| _ | unreal | _ |
| AI Playground: | unreal | Engine-based Data Ablation Tool for Deep Learning |
| Challenging | unreal | and Real Environments for Traffic Sign Detection and Recognition |
| Efficient Visualization of Large-Scale Oblique Photogrammetry Models in | unreal | Engine |
| Keep it | unreal | : Bridging the Realism Gap for 2.5D Recognition with Geometry Priors Only |
| Modeling and Rendering of Volumetric Clouds in Real-Time with | unreal | Engine 4 |
| Photorealistic Arm Robot Simulation for 3D Plant Reconstruction and Automatic Annotation using | unreal | Engine 5 |
| Pre-Dam Vltava River Valley: A Case Study of 3D Visualization of Large-Scale GIS Datasets in | unreal | Engine |
| Real-Time Simulation of Animated Characters Crowd in | unreal | Engine 4 |
| Synthesizing Attributes with | unreal | Engine for Fine-grained Activity Analysis |
| unreal | CV: Connecting Computer Vision to Unreal Engine |
10 for unreal
| _ | unreasonable | _ |
| On the | unreasonable | vulnerability of transformers for image restoration - and an easy fix |
| Revisiting | unreasonable | Effectiveness of Data in Deep Learning Era |
| S3IM: Stochastic Structural SIMilarity and Its | unreasonable | Effectiveness for Neural Fields |
| unreasonable | Effectiveness of CLIP Features for Image Captioning: An Experimental Analysis, The |
| unreasonable | Effectiveness of Deep Features as a Perceptual Metric, The |
| unreasonable | Effectiveness of Large Language-Vision Models for Source-free Video Domain Adaptation, The |
| unreasonable | Effectiveness of Noisy Data for Fine-Grained Recognition, The |
| unreasonable | Effectiveness of Pre-Trained Features for Camera Pose Refinement, The |
| unreasonable | Effectiveness of Texture Transfer for Single Image Super-Resolution, The |
| unreasonable | Effectiveness of the Final Batch Normalization Layer, The |
10 for unreasonable