhang, M.Y.[Ming-Yuan], Guo, X.Y.[Xin-Ying], Pan, L.[Liang], Cai, Z.A.[Zhong-Ang], Hong, F.Z.[Fang-Zhou], Li, H.R.[Hui-Rong], Yang, L.[Lei], Liu, Z.W.[Zi-Wei],
ReMoDiffuse: Retrieval-Augmented Motion Diffusion Model,
ICCV23(364-373)
IEEE DOI Code:
HTML Version. 2401
BibRef

Yu, W.Y.[Wing-Yin], Po, L.M.[Lai-Man], Cheung, R.C.C.[Ray C.C.], Zhao, Y.Z.[Yu-Zhi], Xue, Y.[Yu], Li, K.[Kun],
Bidirectionally Deformable Motion Modulation For Video-based Human Pose Transfer,
ICCV23(7468-7478)
IEEE DOI 2401
BibRef

Ma, L.Y.[Li-Yuan], Gao, T.W.[Ting-Wei], Jiang, H.[Haitian], Shen, H.B.[Hai-Bin], Huang, K.[Kejie],
WaveIPT: Joint Attention and Flow Alignment in the Wavelet domain for Pose Transfer,
ICCV23(7181-7191)
IEEE DOI 2401
BibRef

Athanasiou, N.[Nikos], Petrovich, M.[Mathis], Black, M.J.[Michael J.], Varol, G.[Gül],
SINC: Spatial Composition of 3D Human Motions for Simultaneous Action Generation,
ICCV23(9950-9961)
IEEE DOI 2401
BibRef

Zhao, K.[Kaifeng], Zhang, Y.[Yan], Wang, S.F.[Shao-Fei], Beeler, T.[Thabo], Tang, S.[Siyu],
Synthesizing Diverse Human Motions in 3D Indoor Scenes,
ICCV23(14692-14703)
IEEE DOI Code:
WWW Link. 2401
BibRef

Azadi, S.[Samaneh], Shah, A.[Akbar], Hayes, T.[Thomas], Parikh, D.[Devi], Gupta, S.[Sonal],
Make-An-Animation: Large-Scale Text-conditional 3D Human Motion Generation,
ICCV23(14993-15002)
IEEE DOI Code:
WWW Link. 2401
BibRef

Xu, L.[Liang], Song, Z.Y.[Zi-Yang], Wang, D.L.[Dong-Liang], Su, J.[Jing], Fang, Z.C.[Zhi-Cheng], Ding, C.J.[Chen-Jing], Gan, W.H.[Wei-Hao], Yan, Y.C.[Yi-Chao], Jin, X.[Xin], Yang, X.K.[Xiao-Kang], Zeng, W.J.[Wen-Jun], Wu, W.[Wei],
ActFormer: A GAN-based Transformer towards General Action-Conditioned 3D Human Motion Generation,
ICCV23(2228-2238)
IEEE DOI Code:
WWW Link. 2401
BibRef

Kong, H.Y.[Han-Yang], Gong, K.[Kehong], Lian, D.Z.[Dong-Ze], Mi, M.B.[Michael Bi], Wang, X.C.[Xin-Chao],
Priority-Centric Human Motion Generation in Discrete Latent Space,
ICCV23(14760-14770)
IEEE DOI 2401
BibRef

Wang, Y.[Yin], Leng, Z.Y.[Zhi-Ying], Li, F.W.B.[Frederick W. B.], Wu, S.C.[Shun-Cheng], Liang, X.H.[Xiao-Hui],
Fg-T2M: Fine-Grained Text-Driven Human Motion Generation via Diffusion Model,
ICCV23(21978-21987)
IEEE DOI 2401
BibRef

Zhong, C.Y.[Chong-Yang], Hu, L.[Lei], Zhang, Z.H.[Zi-Hao], Xia, S.H.[Shi-Hong],
AttT2M: Text-Driven Human Motion Generation with Multi-Perspective Attention Mechanism,
ICCV23(509-519)
IEEE DOI Code:
WWW Link. 2401
BibRef

Castillo, A.[Angela], Escobar, M.[Maria], Jeanneret, G.[Guillaume], Pumarola, A.[Albert], Arbeláez, P.[Pablo], Thabet, A.[Ali], Sanakoyeu, A.[Artsiom],
BoDiffusion: Diffusing Sparse Observations for Full-Body Human Motion Synthesis,
CVMeta23(4223-4233)
IEEE DOI 2401
BibRef

Zhang, J.R.[Jiang-Rong], Zhang, Y.[Yangsong], Cun, X.D.[Xiao-Dong], Zhang, Y.[Yong], Zhao, H.W.[Hong-Wei], Lu, H.T.[Hong-Tao], Shen, X.[Xi], Ying, S.[Shan],
Generating Human Motion from Textual Descriptions with Discrete Representations,
CVPR23(14730-14740)
IEEE DOI 2309
BibRef

Zhou, Z.X.[Zi-Xiang], Wang, B.Y.[Bao-Yuan],
UDE: A Unified Driving Engine for Human Motion Generation,
CVPR23(5632-5641)
IEEE DOI 2309
BibRef

Yi, H.W.[Hong-Wei], Liang, H.[Hualin], Liu, Y.F.[Yi-Fei], Cao, Q.[Qiong], Wen, Y.D.[Yan-Dong], Bolkart, T.[Timo], Tao, D.C.[Da-Cheng], Black, M.J.[Michael J.],
Generating Holistic 3D Human Motion from Speech,
CVPR23(469-480)
IEEE DOI 2309
BibRef

Cervantes, P.[Pablo], Sekikawa, Y.[Yusuke], Sato, I.[Ikuro], Shinoda, K.[Koichi],
Implicit Neural Representations for Variable Length Human Motion Generation,
ECCV22(XVII:356-372).
Springer DOI 2211
BibRef

Petrovich, M.[Mathis], Black, M.J.[Michael J.], Varol, G.[Gül],
TEMOS: Generating Diverse Human Motions from Textual Descriptions,
ECCV22(XXII:480-497).
Springer DOI 2211
BibRef

Zhong, C.Y.[Chong-Yang], Hu, L.[Lei], Zhang, Z.H.[Zi-Hao], Xia, S.H.[Shi-Hong],
Learning Uncoupled-Modulation CVAE for 3D Action-Conditioned Human Motion Synthesis,
ECCV22(XXI:716-732).
Springer DOI 2211
BibRef

Kulal, S.[Sumith], Mao, J.Y.[Jia-Yuan], Aiken, A.[Alex], Wu, J.J.[Jia-Jun],
Programmatic Concept Learning for Human Motion Description and Synthesis,
CVPR22(13833-13842)
IEEE DOI 2210
Training, Video sequences, Computer architecture, Video analysis and understanding, Image and video synthesis and generation BibRef

Guo, C.[Chuan], Zou, S.H.[Shi-Hao], Zuo, X.X.[Xin-Xin], Wang, S.[Sen], Ji, W.[Wei], Li, X.Y.[Xing-Yu], Cheng, L.[Li],
Generating Diverse and Natural 3D Human Motions from Text,
CVPR22(5142-5151)
IEEE DOI 2210
Codes, Tracking, Semantics, Robot vision systems, Machine learning, Vision + language, Image and video synthesis and generation, Robot vision BibRef

Weng, C.Y.[Chung-Yi], Curless, B.[Brian], Srinivasan, P.P.[Pratul P.], Barron, J.T.[Jonathan T.], Kemelmacher-Shlizerman, I.[Ira],
HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Video,
CVPR22(16189-16199)
IEEE DOI 2210
Video on demand, Computational modeling, Rendering (computer graphics), Cameras, Computational photography BibRef

Kocabas, M.[Muhammed], Yuan, Y.[Ye], Molchanov, P.[Pavlo], Guo, Y.R.[Yun-Rong], Black, M.J.[Michael J.], Hilliges, O.[Otmar], Kautz, J.[Jan], Iqbal, U.[Umar],
PACE: Human and Camera Motion Estimation from in-the-wild Videos,
3DV24(397-408)
IEEE DOI 2408
Couplings, Simultaneous localization and mapping, Motion estimation, Dynamics, Cameras, Real-time systems, Trajectory BibRef

Xie, K.[Kevin], Wang, T.[Tingwu], Iqbal, U.[Umar], Guo, Y.R.[Yun-Rong], Fidler, S.[Sanja], Shkurti, F.[Florian],
Physics-based Human Motion Estimation and Synthesis from Videos,
ICCV21(11512-11521)
IEEE DOI 2203
Training, Motion estimation, Computational modeling, Pose estimation, Kinematics, Noise measurement, Motion and tracking BibRef

Peng, S.[Sida], Dong, J.T.[Jun-Ting], Wang, Q.Q.[Qian-Qian], Zhang, S.Z.[Shang-Zhan], Shuai, Q.[Qing], Zhou, X.W.[Xiao-Wei], Bao, H.J.[Hu-Jun],
Animatable Neural Radiance Fields for Modeling Dynamic Human Bodies,
ICCV21(14294-14303)
IEEE DOI 2203
Training, Image synthesis, Dynamics, Transforms, Rendering (computer graphics), Skeleton, 3D from multiview and other sensors BibRef

Wang, J.B.[Jing-Bo], Rong, Y.[Yu], Liu, J.Y.[Jing-Yuan], Yan, S.[Sijie], Lin, D.[Dahua], Dai, B.[Bo],
Towards Diverse and Natural Scene-aware 3D Human Motion Synthesis,
CVPR22(20428-20437)
IEEE DOI 2210
Face recognition, Face and gestures, Image and video synthesis and generation BibRef

Wang, J.B.[Jing-Bo], Yan, S.J.[Si-Jie], Dai, B.[Bo], Lin, D.[Dahua],
Scene-aware Generative Network for Human Motion Synthesis,
CVPR21(12201-12210)
IEEE DOI 2111
Uncertainty, Semantics, Dynamics, Trajectory, Task analysis BibRef

Wang, J.S.[Jia-Shun], Xu, H.Z.[Hua-Zhe], Xu, J.W.[Jing-Wei], Liu, S.F.[Si-Fei], Wang, X.L.[Xiao-Long],
Synthesizing Long-Term 3D Human Motion and Interaction in 3D Scenes,
CVPR21(9396-9406)
IEEE DOI 2111
Graphics, Geometry, Affordances, Computational modeling, Cognition BibRef

Battan, N.[Neeraj], Agrawal, Y.[Yudhik], Rao, S.S.[Sai Soorya], Goel, A.[Aman], Sharma, A.[Avinash],
GlocalNet: Class-aware Long-term Human Motion Synthesis,
WACV21(878-887)
IEEE DOI 2106
Measurement, Bidirectional control, Animation, Skeleton BibRef

Buckchash, H., Raman, B.,
Human Motion Generation by Stochastic Conditioning of Deep Recurrent Networks On Pose Manifolds,
ICIP20(2406-2410)
IEEE DOI 2011
Task analysis, Solid modeling, Trajectory, Manifolds, Stochastic processes, Graphics, residual connections BibRef

Zhao, R., Su, H., Ji, Q.,
Bayesian Adversarial Human Motion Synthesis,
CVPR20(6224-6233)
IEEE DOI 2008
Hidden Markov models, Bayes methods, Generators, Dynamics, Data models, Computational modeling, Probabilistic logic BibRef

Zou, Y., Yang, J., Ceylan, D., Zhang, J., Perazzi, F., Huang, J.,
Reducing Footskate in Human Motion Reconstruction with Ground Contact Constraints,
WACV20(448-457)
IEEE DOI 2006
Foot, Shape, Trajectory, Estimation, Optimization BibRef

Kundu, J.N.[Jogendra Nath], Buckchash, H.[Himanshu], Mandikal, P.[Priyanka], Rahul, M.V., Jamkhandi, A.[Anirudh], Babu, R.V.[R. Venkatesh],
Cross-Conditioned Recurrent Networks for Long-Term Synthesis of Inter-Person Human Motion Interactions,
WACV20(2713-2722)
IEEE DOI 2006
Predictive models, Skeleton, Task analysis, Training, Solid modeling, Decoding BibRef

Gomes, T.L., Martins, R., Ferreira, J., Nascimento, E.R.,
Do As I Do: Transferring Human Motion and Appearance between Monocular Videos with Spatial and Temporal Constraints,
WACV20(3355-3364)
IEEE DOI 2006
Videos, Shape, Cameras, Motion estimation, Skeleton, Computational modeling BibRef

Kerdvibulvech, C.[Chutisant], Yamauchi, K.[Koichiro],
Structural Human Shape Analysis for Modeling and Recognition,
SSSPR14(282-290).
Springer DOI 1408
BibRef
And:
3D Human Motion Analysis for Reconstruction and Recognition,
AMDO14(118-127).
Springer DOI 1407
BibRef

Hapák, J.[József], Jankó, Z.[Zsolt], Chetverikov, D.[Dmitry],
Real-Time 4D Reconstruction of Human Motion,
AMDO12(250-259).
Springer DOI 1208
BibRef

Hue, V., Fourquet, J.Y., Chiron, P.,
On realistic human motion simulation for virtual manipulation tasks,
ICARCV08(167-172).
IEEE DOI 1109
BibRef

Chapter on Face Recognition, Detection, Tracking, Gesture Recognition, Fingerprints, Biometrics continues in
Gesture Generation .


Last update:Nov 26, 2024 at 16:40:19