Kim, J.M.[Jong-Min],
Park, H.[Hwangpil],
Lee, J.H.[Je-Hee],
Kwon, T.[Taesoo],
Human motion control with physically plausible foot contact models,
VC(31), No. 6-8, June 2015, pp. 883-891.
WWW Link.
1506
BibRef
Liu, Z.,
Huang, J.,
Han, J.,
Bu, S.,
Lv, J.,
Human Motion Tracking by Multiple RGBD Cameras,
CirSysVideo(27), No. 9, September 2017, pp. 2014-2027.
IEEE DOI
1709
Biological system modeling, Feature extraction, Skeleton,
Streaming media, Tracking,
Human motion tracking, multiple depth cameras, multiple humans, skeleton
BibRef
Kim, S.U.[Seong Uk],
Jang, H.Y.[Han-Young],
Im, H.[Hyeonseung],
Kim, J.M.[Jong-Min],
Human motion reconstruction using deep transformer networks,
PRL(150), 2021, pp. 162-169.
Elsevier DOI
2109
Human motion, Deep learning, Action sequence generation, Sensor
BibRef
Song, S.[Sijie],
Zhang, W.[Wei],
Liu, J.Y.[Jia-Ying],
Guo, Z.M.[Zong-Ming],
Mei, T.[Tao],
Unpaired Person Image Generation With Semantic Parsing Transformation,
PAMI(43), No. 11, November 2021, pp. 4161-4176.
IEEE DOI
2110
BibRef
Earlier: A1, A2, A3, A5, Only:
Unsupervised Person Image Generation With Semantic Parsing
Transformation,
CVPR19(2352-2361).
IEEE DOI
2002
Semantics, Image synthesis, Training, Clothing, Generators, Shape,
Task analysis, Image generation, semantic parsing transformation,
fashion application
BibRef
Suo, X.[Xin],
Jiang, Y.H.[Yu-Heng],
Lin, P.[Pei],
Zhang, Y.L.[Ying-Liang],
Wu, M.Y.[Min-Ye],
Guo, K.W.[Kai-Wen],
Xu, L.[Lan],
NeuralHumanFVV: Real-Time Neural Volumetric Human Performance
Rendering using RGB Cameras,
CVPR21(6222-6233)
IEEE DOI
2111
Geometry, Entertainment industry,
Rendering (computer graphics), Cameras, Real-time systems, Cognition
BibRef
Huang, Z.C.[Zhi-Chao],
Han, X.T.[Xin-Tong],
Xu, J.[Jia],
Zhang, T.[Tong],
Few-Shot Human Motion Transfer by Personalized Geometry and Texture
Modeling,
CVPR21(2297-2306)
IEEE DOI
2111
Geometry, Training, Manifolds, Hair, Shape, Image synthesis,
Rendering (computer graphics)
BibRef
Ma, F.[Furong],
Xia, G.Y.[Gui-Yu],
Liu, Q.S.[Qing-Shan],
Spatial Consistency Constrained GAN for Human Motion Transfer,
CirSysVideo(32), No. 2, February 2022, pp. 730-742.
IEEE DOI
2202
Shape, Task analysis, Image synthesis, Image segmentation,
Generative adversarial networks, Strain, Motion transfer,
spatial consistency
BibRef
Averta, G.[Giuseppe],
Iuculano, M.[Matilde],
Salaris, P.[Paolo],
Bianchi, M.[Matteo],
Optimal Reconstruction of Human Motion From Scarce Multimodal Data,
HMS(52), No. 5, October 2022, pp. 833-842.
IEEE DOI
2209
Sensors, Estimation, Electromyography, Covariance matrices,
Kinematics, Noise measurement, Trajectory, Human-robot interaction,
human factors
BibRef
Sun, Y.T.[Yang-Tian],
Fu, Q.C.[Qian-Cheng],
Jiang, Y.R.[Yue-Ren],
Liu, Z.[Zitao],
Lai, Y.K.[Yu-Kun],
Fu, H.B.[Hong-Bo],
Gao, L.[Lin],
Human Motion Transfer With 3D Constraints and Detail Enhancement,
PAMI(45), No. 4, April 2023, pp. 4682-4693.
IEEE DOI
2303
Generative adversarial networks, Image reconstruction,
Solid modeling, Task analysis, Training, Feature extraction,
detail enhancement
BibRef
Xia, G.Y.[Gui-Yu],
Ma, F.[Furong],
Liu, Q.S.[Qing-Shan],
Zhang, D.[Du],
Pose-Driven Realistic 2-D Motion Synthesis,
Cyber(53), No. 4, April 2023, pp. 2412-2425.
IEEE DOI
2303
Generative adversarial networks, Task analysis,
Image segmentation, Faces, Training, Image synthesis, pose
BibRef
Yu, W.[Wei],
Li, Y.P.[Yan-Ping],
Wang, R.[Rui],
Cao, W.M.[Wen-Ming],
Xiang, W.[Wei],
PCFN: Progressive Cross-Modal Fusion Network for Human Pose Transfer,
CirSysVideo(33), No. 7, July 2023, pp. 3369-3382.
IEEE DOI
2307
Logic gates, Convolution, Codes, Streaming media, Feature extraction,
Task analysis, Shape, Human pose transfer,
pose-guided heterogeneous attention mechanism
BibRef
Hong, Y.X.[Yu-Xin],
Qian, X.[Xuelin],
Luo, S.[Simian],
Guo, G.D.[Guo-Dong],
Xue, X.Y.[Xiang-Yang],
Fu, Y.W.[Yan-Wei],
QS-Craft: Learning to Quantize, Scrabble and Craft for Conditional
Human Motion Animation,
ACCV22(VI:442-458).
Springer DOI
2307
BibRef
Zhu, W.T.[Wen-Tao],
Ma, X.X.[Xiao-Xuan],
Ro, D.[Dongwoo],
Ci, H.[Hai],
Zhang, J.[Jinlu],
Shi, J.X.[Jia-Xin],
Gao, F.[Feng],
Tian, Q.[Qi],
Wang, Y.Z.[Yi-Zhou],
Human Motion Generation: A Survey,
PAMI(46), No. 4, April 2024, pp. 2430-2449.
IEEE DOI
2403
Survey, Human Motion Generation. Surveys, Shape, Motion capture, Biological system modeling, Data collection,
Human motion, generative model, deep learning, literature survey
BibRef
Zhang, M.Y.[Ming-Yuan],
Cai, Z.A.[Zhong-Ang],
Pan, L.[Liang],
Hong, F.Z.[Fang-Zhou],
Guo, X.[Xinying],
Yang, L.[Lei],
Liu, Z.W.[Zi-Wei],
MotionDiffuse: Text-Driven Human Motion Generation With Diffusion
Model,
PAMI(46), No. 6, June 2024, pp. 4115-4128.
IEEE DOI
2405
Pipelines, Task analysis, Noise reduction, Transformers, Training,
Probabilistic logic, Decoding, Conditional motion generation,
text-driven generation
BibRef
Liu, X.[Xian],
Zhan, X.H.[Xiao-Hang],
Tang, J.X.[Jia-Xiang],
Shan, Y.[Ying],
Zeng, G.[Gang],
Lin, D.[Dahua],
Liu, X.H.[Xi-Hui],
Liu, Z.W.[Zi-Wei],
HumanGaussian: Text-Driven 3D Human Generation with Gaussian
Splatting,
CVPR24(6646-6657)
IEEE DOI
2410
Geometry, Training, Annealing, Aerospace electronics,
Rendering (computer graphics), 3D Human Generation,
Text-to-3D
BibRef
Athanasiou, N.[Nikos],
Petrovich, M.[Mathis],
Black, M.J.[Michael J.],
Varol, G.[Gül],
TEACH: Temporal Action Composition for 3D Humans,
3DV22(414-423)
IEEE DOI
2408
Training, Codes, Computational modeling, Natural languages,
Training data, Transformers
BibRef
Swamy, A.[Anilkumar],
Leroy, V.[Vincent],
Weinzaepfel, P.[Philippe],
Baradel, F.[Fabien],
Galaaoui, S.[Salma],
Brégier, R.[Romain],
Armando, M.[Matthieu],
Franco, J.S.[Jean-Sebastien],
Rogez, G.[Grégory],
SHOWMe: Robust object-agnostic hand-object 3D reconstruction from RGB
video,
CVIU(247), 2024, pp. 104073.
Elsevier DOI Code:
WWW Link.
2408
BibRef
Earlier:
SHOWMe: Benchmarking Object-agnostic Hand-Object 3D Reconstruction,
ACVR23(1927-1936)
IEEE DOI Code:
WWW Link.
2401
Hand-object dataset, Hand-object reconstruction,
Out-of-domain hand-object reconstruction, 3D reconstruction, Pose estimation
BibRef
Huang, Z.[Zexu],
Erfani, S.M.[Sarah Monazam],
Lu, S.Y.[Si-Ying],
Gong, M.M.[Ming-Ming],
Efficient neural implicit representation for 3D human reconstruction,
PR(156), 2024, pp. 110758.
Elsevier DOI Code:
WWW Link.
2408
3D reconstruction, Neural rendering, Human pose estimation,
Human motion model, Neural implicit representation
BibRef
Liang, H.[Han],
Zhang, W.I.[Wenq-Ian],
Li, W.X.[Wen-Xuan],
Yu, J.Y.[Jing-Yi],
Xu, L.[Lan],
InterGen: Diffusion-Based Multi-human Motion Generation Under Complex
Interactions,
IJCV(132), No. 1, January 2024, pp. 3463-3483.
Springer DOI
2409
BibRef
Yan, M.[Ming],
Wang, X.[Xin],
Dai, Y.[Yudi],
Shen, S.Q.[Si-Qi],
Wen, C.[Chenglu],
Xu, L.[Lan],
Ma, Y.X.[Yue-Xin],
Wang, C.[Cheng],
CIMI4D: A Large Multimodal Climbing Motion Dataset under Human-scene
Interactions,
CVPR23(12977-12988)
IEEE DOI
2309
BibRef
Wang, C.Y.[Chen-Yang],
Zheng, Z.[Zerong],
Yu, T.[Tao],
Lv, X.Q.[Xiao-Qian],
Zhong, B.[Bineng],
Zhang, S.P.[Sheng-Ping],
Nie, L.Q.[Li-Qiang],
DiffPerformer: Iterative Learning of Consistent Latent Guidance for
Diffusion-Based Human Video Generation,
CVPR24(6169-6179)
IEEE DOI Code:
WWW Link.
2410
Training, Codes, Computer architecture, Coherence, Diffusion models
BibRef
Kapon, R.[Roy],
Tevet, G.[Guy],
Cohen-Or, D.[Daniel],
Bermano, A.H.[Amit H.],
MAS: Multi-view Ancestral Sampling for 3D Motion Generation Using 2D
Diffusion,
CVPR24(1965-1974)
IEEE DOI Code:
WWW Link.
2410
Tracking, Face recognition, Noise reduction, Pipelines, Data acquisition,
Motion, Motion generation, Generative models, Human motion
BibRef
Pinyoanuntapong, E.[Ekkasit],
Wang, P.[Pu],
Lee, M.W.[Min-Woo],
Chen, C.[Chen],
MMM: Generative Masked Motion Model,
CVPR24(1546-1555)
IEEE DOI Code:
WWW Link.
2410
Semantics, Graphics processing units, Transforms, Transformers,
Diffusion models, Text-to-Motion, Multimodal, Generative Model, Masked Model
BibRef
Kim, H.J.[Hee Jae],
Ohn-Bar, E.[Eshed],
Motion Diversification Networks,
CVPR24(1650-1660)
IEEE DOI Code:
WWW Link.
2410
Solid modeling, Codes, Accuracy, Urban areas, Stochastic processes
BibRef
Liang, H.[Han],
Bao, J.C.[Jia-Cheng],
Zhang, R.C.[Rui-Chi],
Ren, S.[Sihan],
Xu, Y.C.[Yue-Cheng],
Yang, S.[Sibei],
Chen, X.[Xin],
Yu, J.Y.[Jing-Yi],
Xu, L.[Lan],
OMG: Towards Open-vocabulary Motion Generation via Mixture of
Controllers,
CVPR24(482-493)
IEEE DOI Code:
WWW Link.
2410
Adaptation models, Games, Diffusion models, Motion pictures,
motion generation, generative pre-training
BibRef
Barquero, G.[German],
Escalera, S.[Sergio],
Palmero, C.[Cristina],
Seamless Human Motion Composition with Blended Positional Encodings,
CVPR24(457-469)
IEEE DOI
2410
Measurement, Training, Solid modeling, Noise reduction,
Virtual reality, Coherence, human, motion, composition, diffusion, bpe,
human motion composition
BibRef
Shin, S.[Soyong],
Kim, J.[Juyong],
Halilaj, E.[Eni],
Black, M.J.[Michael J.],
WHAM: Reconstructing World-Grounded Humans with Accurate 3D Motion,
CVPR24(2070-2080)
IEEE DOI Code:
WWW Link.
2410
Accuracy, Simultaneous localization and mapping, Estimation,
Benchmark testing, Cameras, Motion capture, human motion,
motion estimation
BibRef
Lee, T.[Taeryung],
Baradel, F.[Fabien],
Lucas, T.[Thomas],
Lee, K.M.[Kyoung Mu],
Rogez, G.[Grégory],
T2LM: Long-Term 3D Human Motion Generation from Multiple Sentences,
HUMOGen24(1867-1876)
IEEE DOI
2410
Training, Computational modeling, Transformers, Vectors,
Human motion generation, Long-term human motion generation
BibRef
Sheng, J.[Jenny],
Lin, M.[Matthieu],
Zhao, A.[Andrew],
Pruvost, K.[Kevin],
Wen, Y.H.[Yu-Hui],
Li, Y.G.[Yang-Guang],
Huang, G.[Gao],
Liu, Y.J.[Yong-Jin],
Exploring Text-to-Motion Generation with Human Preference,
HUMOGen24(1888-1899)
IEEE DOI Code:
WWW Link.
2410
Codes, Computational modeling, Motion capture,
human motion generation, preference learning
BibRef
Petrovich, M.[Mathis],
Litany, O.[Or],
Iqbal, U.[Umar],
Black, M.J.[Michael J.],
Varol, G.[Gül],
Peng, X.B.[Xue Bin],
Rempe, D.[Davis],
Multi-Track Timeline Control for Text-Driven 3D Human Motion
Generation,
HUMOGen24(1911-1921)
IEEE DOI
2410
Solid modeling, Noise reduction, Semantics, Natural languages,
Diffusion models, Human motion generation
BibRef
Bensabath, L.[Léore],
Petrovich, M.[Mathis],
Varol, G.[Gül],
A Cross-Dataset Study for Text-based 3D Human Motion Retrieval,
HUMOGen24(1932-1940)
IEEE DOI
2410
Training, Benchmark testing, Standards,
3D human motions, text-based retrieval
BibRef
Ruiz-Ponce, P.[Pablo],
Barquero, G.[German],
Palmero, C.[Cristina],
Escalera, S.[Sergio],
García-Rodríguez, J.[José],
in2IN: Leveraging individual Information to Generate Human
INteractions,
HUMOGen24(1941-1951)
IEEE DOI
2410
Legged locomotion, Metaverse, Large language models, Dynamics,
Diversity reception, text-to-motion, interaction, composition, diffusion
BibRef
Zhang, S.W.[Si-Wei],
Bhatnagar, B.L.[Bharat Lal],
Xu, Y.[Yuanlu],
Winkler, A.[Alexander],
Kadlecek, P.[Petr],
Tang, S.[Siyu],
Bogo, F.[Federica],
RoHM: Robust Human Motion Reconstruction via Diffusion,
CVPR24(14606-14617)
IEEE DOI Code:
HTML Version.
2410
Correlation, Noise reduction, Noise, Diffusion models,
Iterative methods, Image reconstruction, diffusion
BibRef
van Wouwe, T.[Tom],
Lee, S.[Seunghwan],
Falisse, A.[Antoine],
Delp, S.[Scott],
Liu, C.K.[C. Karen],
DiffusionPoser: Real-Time Human Motion Reconstruction From Arbitrary
Sparse Sensors Using Autoregressive Diffusion,
CVPR24(2513-2523)
IEEE DOI Code:
WWW Link.
2410
Performance evaluation, Visualization, Predictive models, Muscles,
Real-time systems, Robustness, Sensors, motion capture,
inertial measurement unit
BibRef
Guo, C.[Chuan],
Mu, Y.X.[Yu-Xuan],
Javed, M.G.[Muhammad Gohar],
Wang, S.[Sen],
Cheng, L.[Li],
MoMask: Generative Masked Modeling of 3D Human Motions,
CVPR24(1900-1910)
IEEE DOI
2410
Training, Solid modeling, Quantization (signal), Transformers,
Vectors, Motion Synthesis, Motion Generation, 3D Human Motion,
3D animation
BibRef
Li, T.Y.[Tian-Yu],
Qiao, C.[Calvin],
Ren, G.Q.[Guan-Qiao],
Yin, K.[KangKang],
Ha, S.H.[Se-Hoon],
AAMDM: Accelerated Auto-Regressive Motion Diffusion Model,
CVPR24(1813-1823)
IEEE DOI
2410
Training, Visualization, Video games, Solid modeling, Runtime,
Statistical analysis, Scalability, Human Motion Generation, Diffusion Model
BibRef
Xu, L.[Liang],
Zhou, Y.Z.[Yi-Zhou],
Yan, Y.C.[Yi-Chao],
Jin, X.[Xin],
Zhu, W.H.[Wen-Han],
Rao, F.Y.[Feng-Yun],
Yang, X.K.[Xiao-Kang],
Zeng, W.J.[Wen-Jun],
ReGenNet: Towards Human Action-Reaction Synthesis,
CVPR24(1759-1769)
IEEE DOI
2410
Computer architecture, Predictive models, Benchmark testing,
Pattern recognition, Decoding, Inductors,
Human Motion Generation
BibRef
Diomataris, M.[Markos],
Athanasiou, N.[Nikos],
Taheri, O.[Omid],
Wang, X.[Xi],
Hilliges, O.[Otmar],
Black, M.J.[Michael J.],
WANDR: Intention-guided Human Motion Generation,
CVPR24(927-936)
IEEE DOI
2410
Wrist, Training, Solid modeling, Navigation, Avatars, Training data,
goal reaching, human motion generation
BibRef
Wang, Z.[Zan],
Chen, Y.X.[Yi-Xin],
Jia, B.X.[Bao-Xiong],
Li, P.[Puhao],
Zhang, J.[Jinlu],
Zhang, J.Z.[Jing-Ze],
Liu, T.[Tengyu],
Zhu, Y.X.[Yi-Xin],
Liang, W.[Wei],
Huang, S.Y.[Si-Yuan],
Move as you Say, Interact as you can: Language-Guided Human Motion
Generation with Scene Affordance,
CVPR24(433-444)
IEEE DOI
2410
Training, Solid modeling, Adaptation models, Grounding, Affordances,
Diffusion models
BibRef
Cen, Z.[Zhi],
Pi, H.J.[Huai-Jin],
Peng, S.[Sida],
Shen, Z.[Zehong],
Yang, M.H.[Ming-Hui],
Zhu, S.[Shuai],
Bao, H.J.[Hu-Jun],
Zhou, X.W.[Xiao-Wei],
Generating Human Motion in 3D Scenes from Text Descriptions,
CVPR24(1855-1866)
IEEE DOI
2410
Visualization, Codes, Grounding, Large language models, Cognition
BibRef
Pan, L.[Liang],
Wang, J.B.[Jing-Bo],
Huang, B.Z.[Bu-Zhen],
Zhang, J.Y.[Jun-Yu],
Wang, H.F.[Hao-Fan],
Tang, X.[Xu],
Wang, Y.G.[Yan-Gang],
Synthesizing Physically Plausible Human Motions in 3D Scenes,
3DV24(1498-1507)
IEEE DOI Code:
WWW Link.
2408
Training, Codes, Navigation, Tracking, Process control, Kinematics
BibRef
Mir, A.[Aymen],
Puig, X.[Xavier],
Kanazawa, A.[Angjoo],
Pons-Moll, G.[Gerard],
Generating Continual Human Motion in Diverse 3D Scenes,
3DV24(903-913)
IEEE DOI
2408
Geometry, Legged locomotion, Navigation, Foot, 3d Scenes, Human Motion,
Human Scene Interaction
BibRef
Ugrinovic, N.[Nicolas],
Lucas, T.[Thomas],
Baradel, F.[Fabien],
Weinzaepfel, P.[Philippe],
Rogez, G.[Grégory],
Moreno-Noguer, F.[Francesc],
Purposer: Putting Human Motion Generation in Context,
3DV24(1310-1319)
IEEE DOI
2408
Representation learning, Point cloud compression, Solid modeling,
Computational modeling, Training data, Predictive models, AMASS
BibRef
Rekik, R.[Rim],
Marsot, M.[Mathieu],
Olivier, A.H.[Anne-Hélčne],
Franco, J.S.[Jean-Sébastien],
Wuhrer, S.[Stefanie],
Correspondence-Free Online Human Motion Retargeting,
3DV24(707-716)
IEEE DOI Code:
WWW Link.
2408
Training, Hair, Deformable models, Codes, Shape, Deformation,
Human motion retargeting - Pointclouds - Source motion - Target shape
BibRef
Marsot, M.[Mathieu],
Wuhrer, S.[Stefanie],
Franco, J.S.[Jean-Sébastien],
Durocher, S.[Stephane],
A Structured Latent Space for Human Body Motion Generation,
3DV22(557-566)
IEEE DOI Code:
WWW Link.
2408
Geometry, Solid modeling, Interpolation, Codes, Shape,
Biological system modeling, motion, latent, human, Spatio temporal, prior
BibRef
Regateiro, J.[Joăo],
Boyer, E.[Edmond],
Temporal Shape Transfer Network for 3D Human Motion,
3DV22(424-432)
IEEE DOI
2408
Training, Learning systems, Visualization, Shape, Dynamics, Clothing,
Shape Transfer, Temporal Shape Transfer, Human Motion,
Human Animation
BibRef
Lin, L.X.[Li-Xiang],
Peng, S.[Songyou],
Gan, Q.J.[Qi-Jun],
Zhu, J.[Jianke],
FastHuman: Reconstructing High-Quality Clothed Human in Minutes,
3DV24(280-290)
IEEE DOI Code:
WWW Link.
2408
Geometry, Shape, Source coding, Lighting,
Rendering (computer graphics), Harmonic analysis, shape from shading
BibRef
Ribeiro-Gomes, J.[Jose],
Cai, T.[Tianhui],
Milacski, Z.Á.[Zoltán Á.],
Wu, C.[Chen],
Prakash, A.[Aayush],
Takagi, S.[Shingo],
Aubel, A.[Amaury],
Kim, D.[Daeil],
Bernardino, A.[Alexandre],
de la Torre, F.[Fernando],
MotionGPT: Human Motion Synthesis with Improved Diversity and Realism
via GPT-3 Prompting,
WACV24(5058-5068)
IEEE DOI Code:
WWW Link.
2404
Measurement, Training, Semantics, Natural languages, Data augmentation,
Robot sensing systems, Motion capture, Arts / games / social media
BibRef
Bashirov, R.[Renat],
Larionov, A.[Alexey],
Ustinova, E.[Evgeniya],
Sidorenko, M.[Mikhail],
Svitov, D.[David],
Zakharkin, I.[Ilya],
Lempitsky, V.[Victor],
MoRF: Mobile Realistic Fullbody Avatars from a Monocular Video,
WACV24(3533-3543)
IEEE DOI
2404
Training, Geometry, Avatars, Fitting, Real-time systems,
Mobile handsets, Algorithms, 3D computer vision, Algorithms,
image and video synthesis
BibRef
Li, W.Y.[Wei-Yuan],
Dai, B.[Bin],
Zhou, Z.[Ziyi],
Yao, Q.[Qi],
Wang, B.Y.[Bao-Yuan],
Controlling Character Motions without Observable Driving Source,
WACV24(6182-6191)
IEEE DOI
2404
Systematics, Semantics, Pipelines, Buildings, Reinforcement learning,
Task analysis, Algorithms, Biometrics, face, gesture, body pose,
image and video synthesis
BibRef
Li, Q.Z.[Quan-Zhou],
Wang, J.B.[Jing-Bo],
Loy, C.C.[Chen Change],
Dai, B.[Bo],
Task-Oriented Human-Object Interactions Generation with Implicit
Neural Representations,
WACV24(3023-3032)
IEEE DOI
2404
Video games, Motion estimation, Grasping, Motion pictures, Vectors,
Digital humans, Algorithms, 3D computer vision, Algorithms
BibRef
Chopin, B.[Baptiste],
Tang, H.[Hao],
Daoudi, M.[Mohamed],
Bipartite Graph Diffusion Model for Human Interaction Generation,
WACV24(5321-5330)
IEEE DOI Code:
WWW Link.
2404
Codes, Computational modeling, Diversity reception,
Benchmark testing, Transformers, Animation, Algorithms, body pose
BibRef
Leng, Z.Y.[Zhi-Ying],
Wu, S.C.[Shun-Cheng],
Saleh, M.[Mahdi],
Montanaro, A.[Antonio],
Yu, H.[Hao],
Wang, Y.[Yin],
Navab, N.[Nassir],
Liang, X.H.[Xiao-Hui],
Tombari, F.[Federico],
Dynamic Hyperbolic Attention Network for Fine Hand-object
Reconstruction,
ICCV23(14848-14858)
IEEE DOI
2401
BibRef
Chen, Z.[Zerui],
Chen, S.Z.[Shi-Zhe],
Schmid, C.[Cordelia],
Laptev, I.[Ivan],
gSDF: Geometry-Driven Signed Distance Functions for 3D Hand-Object
Reconstruction,
CVPR23(12890-12900)
IEEE DOI
2309
BibRef
Aboukhadra, A.T.[Ahmed Tawfik],
Malik, J.[Jameel],
Elhayek, A.[Ahmed],
Robertini, N.[Nadia],
Stricker, D.[Didier],
THOR-Net: End-to-end Graformer-based Realistic Two Hands and Object
Reconstruction with Self-supervision,
WACV23(1001-1010)
IEEE DOI
2302
2 hands interacting.
Water, Heating systems, Shape, Network topology, Pose estimation,
Feature extraction, Algorithms: Biometrics, face, gesture, body pose
BibRef
Jiang, Y.M.[Yu-Ming],
Yang, S.[Shuai],
Koh, T.L.[Tong Liang],
Wu, W.[Wayne],
Loy, C.C.[Chen Change],
Liu, Z.W.[Zi-Wei],
Text2Performer: Text-Driven Human Video Generation,
ICCV23(22690-22700)
IEEE DOI Code:
HTML Version.
2401
BibRef
Qian, Y.J.[Yi-Jun],
Urbanek, J.[Jack],
Hauptmann, A.G.[Alexander G.],
Won, J.[Jungdam],
Breaking The Limits of Text-conditioned 3D Motion Synthesis with
Elaborative Descriptions,
ICCV23(2306-2316)
IEEE DOI
2401
BibRef
Li, S.[Shuai],
Zhuang, S.[Sisi],
Song, W.F.[Wen-Feng],
Zhang, X.Y.[Xin-Yu],
Chen, H.[Hejia],
Hao, A.[Aimin],
Sequential Texts Driven Cohesive Motions Synthesis with Natural
Transitions,
ICCV23(9464-9474)
IEEE DOI Code:
WWW Link.
2401
BibRef
Petrovich, M.[Mathis],
Black, M.J.[Michael J.],
Varol, G.[Gül],
TMR: Text-to-Motion Retrieval Using Contrastive 3D Human Motion
Synthesis,
ICCV23(9454-9463)
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2401
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Guided Motion Diffusion for Controllable Human Motion Synthesis,
ICCV23(2151-2162)
IEEE DOI
2401
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Zhang, M.Y.[Ming-Yuan],
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ReMoDiffuse: Retrieval-Augmented Motion Diffusion Model,
ICCV23(364-373)
IEEE DOI Code:
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2401
BibRef
Yu, W.Y.[Wing-Yin],
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Bidirectionally Deformable Motion Modulation For Video-based Human
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ICCV23(7468-7478)
IEEE DOI
2401
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Ma, L.Y.[Li-Yuan],
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Jiang, H.[Haitian],
Shen, H.B.[Hai-Bin],
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WaveIPT: Joint Attention and Flow Alignment in the Wavelet domain for
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ICCV23(7181-7191)
IEEE DOI
2401
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Athanasiou, N.[Nikos],
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SINC: Spatial Composition of 3D Human Motions for Simultaneous Action
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ICCV23(9950-9961)
IEEE DOI
2401
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ICCV23(14692-14703)
IEEE DOI Code:
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2401
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Azadi, S.[Samaneh],
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ICCV23(14993-15002)
IEEE DOI Code:
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2401
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Xu, L.[Liang],
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Wang, D.L.[Dong-Liang],
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Ding, C.J.[Chen-Jing],
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Zeng, W.J.[Wen-Jun],
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ActFormer: A GAN-based Transformer towards General Action-Conditioned
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ICCV23(2228-2238)
IEEE DOI Code:
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2401
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Kong, H.Y.[Han-Yang],
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Lian, D.Z.[Dong-Ze],
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Priority-Centric Human Motion Generation in Discrete Latent Space,
ICCV23(14760-14770)
IEEE DOI
2401
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Wang, Y.[Yin],
Leng, Z.Y.[Zhi-Ying],
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Wu, S.C.[Shun-Cheng],
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Fg-T2M: Fine-Grained Text-Driven Human Motion Generation via
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ICCV23(21978-21987)
IEEE DOI
2401
BibRef
Zhong, C.Y.[Chong-Yang],
Hu, L.[Lei],
Zhang, Z.H.[Zi-Hao],
Xia, S.H.[Shi-Hong],
AttT2M: Text-Driven Human Motion Generation with Multi-Perspective
Attention Mechanism,
ICCV23(509-519)
IEEE DOI Code:
WWW Link.
2401
BibRef
Castillo, A.[Angela],
Escobar, M.[Maria],
Jeanneret, G.[Guillaume],
Pumarola, A.[Albert],
Arbeláez, P.[Pablo],
Thabet, A.[Ali],
Sanakoyeu, A.[Artsiom],
BoDiffusion: Diffusing Sparse Observations for Full-Body Human Motion
Synthesis,
CVMeta23(4223-4233)
IEEE DOI
2401
BibRef
Zhang, J.R.[Jiang-Rong],
Zhang, Y.[Yangsong],
Cun, X.D.[Xiao-Dong],
Zhang, Y.[Yong],
Zhao, H.W.[Hong-Wei],
Lu, H.T.[Hong-Tao],
Shen, X.[Xi],
Ying, S.[Shan],
Generating Human Motion from Textual Descriptions with Discrete
Representations,
CVPR23(14730-14740)
IEEE DOI
2309
BibRef
Zhou, Z.X.[Zi-Xiang],
Wang, B.Y.[Bao-Yuan],
UDE: A Unified Driving Engine for Human Motion Generation,
CVPR23(5632-5641)
IEEE DOI
2309
BibRef
Yi, H.W.[Hong-Wei],
Liang, H.[Hualin],
Liu, Y.F.[Yi-Fei],
Cao, Q.[Qiong],
Wen, Y.D.[Yan-Dong],
Bolkart, T.[Timo],
Tao, D.C.[Da-Cheng],
Black, M.J.[Michael J.],
Generating Holistic 3D Human Motion from Speech,
CVPR23(469-480)
IEEE DOI
2309
BibRef
Cervantes, P.[Pablo],
Sekikawa, Y.[Yusuke],
Sato, I.[Ikuro],
Shinoda, K.[Koichi],
Implicit Neural Representations for Variable Length Human Motion
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ECCV22(XVII:356-372).
Springer DOI
2211
BibRef
Petrovich, M.[Mathis],
Black, M.J.[Michael J.],
Varol, G.[Gül],
TEMOS: Generating Diverse Human Motions from Textual Descriptions,
ECCV22(XXII:480-497).
Springer DOI
2211
BibRef
Zhong, C.Y.[Chong-Yang],
Hu, L.[Lei],
Zhang, Z.H.[Zi-Hao],
Xia, S.H.[Shi-Hong],
Learning Uncoupled-Modulation CVAE for 3D Action-Conditioned Human
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ECCV22(XXI:716-732).
Springer DOI
2211
BibRef
Kulal, S.[Sumith],
Mao, J.Y.[Jia-Yuan],
Aiken, A.[Alex],
Wu, J.J.[Jia-Jun],
Programmatic Concept Learning for Human Motion Description and
Synthesis,
CVPR22(13833-13842)
IEEE DOI
2210
Training, Video sequences, Computer architecture,
Pattern recognition, Video analysis and understanding,
Image and video synthesis and generation
BibRef
Guo, C.[Chuan],
Zou, S.H.[Shi-Hao],
Zuo, X.X.[Xin-Xin],
Wang, S.[Sen],
Ji, W.[Wei],
Li, X.Y.[Xing-Yu],
Cheng, L.[Li],
Generating Diverse and Natural 3D Human Motions from Text,
CVPR22(5142-5151)
IEEE DOI
2210
Codes, Tracking, Semantics, Robot vision systems, Machine learning,
Vision + language, Image and video synthesis and generation,
Robot vision
BibRef
Weng, C.Y.[Chung-Yi],
Curless, B.[Brian],
Srinivasan, P.P.[Pratul P.],
Barron, J.T.[Jonathan T.],
Kemelmacher-Shlizerman, I.[Ira],
HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular
Video,
CVPR22(16189-16199)
IEEE DOI
2210
Video on demand, Computational modeling,
Rendering (computer graphics), Cameras,
Computational photography
BibRef
Kocabas, M.[Muhammed],
Yuan, Y.[Ye],
Molchanov, P.[Pavlo],
Guo, Y.R.[Yun-Rong],
Black, M.J.[Michael J.],
Hilliges, O.[Otmar],
Kautz, J.[Jan],
Iqbal, U.[Umar],
PACE: Human and Camera Motion Estimation from in-the-wild Videos,
3DV24(397-408)
IEEE DOI
2408
Couplings, Simultaneous localization and mapping,
Motion estimation, Dynamics, Cameras, Real-time systems, Trajectory
BibRef
Xie, K.[Kevin],
Wang, T.[Tingwu],
Iqbal, U.[Umar],
Guo, Y.R.[Yun-Rong],
Fidler, S.[Sanja],
Shkurti, F.[Florian],
Physics-based Human Motion Estimation and Synthesis from Videos,
ICCV21(11512-11521)
IEEE DOI
2203
Training, Motion estimation, Computational modeling,
Pose estimation, Kinematics, Noise measurement,
Motion and tracking
BibRef
Peng, S.[Sida],
Dong, J.T.[Jun-Ting],
Wang, Q.Q.[Qian-Qian],
Zhang, S.Z.[Shang-Zhan],
Shuai, Q.[Qing],
Zhou, X.W.[Xiao-Wei],
Bao, H.J.[Hu-Jun],
Animatable Neural Radiance Fields for Modeling Dynamic Human Bodies,
ICCV21(14294-14303)
IEEE DOI
2203
Training, Image synthesis, Dynamics, Transforms,
Rendering (computer graphics), Skeleton,
3D from multiview and other sensors
BibRef
Wang, J.B.[Jing-Bo],
Rong, Y.[Yu],
Liu, J.Y.[Jing-Yuan],
Yan, S.[Sijie],
Lin, D.[Dahua],
Dai, B.[Bo],
Towards Diverse and Natural Scene-aware 3D Human Motion Synthesis,
CVPR22(20428-20437)
IEEE DOI
2210
Face recognition, Face and gestures, Image and video synthesis and generation
BibRef
Wang, J.B.[Jing-Bo],
Yan, S.J.[Si-Jie],
Dai, B.[Bo],
Lin, D.[Dahua],
Scene-aware Generative Network for Human Motion Synthesis,
CVPR21(12201-12210)
IEEE DOI
2111
Uncertainty, Semantics, Dynamics, Trajectory,
Pattern recognition, Task analysis
BibRef
Wang, J.S.[Jia-Shun],
Xu, H.Z.[Hua-Zhe],
Xu, J.W.[Jing-Wei],
Liu, S.F.[Si-Fei],
Wang, X.L.[Xiao-Long],
Synthesizing Long-Term 3D Human Motion and Interaction in 3D Scenes,
CVPR21(9396-9406)
IEEE DOI
2111
Graphics, Geometry, Affordances, Computational modeling, Cognition
BibRef
Battan, N.[Neeraj],
Agrawal, Y.[Yudhik],
Rao, S.S.[Sai Soorya],
Goel, A.[Aman],
Sharma, A.[Avinash],
GlocalNet: Class-aware Long-term Human Motion Synthesis,
WACV21(878-887)
IEEE DOI
2106
Measurement,
Bidirectional control, Animation, Skeleton
BibRef
Buckchash, H.,
Raman, B.,
Human Motion Generation by Stochastic Conditioning of Deep Recurrent
Networks On Pose Manifolds,
ICIP20(2406-2410)
IEEE DOI
2011
Task analysis, Solid modeling,
Trajectory, Manifolds, Stochastic processes, Graphics, residual connections
BibRef
Zhao, R.,
Su, H.,
Ji, Q.,
Bayesian Adversarial Human Motion Synthesis,
CVPR20(6224-6233)
IEEE DOI
2008
Hidden Markov models, Bayes methods, Generators, Dynamics,
Data models, Computational modeling, Probabilistic logic
BibRef
Zou, Y.,
Yang, J.,
Ceylan, D.,
Zhang, J.,
Perazzi, F.,
Huang, J.,
Reducing Footskate in Human Motion Reconstruction with Ground Contact
Constraints,
WACV20(448-457)
IEEE DOI
2006
Foot, Shape, Trajectory, Estimation, Optimization
BibRef
Kundu, J.N.[Jogendra Nath],
Buckchash, H.[Himanshu],
Mandikal, P.[Priyanka],
Rahul, M.V.,
Jamkhandi, A.[Anirudh],
Babu, R.V.[R. Venkatesh],
Cross-Conditioned Recurrent Networks for Long-Term Synthesis of
Inter-Person Human Motion Interactions,
WACV20(2713-2722)
IEEE DOI
2006
Predictive models, Skeleton,
Task analysis, Training, Solid modeling, Decoding
BibRef
Gomes, T.L.,
Martins, R.,
Ferreira, J.,
Nascimento, E.R.,
Do As I Do: Transferring Human Motion and Appearance between
Monocular Videos with Spatial and Temporal Constraints,
WACV20(3355-3364)
IEEE DOI
2006
Videos, Shape, Cameras,
Motion estimation, Skeleton, Computational modeling
BibRef
Kerdvibulvech, C.[Chutisant],
Yamauchi, K.[Koichiro],
Structural Human Shape Analysis for Modeling and Recognition,
SSSPR14(282-290).
Springer DOI
1408
BibRef
And:
3D Human Motion Analysis for Reconstruction and Recognition,
AMDO14(118-127).
Springer DOI
1407
BibRef
Hapák, J.[József],
Jankó, Z.[Zsolt],
Chetverikov, D.[Dmitry],
Real-Time 4D Reconstruction of Human Motion,
AMDO12(250-259).
Springer DOI
1208
BibRef
Hue, V.,
Fourquet, J.Y.,
Chiron, P.,
On realistic human motion simulation for virtual manipulation tasks,
ICARCV08(167-172).
IEEE DOI
1109
BibRef
Chapter on Face Recognition, Detection, Tracking, Gesture Recognition, Fingerprints, Biometrics continues in
Gesture Generation .