_ | animal | _ |
2D and 3D analysis of | animal | locomotion from biplanar X-ray videos using augmented active appearance models |
3D Menagerie: Modeling the 3D Shape and Pose of | animal | s |
Accurate Monte Carlo Modeling of Small- | animal | Multi-Pinhole SPECT for Non-Standard Multi-Isotope Applications |
Acquiring 3D motion trajectories of large numbers of swarming | animal | s |
Adaptive Embedding Network with Spatial Constraints for the Use of Few-Shot Learning in Endangered- | animal | Detection, An |
Agriculture, Inspection -- | animal | s, Animal Detection |
Agriculture, Inspection -- | animal | s, Animal Detection |
Analysing | animal | behaviour in wildlife videos using face detection and tracking |
Analysis of Land Use/Cover Changes and | animal | Population Dynamics in a Wildlife Sanctuary in East Africa |
Anatomical Landmark Tracking for the Analysis of | animal | Locomotion in X-ray Videos Using Active Appearance Models |
| animal | body identifying device and body identifying system |
| animal | classification using facial images with score-level fusion |
| animal | Detection From Highly Cluttered Natural Scenes Using Spatiotemporal Object Region Proposals and Patch Verification |
| animal | Detection in Man-made Environments |
| animal | Detection Pipeline for Identification, An |
| animal | Detection Using a Series of Images Under Complex Shooting Conditions |
| animal | Detection Using Thermal Images and Its Required Observation Conditions |
| animal | Identification in Low Quality Camera-Trap Images Using Very Deep Convolutional Neural Networks and Confidence Thresholds |
| animal | Kingdom: A Large and Diverse Dataset for Animal Behavior Understanding |
| animal | Kingdom: A Large and Diverse Dataset for Animal Behavior Understanding |
| animal | Localization in Camera-Trap Images with Complex Backgrounds |
| animal | Migration Patterns Extraction Based on Atrous-Gated CNN Deep Learning Model |
| animal | Polarization Imaging and Implications for Optical Processing |
| animal | pose estimation: A closer look at the state-of-the-art, existing gaps and opportunities |
| animal | Pose Tracking: 3D Multimodal Dataset and Token-based Pose Optimization |
| animal | recognition in the Mojave Desert: Vision tools for field biologists |
| animal | -Vehicle Collision Mitigation System for Automated Vehicles |
| animal | 3D: A Comprehensive Dataset of 3D Animal Pose and Shape |
| animal | s on the Web |
| animal | s with Attributes 2 Dataset |
| animal | s with Attributes: A dataset for Attribute Based Classification |
| animal | Track: A Benchmark for Multi-Animal Tracking in the Wild |
| animal | Web: A Large-Scale Hierarchical Dataset of Annotated Animal Faces |
Animat Vision: Active Vision in Artificial | animal | s |
Application of NIRS to Determine | animal | Physiological Traits for Wildlife Management and Conservation, The |
Augmenting Discriminative Correlation Filters with Stereo Blob Tracking for Long-Term Tracking of Underwater | animal | s |
Automated | animal | -like Learning for Developing a Face Recognition System |
Automated Detection of | animal | s in Low-Resolution Airborne Thermal Imagery |
Automated identification of | animal | species in camera trap images |
Automated recognition and discrimination of human- | animal | interactions using Fisher vector and hidden Markov model |
Automatic recognition of | animal | vocalizations using averaged MFCC and linear discriminant analysis |
Automatic video-based analysis of | animal | behaviors |
Biometric | animal | databases from field photographs: Identification of individual zebra in the wild |
Body temperature measurement of an | animal | by tracking in biomedical experiments |
BoVW Model for | animal | Recognition: An Evaluation on SIFT Feature Strategies |
Bridging the Gap between Social | animal | and Unsocial Machine: A Survey of Social Signal Processing |
Building Models of | animal | s from Video |
CAFM: A 3D Morphable Model for | animal | s |
call-independent and automatic acoustic system for the individual recognition of | animal | s: A novel model using four passerines, A |
CLAMP: Prompt-based Contrastive Learning for Connecting Language and | animal | Pose |
Classifying Sketches of | animal | s Using an Agent-Based System |
COCO Attributes: Attributes for People, | animal | s, and Objects |
Comparison Between a Time Domain and Continuous Wave Small | animal | Optical Imaging System, A |
Comparison of 3-D maximum a posteriori and filtered backprojection algorithms for high-resolution | animal | imaging with microPET |
Computer Vision with Small Data: A Focus on Infants and Endangered | animal | s |
Conductivity Image Reconstruction From Defective Data in MREIT: Numerical Simulation and | animal | Experiment |
Construction of | animal | models and motion synthesis in 3D virtual environments using image sequences |
Coregistration of Small | animal | PET and Autoradiography for in vivo-ex vivo Comparison |
Counting Mixed Breeding Aggregations of | animal | Species Using Drones: Lessons from Waterbirds on Semi-Automation |
Coupled ensemble graph cuts and object verification for | animal | segmentation from highly cluttered videos |
Coupling Atmospheric and Biological Remote Sensing to Investigate Boundary-Layer Evolution and | animal | Flight Behavior as Affected by the 2017 North American Solar Eclipse |
Creatures Great and SMAL: Recovering the Shape and Motion of | animal | s from Video |
Cross-Domain Adaptation for | animal | Pose Estimation |
Deep convolutional neural network based species recognition for wild | animal | monitoring |
Deep Cross-species Feature Learning for | animal | Face Recognition via Residual Interspecies Equivariant Network |
Deformation-Aware Unpaired Image Translation for Pose Estimation on Laboratory | animal | s |
design of an | animal | PET: flexible geometry for achieving optimal spatial resolution or high sensitivity, The |
Detecting, Localizing and Recovering Kinematics of Textured | animal | s |
Developing a situation and threat assessment framework for a next generation roadside | animal | detection system |
Developing an Integrated Remote Sensing Based Biodiversity Index for Predicting | animal | Species Richness |
Development of a Small- | animal | PET System |
Dual IR spectral video inspection of a concealed live | animal | |
Enhancing | animal | Movement Analyses: Spatiotemporal Matching of Animal Positions with Remotely Sensed Data Using Google Earth Engine and R |
Enhancing | animal | Movement Analyses: Spatiotemporal Matching of Animal Positions with Remotely Sensed Data Using Google Earth Engine and R |
Evaluation of 3D Reconstruction Algorithms for a Small | animal | PET Camera |
Extended Target Tracking Utilizing Machine-Learning Software-With Applications to | animal | Classification |
Finding People and | animal | s by Guided Assembly |
First-Person | animal | Activity Recognition from Egocentric Videos |
Fitting Grey Level Point Distribution Models to | animal | s in Scenes |
Flexible Spatial Framework for Modeling Spread of Pathogens in | animal | s with Biosurveillance and Disease Control Applications, A |
Fluorescent protein tomography scanner for small | animal | imaging |
From Synthetic to Real: Unsupervised Domain Adaptation for | animal | Pose Estimation |
From Tiger to Panda: | animal | Head Detection |
Functional imaging in small | animal | s using X-ray computed Tomography: Study of physiologic measurement reproducibility |
Fusing | animal | Biometrics with Autonomous Robotics: Drone-based Search and Individual ID of Friesian Cattle (Extended Abstract) |
Geo-visual Analytics Approach To Biological Shepherding: Modelling | animal | Movements And Impacts, A |
Going Deeper than Tracking: A Survey of Computer-Vision Based Recognition of | animal | Pain and Emotions |
Graph Regularized Flow Attention Network for Video | animal | Counting From Drones |
Half a Percent of Labels is Enough: Efficient | animal | Detection in UAV Imagery Using Deep CNNs and Active Learning |
How Many Hippos (HOMHIP): Algorithm for Automatic Counts of | animal | s with Infra-Red Thermal Imagery From UAV |
Hybrid Small | animal | Imaging System Combining Magnetic Resonance Imaging With Fluorescence Tomography Using Single Photon Avalanche Diode Detectors |
Image analysis and application systems in quality evaluation and prediction for meat and live meat | animal | s |
Imaging performance of a-PET: a small | animal | PET camera |
Improving image quality in small | animal | diffusion tensor imaging at 7T |
In Vivo Mapping of Brain Elasticity in Small | animal | s Using Shear Wave Imaging |
Intelligent Video Surveillance for | animal | Behavior Monitoring |
Joint visual vocabulary for | animal | classification |
KABR: In-Situ Dataset for Kenyan | animal | Behavior Recognition from Drone Videos |
KinectScenes: Robust Real-Time RGB-D Fusion for | animal | Behavioural Monitoring |
Large-Scale Ecological Analyses of | animal | s in the Wild Using Computer Vision |
Laser Scanning And Modelling of Barely Visible Features: the Survey Of The Grotto of the | animal | s At the Villa of Castello (florence) |
Learning From Synthetic | animal | s |
Learning Landmark Guided Embeddings for | animal | Re-identification |
Learning Models of | animal | Behaviour for a Robotic Sheepdog |
Learning Part Segmentation from Synthetic | animal | s |
Long-Distance Geomagnetic Navigation: Imitations of | animal | Migration Based on a New Assumption |
LoTE- | animal | : A Long Time-span Dataset for Endangered Animal Behavior Understanding |
LoTE- | animal | : A Long Time-span Dataset for Endangered Animal Behavior Understanding |
Machine vision algorithms for robust | animal | species identification |
Machine Vision of | animal | s and their Behaviour Workshop |
MagicPony: Learning Articulated 3D | animal | s in the Wild |
MAPoseNet: | animal | pose estimation network via multi-scale convolutional attention |
Marine | animal | Segmentation |
Markerless Motion Tracking of Awake | animal | s in Positron Emission Tomography |
Markov Random Field and Active Contour Image Segmentation Model for | animal | Spots Patterns, A |
Measuring an | animal | Body Temperature in Thermographic Video Using Particle Filter Tracking |
MoCA: Moving Camouflaged | animal | s dataset |
Model for | animal | Home Range Estimation Based on the Active Learning Method, A |
Modelling Collective | animal | Behaviour using Extended Point Distribution Models |
Molecular imaging of small | animal | s with a triple-head SPECT system using pinhole collimation |
Motion capture: capturing interaction between human and | animal | |
Motion Tracking of | animal | s for Behavior Analysis |
Multifractal characterization and recognition of | animal | behavior based on deep wavelet transform |
Multimodality Radionuclide, Fluorescence, and Bioluminescence Small- | animal | Imaging |
Multiscale Analysis of Geometric Planar Deformations: Application to Wild | animal | Electronic Tracking and Satellite Ocean Observation Data |
multiview, multimodal fusion framework for classifying small marine | animal | s with an opto-acoustic imaging system, A |
Nature Conservation Drones for Automatic Localization and Counting of | animal | s |
Navigation in birds and other | animal | s |
NEC | animal | Dataset |
Noise Reduction in Small- | animal | PET Images Using a Multiresolution Transform |
Non-Invasive Photothermal Strain Imaging of Non-Alcoholic Fatty Liver Disease in Live | animal | s |
Numerical and Workbench Design of 2.35 T Double-Tuned (H/Na) Nested RF Birdcage Coils Suitable for | animal | Size MRI |
Omni-supervised joint detection and pose estimation for wild | animal | s |
On-Board Spectral-CT/CBCT/SPECT Imaging Configuration for Small- | animal | Radiation Therapy Platform: A Monte Carlo Study, An |
Pattern perception in | animal | s remote from man |
Performance characteristics of the 3-D OSEM algorithm in the reconstruction of small | animal | PET images |
Plant and | animal | Species Recognition Based on Dynamic Vision Transformer Architecture |
Potential of Airborne LiDAR Derived Vegetation Structure for the Prediction of | animal | Species Richness at Mount Kilimanjaro |
Psi-NET: A Novel Encoder-Decoder Architecture for | animal | Segmentation |
Real-time Automated Concurrent Visual Tracking of Many | animal | s and Subsequent Behavioral Compilation |
Real-Time Drone Surveillance and Population Estimation of Marine | animal | s from Aerial Imagery |
Real-time recognition of cattle using | animal | biometrics |
Recognising Human and | animal | Movement by Symmetry |
Recognition of human and | animal | movement using infrared video streams |
Recognizing | animal | s Using Motion Parts |
Recovery of 3D | animal | motions using cameras and mirrors |
Relevance Feedback in Biometric Retrieval of | animal | Photographs |
Remote detection of humans and | animal | s |
Residual 3D convolutional neural network to enhance sinograms from small- | animal | positron emission tomography images |
Retrieval Method of Vertical Profiles of Reflectivity for Migratory | animal | s Using Weather Radar, A |
Reverse Engineering | animal | Vision with Virtual Reality and Genetics |
Risk Assessment of Snow Disasters for | animal | Husbandry on the Qinghai-Tibetan Plateau and Influences of Snow Disasters on the Well-Being of Farmers and Pastoralists |
Robust Statistical Frontalization of Human and | animal | Faces |
ScarceNet: | animal | Pose Estimation with Scarce Annotations |
Segmentation of Abdominal Organs Incorporating Prior Knowledge in Small | animal | CT |
Segregating | animal | s in naturalistic surroundings: Interaction of color distributions and mechanisms |
Semi-supervised Visual Tracking of Marine | animal | s Using Autonomous Underwater Vehicles |
Separation of human and | animal | seismic signatures using non-negative matrix factorization |
Sharing Visual Features for | animal | Categorization: An Empirical Study |
Similarity Learning Networks for | animal | Individual Re-Identification: Beyond the Capabilities of a Human Observer |
Single and Multipinhole Collimator Design Evaluation Method for Small | animal | SPECT |
Sloop: A pattern retrieval engine for individual | animal | identification |
Small | animal | In Vivo X-Ray Tomosynthesis: Anatomical Relevance of the Reconstructed Images |
Small or Far Away? Exploiting Deep Super-Resolution and Altitude Data for Aerial | animal | Surveillance |
Smart Computing and Sensing Technologies for | animal | Welfare: A Systematic Review |
Special issue on | animal | and insect behaviour understanding in image sequences |
study on multiple array method of birdcage coils to improve the signal intensity and homogeneity in small- | animal | whole-body magnetic resonance imaging at 7?T, A |
Super Wide-Field Photoacoustic Microscopy of | animal | s and Humans In Vivo |
Surface Reconstruction for Free-Space 360 deg Fluorescence Molecular Tomography and the Effects of | animal | Motion |
Surveying Wild | animal | s from Satellites, Manned Aircraft and Unmanned Aerial Systems (UASs): A Review |
System and method of | animal | identification and animal transaction authorization using iris patterns |
System and method of | animal | identification and animal transaction authorization using iris patterns |
system for tracking laboratory | animal | s based on optical flow and active contours, A |
TempNet: Temporal Attention Towards the Detection of | animal | Behaviour in Videos |
Temporal Flow Mask Attention for Open-Set Long-Tailed Recognition of Wild | animal | s in Camera-Trap Images |
Time Domain Fluorescence Tomography System for Small | animal | Imaging, A |
Timed and probabilistic automata for automatic | animal | Call Recognition |
Towards Automated Recognition of Facial Expressions in | animal | Models |
Towards Automatic Wild | animal | Detection in Low Quality Camera-Trap Images Using Two-Channeled Perceiving Residual Pyramid Networks |
Towards Natural and Accurate Future Motion Prediction of Humans and | animal | s |
Towards Robust Identification of Slow Moving | animal | s in Deep-Sea Imagery by Integrating Shape and Appearance Cues |
Tracking | animal | s, Animal Gait, Animal Behaviors |
Tracking | animal | s, Animal Gait, Animal Behaviors |
Tracking | animal | s, Animal Gait, Animal Behaviors |
Tracking multiple | animal | s in wildlife footage |
Transferring Dense Pose to Proximal | animal | Classes |
Twist Based Acquisition and Tracking of | animal | and Human Kinematics |
Ultrasonic Backscatter Signal Processing Technique for the Characterization of | animal | Lymph Node |
Unsupervised 3D | animal | Canonical Pose Estimation with Geometric Self-Supervision |
Use of spectroscopy for assessment of color discrimination in | animal | vision |
Using Satellite Data for the Characterization of Local | animal | Reservoir Populations of Hantaan Virus on the Weihe Plain, China |
Using temporal coherence to build models of | animal | s |
Variational Approach to Cardiac Motion Estimation for Small | animal | s in Tagged Magnetic Resonance Imaging |
Vision algorithms for automated census of | animal | s |
Vision, Action, and Navigation in | animal | s |
Visual | animal | biometrics: survey |
Visual observation and analysis of | animal | and insect behavior |
Visual tracking of deepwater | animal | s using machine learning-controlled robotic underwater vehicles |
Visual Tracking of Small | animal | s in Cluttered Natural Environments Using a Freely Moving Camera |
Vocalization patterns of dairy | animal | s to detect animal state |
Vocalization patterns of dairy | animal | s to detect animal state |
WATB: Wild | animal | Tracking Benchmark |
Weakly Supervised Detection of Marine | animal | s in High Resolution Aerial Images |
What is my rat doing? Behavior understanding of laboratory | animal | s |
Which Has Better Visual Quality: The Clear Blue Sky or a Blurry | animal | ? |
Who Left the Dogs Out? 3d | animal | Reconstruction with Expectation Maximization in the Loop |
Wild | animal | survey using UAS imagery and deep learning: modified Faster R-CNN for kiang detection in Tibetan Plateau |
WildlifeDatasets: An open-source toolkit for | animal | re-identification |
208 for animal
_ | animated | _ |
3D studio production of | animated | actor models |
Adaptive compression of | animated | meshes by exploiting orthogonal iterations |
| animated | Classic Mosaics from Video |
| animated | GIF Optimization By Adaptive Color Local Table Management |
| animated | Heads from Ordinary Images: A Least-Squares Approach |
| animated | Non-photorealistic Rendering in Multiple Styles |
| animated | panorama from a panning video sequence |
| animated | Pose Templates for Modeling and Detecting Human Actions |
| animated | Spatial Time Machine in Co-Creation: Reconstructing History Using Gamification Integrated into 3D City Modelling, 4D Web and Transmedia Storytelling, An |
| animated | statues |
| animated | visualization of spatial-temporal trajectory data for air-traffic analysis |
| animated | -TEM: a toolbox for electron microscope automation based on image analysis |
BEDLAM: A Synthetic Dataset of Bodies Exhibiting Detailed Lifelike | animated | Motion |
Bodily Expression of Emotions in | animated | Agents |
Body expression recognition from | animated | 3D skeleton |
Character Detection in | animated | Movies Using Multi-Style Adaptation and Visual Attention |
color-action perceptual approach to the classification of | animated | movies, A |
ColorBrush: | animated | diffusion for intuitive colorization simulating water painting |
Complete Quality Preserving Data Hiding in | animated | GIF with Reversibility and Scalable Capacity Functionalities |
Complexity Level of People Gathering Presentation on an | animated | Map: Objective Effectiveness Versus Expert Opinion |
Compressing | animated | meshes with fine details using local spectral analysis and deformation transfer |
Compression and Completion of | animated | Point Clouds using Topological Properties of the Manifold |
Continuous Level of Detail for Large Scale Rendering of 3D | animated | Polygonal Models |
Depth Image-Based Representation and Compression for Static and | animated | 3-D Objects |
Depth image-based representations for static and | animated | 3D objects |
Effectiveness of Memorizing an | animated | Route: Comparing Satellite and Road Map Differences in the Eye-Tracking Study |
Efficient representation and coding of prediction residuals and parameters in frame-based | animated | mesh compression |
Empirical Insights from a Study on Outlier Preserving Value Generalization in | animated | Choropleth Maps |
Empirical Study on the Effects of Temporal Trends in Spatial Patterns on | animated | Choropleth Maps, An |
Expressing | animated | performances through puppeteering |
Extracting | animated | Meshes with Adaptive Motion Estimation |
Facial Animation Engine: Toward a High-Level Interface for the Design of MPEG-4 Compliant | animated | Faces, The |
Faking Dynamics of Cloth Animation for | animated | Films |
FAMC: The MPEG-4 standard for | animated | Mesh Compression |
Fast hierarchical | animated | object decomposition using approximately invariant signature |
From 3D shape capture of | animated | models |
From range data to | animated | anatomy-based faces: A model adaptation method |
From regular images to | animated | heads: A least squares approach |
Fuzzy Color-Based Approach for Understanding | animated | Movies Content in the Indexing Task, A |
Generating a Population of | animated | Faces from Pictures |
Generating | animated | paper pop-ups from the motion of articulated characters |
Generation of | animated | Stereo Panoramic Images for Image-Based Virtual Reality Systems |
Get to the Point: Content Classification of | animated | Graphics Interchange Formats with Key-Frame Attention |
GIFMarking: The robust watermarking for | animated | GIF based deep learning |
Hierarchical level of detail for varied | animated | crowds |
image-based method for | animated | stroke rendering, An |
Improved prediction for layered predictive | animated | mesh compression |
Improved prediction methods for scalable predictive | animated | mesh compression |
Incremental collision-free feathering for | animated | surfaces |
Integrating | animated | Pedagogical Agent as Motivational Supporter into Interactive System |
Method and apparatus for tracking, storing, and synthesizing an | animated | version of object motion |
Method and system for capturing and representing 3D geometry, color and shading of facial expressions and other | animated | objects |
Method for automatically animating lip synchronization and facial expression of | animated | characters |
Method for generating an | animated | three-dimensional video head |
Method for generating mouth features of an | animated | or physical character |
Multiple description coding of | animated | meshes |
New MPEG-4/FAMC Standard for | animated | 3D Mesh Compression, The |
NLME: a nonlinear motion estimation-based compression method for | animated | mesh sequence |
On spatio-temporal feature point detection for | animated | meshes |
Perceptive | animated | Interfaces: First steps toward a new paradigm for human-computer interaction |
Perceptual effects of damped and exaggerated facial motion in | animated | characters |
Porous Media Precise Reconstruction and Porosity Fluid | animated | Simulation |
Real-Time Dynamic Wrinkles of Face for | animated | Skinned Mesh |
Real-Time Simulation of | animated | Characters Crowd in Unreal Engine 4 |
Robust and Rapid Generation of | animated | Faces from Video Images: A Model-Based Modeling Approach |
Segmentation-based compression scheme for 3D | animated | models |
Segmenting | animated | objects into near-rigid components |
Spatially and temporally scalable compression of | animated | 3D meshes with MPEG-4 / FAMC |
TGIF: A New Dataset and Benchmark on | animated | GIF Description |
Towards the automatic reconstruction of a 3-D | animated | model for the coronary tree from biplane angiograms |
Tracking Data Structures Coherency in | animated | Ray Tracing: Kalman and Wiener Filters Approach |
Two optimizations of the MPEG-4 FAMC standard for enhanced compression of | animated | 3D meshes |
Video2GIF: Automatic Generation of | animated | GIFs from Video |
Visual display methods for in computer- | animated | speech production models |
74 for animat
_ | animation | _ |
2D Statistical Models of Facial Expressions for Realistic 3D Avatar | animation | |
2D Wavelet-Based Compression of 3D | animation | Sequences with Fixed Connectivity |
3D Face Pose and | animation | Tracking via Eigen-Decomposition Based Bayesian Approach |
3D facial model reconstruction, expressions synthesis and | animation | using single frontal face image |
3D Hair Sketching for real-time dynamic and key frame | animation | s |
3D Morphable Face Model for Face | animation | |
3D performance capture for facial | animation | |
3D Semantic Parameterization for Human Shape Modeling: Application to 3D | animation | |
3dD | animation | of cerebral activity using both spatial and temporal fMRI information |
4d | animation | Reconstruction From Multi-camera Coordinates Transformation |
Accurate Interactive | animation | of Deformable Models At Arbitrary Resolution |
Adaptive Physics-Inspired Facial | animation | |
Adding Hand Motion to the Motion Capture Based Character | animation | |
Adjusting | animation | Rigs to Human-Like 3D Models |
Advanced | animation | framework for MPEG-4 systems |
Advanced | animation | framework for virtual character within the MPEG-4 standard |
advanced interpolation for synthetical | animation | , An |
Advanced tools for speech synchronized | animation | |
Analysis of Head Gesture and Prosody Patterns for Prosody-Driven Head-Gesture | animation | |
Analysis-by-synthesis and example based | animation | with topology conserving neural nets |
AniCode: authoring coded artifacts for network-free personalized | animation | s |
| animation | and Performance Capture Using Digitized Models |
| animation | and Reconstruction of Human Model from Posture, or Pose |
| animation | Control of Surface Motion Capture |
| animation | data compression in MPEG-4: interpolators |
| animation | from Blur: Multi-modal Blur Decomposition with Motion Guidance |
| animation | Geometry Compression Using the Linear Discriminant Analysis |
| animation | Key-Frame Extraction and Simplification Using Deformation Analysis |
| animation | of Boiling Phenomena |
| animation | of trees in wind using sparse motion capture data |
| animation | pyramid for efficient image database browsing |
| animation | Strategies For Smooth Transformations Between Discrete Lods Of 3d Building Models |
| animation | System for Biomechanical Analysis of Leg Motion and Predicting Injuries during Cycling, An |
| animation | Transformer: Visual Correspondence via Segment Matching, The |
| animation | Validation of Obese Virtual Pediatric Patients Using a FLACC Pain Scale |
AnimeCeleb: Large-Scale | animation | CelebHeads Dataset for Head Reenactment |
AnimePose: Multi-person 3D pose estimation and | animation | |
AnimGAN: A Spatiotemporally-Conditioned Generative Adversarial Network For Character | animation | |
ARCH++: | animation | -Ready Clothed Human Reconstruction Revisited |
Art-Directable Cloud | animation | |
Artist-Guided Semiautomatic | animation | Colorization |
Audio Based Real-Time Speech | animation | of Embodied Conversational Agents |
Audio- and Gaze-driven Facial | animation | of Codec Avatars |
Audio-driven talking face generation with diverse yet realistic facial | animation | s |
Audio-visual selection process for the synthesis of photo-realistic talking-head | animation | s |
Audiovisual Talking Head for Augmented Speech Generation: Models and | animation | s Based on a Real Speaker's Articulatory Data, An |
Automated Lip Synchronized Speech Driven Facial | animation | |
Automated Modelling of Real Human Faces for 3D | animation | |
Automatic | animation | of Hair Blowing in Still Portrait Photos |
Automatic Curve Fitting with Quadratic B-Spline Functions and Its Applications to Computer-Assisted | animation | |
Automatic Dense Point Registration Method for 3D Face | animation | , An |
Automatic Generation of 3D Scene | animation | Based on Dynamic Knowledge Graphs and Contextual Encoding |
Automatic joint and skeleton computation for the | animation | of sketch-based 3D objects |
Automatic Keyframe Selection for High-Quality Image-Based Walkthrough | animation | Using Viewpoint Entropy |
Automatic Mesh | animation | Preview With User Voting-Based Refinement |
Automatic skinning and | animation | of skeletal models |
AvatarOne: Monocular 3D Human | animation | |
Beat Synchronous Dance | animation | Based on Visual Analysis of Human Motion and Audio Analysis of Music Tempo |
Bilinear Interpolation for Facial Expression and Metamorphosis in Real-Time | animation | |
Boneless Pose Editing and | animation | |
Building highly realistic facial modeling and | animation | : a survey |
Cage-Based Tracking for Performance | animation | |
Cartoon | animation | and morphing by using the wavelet curve descriptor |
Cartoon | animation | Style Rendering of Water |
Casual chatter or speaking up? Adjusting articulatory effort in generation of speech and | animation | for conversational characters |
Character | animation | : An Automated Gait Cycle for 3D Characters Using Mathematical Equations |
CharacterGAN: Few-Shot Keypoint Character | animation | and Reposing |
CodeTalker: Speech-Driven 3D Facial | animation | with Discrete Motion Prior |
Coherent Image | animation | Using Spatial-Temporal Correspondence |
Color-independent classification of | animation | video |
Colorization Based | animation | Broadcast System with Traitor Tracing Capability, A |
comparative study of region matching based on shape descriptors for coloring hand-drawn | animation | , A |
Comparison of MPEG-4 Facial | animation | Parameter Groups with Respect to Audio-Visual Speech Recognition Performance |
Comparison of Phoneme and Viseme Based Acoustic Units for Speech Driven Realistic lip | animation | |
Complex Object Correspondence Construction in Two-Dimensional | animation | |
Compression of Human Motion | animation | Using the Reduction of Interjoint Correlation |
Compression of MPEG-4 Facial | animation | Parameters for Transmission of Talking Heads |
Computer | animation | of Remote Sensing-Based Time Series Data Sets |
Controllable | animation | of Fluid Elements in Still Images |
coupled HMM approach to video-realistic speech | animation | , A |
Cptnet: Cascade Pose Transform Network for Single Image Talking Head | animation | |
Creating | animation | s combining stochastic paintbrush transformation and motion detection |
Creating Connection with Autonomous Facial | animation | |
Critic review on MPEG-4 face and body | animation | |
Crossmodal Social | animation | |
Customized expression recognition for performance-driven cutout character | animation | |
Dance In the Wild: Monocular Human | animation | with Neural Dynamic Appearance Synthesis |
Data-Driven 3D Facial | animation | |
Data-Driven | animation | of Crowds |
Data-driven | animation | of hand-object interactions |
Data-driven facial | animation | via semi-supervised local patch alignment |
Data-driven modeling and | animation | of outdoor trees through interactive approach |
Deep | animation | Video Interpolation in the Wild |
Deep Learning of Neuromuscular Control for Biomechanical Human | animation | |
deep learning-based framework for fast generation of photorealistic hair | animation | s, A |
Deep Spatial Transformation for Pose-Guided Person Image Generation and | animation | |
DeepFake MNIST+: A DeepFake Facial | animation | Dataset |
DeePSD: Automatic Deep Skinning And Pose Space Deformation For 3D Garment | animation | |
Deformation Models: Tracking, | animation | and Applications |
Deformation-Based | animation | of Snake Locomotion |
Dense Convolutional Recurrent Neural Network for Generalized Speech | animation | |
Dense correspondence finding for parametrization-free | animation | reconstruction from video |
Detection and Removal of Anomalies in Digitized | animation | Film |
DiffTalk: Crafting Diffusion Models for Generalized Audio-Driven Portraits | animation | |
Digital Clones and Virtual Celebrities: Facial Tracking, Gesture Recognition and | animation | for the Movie Industry |
Dynamic Facial Expression Analysis and Synthesis With MPEG-4 Facial | animation | Parameters |
Dynamic Free Form Deformations for | animation | Synthesis |
Dynamic Surface | animation | using Generative Networks |
Dynamic surface matching by geodesic mapping for 3D | animation | transfer |
Easy-to-use authoring system for Noh (Japanese traditional) dance | animation | and its evaluation |
EEG Data Driven | animation | and Its Application |
effects of depth warping on perceived acceleration in stereoscopic | animation | , The |
Efficient Approach for Multi-view Face | animation | Based on Quasi 3D Model, An |
efficient use of MPEG-4 FAP interpolation for facial | animation | at 70 bits/frame, An |
Electrooculography Signal Estimation by Using Evolution-Based Technique for Computer | animation | Applications |
EMOCA: Emotion Driven Monocular Face Capture and | animation | |
EmoTalk: Speech-Driven Emotional Disentanglement for 3D Face | animation | |
Emotional Representation and | animation | of 3d Facial Models: The Interface Approach |
Emotions in Face | animation | , Video Face Synthesis |
Encoder-decoder recurrent network model for interactive character | animation | generation |
Enhanced Deep | animation | Video Interpolation |
Estimation and Analysis of Facial | animation | Parameter Patterns |
Evaluation of the Reproducibility of Non-verbal Facial | animation | s |
Experience with and Requirements for a Gesture Description Language for Synthetic | animation | |
Expression Mimicking: From 2D Monocular Sequences to 3D | animation | s |
Expression transfer: A system to build 3D blend shapes for facial | animation | |
Expression-Latent-Space-guided GAN for Facial Expression | animation | based on Discrete Labels |
Expressive facial | animation | from videos |
Expressive Facial | animation | Synthesis by Learning Speech Coarticulation and Expression Spaces |
Expressive facial | animation | using quasi-eigen faces |
Eye Tracking and | animation | for MPEG-4 Coding |
FaA-GAN: Facial Flow for Face | animation | With Generative Adversarial Networks |
Face and 2-D mesh | animation | in MPEG-4 |
Face | animation | with an Attribute-Guided Diffusion Model |
Face | animation | , Video Face Synthesis |
Face It!: A Pipeline for Real-Time Performance-Driven Facial | animation | |
Face Modeling and | animation | Language for MPEG-4 XMT Framework |
Face tracking for model-based coding and face | animation | |
FaceFormer: Speech-Driven 3D Facial | animation | with Transformers |
Facetoface: An Isometric Model for Facial | animation | |
Facial 3D Shape Estimation from Images for Visual Speech | animation | |
Facial | animation | Engine: Toward a High-Level Interface for the Design of MPEG-4 Compliant Animated Faces, The |
Facial | animation | parameters extraction and expression recognition using Hidden Markov Models |
Facial Expression | animation | by Landmark Guided Residual Module |
Facial expression morphing and | animation | with local warping methods |
Facial Expressions in Face | animation | , Video Face Synthesis |
Facial Tracking and | animation | Using a 3D Sensor |
Faking Dynamics of Cloth | animation | for Animated Films |
Fast head modeling for | animation | |
FLAME-in-NeRF: Neural control of Radiance Fields for Free View Face | animation | |
Flexible face | animation | using MPEG-4/SNHC parameter streams |
Focus + Context Visualization with | animation | |
framework for image-based asset generation and | animation | , A |
Framework of 3D | animation | Coding, A |
From learning individual actions to 3D | animation | of team sports |
Fuzzy Clustering Algorithm for Virtual Character | animation | Representation, A |
G | animation | : Anatomically-Aware Facial Animation from a Single Image |
G | animation | : One-Shot Anatomically Consistent Facial Animation |
Generalized Morphological Mosaic Interpolation and Its Application to Computer-Aided | animation | s |
Generating anatomical substructures for physically-based facial | animation | . Part 1: A methodology for skull fitting |
Generating Believable Mixed-Traffic | animation | |
Generating realistic facial | animation | from speech |
Generating video | animation | from single still image in social media based on intelligent computing |
Geometric Algebra | animation | Method for Mobile Augmented Reality Simulations in Digital Heritage Sites, A |
Hand Avatar: Free-Pose Hand | animation | and Rendering from Monocular Video |
Hand gesture | animation | by key frame extraction |
Hand Reconstruction, Hand Synthesis, Hand Generation, Hand | animation | |
HandPuppet3D: Motion capture and analysis for character | animation | |
Head and Facial | animation | Tracking using Appearance-Adaptive Models and Particle Filters |
HMM based speech-driven 3D tongue | animation | |
How Does Computer | animation | Affect Our Perception of Emotions in Video Summarization? |
Human hand modeling, analysis, and | animation | in the context of HCI |
Human Motion Understanding, Modelling, Capture, and | animation | |
Human Posture Reconstruction And | animation | From Monocular Images Based On Genetic Algorithms |
Hybrid particle-grid fluid | animation | with enhanced details |
Image | animation | with Perturbed Masks |
Image orientation and | animation | using quaternions |
Image processing analysis and research based on game | animation | design |
Image-Based Visual Speech | animation | System, An |
Images based human volumetric model reconstruction and | animation | |
Imitator: Personalized Speech-driven 3D Facial | animation | |
Impostures of Talking Face Systems Using Automatic Face | animation | |
Improving facial analysis and performance driven | animation | through disentangling identity and expression |
Improving the Perceptual Quality of 2D | animation | Interpolation |
inclusive Conformal Geometric Algebra GPU | animation | interpolation and deformation algorithm, An |
Individual 3d Face Synthesis Based on Orthogonal Photos and Speech-driven Facial | animation | |
Insights into low-level avatar | animation | and MPEG-4 standardization |
Interactive | animation | generation of virtual characters using single RGB-D camera |
Interactive facial | animation | with deep neural networks |
Interactive Region Matching for 2D | animation | Coloring Based on Feature's Variation |
Interpolator Data Compression for MPEG-4 | animation | |
Introducing Stereo Effects into Cel | animation | s |
introduction to MPEG-4 | animation | framework extension (AFX), An |
Introduction to the MPEG-4 | animation | Framework eXtension, An |
Introduction to the special issue on image-based modeling, rendering, and | animation | |
Introduction to the Special Issue on MPEG-4's | animation | Framework eXtension (AFX) |
Inverse kinematics using dynamic joint parameters: inverse kinematics | animation | synthesis learnt from sub-divided motion micro-segments |
Joint entropy-based motion segmentation for 3D | animation | s |
Journal of Visualization and Computer | animation | |
Keyframe | animation | from Video |
Language-Guided Face | animation | by Recurrent StyleGAN-Based Generator |
Large motion anime head | animation | using a cascade pose transform network |
Learning Anchor Transformations for 3D Garment | animation | |
Learning and synthesizing MPEG-4 compatible 3-D face | animation | from video sequence |
Learning Continuous Facial Actions From Speech for Real-Time | animation | |
Learning Data-Driven Vector-Quantized Degradation Model for | animation | Video Super-Resolution |
Learning Part-Based Models for | animation | from Surface Motion Capture |
Leveraging Existing Heritage Documentation for | animation | s: Senate Virtual Tour |
Line Art Correlation Matching Feature Transfer Network for Automatic | animation | Colorization |
linear estimation method for 3D pose and facial | animation | tracking, A |
Lossless Compression of Computer Generated | animation | Frames |
Make-An- | animation | : Large-Scale Text-conditional 3D Human Motion Generation |
Markov-Type Vector Field for endless surface | animation | of water stream |
Massive Autonomous Characters: | animation | and Interaction |
MESHGRID: A Compact, Multiscalable and | animation | -Friendly Surface Representation |
MeshTalk: 3D Face | animation | from Speech using Cross-Modality Disentanglement |
Method and apparatus for | animation | of a human speaker |
Method and apparatus for processing full motion computer | animation | |
Method and apparatus for synthesizing realistic | animation | s of a human speaking using a computer |
Method and apparatus for synthetic speech in facial | animation | |
Method and system for generating facial | animation | values based on a combination of visual and audio information |
Method for mapping facial | animation | values to head mesh positions |
Method of and apparatus for | animation | , driven by an audio signal, of a synthesized model of a human face |
Mid-Level Description of Video, with Application to Non-photorealistic | animation | , A |
MODA: Mapping-Once Audio-driven Portrait | animation | with Dual Attentions |
Model-Aided Coding: A New Approach to Incorporate Facial | animation | into Motion-Compensated Video Coding |
Model-Based Compression for Synthetic | animation | s |
Modeling and | animation | of fracture of heterogeneous materials based on CUDA |
Modeling and | animation | of human expressions using NURBS curves based on facial anatomy |
Modeling and | animation | of individualized faces for 3D facial expression synthesis |
Modeling Relaxed Hand Shape for Character | animation | |
Modeling Short-Term Dynamics and Variability for Realistic Interactive Facial | animation | |
Modelling and | animation | of impact and damage with Smoothed Particle Hydrodynamics |
Mosaic | animation | s from Video Inputs |
Motion Representations for Articulated | animation | |
Motion Transformer for Unsupervised Image | animation | |
MPEG-4 facial | animation | in video analysis and synthesis |
MPEG-4 Facial | animation | Technology: Survey, Implementation, and Results |
Multi-Chart Geometry Video: A Compact Representation for 3D | animation | s |
Multi-task multimodal feature refinement for emotional speech | animation | |
Multimedia Authoring Tool for Real-Time Facial | animation | |
Neo Euclide: A Low-Cost System for Performance | animation | and Puppetry |
NeRFInvertor: High Fidelity NeRF-GAN Inversion for Single-Shot Real Image | animation | |
NeuWigs: A Neural Dynamic Model for Volumetric Hair Capture and | animation | |
New Expression Database and Facial | animation | , A |
new intelligent systems approach to 3D | animation | in television, A |
new numerical integration method using trapezoid formula for 3D virtual clothes | animation | , A |
Novel adaptive SPH with geometric subdivision for brittle fracture | animation | of anisotropic materials |
Novel Compression Algorithm for Cell | animation | Images, A |
Online | animation | System For Practicing Cued Speech |
Optimization-based key frame extraction for motion capture | animation | |
P3DMA: A Physical 3D Deformable Modelling and | animation | System |
Parallax engine for 2D | animation | in cinematography |
Path Abstraction for Combined Navigation and | animation | |
PDE-Based Facial | animation | : Making the Complex Simple |
Perceived Naturalness of Interpolation Methods for Character Upper Body | animation | |
Performance Based: for Facial | animation | , A |
Performance Capture, Capture for | animation | |
Performance Driven Facial | animation | by Appearance Based Tracking |
Performance driven facial | animation | using illumination independent appearance-based tracking |
Personalized Face | animation | In Showface System |
Photo Wake-Up: 3D Character | animation | From a Single Photo |
Physically Based Area Lighting Model for Real-Time | animation | |
Physically based modeling and | animation | of landslides with MPM |
Physically Plausible | animation | of Human Upper Body from a Single Image |
physically-based model for real-time facial expression | animation | , A |
Physics-inspired controllable flame | animation | |
Placing Human | animation | s into 3D Scenes by Learning Interaction- and Geometry-Driven Keyframes |
Pose-Guided Human | animation | from a Single Image in the Wild |
Practical and Realistic | animation | of Cloth |
Precomputed optimal one-hop motion transition for responsive character | animation | |
Predicting | animation | Skeletons for 3D Articulated Models via Volumetric Nets |
Predictive Coding for | animation | -Based Video Compression |
Projective Transformations for Image Transition | animation | s |
puppet interface for the development of an intuitive computer | animation | system, A |
PuppeteerGAN: Arbitrary Portrait | animation | With Semantic-Aware Appearance Transformation |
Puppetooner: A puppet-based system to interconnect real and virtual spaces for 3D | animation | s |
QS-Craft: Learning to Quantize, Scrabble and Craft for Conditional Human Motion | animation | |
Rapid computer modeling of faces for | animation | |
Re-mapping | animation | Parameters Between Multiple Types of Facial Model |
Real Time Face Tracking and | animation | System, A |
Real Time Feature-Based Parallel Morphing in GPU Applied to Texture-Based | animation | |
Real Time Tracking for 3D Realistic Lip | animation | |
Real-Time 3-D Facial | animation | : From Appearance to Internal Articulators |
Real-time avatar | animation | from a single image |
Real-Time Avatar | animation | Steered by Live Body Motion |
Real-time avatar | animation | with dynamic face texturing |
Real-Time Estimation of Long-Term 3-D Motion Parameters for SNHC Face | animation | and Model-Based Coding Applications |
Real-time facial character | animation | |
Real-time feature-based image morphing for memory-efficient impostor rendering and | animation | on GPU |
Real-time MPEG-4 facial | animation | with 3D scalable meshes |
Real-time speech-driven 3D face | animation | |
Realistic 3D facial | animation | using parameter-based deformation and texture remapping |
Realistic | animation | of Liquids |
Realistic Face | animation | for Audiovisual Speech Applications: A Densification Approach Driven by Sparse Stereo Meshes |
Realistic Facial Modeling and | animation | Based on High Resolution Capture |
Realistic multi-view face | animation | with aid of 3D PDM |
Realistic speech | animation | based on observed 3D face dynamics |
Realistic Speech-Driven Facial | animation | with GANs |
Realtime forest | animation | in wind |
Reconstruction of Realistic 3d Surface Model and 3d | animation | from Range Images Obtained by Real Time 3d Measurement System |
Representing and Compressing Facial | animation | Parameters Using Facial Action Basis Functions |
Research on the Application of Digital | animation | Technology in Petrochemical Simulation Teaching Platform |
Resolution Independent Real-Time Vector-Embedded Mesh for | animation | |
Resynthesizing Facial | animation | through 3D Model-based Tracking |
Reusable Model for Emotional Biped Walk-Cycle | animation | with Implicit Retargeting, A |
Revealing synthetic facial | animation | s of realistic characters |
Rigging and Data Capture for the Facial | animation | of Virtual Actors |
Robust face feature analysis for automatic speechreading and character | animation | |
SadTalker: Learning Realistic 3D Motion Coefficients for Stylized Audio-Driven Single Image Talking Face | animation | |
SAFA: Structure Aware Face | animation | |
Sand image replicating sand | animation | process |
SCAPE: Shape Completion and | animation | of People |
SD-NeRF: Towards Lifelike Talking Head | animation | via Spatially-Adaptive Dual-Driven NeRFs |
Self adaptive | animation | based on user perspective |
Semi-supervised Speech-driven 3D Facial | animation | via Cross-modal Encoding |
Separability of Pose and Expression in Facial Tracing and | animation | |
Shape and Pose Space Deformation for Subject Specific | animation | |
SignPose: Sign Language | animation | Through 3D Pose Lifting |
Simulation and | animation | of Sensor-Driven Robots |
Simultaneous tracking of rigid head motion and non-rigid facial | animation | by analyzing local features statistically |
Skeleton-driven surface deformation through lattices for real-time character | animation | |
Sketching human character | animation | s by composing sequences from large motion database |
Software Laboratory for Physical Based Human Body | animation | |
software pipeline for 3D | animation | generation using mocap data and commercial shape models, A |
SPA: Sparse Photorealistic | animation | Using a Single RGB-D Camera |
SPACE: Speech-driven Portrait | animation | with Controllable Expression |
Spacetime Faces: High-Resolution Capture for Modeling and | animation | |
Sparse to Dense Motion Transfer for Face Image | animation | |
Speaker-Independent Speech | animation | Using Perceptual Loss Functions and Synthetic Data |
Speech | animation | Using Coupled Hidden Markov Models |
Speech driven facial | animation | using a hidden markov coarticulation model |
Speech Driven Tongue | animation | |
Speech Synchronized Tongue | animation | by Combining Physiology Modeling and X-ray Image Fitting |
Speech-controlled | animation | system |
Speech-Driven 3D Facial | animation | with Implicit Emotional Awareness: A Deep Learning Approach |
Speech-driven facial | animation | using a hierarchical model |
Speech-Driven Facial | animation | Using a Shared Gaussian Process Latent Variable Model |
Speech-driven Facial | animation | Using Cascaded Gans for Learning of Motion and Texture |
Speech-Driven Facial | animation | Using Manifold Relevance Determination |
Speech-to-video synthesis using facial | animation | parameters |
Speech4Mesh: Speech-Assisted Monocular 3D Facial Reconstruction for Speech-Driven 3D Facial | animation | |
Statistical Analysis of Natural Human Motion for | animation | |
Structure-Aware Editable Morphable Model for 3D Facial Detail | animation | and Manipulation |
Style Transfer for Co-speech Gesture | animation | : A Multi-speaker Conditional-mixture Approach |
Subjective quality assessment of | animation | images |
Subtractive clustering of vertices for CPCA based | animation | geometry compression |
Surface correspondence based on three-dimensional structure inference in | animation | images |
Survey of Higher Order Rigid Body Motion Interpolation Methods for Keyframe | animation | and Continuous-Time Trajectory Estimation |
Synthesis of Compositional | animation | s from Textual Descriptions |
Synthesizing realistic facial | animation | s using energy minimization for model-based coding |
System and method providing improved head motion estimations for | animation | |
Talking Heads, Speech Driven Face | animation | |
Temporal Segmentation and Seamless Stitching of Motion Patterns for Synthesizing Novel | animation | s of Periodic Dances |
Temporally scalable compression of | animation | geometry |
Thin-Feature-Aware Transport-Velocity Formulation for SPH-Based Liquid | animation | |
Thin-Plate Spline Motion Model for Image | animation | |
Three-dimensional cartoon facial | animation | based on art rules |
Time-coherent 3D | animation | reconstruction from RGB-D video |
TMD: Transformed Mesh Decoder for Mesh | animation | |
Towards automatic performance-driven | animation | between multiple types of facial model |
Towards Multi-Layered 3D Garments | animation | |
Towards Real-Time Monocular Video-Based Avatar | animation | |
Trace and Pace: Controllable Pedestrian | animation | via Guided Trajectory Diffusion |
Tracking by | animation | : Unsupervised Learning of Multi-Object Attentive Trackers |
Trainable videorealistic speech | animation | |
Ultra-Low Bitrate Video Conferencing Using Deep Image | animation | |
UNIF: United Neural Implicit Functions for Clothed Human Reconstruction and | animation | |
Unsupervised dance figure analysis from video for dancing Avatar | animation | |
Unsupervised Discovery of Character Dictionaries in | animation | Movies |
Unsupervised High-Resolution Portrait Gaze Correction and | animation | |
Unsupervised Volumetric | animation | |
Using | animation | in Active Learning Tool to Detect Possible Attacks in Cryptographic Protocols |
Very Low Bitrate Coding of Humanoid | animation | in MPEG-4 |
Video Codec for Classical Cartoon | animation | s with Hardware Accelerated Playback |
Video input driven | animation | (VIDA) |
Video-Driven | animation | of Human Body Scans |
Virtual Character Within MPEG-4 | animation | Framework eXtension |
Virtual marionettes: a system and paradigm for real-time 3D | animation | |
Virtual reality's effect on parameter optimisation for crowd-sourced procedural | animation | |
virtual teleconferencing system based on face detection and 3D | animation | in a low-bandwidth environment, A |
Vision Based Speech | animation | Transferring with Underlying Anatomical Structure |
Visualizing Video Sounds With Sound Word | animation | to Enrich User Experience |
Watermarking for 3D Keyframe | animation | Based on Geometry and Interpolator |
Wavelet-based facial motion capture for avatar | animation | |
Weighted pose space editing for facial | animation | |
386 for animation