Index for fua_

Fua, P.[Pascal] * 1985: Locating Cultural Regions in Aerial Imagery using Geometric Cues
* 1987: Finding Object Boundaries Using Guided Gradient Ascent
* 1987: Resegmentation Using Generic Shape: Locating General Cultural Objects
* 1987: Using Generic Geometric Models for Intelligent Shape Extraction
* 1987: Using Generic Geometric Models for Intelligent Shape Extraction
* 1988: Model Driven Edge Detection
* 1989: Objective Functions for Feature Discrimination: Applications to Semiautomated and Automated Feature Extraction
* 1989: Objective Functions for Feature Discrimination: Theory
* 1990: Model Driven Edge Detection
* 1991: Optimization Framework for Feature Extraction, An
* 1994: Image Registration without Explicit Point Correspondences
* 1994: Initializing Snakes
* 1994: Making Snakes Converge from Minimal Initialization
* 1994: Making Snakes Converge from Minimal Initialization
* 1994: Registration without Correspondences
* 1994: Using Contextual Information to Set Control Parameters of a Vision Process
* 1994: Ziplock Snakes
* 1995: Deformable Velcro(TM) Surfaces
* 1995: From Ziplock Snakes to Velcro(TM) Surfaces
* 1995: Imposing Hard Constraints on Soft Snakes
* 1996: 3-D Modeling of Drainage Patterns
* 1996: Automatic Extraction of Generic House Roofs from High Resolution Aerial Imagery
* 1996: Cartographic Applications of Model-Based Optimization
* 1996: Consistent Site Modeling: Imposing Hard Constraints on Deformable Models
* 1996: Imposing Hard Constraints on Soft Snakes
* 1996: Model-Based and Context-Based Vision at SRI
* 1996: Model-Based Optimization: Accurate and Consistent Site Modeling
* 1996: Site-Model Construction Component of the RADIUS Testbed System, The
* 1997: Imposing Hard Constraints on Deformable Models Through Optimization in Orthogonal Subspaces
* 1997: Model-Based Approach to Accurate and Consistent 3-D Modeling of Drainage and Surrounding Terrain
* 1997: Model-Based Optimization: An Approach to Fast, Accurate and Consistent Site Modeling
* 1997: Velcro Surfaces: Fast Initialization of Deformable Models
* 1997: Ziplock Snakes
* 1998: Fast, Accurate and Consistent Modeling of Drainage and Surrounding Terrain
* 1998: From regular images to animated heads: A least squares approach
* 1998: Self-Consistency: A Novel Approach to Characterizing the Accuracy and Reliability of Point Correspondence Algorithms
* 1999: Animated Heads from Ordinary Images: A Least-Squares Approach
* 1999: Automated Body Modeling from Video Sequences
* 1999: Using Model-Driven Bundle-Adjustment to Model Heads from Raw Video Sequences
* 2000: Regularized Bundle-Adjustment to Model Heads from Image Sequences without Calibration Data
* 2001: Modeling People Toward Vision-Based Understanding of a Person's Shape, Appearance, and Movement
* 2001: Tracking and Modeling People in Video Sequences
* 2002: automatic method for determining quaternion field boundaries for ball-and-socket joint limits, An
* 2002: Model-Based Silhouette Extraction for Accurate People Tracking
* 2002: Using Dirichlet Free Form Deformation to Fit Deformable Models to Noisy 3-D Data
* 2003: Articulated soft objects for multiview shape and motion capture
* 2003: Fusing online and offline information for stable 3D tracking in real-time
* 2003: Generic deformable implicit mesh models for automated reconstruction
* 2003: Implicit meshes for modeling and reconstruction
* 2003: Robust data association for online applications
* 2003: Self-Consistency and MDL: A Paradigm for Evaluating Point-Correspondence Algorithms, and Its Application to Detecting Changes in Surface Elevation
* 2003: Visual Golf Club Tracking for Enhanced Swing Analysis
* 2004: 3D Human Body Tracking Using Deterministic Temporal Motion Models
* 2004: 3D tracking for gait characterization and recognition
* 2004: Accurate face models from uncalibrated and ill-lit video sequences
* 2004: Hierarchical Implicit Surface Joint Limits to Constrain Video-Based Motion Capture
* 2004: Human Shape and Motion from Video
* 2004: Markov-based Silhouette Extraction for Three-Dimensional Body Tracking in Presence of Cluttered Background
* 2004: Point matching as a classification problem for fast and robust object pose estimation
* 2004: Texture Boundary Detection for Real-Time Tracking
* 2005: Classifier-based Contour Tracking for Rigid and Deformable Objects
* 2005: Fast Texture-Based Tracking and Delineation Using Texture Entropy
* 2005: Fixed Point Probability Field for Complex Occlusion Handling
* 2005: Hierarchical implicit surface joint limits for human body tracking
* 2005: Implicit Surfaces Make for Better Silhouettes
* 2005: Monocular 3-D Tracking of the Golf Swing
* 2005: Monocular 3-D Tracking of the Golf Swing
* 2005: Monocular Model-Based 3D Tracking of Rigid Objects: A Survey
* 2005: Physically Valid Shape Parameterization for Monocular 3-D Deformable Surface Tracking
* 2005: Priors for People Tracking from Small Training Sets
* 2005: Randomized Trees for Real-Time Keypoint Recognition
* 2005: Real-Time Non-Rigid Surface Detection
* 2006: 3D People Tracking with Gaussian Process Dynamical Models
* 2006: Human body pose detection using Bayesian spatio-temporal templates
* 2006: Implicit Meshes for Surface Reconstruction
* 2006: Keypoint Recognition Using Randomized Trees
* 2006: Modeling people: Vision-based understanding of a person's shape, appearance, movement, and behaviour
* 2006: Robust People Tracking with Global Trajectory Optimization
* 2006: Temporal motion models for monocular and multiview 3D human body tracking
* 2006: Using Specularities to Recover Multiple Light Sources in the Presence of Texture
* 2007: Accurate Non-Iterative O(n) Solution to the PnP Problem
* 2007: Bridging the Gap between Detection and Tracking for 3D Monocular Video-Based Motion Capture
* 2007: Convex Optimization for Deformable Surface 3-D Tracking
* 2007: Deformable Surface Tracking Ambiguities
* 2007: Fast Keypoint Recognition in Ten Lines of Code
* 2007: Implicit Meshes for Effective Silhouette Handling
* 2007: Non-Linear Beam Model for Tracking Large Deformations
* 2007: Robust Multi-View Change Detection
* 2007: Surface Deformation Models for Nonrigid 3D Shape Recovery
* 2008: 3D pose refinement from reflections
* 2008: Automated Delineation of Dendritic Networks in Noisy Image Stacks
* 2008: Closed-Form Solution to Non-rigid 3D Surface Registration
* 2008: fast local descriptor for dense matching, A
* 2008: Fast Non-Rigid Surface Detection, Registration and Realistic Augmentation
* 2008: Generative Model for True Orthorectificatio, A
* 2008: Keypoint Signatures for Fast Learning and Recognition
* 2008: Linear and Non-Linear Models for Monocular 3D Motion Capture
* 2008: Linking Pose and Motion
* 2008: Local deformation models for monocular 3D shape recovery
* 2008: Making Background Subtraction Robust to Sudden Illumination Changes
* 2008: Multi-camera Tracking and Atypical Motion Detection with Behavioral Maps
* 2008: Multicamera People Tracking with a Probabilistic Occupancy Map
* 2008: On benchmarking camera calibration and multi-view stereo for high resolution imagery
* 2008: Online learning of patch perspective rectification for efficient object detection
* 2008: Pose Priors for Simultaneously Solving Alignment and Correspondence
* 2008: Retrieving multiple light sources in the presence of specular reflections and texture
* 2008: Simultaneous Recognition and Homography Extraction of Local Patches with a Simple Linear Classifier
* 2008: Tracking articulated bodies using Generalized Expectation Maximization
* 2009: Appearance-based keypoint clustering
* 2009: Capturing 3D stretchable surfaces from single images in closed form
* 2009: Classification-Based Probabilistic Modeling of Texture Transition for Fast Line Search Tracking and Delineation
* 2009: Compact signatures for high-speed interest point description and matching
* 2009: EP n P: An Accurate O(n) Solution to the P n P Problem
* 2009: Joint Pose Estimator and Feature Learning for Object Detection
* 2009: Learning rotational features for filament detection
* 2009: Multiple object tracking using flow linear programming
* 2009: Observable subspaces for 3D human motion recovery
* 2009: Pose estimation for category specific multiview object localization
* 2009: Real-time learning of accurate patch rectification
* 2009: Reconstructing sharply folding surfaces: A convex formulation
* 2009: Template-free Monocular Reconstruction of Deformable Surfaces
* 2009: Training for Task Specific Keypoint Detection
* 2010: BRIEF: Binary Robust Independent Elementary Features
* 2010: Combining Geometric and Appearance Priors for Robust Homography Estimation
* 2010: DAISY: An Efficient Dense Descriptor Applied to Wide-Baseline Stereo
* 2010: Delineating trees in noisy 2D images and 3D image-stacks
* 2010: Dominant orientation templates for real-time detection of texture-less objects
* 2010: Dynamic and scalable large scale image reconstruction
* 2010: Exploring Ambiguities for Monocular Non-Rigid Shape Estimation
* 2010: Fast Keypoint Recognition Using Random Ferns
* 2010: From Canonical Poses to 3D Motion Capture Using a Single Camera
* 2010: Making Action Recognition Robust to Occlusions and Viewpoint Changes
* 2010: Pareto-optimal dictionaries for signatures
* 2010: Simultaneous point matching and 3D deformable surface reconstruction
* 2010: Simultaneous pose, correspondence and non-rigid shape
* 2011: Are spatial and global constraints really necessary for segmentation?
* 2011: Conditional Random Fields for multi-camera object detection
* 2011: Learning Real-Time Perspective Patch Rectification
* 2011: Linear Local Models for Monocular Reconstruction of Deformable Surfaces
* 2011: Multiple Object Tracking Using K-Shortest Paths Optimization
* 2011: Real-time vehicle tracking for driving assistance
* 2011: Resolving occlusion in multiframe reconstruction of deformable surfaces
* 2011: Spatio-chromatic decorrelation by shift-invariant filtering
* 2011: Tracking multiple people under global appearance constraints
* 2012: Automated reconstruction of tree structures using path classifiers and Mixed Integer Programming
* 2012: BRIEF: Computing a Local Binary Descriptor Very Fast
* 2012: constrained latent variable model, A
* 2012: Developing Species Specific Vegetation Maps Using Multi-spectral Hyperspatial Imagery From Unmanned Aerial Vehicles
* 2012: Efficient large-scale multi-view stereo for ultra high-resolution image sets
* 2012: Gradient Response Maps for Real-Time Detection of Textureless Objects
* 2012: Laplacian Meshes for Monocular 3D Shape Recovery
* 2012: LDAHash: Improved Matching with Smaller Descriptors
* 2012: Monocular 3D Reconstruction of Locally Textured Surfaces
* 2012: Real-Time Deformable Detector, A
* 2012: Robust non-rigid registration of 2D and 3D graphs
* 2012: SLIC Superpixels Compared to State-of-the-Art Superpixel Methods
* 2012: Structured Image Segmentation Using Kernelized Features
* 2012: Supervoxel-Based Segmentation of Mitochondria in EM Image Stacks With Learned Shape Features
* 2012: Thick boundaries in binary space and their influence on nearest-neighbor search
* 2012: Worldwide Pose Estimation Using 3D Point Clouds
* 2013: Boosting Binary Keypoint Descriptors
* 2013: Detecting Irregular Curvilinear Structures in Gray Scale and Color Imagery Using Multi-directional Oriented Flux
* 2013: Fast Object Detection with Entropy-Driven Evaluation
* 2013: Learning Context Cues for Synapse Segmentation
* 2013: Learning for Structured Prediction Using Approximate Subgradient Descent with Working Sets
* 2013: Learning Separable Filters
* 2013: Reconstructing Loopy Curvilinear Structures Using Integer Programming
* 2013: Stochastic Exploration of Ambiguities for Nonrigid Shape Recovery
* 2013: TPAMI CVPR Special Section
* 2014: Free-Shape Polygonal Object Localization
* 2014: Multi-Commodity Network Flow for Tracking Multiple People
* 2014: Multiple Human Pose Estimation with Temporally Consistent 3D Pictorial Structures
* 2014: Multiscale Centerline Detection by Learning a Scale-Space Distance Transform
* 2014: On the relevance of sparsity for image classification
* 2014: Real-time landing place assessment in man-made environments
* 2014: Receptive Fields Selection for Binary Feature Description
* 2014: Reconstructing Evolving Tree Structures in Time Lapse Sequences
* 2014: Refining Mitochondria Segmentation in Electron Microscopy Imagery with Active Surfaces
* 2014: Take your eyes off the ball: Improving ball-tracking by focusing on team play
* 2014: Tracking Interacting Objects Optimally Using Integer Programming
* 2015: Dense Image Registration and Deformable Surface Reconstruction in Presence of Occlusions and Minimal Texture
* 2015: Discriminative Learning of Deep Convolutional Feature Point Descriptors
* 2015: Domain Adaptation for Microscopy Imaging
* 2015: Flying objects detection from a single moving camera
* 2015: Geometrical graph matching using Monte Carlo tree search
* 2015: Hot or Not: Exploring Correlations between Appearance and Temperature
* 2015: Introducing Geometry in Active Learning for Image Segmentation
* 2015: Learning Separable Filters
* 2015: Learning Structured Models for Segmentation of 2-D and 3-D Imagery
* 2015: Non-Rigid Graph Registration Using Active Testing Search
* 2015: Novel Representation of Parts for Accurate 3D Object Detection and Tracking in Monocular Images, A
* 2015: On rendering synthetic images for training an object detector
* 2015: Probability occupancy maps for occluded depth images
* 2015: Projection onto the Manifold of Elongated Structures for Accurate Extraction
* 2015: TILDE: A Temporally Invariant Learned DEtector
* 2016: Active Learning for Delineation of Curvilinear Structures
* 2016: Direct Prediction of 3D Body Poses from Motion Compensated Sequences
* 2016: Do We Need Binary Features for 3D Reconstruction?
* 2016: Learning to Assign Orientations to Feature Points
* 2016: Learning to Match Aerial Images with Deep Attentive Architectures
* 2016: LIFT: Learned Invariant Feature Transform
* 2016: Multiscale Centerline Detection
* 2016: Parsing human skeletons in an operating room
* 2016: Principled Parallel Mean-Field Inference for Discrete Random Fields
* 2016: Reconstructing Curvilinear Networks Using Path Classifiers and Integer Programming
* 2016: Structured Prediction of 3D Human Pose with Deep Neural Networks
* 2016: Template-Based Monocular 3D Shape Recovery Using Laplacian Meshes
* 2016: Tracking Interacting Objects Using Intertwined Flows
* 2016: What Players do with the Ball: A Physically Constrained Interaction Modeling
* 2017: Deep Occlusion Reasoning for Multi-camera Multi-target Detection
* 2017: Detecting Flying Objects Using a Single Moving Camera
* 2017: Flight Dynamics-Based Recovery of a UAV Trajectory Using Ground Cameras
* 2017: Geometric Graph Matching Using Monte Carlo Tree Search
* 2017: Learning to Fuse 2D and 3D Image Cues for Monocular Body Pose Estimation
* 2017: Multi-modal Mean-Fields via Cardinality-Based Clamping
* 2017: Network Flow Integer Programming to Track Elliptical Cells in Time-Lapse Sequences
* 2017: Non-Markovian Globally Consistent Multi-object Tracking
* 2017: Social Scene Understanding: End-to-End Multi-person Action Localization and Collective Activity Recognition
* 2018: Beyond the Pixel-Wise Loss for Topology-Aware Delineation
* 2018: Eigendecomposition-Free Training of Deep Networks with Zero Eigenvalue-Based Losses
* 2018: Every Smile is Unique: Landmark-Guided Diverse Smile Generation
* 2018: FishEyeRecNet: A Multi-context Collaborative Deep Network for Fisheye Image Rectification
* 2018: Learning Latent Representations of 3D Human Pose with Deep Neural Networks
* 2018: Learning Monocular 3D Human Pose Estimation from Multi-view Images
* 2018: Learning to Find Good Correspondences
* 2018: Learning to Reconstruct Texture-Less Deformable Surfaces from a Single View
* 2018: Modeling Facial Geometry Using Compositional VAEs
* 2018: Real-Time Seamless Single Shot 6D Object Pose Prediction
* 2018: Reconstructing Evolving Tree Structures in Time Lapse Sequences by Enforcing Time-Consistency
* 2018: Residual Parameter Transfer for Deep Domain Adaptation
* 2018: Robust 3D Object Tracking from Monocular Images Using Stable Parts
* 2018: Unsupervised Geometry-Aware Representation for 3D Human Pose Estimation
* 2018: WILDTRACK: A Multi-camera HD Dataset for Dense Unscripted Pedestrian Detection
* 2019: Beyond Cartesian Representations for Local Descriptors
* 2019: Beyond Sharing Weights for Deep Domain Adaptation
* 2019: Context-Aware Crowd Counting
* 2019: Detecting the Unexpected via Image Resynthesis
* 2019: Eliminating Exposure Bias and Metric Mismatch in Multiple Object Tracking
* 2019: GarNet: A Two-Stream Network for Fast and Accurate 3D Cloth Draping
* 2019: Geometry in active learning for binary and multi-class image segmentation
* 2019: Gravity as a Reference for Estimating a Person's Height From Video
* 2019: Motion Capture from Pan-Tilt Cameras with Unknown Orientation
* 2019: Neural Scene Decomposition for Multi-Person Motion Capture
* 2019: Performance Evaluation of Local Features for Image-Based 3D Reconstruction, A
* 2019: Recurrent U-Net for Resource-Constrained Segmentation
* 2019: Segmentation-Driven 6D Object Pose Estimation
* 2019: What Face and Body Shapes Can Tell Us About Height
* 2020: ActiveMoCap: Optimized Viewpoint Selection for Active Human Motion Capture
* 2020: Better Patch Stitching for Parametric Surface Reconstruction
* 2020: Deformation-Aware Unpaired Image Translation for Pose Estimation on Laboratory Animals
* 2020: Estimating People Flows to Better Count Them in Crowded Scenes
* 2020: Joint Segmentation and Path Classification of Curvilinear Structures
* 2020: Lightweight Multi-View 3D Pose Estimation Through Camera-Disentangled Representation
* 2020: Local Non-Rigid Structure-From-Motion From Diffeomorphic Mappings
* 2020: Motion Prediction Using Temporal Inception Module
* 2020: Real-time camera pose estimation for sports fields
* 2020: Shape Reconstruction by Learning Differentiable Surface Representations
* 2020: Single-Stage 6D Object Pose Estimation
* 2020: TopoAL: An Adversarial Learning Approach for Topology-aware Road Segmentation
* 2020: Towards Reliable Evaluation of Algorithms for Road Network Reconstruction from Aerial Images
* 2020: Visual Correspondences for Unsupervised Domain Adaptation on Electron Microscopy Images
* 2021: Deep Active Surface Models
* 2021: Eigendecomposition-Free Training of Deep Networks for Linear Least-Square Problems
* 2021: Human Detection and Segmentation via Multi-view Consensus
* 2021: Image Matching Across Wide Baselines: From Paper to Practice
* 2021: Leveraging Spatial and Photometric Context for Calibrated Non-Lambertian Photometric Stereo
* 2021: Masksembles for Uncertainty Estimation
* 2021: Matching Seqlets: An Unsupervised Approach for Locality Preserving Sequence Matching
* 2021: PCLs: Geometry-aware Neural Reconstruction of 3D Pose with Perspective Crop Layers
* 2021: Sketch2Mesh: Reconstructing and Editing 3D Shapes from Sketches
* 2021: Temporally-Coherent Surface Reconstruction via Metric-Consistent Atlases
* 2021: Wide-Depth-Range 6D Object Pose Estimation in Space
* 2022: 3d Pose Based Feedback for Physical Exercises
* 2022: Adjusting the Ground Truth Annotations for Connectivity-Based Learning to Delineate
* 2022: Adversarial Parametric Pose Prior
* 2022: Counting People by Estimating People Flows
* 2022: DIG: Draping Implicit Garment over the Human Body
* 2022: GarNet++: Improving Fast and Accurate Static 3D Cloth Draping by Curvature Loss
* 2022: ImplicitAtlas: Learning Deformable Shape Templates in Medical Imaging
* 2022: Learning to Align Sequential Actions in the Wild
* 2022: Leveraging Self-Supervision for Cross-Domain Crowd Counting
* 2022: MeshUDF: Fast and Differentiable Meshing of Unsigned Distance Field Networks
* 2022: Perspective Flow Aggregation for Data-Limited 6D Object Pose Estimation
* 2022: Promoting Connectivity of Network-Like Structures by Enforcing Region Separation
* 2022: Robust Differentiable SVD
* 2022: Self-Supervised Human Detection and Segmentation via Background Inpainting
* 2023: DrapeNet: Garment Generation and Self-Supervised Draping
* 2023: GECCO: Geometrically-Conditioned Point Diffusion Models
* 2023: LightDepth: Single-View Depth Self-Supervision from Illumination Decline
* 2023: Multi-view Tracking Using Weakly Supervised Human Motion Prediction
* 2023: Overcoming the Domain Gap in Neural Action Representations
* 2023: Persistent Homology With Improved Locality Information for More Effective Delineation
* 2023: Temporal Representation Learning on Monocular Videos for 3D Human Pose Estimation
* 2023: Two-level Data Augmentation for Calibrated Multi-view Detection
* 2024: Detecting Road Obstacles by Erasing Them
Includes: Fua, P.[Pascal] Fua, P.
295 for Fua, P.

Fua, P.V. * 1991: Combining Stereo and Monocular Information to Compute Dense Depth Maps That Preserve Depth Discontinuities
* 1991: From Points to Surfaces
* 1992: Reconstructing Surfaces from Unstructured 3D Points
* 1992: Segmenting Unstructured 3D Points into Surfaces
* 1992: Some Computational Strategies for Object Recognition
* 1993: Combining Stereo, Shading, and Geometric Constraints for Surface Reconstruction from Multiple Views
* 1993: Object-Centered Surface Reconstruction: Combining Multi-Image Stereo and Shading
* 1993: Object-Centered Surface Reconstruction: Combining Multi-Image Stereo and Shading
* 1993: Parallel Stereo Algorithm That Produces Dense Depth Maps and Preserves Image Features, A
* 1993: Parallel Stereo Algorithm That Produces Dense Depth Maps and Preserves Image Features, A
* 1994: Unified Framework to Recover 3-D Surfaces by Combining Image-Based and Externally-Supplied Constraints, A
* 1994: Using 3-Dimensional Meshes to Combine Image-Based and Geometry-Based Constraints
* 1995: Object-Centered Surface Reconstruction: Combining Multi-Image Stereo and Shading
* 1995: Reconstructing Complex Surfaces from Multiple Stereo Views
* 1995: Reconstructing Complex Surfaces from Multiple Stereo Views
* 1995: Stereo Reconstruction from Multiple Views
* 1996: Taking Advantage of Image-Based and Geometry-Based Constraints to Recover 3-D Surfaces
* 1996: Using Crest Lines to Guide Surface Reconstruction from Stereo
* 1996: Using Crest Lines to Guide Surface Reconstruction from Stereo
* 1997: Context-Based Vision
* 1997: From Multiple Stereo Views to Multiple 3-D Surfaces
* 1997: Using Differential Constraints to Reconstruct Complex Surfaces from Stereo
* 1997: Using Differential Properties for Stereo Reconstruction of Complex Surfaces
* 1998: 3D Face Modeling from Stereo and Differential Constraints
* 1998: framework for detecting changes in terrain, A
* 1998: Using differential constraints to generate a 3D face model from stereo
* 2000: 3D stereo reconstruction of human faces driven by differential constraints
* 2000: Detecting Changes in 3-D Shape using Self-Consistency
* 2000: Measuring the Self-Consistency of Stereo Algorithms
* 2000: Variable Albedo Surface Reconstruction from Stereo and Shape from Shading
* 2001: Articulated Soft Objects for Video-based Body Modeling
* 2001: Incorporating Differential Constraints in a 3D Reconstruction Process. Application to Stereo
* 2002: Radiometry of Multiple Images, The
* 2002: Recovery of Reflectances and Varying Illuminants from Multiple Views
* 2005: Method and system for detecting changes in three dimensional shape
Includes: Fua, P.V. Fua, P.V.[Pascal V.]
35 for Fua, P.V.

Index for "f"


Last update: 6-May-24 16:26:51
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