Index for szel

Szeliski, R.[Richard] Co Author Listing * Home Page.
* email: Szeliski, R.[Richard]: szeliski AT microsoft com
* Anatomy-Based Registration for Computer-Integrated Surgery
* Bayesian Approach to Digital Matting, A
* Building Rome in a day
* Building Rome in a Day
* Car make and model recognition using 3D curve alignment
* Computer Vision: Algorithms and Applications
* Database and Evaluation Methodology for Optical Flow, A
* Detecting and Reconstructing 3D Mirror Symmetric Objects
* Edge-preserving decompositions for multi-scale tone and detail manipulation
* Efficient High-Resolution Stereo Matching Using Local Plane Sweeps
* Fast Poisson blending using multi-splines
* Finding Paths through the World's Photos
* Guest Editorial: Special Section on CVPR 2013
* Image Alignment and Stitching: A Tutorial
* Integrated Bayesian Approach to Layer Extraction from Image Sequences, An
* Light field layer matting
* Light Field Special Issue Editorial
* Model-Based Tracking at 300Hz Using Raw Time-of-Flight Observations
* Motion Estimation With Quadtree Splines
* Multiple View Object Cosegmentation Using Appearance and Stereo Cues
* Panoramic Video Textures
* Piecewise Planar Stereo for Image-based Rendering
* PSF estimation using sharp edge prediction
* Reconstructing Building Interiors from Images
* Reconstructing Rome
* Removing rolling shutter wobble
* Scene Reconstruction and Visualization From Community Photo Collections
* Special Issue: Celebrating Kanade's Vision
* Technical Perspective: Magnifying Motions the Right Way
* Tracking with Kalman Snakes
* Using character recognition and segmentation to tell computer from humans
* Weaving the World's Photos into a 3D Web
Includes: Szeliski, R.[Richard] Szeliski, R.
34 for Szeliski, R.

Szeliski, R.S.[Richard S.] Co Author Listing * 3-D Scene Data Recovery Using Omnidirectional Multibaseline Stereo
* 3-dimensional image rotation method and apparatus for producing image mosaics
* 3D Environment Modeling from Multiple Cylindrical Panoramic Images
* Alignment of 3D point clouds to overhead images
* Animating pictures with stochastic motion textures
* Automatic Estimation and Removal of Noise from a Single Image
* Bayesian Modeling of Uncertainty in Low-Level Vision
* Boundary Matting for View Synthesis
* Bundle Adjustment in the Large
* City-Scale Location Recognition
* Comparative Study of Energy Minimization Methods for Markov Random Fields with Smoothness-Based Priors, A
* Comparative Study of Energy Minimization Methods for Markov Random Fields, A
* Comparison and Evaluation of Multi-View Stereo Reconstruction Algorithms, A
* Construction and Refinement of Panoramic Mosaics with Global and Local Alignment
* Construction of Panoramic Image Mosaics with Global and Local Alignment
* content-aware image prior, A
* Direct Methods for Visual Scene Reconstruction
* Efficiently Registering Video into Panoramic Mosaics
* Eliminating Ghosting and Exposure Artifacts in Image Mosaics
* Estimating Motion from Sparse Range Data Without Correspondence
* Extracting Concise and Realistic 3-D Models from Real Data
* Extracting layers and analyzing their specular properties using epipolar-plane-image analysis
* Extracting View-Dependent Depth Maps from a Collection of Images
* Fast Shape from Shading
* Fast Surface Interpolation Using Hierarchical Basis Functions
* Finding people in repeated shots of the same scene
* Focal length estimation method and apparatus for construction of panoramic mosaic images
* From Accurate Range Imaging Sensor Calibration to Accurate Model-Based 3-D Object Localization
* Geometrically Constrained Structure from Motion: Points on Planes
* Geometry-image Representation Tradeoff for Rendering, The
* Handling Occlusions in Dense Multi-view Stereo
* Hierarchical Spline-Based Image Registration
* High-accuracy stereo depth maps using structured light
* Image Alignment and Stitching
* Image deblurring and denoising using color priors
* Image Mosaicing for Tele-Reality Applications
* Image Restoration by Matching Gradient Distributions
* Impossible Shaded Images
* Incremental Estimation of Dense Depth Maps from Image Sequences
* Interactive 3D Modeling from Multiple Images Using Scene Regularities
* Interactive Construction of 3D Models from Panoramic Mosaics
* Inverse texture mapping using weighted pyramid blending
* Kalman Filter-based Algorithms for Estimating Depth from Image Sequences
* Layer Extraction from Multiple Images Containing Reflections and Transparency
* Layered Approach to Stereo Reconstruction, A
* Layered Depth Panoramas
* Layered Video Object Coding System Using Sprite and Affine Motion Model, A
* Lumigraph, The
* Manhattan-world stereo
* Matching 3-D Anatomical Surfaces with Non-Rigid Deformations Using Octree-Splines
* Matching 3-D Smooth Surfaces with Their 2-D Projections Using 3-D Distance Maps
* Memory Efficient Discriminative Approach for Location Aided Recognition, A
* Method and apparatus for reconstructing geometry using geometrically constrained structure from motion with points on planes
* Method for performing stereo matching to recover depths, colors and opacities of surface elements
* Middlebury stereo vision page
* Modeling and Animating Realistic Faces from Images
* Modeling Surfaces of Arbitrary Topology with Dynamic Particles
* Modeling the World from Internet Photo Collections
* Moment Camera, The
* Multi-Image Matching Using Multi-Scale Oriented Patches
* Multi-View Approach to Motion and Stereo, A
* Noise Estimation from a Single Image
* On the Motion and Appearance of Specularities in Image Sequences
* Optimal Texture Map Reconstruction from Multiple Views
* Panoramic Image Mosaics
* Panoramic video
* Parallel Feature Tracker for Extended Image Sequences, A
* Photo Tourism: Exploring image collections in 3D
* Physically Based and Probabilistic Models for Computer Vision
* Prediction Error as a Quality Metric for Motion and Stereo
* Probability models for high dynamic range imaging
* Pushing the Envelope of Modern Methods for Bundle Adjustment
* Rapid Octree Construction from Image Sequences
* Real-Time Octree Generation from Rotating Objects
* Reconstructing Occluded Surfaces Using Synthetic Apertures: Stereo, Focus and Robust Measures
* Recovering 3D Shape and Motion from Image Streams Using Non-Linear Least Squares
* Recovering the Position and Orientation of Free-Form Objects from Image Contours Using 3D Distance Maps
* Refocusing plenoptic images using depth-adaptive splatting
* Regularization Uses Fractal Priors
* Resynthesizing Facial Animation through 3D Model-based Tracking
* Robust Shape Recovery from Occluding Contours Using a Linear Smoother
* Sampling the Disparity Space Image
* Scene Reconstruction from Multiple Cameras
* Seamless Image Stitching of Scenes with Large Motions and Exposure Differences
* Shape Ambiguities In Structure-From-Motion
* Shape From Rotation
* Skeletal graphs for efficient structure from motion
* Solving Random-Dot Stereograms Using the Heat Equation
* Spline-Based Image Registration
* Statistically comparing and matching plural sets of digital data
* Stereo Algorithms and Representations for Image-based Rendering
* Stereo Matching with Linear Superposition of Layers
* Stereo Matching With Nonlinear Diffusion
* Stereo matching with reflections and translucency
* Stereo Matching with Transparency and Matting
* Stereo Reconstruction from Multiperspective Panoramas
* Structure from motion for scenes with large duplicate structures
* Surface modeling with Oriented Particle Systems
* Symmetric Sub-Pixel Stereo Matching
* System and method for statistically comparing and matching plural sets of digital data
* System and process for generating 3D video textures using video-based rendering techniques
* Systems and Experiment Paper: Construction of Panoramic Image Mosaics with Global and Local Alignment
* Taxonomy and Evaluation of Dense Two-Frame Stereo Correspondence Algorithms, A
* Taxonomy and Evaluation of Dense Two-Frame Stereo Methods, A
* Towards Internet-scale multi-view stereo
* Using Force Fields Derived from 3D Distance Maps for Inferring the Attitude of a 3D Rigid Object
* Video and Image Bayesian Demosaicing with a Two Color Image Prior
* Video Mosaics For Virtual Environments
* Video Registration Panel: Key Challenges and the Potential Impact of Their Solution to the End of Computer Vision
* Video-Based Rendering
* Video-based rendering
* Visual odometry and map correlation
Includes: Szeliski, R.S.[Richard S.] Szeliski, R.S.[Richard Stephen] Szeliski, R.S.
112 for Szeliski, R.S.

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