Index for bu

_bubble_
Image Segmentation By Reaction-Diffusion bubbles
Volumetric Segmentation Of Medical Images By Three-Dimensional bubbles

_bucket_
bucket Processing: A Paradigm For Image Processing

_bucketing_
bucketing Algorithm For The Orthogonal Segment Intersection Search Pattern And Its Practical Efficiency, A
Fast Voronoi-Diagram Algorithm With Quaternary Tree bucketing, A
Practical Use Of bucketing Techniques In Computational Geometry

_buckow_
Theoretical Foundations Of Computer Vision (Proceedings Of The Fifth Workshop, buckow, Germany, March 30 - April 3, 1992), Akademie Verlag

_budapest_
Fifth International Conference Caip '93, Computer Analysis Of Images And Patterns, budapest, Hungary
Second Workshop On The Representation And Processing Of Spatial Expressions, budapest, Hungary
Visual Database Systems Ii (Ifip Working Conference, budapest, Hungary, September 30 -October 3, 1991), Elsevier

_buddy_
Job Scheduling In A Partitionable Mesh Using A Two-Dimensional buddy System Partitioning Scheme

_buffalo_
Iwfhr Iii, Third International Workshop On Frontiers In Handwriting Recognition, buffalo, Ny

_buffer_
3-D Graphics Display System With Depth buffer And Pipeline Processor, A
Accumulation buffer: Hardware Support For High-Quality Rendering, The
Adaptive buffer-Instrumented Entropy-Coded Quantizer Performance For Memoryless Sources
Back-buffer Algorithm: An Extension Of The Radiosity Method To Dynamic Environments, The
Breaking The Frame-buffer Bottleneck With Logic-Enhanced Memories
Frame buffer Algorithms For Stochastic Models
Generating Soft Shadows With A Depth buffer Algorithm
Implementation Of The Z-buffer Algorithm On A Reconfigurable Network Of Processors
Light buffer: A Shadow-Testing Accelerator, The
Method Of Displaying Optical Effects Within Water Using Accumulation buffer
Nc Machining With G-buffer Method
On The Power Of The Frame buffer
Optimal Shape Coding Under buffer Constraints
Rendering And Animation Of Gaseous Phenomena By Combining Fast Volume And Scanline A-buffer Techniques
Rendering Csg Models With A Zz-buffer
Super-Plane buffer: An Efficient Form-Factor Evaluation Algorithm For Progressive Radiosity, The
V-buffer: Visible Volume Rendering
17 for buffer

_buffering_
buffering In Macropipelines Of Systolic Arrays
Depth-buffering Display Techniques For Constructive Solid Geometry

_buffon_
Designing buffon'S Needle For A Given Crossing Distribution

_build_
Augmenting Pyramids And Arrays By Embossing Them Into Optimal Graphs To build Multicomputer Networks
Efficient Method To build Early Image Description, An
How To build A Lattice Nesting In Any Arbitrary Direction
Using Geometric Corners To build A 2d Mosaic From A Set Of Images
Using Ifs And Moments To build A Quasi-Invariant Image Index

_builder_
3d World Model builder With A Mobile Robot, A
builder-I: A System For The Extraction Of Shgc Objects In An Edge Image

_building_
3-D Model building For Computer Vision
3-D Model building Using Cagd Techniques
3d Descriptions Of buildings From An Oblique View Aerial Image
3d Model building Using A Fast Range Finder
Automated Urban Area building Extraction From High Resolution Stereo Imagery
building 3-D Models From Unregistered Range Images
building A 3d World Model With A Mobile Robot: 3d Line Segment Representation And Integration
building A Bridge Between Ai And Robotics
building A Cartographic Infra-Structure: Simulation And Cartography
building A Consistent 3d Representation Of A Mobile Robot Environment By Combining Multiple Stereo Views
building A Quadtree And Its Applications On A Reconfigurable Mesh
building A Representative Training Set Based On Eigenimages
building A Sonar Map In A Specular Environment Using A Single Mobile Sensor
building A World Model For A Mobile Robot Using Dynamic Semantic Constraints
building An Accurate Range Finder With Off The Shelf Components
building An Environment Model Using Depth Information
building An Octree From A Set Of Parallelepipeds
building And Using Flexible Models Incorporating Gray-Level Information
building Block Shaders
building Detection And Description From A Single Intensity Image
building Detection And Localization Using A Fusion Of Interferometric Synthetic Aperture Radar And Multispectral Image
building Detection And Reconstruction From Mid- And High-Resolution Aerial Imagery
building Image Icons For Fast Browsing And Classification Of Solar Radio Spectrogram
building Knowledge-Based Systems For Detecting Man-Made Structures From Remotely Sensed Imagery
building Perspective Models To Guide A Row Crop Navigation Vehicle
building Qualitative Event Models Automatically From Visual Input
building Reconstruction From Optical And Range Images
building Skeleton Models Via 3-D Medial Surface/Axis Thinning Algorithms
building Surfaces Of Evolution: The Weaving Wall
building Surfaces Of Evolution: The Weaving Wall
building Three-Dimensional Object Models From Image Sequences
building Up Templates For Non-Rigid Plane Outlines
building Wide Area 2-D Site Models From High Resolution Fully Polarimetric Synthetic Aperture Radar Images
building(S) Detection And Description From Monocular Aerial Images
building, Registrating, And Fusing Noisy Visual Maps
building, Registrating, And Fusing Noisy Visual Maps
building, Visualizing, And Computing On Surfaces Of Evolution
Delineating buildings By Grouping Lines With Mrf'S
Detecting buildings In Aerial Images
Detecting Changes Of buildings From Aerial Images Using Shadow And Shading Model
Detection And Description Of buildings From Multiple Aerial Images
Detection And Description Of buildings From Multiple Aerial Images
Detection And Description Of buildings From Multiple Aerial Images
Detection Of buildings From Monocular Views Of Aerial Scenes Using Perceptual Grouping And Shadows
Detection Of buildings Using Perceptual Grouping And Shadows
Digital Surfaces As A Basis For building Isosurfaces
Dynamic Map building For An Autonomous Mobile Robot
Evidential Approach To Map building For Autonomous Vehicles, An
Evidential Reasoning For building Environment Maps
Extracting buildings From Aerial Images Using Hierarchical Aggregation In 2d And 3d
Extracting buildings From Aerial Topographic Maps
Fast Algorithm For building The Octree For A Three-Dimensional Object From Its Multiple Images, A
Feature Matching For building Extraction From Multiple Views
Feature Matching For building Extraction From Multiple Views
Generic Object Recognition: building Coarse Descriptions From Line Drawings
Generic Object Recognition: building And Matching Coarse Descriptions From Line Drawings
Guest Eds., Special Issue On Automatic building Extraction From Aerial Images
Handbook Of Incidence Geometry--buildings And Foundations, Elsevier
High-Quality 3d Multiview Model-building Technique Based On Cad, A
Iapr Workshop On Methods For Extracting And Mapping buildings, Roads, And Other Man-Made Structures From Images, Graz, Austria
Image Understanding In The '90s: building Systems That Work (Proceedings Of The Aipr Workshop, Mclean, Va, October 18-19
Incorporating Vanishing Point Geometry Into A building Extraction System
Incremental Model building Of Polyhedral Objects Using Structured Light
Iu At The University Of Utah: building 3-D Models From Sensed Data
Knowledge-Based building Detection And Description: 1997-1998
Map building For A Mobile Robot From Sensory Data
Methods For Exploiting The Relationship Between buildings And Their Shadows In Aerial Imagery
Model building Of Three-Dimensional Polyhedral Objects Using 3d Edge Information And Hemispheric Histogram
Model-Based building Verification In Aerial Photographs
Models For Map building And Navigation
Multiscale Identification Of buildings In Compressed Large Aerial Scenes
Non Rigid Registration For building 3d Anatomical Atlases
Note On ``building Skeleton Models Via 3-D Medial Surface/Axis Thinning Algorithms'', A
Projective And Object Space Geometry For Monocular building Extraction
Quadtree building Algorithms On An Simd Hypercube
Real-Time Map building And Navigation For Autonomous Robots In Unknown Environments
Reconstruction Of buildings From Multiple High Resolution Images
Recovering building Structures From Stereo
Recovery Of building Structure From Sar And Ifsar Images
Registration Of Multiple Range Views For Automatic 3-D Model building
Robust Recognition Of buildings In Compressed Large Aerial Scenes
Role Of Color Attributes And Similarity Grouping In 3-D building Reconstruction, The
Role Of Machine Learning In building Image Interpretation Systems, The
Sketch-First Modeling Of buildings From Video Imagery
So Dynamic Deformation For building Of 3-D Models
Stereo Vision And Navigation In buildings For Mobile Robots
Syntactic Approach For building Knowledge-Based Pattern Recognition System, A
Triangles In Space Or building (And Analyzing) Castles In The Air
Two Data Structures For building Tetrahedralizations
Umass Progress In 3d building Model Acquisition
Use Of Cues From Range Data For Automatic building Modeling
Use Of Shadows For Extracting buildings In Aerial Images
User Assisted Modeling Of buildings
Volumetric Method For building Complex Models From Range Images, A
94 for building

_built_
Hba Vision Architecture: built And Benchmarked
Hba Vision Architecture: built And Benchmarked
Mar: An Integrated System For Focal Plane Edge Tracking With Parallel Analog Processing And built-In Primitives For Image Acquisition And Analysis

_bulgaria_
Aimsa '96, Seventh International Conference On Artificial Intelligence: Methodology, Systems, Applications, Sozopol, bulgaria
Artificial Intelligence Ii-Methodology, Systems, Applications (Second International Conference, Varna, bulgaria, September 16-19, 1986), North Holland
Artificial Intelligence Iii-Methodology, Systems, Applications (Proceedings Of The Third International Conference, Aimsa '88, Varna, bulgaria, September 20-23, 1988), North-Holland
Artificial Intelligence Iv (Proceedings Of The Fourth International Conference On Artificial Intelligence: Methodology, Systems, Applications, Albena, bulgaria, September 19-22, 1990), North-Holland
Artificial Intelligence V (Proceedings Of The Fifth International Conference On Artificial Intelligence-Methodology, Systems, Applications, Sofia, bulgaria, September 21-24, 1992), North-Holland
Artificial Intelligence--Methodology, Systems, Applications (Aimsa '94: 6th International Conference, Sofia, bulgaria, September 21-24, 1994), World Scientific

_bulk_
Application Of Surface Acoustic And Shallow bulk Acoustic Wave Devices

_bump_
Bidirectional Reflection Functions From Surface bump Maps
Efficient bump Mapping Hardware
Efficient Radiosity Solution For bump Texture Generation, An
Horizon Mapping: Shadows For bump-Mapped Surfaces
Shape Representation Based On Geometric Topology: bumps, Gaussian Curvature, And The Topological Zodiac, A

_bunch_
Face Recognition By Elastic bunch Graph Matching
Face Recognition By Elastic bunch Graph Matching

_bundle_
Computing Principal Direction Fields As Frame bundle Cross Sections
Improved Curvature And Anisotropy Estimation For Curved Line bundles
Shading Flows And Scenel bundles: A New Approach To Shape From Shading

_buried_
Geometric Reconstruction Of buried Heat Sources From A Surface Thermogram

_bus_
bus Automata, Brains, And Mental Models
Constant-Time Hough Transform On The Processor Arrays With Reconfigurable bus Systems
Counting People Getting In And Out Of A bus By Real-Time Image-Sequence Processing
Fast Pattern Matching Algorithm On Modular Mesh-Connected Computers With Multiple buses, A
Finding Maximum On An Array Processor With A Global bus
Image Processing On A Reconfigurable Array Of Processors With Wider bus Networks
Meshes With Multiple buses
Multiple Write bus Technique -- A Most Promising Technique For Speeding Up Raster Scan Computation, The
Open bus Architecture For Real-Time Video Applications, An
Optimal Computing Hough Transform On A Reconfigurable Array Of Processors With Wider bus Networks
Optimal Speed-Up Parallel Image Template Matching Algorithms On Processor Arrays With A Reconfigurable bus System
Parallel Polygon Scan Conversion Algorithms: Performance Evaluation On A Shared bus Architecture
Sorting And Computing Convex Hulls On Processor Arrays With Reconfigurable bus Systems
Two Dimensional Processor Array With A Reconfigurable bus System Is At Least As Powerful As Crcw Model
14 for bus

_bussgang_
Texture Synthesis With bussgang Techniques

_but_
B. RELATED TOPICS The following related areas are not covered systematically, but we give a few references on them:
Introduction To A Simple but Unconventional Multiprocessor System And Outline Of An Application
Machines Should Not See As People Do, but Must Know How People See
River Routing Every Which Way, but Loose

_butterflies_
Dynamic Tree Embeddings In butterflies And Hypercubes

_butterfly_
butterfly Subdivision Scheme For Surface Interpolation With Tension Control, A
Embedding Complete Binary Trees Into butterfly Networks
Recognition Of 3-D Objects In Range Images Using A butterfly Multiprocessor

_butterworth_
Texture Analysis In Materials Science: Mathematical Methods, butterworths

Index for "b"


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