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Bandwidth
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Bandwidth
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1601
Ad hoc networks
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Bandwidth
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1601
Cloud computing
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Cloud computing
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Cloud computing
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Cloud computing
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Algorithm design and analysis, Cloud gaming,
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cloud computing
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1601
Algorithm design and analysis
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1606
BibRef
And: A1, A2, Only:
Bandwidth efficient mobile cloud gaming with layered coding and
scalable phong lighting,
ICIP14(6006-6010)
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1502
cloud computing.
Encoding
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Nan, X.,
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Delays, Encoding, Games, Rendering (computer graphics), Servers,
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1804
Delays, Media, Resource management, Virtualization,
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2007
Encoding, Games, Rendering (computer graphics), Motion estimation,
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video signal processing
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Cheung, N.M.[Ngai-Man],
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ICIP15(382-386)
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1512
Blinn-Phong Lighting
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Accelerated video encoding using render context information,
ICIP10(2033-2036).
IEEE DOI
1009
BibRef
Laikari, A.[Arto],
Fechteler, P.[Philipp],
Prestele, B.[Benjamin],
Eisert, P.[Peter],
Laulajainen, J.P.[Jukka-Pekka],
Accelerated video streaming for gaming architecture,
3DTV10(1-4).
IEEE DOI
1006
BibRef
Chapter on Implementations and Applications, Databases, QBIC, Video Analysis, Hardware and Software, Inspection continues in
Movie, Video Recommender Systems, Personalization, Video on Demand .