Liu, Y.T.[Yu-Tao],
Wang, L.[Li],
Yang, J.[Jie],
Chen, W.[Weikai],
Meng, X.X.[Xiao-Xu],
Yang, B.[Bo],
Gao, L.[Lin],
NeUDF: Learning Neural Unsigned Distance Fields With Volume Rendering,
PAMI(46), No. 4, April 2024, pp. 2364-2377.
IEEE DOI
2403
BibRef
Earlier:
NeUDF: Leaning Neural Unsigned Distance Fields with Volume Rendering,
CVPR23(237-247)
IEEE DOI
2309
Surface reconstruction, Rendering (computer graphics),
Image reconstruction, Shape, Image color analysis, Topology, open surfaces
BibRef
Chen, X.[Xu],
Jiang, T.J.[Tian-Jian],
Song, J.[Jie],
Rietmann, M.[Max],
Geiger, A.[Andreas],
Black, M.J.[Michael J.],
Hilliges, O.[Otmar],
Fast-SNARF: A Fast Deformer for Articulated Neural Fields,
PAMI(45), No. 10, October 2023, pp. 11796-11809.
IEEE DOI
2310
BibRef
Chen, X.[Xu],
Zheng, Y.F.[Yu-Feng],
Black, M.J.[Michael J.],
Hilliges, O.[Otmar],
Geiger, A.[Andreas],
SNARF: Differentiable Forward Skinning for Animating Non-Rigid Neural
Implicit Shapes,
ICCV21(11574-11584)
IEEE DOI
2203
Training, Deformable models, Shape, Biological system modeling,
Rendering (computer graphics), Gestures and body pose,
BibRef
Hong, H.[Han],
Ye, Q.[Qing],
Xiong, K.[Keyun],
Tao, Q.[Qing],
Wan, Y.Q.[Yi-Qian],
FGS-NeRF: A fast glossy surface reconstruction method based on voxel
and reflection directions,
IVC(155), 2025, pp. 105455.
Elsevier DOI Code:
WWW Link.
2503
Surface reconstruction, Neural radiance fields, Glossy surface
BibRef
Chang, S.[Song],
Lin, Y.[Youfang],
Zhang, S.[Shuo],
Structure-Aware Pre-Selected Neural Rendering for Light Field
Reconstruction,
MultMed(27), 2025, pp. 1574-1587.
IEEE DOI
2503
Rendering (computer graphics), Image reconstruction,
Feature extraction, Neural radiance field, Optimization,
reconstruction
BibRef
Luo, X.[Xianrui],
Wu, Z.J.[Zi-Jin],
Peng, J.[Juewen],
Sun, H.Q.[Hui-Qiang],
Cao, Z.G.[Zhi-Guo],
Lin, G.S.[Guo-Sheng],
Dual-Camera All-in-Focus Neural Radiance Fields,
PAMI(47), No. 5, May 2025, pp. 4075-4089.
IEEE DOI
2504
Cameras, Neural radiance field, Image color analysis, Smart phones,
Rendering (computer graphics), Training, Apertures, Geometry,
novel view synthesis
BibRef
Zhang, Y.[Yisu],
Zhu, J.K.[Jian-Ke],
Lin, L.X.[Li-Xiang],
Hexagonal mesh-based neural rendering for real-time rendering and
fast reconstruction,
CVIU(255), 2025, pp. 104335.
Elsevier DOI Code:
WWW Link.
2504
Reconstruction from multi-view images, Neural rendering,
Real-time rendering, Mesh regularization
BibRef
Zhao, Y.P.[Yan-Peng],
Hao, Y.W.[Yi-Wei],
Gao, S.[Siyu],
Wang, Y.[Yunbo],
Yang, X.K.[Xiao-Kang],
Dynamic Scene Understanding Through Object-Centric Voxelization and
Neural Rendering,
PAMI(47), No. 5, May 2025, pp. 4215-4231.
IEEE DOI
2504
Semantics, Rendering (computer graphics), Neural radiance field,
Videos, Geometry, Cameras, Training, Solid modeling, Deformation,
object-centric representation learning
BibRef
Yin, R.H.[Rui-Hong],
Chen, Y.L.[Yun-Lu],
Karaoglu, S.[Sezer],
Gevers, T.[Theo],
Exploring dynamic plane representations for neural scene
reconstruction,
PR(166), 2025, pp. 111683.
Elsevier DOI
2505
Indoor scene reconstruction, NeRF, Plane representation
BibRef
Chen, Y.[Yang],
Zhang, L.[Lin],
Zhao, S.J.[Sheng-Jie],
Zhou, Y.C.[Yi-Cong],
ATM-NeRF: Accelerating Training for NeRF Rendering on Mobile Devices
via Geometric Regularization,
MultMed(27), 2025, pp. 3279-3293.
IEEE DOI
2506
Neural radiance field, Rendering (computer graphics), Training,
Optimization, Geometry, Surface reconstruction,
novel view synthesis
BibRef
Kom-Betzer, I.[Inbal],
Ronen, R.[Roi],
Holodovsky, V.[Vadim],
Schechner, Y.Y.[Yoav Y.],
Koren, I.[Ilan],
NeMF: Neural Microphysics Fields,
PAMI(47), No. 9, September 2025, pp. 7218-7230.
IEEE DOI
2508
Clouds, Vectors, Scattering, Neural radiance field,
Rendering (computer graphics), Liquids, Earth, Training,
3D reconstruction
BibRef
Liang, W.L.[Wan-Lin],
Xu, H.B.[Hong-Bin],
Gan, W.[Wanshui],
Kang, W.X.[Wen-Xiong],
Zero-Shot Text-Driven Dynamic Neural Radiance Fields Stylization,
MultMed(27), 2025, pp. 5895-5908.
IEEE DOI
2510
Neural radiance field, Training, Image color analysis,
Feature extraction, Visualization, Rendering (computer graphics),
text-driven stylization
BibRef
Suhail, M.[Mohammed],
Esteves, C.[Carlos],
Sigal, L.[Leonid],
Makadia, A.[Ameesh],
Light Field Neural Rendering,
PAMI(47), No. 11, November 2025, pp. 9523-9534.
IEEE DOI
2510
Rendering (computer graphics), Image color analysis,
Transformers, Image reconstruction, view-synthesis
BibRef
Liao, Y.[Yun],
Di, Y.[Yide],
Zhou, H.[Hao],
Zhu, K.J.[Kai-Jun],
Lu, M.Y.[Ming-Yu],
Duan, Q.[Qing],
Liu, J.H.[Jun-Hui],
A Survey on Neural Radiance Fields,
Surveys(58), No. 2, September 2025, pp. xx-yy.
DOI Link
2511
Survey, NERF. View synthesis, neural radiance Fields, scene representation, volume rendering
BibRef
Wu, S.[Sean],
Basu, S.[Shamik],
Brödermann, T.[Tim],
Van Gool, L.J.[Luc J.],
Sakaridis, C.[Christos],
PBR-NeRF: Inverse Rendering with Physics-Based Neural Fields,
CVPR25(10974-10984)
IEEE DOI Code:
WWW Link.
2508
Geometry, Adaptation models, Solid modeling, Estimation, Lighting,
Rendering (computer graphics), Neural radiance field,
BRDF
BibRef
Wang, Y.[You],
Fang, L.[Li],
Zhu, H.[Hao],
Hu, F.[Fei],
Ye, L.[Long],
Ma, Z.[Zhan],
GoLF-NRT: Integrating Global Context and Local Geometry for Few-Shot
View Synthesis*,
CVPR25(21349-21359)
IEEE DOI Code:
WWW Link.
2508
Geometry, Visualization, Accuracy, Rendering (computer graphics), Transformers,
Neural radiance field, Feature extraction, Kernel, Image reconstruction
BibRef
Sun, C.[Cheng],
Choe, J.[Jaesung],
Loop, C.[Charles],
Ma, W.C.[Wei-Chiu],
Wang, Y.C.A.F.[Yu-Chi-Ang Frank],
Sparse Voxels Rasterization: Real-time High-fidelity Radiance Field
Rendering,
CVPR25(16187-16196)
IEEE DOI
2508
Adaptation models, Scalability, Neural networks, Fitting,
Rendering (computer graphics), Real-time systems,
sparse voxel
BibRef
Lincetto, F.[Federico],
Agresti, G.[Gianluca],
Rossi, M.[Mattia],
Zanuttigh, P.[Pietro],
MultimodalStudio: A Heterogeneous Sensor Dataset and Framework for
Neural Rendering across Multiple Imaging Modalities,
CVPR25(10964-10973)
IEEE DOI
2508
Training, Solid modeling, Pipelines, Training data, Switches,
Rendering (computer graphics), Neural radiance field,
multimodalstudio
BibRef
Zhang, W.Y.[Wen-Yuan],
Jia, E.Y.T.[Emily Yue-Ting],
Zhou, J.S.[Jun-Sheng],
Ma, B.R.[Bao-Rui],
Shi, K.[Kanle],
Liu, Y.S.[Yu-Shen],
Han, Z.Z.[Zhi-Zhong],
NeRFPrior: Learning Neural Radiance Field as a Prior for Indoor Scene
Reconstruction,
CVPR25(11317-11327)
IEEE DOI Code:
WWW Link.
2508
Geometry, Surface reconstruction, Image color analysis, Estimation,
Neural radiance field, Rendering (computer graphics), Overfitting
BibRef
Lin, C.Y.[Chin-Yang],
Wu, C.H.[Chung-Ho],
Yeh, C.H.[Chang-Han],
Yen, S.H.[Shih-Han],
Sun, C.[Cheng],
Liu, Y.L.[Yu-Lun],
FrugalNeRF: Fast Convergence for Extreme Few-shot Novel View
Synthesis without Learned Priors,
CVPR25(11227-11238)
IEEE DOI
2508
Training, Accuracy, Face recognition, Training data,
Neural radiance field, Convergence, Overfitting
BibRef
Fang, L.[Li],
Zhu, H.[Hao],
Chen, L.L.[Long-Long],
Hu, F.[Fei],
Ye, L.[Long],
Ma, Z.[Zhan],
Depth-Guided Bundle Sampling for Efficient Generalizable Neural
Radiance Field Reconstruction*,
CVPR25(11217-11226)
IEEE DOI Code:
WWW Link.
2508
Interpolation, Redundancy, Rendering (computer graphics),
Sampling methods, Neural radiance field, Real-time systems,
Image reconstruction
BibRef
Malik, A.[Anagh],
Attal, B.[Benjamin],
Xie, A.[Andrew],
O'Toole, M.[Matthew],
Lindell, D.B.[David B.],
Neural Inverse Rendering from Propagating Light,
CVPR25(10534-10544)
IEEE DOI
2508
Award, CVPR, Student Paper. Solid modeling, Laser radar, Rendering (computer graphics), Videos,
graphics, inverse rendering, nerf, 3d sensors, lidar, neural rendering,
3d vision
BibRef
Held, J.[Jan],
Vandeghen, R.[Renaud],
Hamdi, A.[Abdullah],
Deliege, A.[Adrien],
Cioppa, A.[Anthony],
Giancola, S.[Silvio],
Vedaldi, A.[Andrea],
Ghanem, B.[Bernard],
Droogenbroeck, M.V.[Marc Van],
3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes,
CVPR25(24360-21369)
IEEE DOI Code:
WWW Link.
2508
Surface reconstruction, Solid modeling, Shape,
Image edge detection, Rendering (computer graphics),
multi-view reconstruction
BibRef
Shao, M.Q.[Ming-Qi],
Xiong, F.[Feng],
Zhang, H.[Hang],
Yang, S.[Shuang],
Xu, M.[Mu],
Bian, W.[Wei],
Wang, X.Q.[Xue-Qian],
Global-Guided Focal Neural Radiance Field for Large-Scale Scene
Rendering,
WACV25(2558-2567)
IEEE DOI Code:
WWW Link.
2505
Training, Geometry,
Rendering (computer graphics), Neural radiance field, Complexity theory
BibRef
Zhang, Z.[Zitian],
Fortier-Chouinard, F.[Frédéric],
Garon, M.[Mathieu],
Bhattad, A.[Anand],
Lalonde, J.F.[Jean-François],
Zerocomp: Zero-Shot Object Compositing from Image Intrinsics via
Diffusion,
WACV25(483-494)
IEEE DOI
2505
Training, Geometry, Lighting, Estimation, Benchmark testing,
Rendering (computer graphics), Diffusion models, Engines,
neural renderer
BibRef
Boeder, S.[Simon],
Risse, B.[Benjamin],
OccFlowNet: Occupancy Estimation via Differentiable Rendering and
Occupancy Flow,
WACV25(306-316)
IEEE DOI
2505
Training, Solid modeling, Laser radar, Scalability, Semantics,
Estimation, Rendering (computer graphics), Neural radiance field,
occupancy flow
BibRef
Li, L.C.[Liang-Chen],
Zhang, J.[Juyong],
L0-Sampler: An L0Model Guided Volume Sampling for NeRF,
CVPR24(21390-21400)
IEEE DOI Code:
WWW Link.
2410
Interpolation, Codes, Neural radiance field,
Rendering (computer graphics), Surface roughness, Rough surfaces,
Volume Rendering
BibRef
Xiao, W.H.[Wen-Hui],
Cruz, R.S.[Rodrigo Santa],
Ahmedt-Aristizabal, D.[David],
Salvado, O.[Olivier],
Fookes, C.[Clinton],
Lebrat, L.[Leo],
NeRF Director: Revisiting View Selection in Neural Volume Rendering,
CVPR24(20742-20751)
IEEE DOI
2410
Training, Uncertainty, Neural radiance field,
Rendering (computer graphics),
View selection
BibRef
Xu, Q.S.[Qing-Shan],
Yi, X.Y.[Xuan-Yu],
Xu, J.Y.[Jian-Yao],
Tao, W.B.[Wen-Bing],
Ong, Y.S.[Yew-Soon],
Zhang, H.W.[Han-Wang],
Few-shot NeRF by Adaptive Rendering Loss Regularization,
ECCV24(LXVI: 125-142).
Springer DOI
2412
BibRef
Fei, F.[Fan],
Tang, J.J.[Jia-Jun],
Tan, P.[Ping],
Shi, B.X.[Bo-Xin],
VMINer: Versatile Multi-view Inverse Rendering with Near-and
Far-field Light Sources,
CVPR24(11800-11809)
IEEE DOI
2410
Geometry, Training, Surface reconstruction, Lighting,
Rendering (computer graphics), Neural radiance field
BibRef
Gao, Z.[Zihan],
Jiao, L.C.[Li-Cheng],
Li, L.L.[Ling-Ling],
Liu, X.[Xu],
Liu, F.[Fang],
Chen, P.[Puhua],
Guo, Y.W.[Yu-Wei],
Multiplane Prior Guided Few-Shot Aerial Scene Rendering,
CVPR24(5009-5019)
IEEE DOI
2410
Training, Face recognition, Neural radiance field,
Rendering (computer graphics), Transformers, Autonomous aerial vehicles
BibRef
Wang, H.Y.[Hao-Yuan],
Hu, W.B.[Wen-Bo],
Zhu, L.[Lei],
Lau, R.W.H.[Rynson W.H.],
Inverse Rendering of Glossy Objects via the Neural Plenoptic Function
and Radiance Fields,
CVPR24(19999-20008)
IEEE DOI Code:
WWW Link.
2410
Geometry, Accuracy, Lighting, Ray tracing,
Rendering (computer graphics), Neural radiance field, NeRF
BibRef
Ma, J.H.[Jia-Hao],
Liu, M.M.[Miao-Miao],
Ahmedt-Aristizabal, D.[David],
Nguyen, C.[Chuong],
HashPoint: Accelerated Point Searching and Sampling for Neural
Rendering,
CVPR24(4462-4472)
IEEE DOI Code:
WWW Link.
2410
Point cloud compression, Accuracy, Graphics processing units,
Ray tracing, Rendering (computer graphics), Search problems,
neural rendering
BibRef
Tanay, T.[Thomas],
Maggioni, M.[Matteo],
Global Latent Neural Rendering,
CVPR24(19723-19733)
IEEE DOI
2410
Training, Computational modeling,
Rendering (computer graphics), Cameras
BibRef
Wu, L.W.[Li-Wen],
Bi, S.[Sai],
Xu, Z.X.[Ze-Xiang],
Luan, F.[Fujun],
Zhang, K.[Kai],
Georgiev, I.[Iliyan],
Sunkavalli, K.[Kalyan],
Ramamoorthi, R.[Ravi],
Neural Directional Encoding for Efficient and Accurate View-Dependent
Appearance Modeling,
CVPR24(21157-21166)
IEEE DOI Code:
WWW Link.
2410
Adaptation models, Computational modeling, Source coding,
Neural radiance field, Rendering (computer graphics), Encoding,
Neural Rendering
BibRef
Li, C.J.[Chao-Jian],
Wu, B.C.[Bi-Chen],
Vajda, P.[Peter],
Lin, Y.Y.[Ying-Yan],
MixRT: Mixed Neural Representations For Real-Time NeRF Rendering,
3DV24(1115-1124)
IEEE DOI
2408
Geometry, Graphics, Runtime, Portable computers, Memory management,
Rendering (computer graphics), Neural Radiance Fields, Real-Time Rendering
BibRef
Choi, J.[Jiho],
Hwang, G.[Gyutae],
Lee, S.J.[Sang Jun],
DiCo-NeRF: Difference of Cosine Similarity for Neural Rendering of
Fisheye Driving Scenes,
NRend24(7850-7858)
IEEE DOI Code:
WWW Link.
2410
Image color analysis, Computational modeling, Semantics,
Neural radiance field, Rendering (computer graphics), Vectors,
Vision-Language models
BibRef
Turki, H.[Haithem],
Agrawal, V.[Vasu],
Buló, S.R.[Samuel Rota],
Porzi, L.[Lorenzo],
Kontschieder, P.[Peter],
Ramanan, D.[Deva],
Zollhöfer, M.[Michael],
Richardt, C.[Christian],
HybridNeRF: Efficient Neural Rendering via Adaptive Volumetric
Surfaces,
CVPR24(19647-19656)
IEEE DOI Code:
WWW Link.
2410
Solid modeling, Adaptation models, Error analysis,
Poles and towers, Rendering (computer graphics),
neural radiance fields
BibRef
Levy, A.[Axel],
Matthews, M.[Mark],
Sela, M.[Matan],
Wetzstein, G.[Gordon],
Lagun, D.[Dmitry],
MELON: NeRF with Unposed Images in SO(3),
3DV24(354-364)
IEEE DOI Code:
WWW Link.
2408
Pose estimation, Cameras, Rendering (computer graphics),
Image reconstruction, neural rendering, inverse rendering
BibRef
Deng, Y.M.[You-Ming],
Li, X.T.[Xue-Ting],
Liu, S.[Sifei],
Yang, M.H.[Ming-Hsuan],
Physics-based Indirect Illumination for Inverse Rendering,
3DV24(1249-1258)
IEEE DOI Code:
WWW Link.
2408
Geometry, Solid modeling, Computational modeling, Source coding,
Lighting, Predictive models, NeRF, Physics-based illumination
BibRef
Chang, J.H.R.[Jen-Hao Rick],
Chen, W.Y.[Wei-Yu],
Ranjan, A.[Anurag],
Yi, K.M.[Kwang Moo],
Tuzel, O.[Oncel],
Pointersect: Neural Rendering with Cloud-Ray Intersection,
CVPR23(8359-8369)
IEEE DOI
2309
BibRef
Yang, J.W.[Jia-Wei],
Pavone, M.[Marco],
Wang, Y.[Yue],
FreeNeRF: Improving Few-Shot Neural Rendering with Free Frequency
Regularization,
CVPR23(8254-8263)
IEEE DOI
2309
BibRef
Hu, D.T.[Dong-Ting],
Zhang, Z.K.[Zhen-Kai],
Hou, T.B.[Ting-Bo],
Liu, T.L.[Tong-Liang],
Fu, H.[Huan],
Gong, M.M.[Ming-Ming],
Multiscale Representation for Real-Time Anti-Aliasing Neural
Rendering,
ICCV23(17726-17737)
IEEE DOI
2401
BibRef
Rojas, S.[Sara],
Zarzar, J.[Jesus],
Pérez, J.C.[Juan C.],
Sanakoyeu, A.[Artsiom],
Thabet, A.[Ali],
Pumarola, A.[Albert],
Ghanem, B.[Bernard],
Re-ReND: Real-time Rendering of NeRFs across Devices,
ICCV23(3609-3618)
IEEE DOI
2401
BibRef
Liang, R.F.[Ruo-Fan],
Chen, H.T.[Hui-Ting],
Li, C.L.[Chun-Lin],
Chen, F.[Fan],
Panneer, S.[Selvakumar],
Vijaykumar, N.[Nandita],
ENVIDR: Implicit Differentiable Renderer with Neural Environment
Lighting,
ICCV23(79-89)
IEEE DOI
2401
BibRef
Jin, H.[Haian],
Liu, I.[Isabella],
Xu, P.[Peijia],
Zhang, X.S.[Xiao-Shuai],
Han, S.F.[Song-Fang],
Bi, S.[Sai],
Zhou, X.W.[Xiao-Wei],
Xu, Z.X.[Ze-Xiang],
Su, H.[Hao],
TensoIR: Tensorial Inverse Rendering,
CVPR23(165-174)
IEEE DOI
2309
BibRef
Müller, N.[Norman],
Siddiqui, Y.[Yawar],
Porzi, L.[Lorenzo],
Bulò, S.R.[Samuel Rota],
Kontschieder, P.[Peter],
Nießner, M.[Matthias],
DiffRF: Rendering-Guided 3D Radiance Field Diffusion,
CVPR23(4328-4338)
IEEE DOI
2309
BibRef
Kwon, O.[Obin],
Park, J.[Jeongho],
Oh, S.H.[Song-Hwai],
Renderable Neural Radiance Map for Visual Navigation,
CVPR23(9099-9108)
IEEE DOI
2309
BibRef
Li, Z.[Zhen],
Wang, L.L.[Ling-Li],
Cheng, M.[Mofang],
Pan, C.[Cihui],
Yang, J.Q.[Jia-Qi],
Multi-view Inverse Rendering for Large-scale Real-world Indoor Scenes,
CVPR23(12499-12509)
IEEE DOI
2309
BibRef
Li, S.C.[Si-Cheng],
Li, H.[Hao],
Wang, Y.[Yue],
Liao, Y.[Yiyi],
Yu, L.[Lu],
SteerNeRF: Accelerating NeRF Rendering via Smooth Viewpoint
Trajectory,
CVPR23(20701-20711)
IEEE DOI
2309
BibRef
Chen, Z.Q.[Zhi-Qin],
Funkhouser, T.[Thomas],
Hedman, P.[Peter],
Tagliasacchi, A.[Andrea],
MobileNeRF: Exploiting the Polygon Rasterization Pipeline for
Efficient Neural Field Rendering on Mobile Architectures,
CVPR23(16569-16578)
IEEE DOI
2309
BibRef
Tang, Z.J.[Zhe Jun],
Cham, T.J.[Tat-Jen],
Zhao, H.[Haiyu],
ABLE-NeRF: Attention-Based Rendering with Learnable Embeddings for
Neural Radiance Field,
CVPR23(16559-16568)
IEEE DOI
2309
BibRef
Yan, H.[Han],
Liu, C.[Celong],
Ma, C.[Chao],
Mei, X.[Xing],
Plen-VDB: Memory Efficient VDB-Based Radiance Fields for Fast
Training and Rendering,
CVPR23(88-96)
IEEE DOI
2309
BibRef
Dai, P.[Peng],
Zhang, Y.[Yinda],
Yu, X.[Xin],
Lyu, X.Y.[Xiao-Yang],
Qi, X.J.[Xiao-Juan],
Hybrid Neural Rendering for Large-Scale Scenes with Motion Blur,
CVPR23(154-164)
IEEE DOI
2309
BibRef
Wang, H.Y.[Hao-Yuan],
Xu, X.G.[Xiao-Gang],
Xu, K.[Ke],
Lau, R.W.H.[Rynson W.H.],
Lighting up NeRF via Unsupervised Decomposition and Enhancement,
ICCV23(12598-12607)
IEEE DOI
2401
BibRef
Kaneko, T.[Takuhiro],
MIMO-NeRF: Fast Neural Rendering with Multi-input Multi-output Neural
Radiance Fields,
ICCV23(3250-3260)
IEEE DOI
2401
BibRef
Earlier:
AR-NeRF: Unsupervised Learning of Depth and Defocus Effects from
Natural Images with Aperture Rendering Neural Radiance Fields,
CVPR22(18366-18376)
IEEE DOI
2210
BibRef
Earlier:
Unsupervised Learning of Depth and Depth-of-Field Effect from Natural
Images with Aperture Rendering Generative Adversarial Networks,
CVPR21(15674-15683)
IEEE DOI
2111
Training, Representation learning, Face recognition, Apertures,
Ray tracing, Data collection, 3D from single images.
Shape, Computational modeling, Rendering (computer graphics)
BibRef
Zhang, Y.Q.[Yong-Qiang],
Hu, Z.P.[Zhi-Peng],
Wu, H.Q.[Hao-Qian],
Zhao, M.[Minda],
Li, L.[Lincheng],
Zou, Z.X.[Zheng-Xia],
Fan, C.J.[Chang-Jie],
Towards Unbiased Volume Rendering of Neural Implicit Surfaces with
Geometry Priors,
CVPR23(4359-4368)
IEEE DOI
2309
BibRef
Wu, L.W.[Li-Wen],
Lee, J.Y.[Jae Yong],
Bhattad, A.[Anand],
Wang, Y.X.[Yu-Xiong],
Forsyth, D.A.[David A.],
DIVeR: Real-time and Accurate Neural Radiance Fields with
Deterministic Integration for Volume Rendering,
CVPR22(16179-16188)
IEEE DOI
2210
Solid modeling, Codes, Computational modeling, Semantics,
Stochastic processes, Vision + graphics,
Physics-based vision and shape-from-X
BibRef
Xiangli, Y.B.[Yuan-Bo],
Xu, L.N.[Lin-Ning],
Pan, X.G.[Xin-Gang],
Zhao, N.X.[Nan-Xuan],
Rao, A.[Anyi],
Theobalt, C.[Christian],
Dai, B.[Bo],
Lin, D.[Dahua],
BungeeNeRF: Progressive Neural Radiance Field for Extreme Multi-scale
Scene Rendering,
ECCV22(XXXII:106-122).
Springer DOI
2211
BibRef
Chen, M.F.[Ming-Fei],
Zhang, J.F.[Jian-Feng],
Xu, X.Y.[Xiang-Yu],
Liu, L.J.[Li-Juan],
Cai, Y.J.[Yu-Jun],
Feng, J.S.[Jia-Shi],
Yan, S.C.[Shui-Cheng],
Geometry-Guided Progressive NeRF for Generalizable and Efficient Neural
Human Rendering,
ECCV22(XXIII:222-239).
Springer DOI
2211
BibRef
Suhail, M.[Mohammed],
Esteves, C.[Carlos],
Sigal, L.[Leonid],
Makadia, A.[Ameesh],
Generalizable Patch-Based Neural Rendering,
ECCV22(XXXII:156-174).
Springer DOI
2211
BibRef
Zakharov, S.[Sergey],
Ambrus, R.[Rares],
Guizilini, V.[Vitor],
Kehl, W.[Wadim],
Gaidon, A.[Adrien],
Photo-realistic Neural Domain Randomization,
ECCV22(XXV:310-327).
Springer DOI
2211
Apply to recognition.
BibRef
Piala, M.[Martin],
Clark, R.[Ronald],
TermiNeRF: Ray Termination Prediction for Efficient Neural Rendering,
3DV21(1106-1114)
IEEE DOI
2201
Training, Geometry, Image color analysis, Pipelines, Lighting, Estimation
BibRef
Peng, J.[Juewen],
Cao, Z.G.[Zhi-Guo],
Luo, X.R.[Xian-Rui],
Lu, H.[Hao],
Xian, K.[Ke],
Zhang, J.M.[Jian-Ming],
BokehMe: When Neural Rendering Meets Classical Rendering,
CVPR22(16262-16271)
IEEE DOI
2210
Photography, Shape, Apertures, Rendering (computer graphics),
Computational photography, Low-level vision
BibRef
Kurz, A.[Andreas],
Neff, T.[Thomas],
Lv, Z.Y.[Zhao-Yang],
Zollhöfer, M.[Michael],
Steinberger, M.[Markus],
AdaNeRF: Adaptive Sampling for Real-Time Rendering of Neural Radiance
Fields,
ECCV22(XVII:254-270).
Springer DOI
2211
BibRef
Athar, S.R.[Shah-Rukh],
Xu, Z.X.[Ze-Xiang],
Sunkavalli, K.[Kalyan],
Shechtman, E.[Eli],
Shu, Z.X.[Zhi-Xin],
RigNeRF: Fully Controllable Neural 3D Portraits,
CVPR22(20332-20341)
IEEE DOI
2210
Deformable models, Training, Solid modeling, Image analysis,
Face recognition, Rendering (computer graphics),
Scene analysis and understanding
BibRef
Kim, M.[Mijeong],
Seo, S.[Seonguk],
Han, B.H.[Bo-Hyung],
InfoNeRF: Ray Entropy Minimization for Few-Shot Neural Volume
Rendering,
CVPR22(12902-12911)
IEEE DOI
2210
Training, Benchmark testing, Rendering (computer graphics),
Minimization, Entropy, Sensors, 3D from multi-view and sensors,
Vision + graphics
BibRef
Lindell, D.B.[David B.],
Martel, J.N.P.[Julien N. P.],
Wetzstein, G.[Gordon],
AutoInt: Automatic Integration for Fast Neural Volume Rendering,
CVPR21(14551-14560)
IEEE DOI
2111
Training, Image quality, Monte Carlo methods,
Scientific computing, Neural networks, Memory management
BibRef
Kellnhofer, P.[Petr],
Jebe, L.C.[Lars C.],
Jones, A.[Andrew],
Spicer, R.[Ryan],
Pulli, K.[Kari],
Wetzstein, G.[Gordon],
Neural Lumigraph Rendering,
CVPR21(4285-4295)
IEEE DOI
2111
Graphics, Image quality,
Image resolution, Face recognition, Pipelines, Rendering (computer graphics)
BibRef
Kolos, M.,
Sevastopolsky, A.,
Lempitsky, V.,
TRANSPR: Transparency Ray-Accumulating Neural 3D Scene Point Renderer,
3DV20(1167-1175)
IEEE DOI
2102
Rendering (computer graphics),
Graphics, Cameras, Pipelines, Image resolution, photogrammetry
BibRef
Meshry, M.[Moustafa],
Goldman, D.B.[Dan B.],
Khamis, S.[Sameh],
Hoppe, H.[Hugues],
Pandey, R.[Rohit],
Snavely, N.[Noah],
Martin-Brualla, R.[Ricardo],
Neural Rerendering in the Wild,
CVPR19(6871-6880).
IEEE DOI
2002
BibRef
Chapter on 3-D Object Description and Computation Techniques, Surfaces, Deformable, View Generation, Video Conferencing continues in
View Synthesis using Neural Radiance Fields, Scene Reconstruction, NeRF .