_ | realistic | _ |
1D Stochastic Inversion of Airborne Time-Domain Electromagnetic Data with | realistic | Prior and Accounting for the Forward Modeling Error |
2D Statistical Models of Facial Expressions for | realistic | 3D Avatar Animation |
3D color homography model for photo- | realistic | color transfer re-coding |
3D reality modelling: photo- | realistic | 3D models of real world scenes |
3D video capturing for multiprojector | realistic | display |
3D visual system using electronic holography: Towards ultra- | realistic | communication |
3d Visualization And Photo- | realistic | Reconstruction of the Great Temple Of Bel |
Adaptive Human Driver Model for | realistic | Race Car Simulations, An |
Adaptive Mask-based Pyramid Network for | realistic | Bokeh Rendering |
Adaptively- | realistic | Image Generation from Stroke and Sketch with Diffusion Model |
AdvDO: | realistic | Adversarial Attacks for Trajectory Prediction |
Aerial GANeration: Towards | realistic | Data Augmentation Using Conditional GANs |
Analysis of a Physically | realistic | Film Grain Model, and a Gaussian Film Grain Synthesis Algorithm |
Approach Based on Transformer and Deformable Convolution for | realistic | Handwriting Samples Generation, An |
ARNOLD: A Benchmark for Language-Grounded Task Learning With Continuous States in | realistic | 3D Scenes |
Audio-driven talking face generation with diverse yet | realistic | facial animations |
Audio-visual selection process for the synthesis of photo- | realistic | talking-head animations |
Audio-Visual Unit Selection for the Synthesis of Photo- | realistic | Talking-Heads |
Augmented reality on cloth with | realistic | illumination |
Autoassociative Segmentation for Real Time Object Recognition in | realistic | Outdoor Images |
automated method for | realistic | face simulation and facial landmark annotation and its application to active appearance models, An |
Automatic generation of a | realistic | looking single image stereogram using stereo vision |
Automatic Retrieval of Near Photo- | realistic | Textures from Single Ground-Level Building Images |
Autonomous Vehicle Control and Obstacle Avoidance Concepts Oriented to Meet the Challenging Requirements of | realistic | Missions |
Autopolis: Allowing User Influence in the Automatic Creation of | realistic | Cities |
Blind | realistic | Blur Assessment Based on Discrepancy Learning |
Bokeh-Loss GAN: Multi-stage Adversarial Training for | realistic | Edge-aware Bokeh |
Building anatomically | realistic | jaw kinematics model from data |
Building highly | realistic | facial modeling and animation: a survey |
Calibrated Computer Graphics: A New Approach to | realistic | Image Synthesis Based on Camera Calibration |
Can Connected Autonomous Vehicles Improve Mixed Traffic Safety Without Compromising Efficiency in | realistic | Scenarios? |
CERL: A Unified Optimization Framework for Light Enhancement With | realistic | Noise |
Challenges to 3D | realistic | Broadcasting System |
CNN-Based Real-Time Dense Face Reconstruction with Inverse-Rendered Photo- | realistic | Face Images |
Color-based mouth shape tracking for synthesizing | realistic | facial expressions |
Comparison of Phoneme and Viseme Based Acoustic Units for Speech Driven | realistic | lip Animation |
Computational Modelling of Low Voltage Resonant Drift of Scroll Waves in the | realistic | Human Atria |
Computerized video imaging system for creating a | realistic | depiction of a simulated object in an actual environment |
COnGRATS: | realistic | simulation of traffic sequences for autonomous driving |
Content-Aware Local GAN for Photo- | realistic | Super-Resolution |
Context-Driven Extractive Framework for Generating | realistic | Image Descriptions, A |
Contour information regularized tensor ring completion for | realistic | image restoration |
coupled HMM approach to video- | realistic | speech animation, A |
Creating | realistic | 3D models from scanners by decoupling geometry and texture |
Creating | realistic | Ground Truth Data for the Evaluation of Calibration Methods for Plenoptic and Conventional Cameras |
Creating | realistic | Shadows of Composited Objects |
Cycle-Consistent Adversarial Networks for | realistic | Pervasive Change Generation in Remote Sensing Imagery |
DCNN-GAN: Reconstructing | realistic | Image from fMRI |
DDColor: Towards Photo- | realistic | Image Colorization via Dual Decoders |
Deblurring by | realistic | Blurring |
Deep Learning Based Approach for Synthesizing | realistic | Depth Maps, A |
Deep | realistic | Novel View Generation for City-Scale Aerial Images |
DeepPrivacy2: Towards | realistic | Full-Body Anonymization |
DeepWrinkles: Accurate and | realistic | Clothing Modeling |
Depth Texture Synthesis for | realistic | Architectural Modeling |
Details or Artifacts: A Locally Discriminative Learning Approach to | realistic | Image Super-Resolution |
Detection of digital processing of images through a | realistic | model of CCD noise |
Detection of | realistic | Facial Occlusions for Robust 3D Face Recognition |
Development of electronic holography toward ultra- | realistic | communication |
Discriminative two-level feature selection for | realistic | human action recognition |
Disentangled Cycle Consistency for Highly- | realistic | Virtual Try-On |
Distorting a two-dimensional image to represent a | realistic | three-dimensional virtual reality |
DistractFlow: Improving Optical Flow Estimation via | realistic | Distractions and Pseudo-Labeling |
Do-it-yourself photo | realistic | talking head creation system and method |
DukeSim: A | realistic | , Rapid, and Scanner-Specific Simulation Framework in Computed Tomography |
Earth observation image and DEM information aggregation for | realistic | 3-D visualization of natural landscapes |
Efficient and | realistic | Cumulus Cloud Simulation Based on Similarity Approach |
Efficient deep neural network for photo- | realistic | image super-resolution |
Efficient Numerical Schemes for Computing Cardiac Electrical Activation over | realistic | Purkinje Networks: Method and Verification |
Emotional Listener Portrait: | realistic | Listener Motion Simulation in Conversation |
End-to-End Driving in a | realistic | Racing Game with Deep Reinforcement Learning |
Estimation of Radiometric Parameters for A | realistic | Rendering of 3D Models |
Evaluating Single Image Dehazing Methods Under | realistic | Sunlight Haze |
Evaluating the performance of BSBL methodology for EEG source localization on a | realistic | head model |
Evaluation of Pseudonym Changes for Vehicular Networks in Large-Scale, | realistic | Traffic Scenarios, An |
Explicit Modeling of Human-Object Interactions in | realistic | Videos |
Exploring turn signal usage patterns in lane changes: A Bayesian hierarchical modelling analysis of | realistic | driving data |
Extracting Concise and | realistic | 3-D Models from Real Data |
f-Sim: A quasi- | realistic | fMRI simulation toolbox using digital brain phantom and modeled noise |
Face Analysis for the Synthesis of Photo- | realistic | Talking Heads |
Face spoofing detection under super- | realistic | 3D wax face attacks |
FakeTalkerDetect: Effective and Practical | realistic | Neural Talking Head Detection with a Highly Unbalanced Dataset |
Fast And | realistic | Rendering Of Deformable Virtual Characters Using Impostor And Stencil Buffer |
Fast Bi-layer Neural Synthesis of One-shot | realistic | Head Avatars |
Fast Non-Rigid Surface Detection, Registration and | realistic | Augmentation |
Fast | realistic | MRI Simulations Based on Generalized Multi-Pool Exchange Tissue Model |
Fast | realistic | multi-action recognition using mined dense spatio-temporal features |
Feature2Mass: Visual Feature Processing in Latent Space for | realistic | Labeled Mass Generation |
Few-Shot Adversarial Learning of | realistic | Neural Talking Head Models |
Few-Shot Learning With Localization in | realistic | Settings |
FI-GAN: fewer iterations GAN for rapid synthesis controllable | realistic | images |
FitGAN: Fit- and Shape- | realistic | Generative Adversarial Networks for Fashion |
framework for | realistic | image synthesis, A |
Framework for the Generation of | realistic | Synthetic Cardiac Ultrasound and Magnetic Resonance Imaging Sequences From the Same Virtual Patients, A |
Frequency Domain Image Translation: More Photo- | realistic | , Better Identity-preserving |
Fusing Large Volumes of Range and Image Data for Accurate Description of | realistic | 3D Scenes |
GANDiffFace: Controllable Generation of Synthetic Datasets for Face Recognition with | realistic | Variations |
GarmentGAN: Photo- | realistic | Adversarial Fashion Transfer |
Generating | realistic | facial animation from speech |
Generating | realistic | Facial Expressions with Wrinkles for Model-Based Coding |
Generating | realistic | Images from In-the-wild Sounds |
Generating | realistic | Kanji character images from on-line patterns |
Generating | realistic | Mass Lesions In Digital Mammograms Using Statistical Models |
Generating | realistic | Videos From Keyframes With Concatenated GANs |
Generation of Synthetic but Visually | realistic | Time Series of Cardiac Images Combining a Biophysical Model and Clinical Images |
Generation of Synthetic Multifractal | realistic | Surfaces Based on Natural Model and Lognormal Cascade: Application to MRI Classification |
Generative Adversarial Imitation Learning Approach for | realistic | Aircraft Taxi-Speed Modeling, A |
Generative Guiding Block: Synthesizing | realistic | Looking Variants Capable of Even Large Change Demands |
GeoSim: | realistic | Video Simulation via Geometry-Aware Composition for Self-Driving |
Gesture recognition in | realistic | images: the statistical approach |
Gesture Recognition Technique for | realistic | Images, A |
GNSS RUMS: GNSS | realistic | Urban Multiagent Simulator for Collaborative Positioning Research |
Guided Cyclegan Via Semi-Dual Optimal Transport for Photo- | realistic | Face Super-Resolution |
Guided Hyperspectral Image Denoising with | realistic | Data |
Hand Pose Understanding With Large-Scale Photo- | realistic | Rendering Dataset |
Haptic Texture Rendering Based on Visual Texture Information: A Study to Achieve | realistic | Haptic Texture Rendering |
Harvesting Web Images for | realistic | Facial Expression Recognition |
Hierarchical coarse to fine depth estimation for | realistic | view interpolation |
Hierarchically-Fused Generative Adversarial Network for Text to | realistic | Image Synthesis |
High- | realistic | and Flexible Virtual Presenters |
How | realistic | Should Synthetic Images Be for Training Crowd Counting Models? |
How scenes imply actions in | realistic | videos? |
How Useful Is Photo- | realistic | Rendering for Visual Learning? |
HR-Net: A Landmark Based High | realistic | Face Reenactment Network |
Human Guided Ground-Truth Generation for | realistic | Image Super-Resolution |
hybrid indicator for | realistic | blurred image quality assessment, A |
Hyperspectral Image Denoising with | realistic | Data |
ILGDB database of | realistic | pen-based gestural commands, The |
Image annotation: which approach for | realistic | databases? |
Image based PTM synthesis for | realistic | rendering of low resolution 3D models |
Image Completion Optimised for | realistic | Simulations of Wound Development |
Image-based photo hulls for fast and photo- | realistic | new view synthesis |
Image-Based Post-processing for | realistic | Real-Time Rendering of Scenes in the Presence of Fluid Simulations and Image-Based Lighting |
Image-Based Rendering (IBR) Approach for | realistic | Stereo View Synthesis of TV Broadcast Based on Structure from Motion, An |
ImagePairs: | realistic | Super Resolution Dataset via Beam Splitter Camera Rig |
Importance of subject-dependent classification and imbalanced distributions in driver sleepiness detection in | realistic | conditions |
Improved Approach to Generating | realistic | Kanji Character Images from On-Line Characters and Its Benefit to Off-Line Recognition Performance, An |
Improved average of synthetic exact filters for precise eye localisation under | realistic | conditions |
Improvement of Connectivity in Mobile Ad Hoc Networks by Adding Static Nodes Based on a | realistic | Mobility Model |
Improvement of Multi-GNSS Precision and Success Rate Using | realistic | Stochastic Model of Observations |
Improving Picture Quality with Photo- | realistic | Style Transfer |
Incorporating Full Attenuation Mechanisms of Poroelastic Media for | realistic | Subsurface Sensing |
Influence of hybridisation on eco-driving habits using | realistic | driving cycles |
Integrating statistical and cognitive model for multi-object tracking in | realistic | scenarios |
Integration of GPS, GIS and Photogrammetry for Texture Mapping in Photo- | realistic | City Modeling |
Interest Point Selection with Spatio-temporal Context for | realistic | Action Recognition |
Inverse Problem of Electrocardiography: Estimating the Location of Cardiac Ischemia in a 3D | realistic | Geometry |
Is Mapping Necessary for | realistic | PointGoal Navigation? |
Kirchhoff-Based Shape Reconstruction Algorithm for the Multimonostatic Configuration: The | realistic | Case of Buried Pipes, A |
Label-Guided Generative Adversarial Network for | realistic | Image Synthesis |
Learning 3D Faces from Photo- | realistic | Facial Synthesis |
Learning | realistic | facial expressions from web images |
Learning | realistic | human actions from movies |
Learning | realistic | Human Reposing using Cyclic Self-Supervision with 3D Shape, Pose, and Appearance Consistency |
Learning to Generate | realistic | LiDAR Point Clouds |
Left and Right Atrial Contribution to the P-wave in | realistic | Computational Models |
Lens Parameter Estimation for | realistic | Depth of Field Modeling |
LiDARsim: | realistic | LiDAR Simulation by Leveraging the Real World |
link adaptation scheme optimized for wireless JPEG 2000 transmission over | realistic | MIMO systems, A |
Localized Multiple Kernel Learning for | realistic | Human Action Recognition in Videos |
Low-Cost Head and Eye Tracking System for | realistic | Eye Movements in Virtual Avatars, A |
Low-Rankness Transfer for | realistic | Denoising |
Managing Algorithmic Skeleton Nesting Requirements in | realistic | Image Processing Applications: The Case of the SKiPPER-II Parallel Programming Environment's Operating Model |
March-and-Reach: A | realistic | ladder climbing technique |
Merging ratio images based | realistic | object class re-rendering |
Method and apparatus for synthesizing | realistic | animations of a human speaking using a computer |
MIND-Net: A Deep Mutual Information Distillation Network for | realistic | Low-Resolution Face Recognition |
Model Assessment Through Data Assimilation of | realistic | Data in Cardiac Electrophysiology |
Model-Based Analysis-Synthesis for | realistic | Tree Reconstruction and Growth Simulation |
Modeling and Animating | realistic | Faces from Images |
Modeling Joint Synergies to Synthesize | realistic | Movements |
Modeling | realistic | Degradations in Non-Blind Deconvolution |
Modeling Short-Term Dynamics and Variability for | realistic | Interactive Facial Animation |
Motion Control for | realistic | Walking Behavior using Inverse Kinematics |
MPI-Flow: Learning | realistic | Optical Flow with Multiplane Images |
MPIB: An MPI-Based Bokeh Rendering Framework for | realistic | Partial Occlusion Effects |
Multi-camera People Tracking With Mixture of | realistic | and Synthetic Knowledge |
Multi-Purpose | realistic | Haze Benchmark With Quantifiable Haze Levels and Ground Truth, A |
Natural and | realistic | Single Image Super-Resolution With Explicit Natural Manifold Discrimination |
NeuFace: | realistic | 3D Neural Face Rendering from Multi-View Images |
New Approach for | realistic | 3D Reconstruction of Planar Surfaces from Laser Scanning Data and Imagery Collected Onboard Modern Low-Cost Aerial Mapping Systems, A |
New Approach towards Vision Suggested by Biologically | realistic | Neural Microcircuit Models, A |
Noise2NoiseFlow: | realistic | Camera Noise Modeling without Clean Images |
Non Homogeneous | realistic | Single Image Dehazing |
Normal and Pathological NCAT Image and Phantom Data Based on Physiologically | realistic | Left Ventricle Finite-Element Models |
Normalizing Flow as a Flexible Fidelity Objective for Photo- | realistic | Super-resolution |
Off-line recognition of | realistic | Chinese handwriting using segmentation-free strategy |
OmniObject3D: Large-Vocabulary 3D Object Dataset for | realistic | Perception, Reconstruction and Generation |
On | realistic | human motion simulation for virtual manipulation tasks |
On the Diffusion Process for Heart Rate Estimation from Face Videos Under | realistic | Conditions |
On the perceptual similarity of | realistic | looking tone mapped High Dynamic Range images |
Oporto: A | realistic | Scenario Generator for Moving Objects |
Out-of-domain GAN inversion via Invertibility Decomposition for Photo- | realistic | Human Face Manipulation |
Perceptual Evaluation of Video- | realistic | Speech |
Perceptually based radiance map for | realistic | composition |
Performance Evaluation of a New Signature Verification Algorithm Using | realistic | Forgeries, A |
Photo | realistic | 3D Modeling With UAV: Gedik Ahmet Pasha Mosque in Afyonkarahisar |
Photo | realistic | Image Completion via Dense Correspondence |
Photo | realistic | talking head creation system and method |
Photo-Consistent Motion Blur Modeling for | realistic | Image Synthesis |
Photo- | realistic | 360° Head Avatars in the Wild |
Photo- | realistic | 3d mapping from aerial oblique imagery |
Photo- | realistic | 3D Model Coding in MPEG-4 |
Photo- | realistic | dehazing via contextual generative adversarial networks |
Photo- | realistic | Depth-of-Field Effects Synthesis Based on Real Camera Parameters |
Photo- | realistic | Facial Details Synthesis From Single Image |
Photo- | realistic | Facial Emotion Synthesis Using Multi-level Critic Networks with Multi-level Generative Model |
Photo- | realistic | facial expression synthesis |
Photo- | realistic | Facial Texture Transfer |
Photo- | realistic | Image Super-Resolution via Variational Autoencoders |
Photo- | realistic | Monocular Gaze Redirection Using Generative Adversarial Networks |
Photo- | realistic | Neural Domain Randomization |
Photo- | realistic | Rendering of Blond Hair |
Photo- | realistic | representation of anatomical structures for medical education by fusion of volumetric and surface image data |
Photo- | realistic | Simulation of Road Scene for Data-Driven Methods in Bad Weather |
Photo- | realistic | Single Image Super-Resolution Using a Generative Adversarial Network |
Physics-inspired approach to | realistic | and stable water spray with narrowband air particles |
Pipeline for the Generation of | realistic | 3D Synthetic Echocardiographic Sequences: Methodology and Open-Access Database, A |
Pixel-Accurate Depth Evaluation in | realistic | Driving Scenarios |
Point2Pix: Photo- | realistic | Point Cloud Rendering via Neural Radiance Fields |
Pose-Driven | realistic | 2-D Motion Synthesis |
Practical and | realistic | Animation of Cloth |
Practical Parametric Synthesis of | realistic | Pseudo-Random Face Shapes |
Preparation and enhancement of 3D laser scanner data for | realistic | coloured BIM models |
Preprocessing | realistic | Video for Contactless Heart Rate Monitoring Using Video Magnification |
Probabilistic Approach to | realistic | Face Synthesis With a Single Uncalibrated Image |
probabilistic approach to | realistic | face synthesis, A |
Progressive Feature Fusion Network for | realistic | Image Dehazing |
Progressive Fusion Generative Adversarial Network for | realistic | and Consistent Video Super-Resolution, A |
Progressive polarization based reflection removal via | realistic | training data generation |
Pseudo Rehearsal using non photo- | realistic | images |
Quality Evaluation Method of Lightweight | realistic | 3D Models based on Building Information Modeling, A |
RAMT-GAN: | realistic | and accurate makeup transfer with generative adversarial network |
RBGAN: | realistic | -generation and balanced-utility GAN for face de-identification |
Real Time Tracking for 3D | realistic | Lip Animation |
Real-MFF: A large | realistic | multi-focus image dataset with ground truth |
Real-time dynamic reflections for | realistic | rendering of 3D scenes |
Real-time photo- | realistic | visualization of 3D environments for enhanced tele-operation of vehicles |
Real-Time | realistic | Skin Translucency |
Real-time stereoscopic rendering of | realistic | avatar for interactive 3D telepresence system |
RealFlow: EM-Based | realistic | Optical Flow Dataset Generation from Videos |
| realistic | 3-D Scene Modeling from Uncalibrated Image Sequences |
| realistic | 3D face modeling using feature-preserving surface registration |
| realistic | 3D facial animation using parameter-based deformation and texture remapping |
| realistic | 3D Modeling of the Liver from MRI Images |
| realistic | 3D reconstruction of the human teeth using shape from shading with shape priors |
| realistic | action recognition via sparsely-constructed Gaussian processes |
| realistic | Analytical Phantoms for Parallel Magnetic Resonance Imaging |
| realistic | and Easy-to-Implement Weighting Model for GPS Phase Observations, A |
| realistic | Animation of Liquids |
| realistic | Augmentation for Effective 2d Human Pose Estimation Under Occlusion |
| realistic | Blur Synthesis for Learning Image Deblurring |
| realistic | Bokeh Effect Rendering on Mobile GPUs, Mobile Ai & Aim 2022 Challenge: Report |
| realistic | colorization via the structure tensor |
| realistic | Crowds via Motion Capture and Cell Marking |
| realistic | Dataset for Performance Evaluation of Document Layout Analysis, A |
| realistic | Depth Blur for Images with Range Data |
| realistic | Depth Image Synthesis for 3D Hand Pose Estimation |
| realistic | Digitization Model of Straight-Lines, A |
| realistic | Dynamic Facial Textures from a Single Image Using GANs |
| realistic | Evaluation of Semi-Supervised Learning for Fine-Grained Classification, A |
| realistic | Face Animation for Audiovisual Speech Applications: A Densification Approach Driven by Sparse Stereo Meshes |
| realistic | Face Reconstruction From Uncalibrated Images |
| realistic | Face-to-Face Conversation System Based on Deep Neural Networks, A |
| realistic | Facial Expression Reconstruction for VR HMD Users |
| realistic | Facial Modeling and Animation Based on High Resolution Capture |
| realistic | FDTD GPR Antenna Models Optimized Using a Novel Linear/Nonlinear Full-Waveform Inversion |
| realistic | Film Grain Rendering |
| realistic | Film Noise Generation Based on Experimental Noise Spectra |
| realistic | Forest Stand Reconstruction from Terrestrial LiDAR for Radiative Transfer Modelling |
| realistic | frontal face reconstruction using coupled complementarity of far-near-sighted face images |
| realistic | Full-Body Anonymization with Surface-Guided GANs |
| realistic | Full-Body Tracking from Sparse Observations via Joint-Level Modeling |
| realistic | hair modeling from a hybrid orientation field |
| realistic | HDR tone-mapping based on contrast perception matching |
| realistic | head motion synthesis for an image-based talking head |
| realistic | human action recognition by Fast HOG3D and self-organization feature map |
| realistic | Human Action Recognition with Multimodal Feature Selection and Fusion |
| realistic | Human Action Recognition with Audio Context |
| realistic | human head modeling with multi-view hairstyle reconstruction |
| realistic | image composite with best-buddy prior of natural image patches |
| realistic | Image Synthesis of a Deformable Living Thing Based on Motion Understanding |
| realistic | image synthesis of plant structures for genetic analysis |
| realistic | inverse lighting from a single 2D image of a face, taken under unknown and complex lighting |
| realistic | landscape modelling with high level of detail |
| realistic | log-compressed law for ultrasound image recovery |
| realistic | Lung Nodule Synthesis With Multi-Target Co-Guided Adversarial Mechanism |
| realistic | Modeling of Water Droplets for Monocular Adherent Raindrop Recognition Using Bezier Curves |
| realistic | Models of Children Heads from 3D-MRI Segmentation and Tetrahedral Mesh Construction |
| realistic | mouth synthesis based on shape appearance dependence mapping |
| realistic | multi-view face animation with aid of 3D PDM |
| realistic | Natural Interaction With Virtual Statues in X-reality Environments |
| realistic | One-Shot Mesh-Based Head Avatars |
| realistic | Projection on Casual Dual-Planar Surfaces with Global Illumination Compensation |
| realistic | Range Rendering |
| realistic | Range Rendering for Object Hypothesis Verification |
| realistic | Rendering of Material Aging for Artwork Objects |
| realistic | Saliency Guided Image Enhancement |
| realistic | Simulation of the 3-D Growth of Brain Tumors in MR Images Coupling Diffusion With Biomechanical Deformation |
| realistic | speech animation based on observed 3D face dynamics |
| realistic | Speech-Driven Facial Animation with GANs |
| realistic | stereo error models and finite optimal stereo baselines |
| realistic | surface geometry reconstruction using a hand-held RGB-D camera |
| realistic | Synthesis of Novel Human Movements from a Database of Motion Capture Examples |
| realistic | Synthetic Mushroom Scenes Dataset, A |
| realistic | Talking Face Synthesis With Geometry-Aware Feature Transformation |
| realistic | Texture Reconstruction Incorporating Spectrophotometric Color Correction |
| realistic | Transformation of Facial and Vocal Smiles in Real-Time Audiovisual Streams |
| realistic | Video Avatar |
| realistic | virtual environment for evaluating face analysis systems under dynamic conditions, A |
| realistic | Walkthrough of Cultural Heritage Sites-Hampi |
REAP: A Large-Scale | realistic | Adversarial Patch Benchmark |
Recognition of Printed Text under | realistic | Conditions |
Recognizing Daily Activities in | realistic | Environments Through Depth-Based User Tracking and Hidden Conditional Random Fields for MCI/AD Support |
Recognizing | realistic | actions from videos in the wild |
Reconstruction of | realistic | 3d Surface Model and 3d Animation from Range Images Obtained by Real Time 3d Measurement System |
Recovering | realistic | Details for Magnification-Arbitrary Image Super-Resolution |
Recovering | realistic | Texture in Image Super-Resolution by Deep Spatial Feature Transform |
Refusion: Enabling Large-Size | realistic | Image Restoration with Latent-Space Diffusion Models |
ReGenMorph: Visibly | realistic | GAN Generated Face Morphing Attacks by Attack Re-generation |
Remote Heart Rate Measurement from Face Videos under | realistic | Situations |
Rendering | realistic | spectral bokeh due to lens stops and aberrations |
Rendering | realistic | Subject-Dependent Expression Images by Learning 3DMM Deformation Coefficients |
Rethinking Zero-Shot Video Classification: End-to-End Training for | realistic | Applications |
Revealing synthetic facial animations of | realistic | characters |
Revisiting Superpixels for Active Learning in Semantic Segmentation with | realistic | Annotation Costs |
rigorous and | realistic | shape from shading method and some of its applications, A |
RiverLand: An Efficient Procedural Modeling System for Creating | realistic | -Looking Terrains |
robust content-based JPWL transmission over a | realistic | MIMO channel under perceptual constraints, A |
Robust Egocentric Photo- | realistic | Facial Expression Transfer for Virtual Reality |
Robust Estimation of Pigment Distributions from Multiband Skin Images and Its Application to | realistic | Skin Image Synthesis |
Robust Human Pose Tracking For | realistic | Service Robot Applications |
RPD-GAN: Learning to Draw | realistic | Paintings With Generative Adversarial Network |
RPG-Palm: | realistic | Pseudo-data Generation for Palmprint Recognition |
RS-Aug: Improve 3D Object Detection on LiDAR With | realistic | Simulator Based Data Augmentation |
RUIG: | realistic | Underwater Image Generation Towards Restoration |
SadTalker: Learning | realistic | 3D Motion Coefficients for Stylized Audio-Driven Single Image Talking Face Animation |
SAPPHIRE: Stochastically acquired photoplethysmogram for heart rate inference in | realistic | environments |
SceneGen: Learning to Generate | realistic | Traffic Scenes |
SDE-RAE:CLIP-based | realistic | image reconstruction and editing network using stochastic differential diffusion |
Segmentation-free recognizer based on enhanced four plane feature for | realistic | Chinese handwriting |
Self-Adaptive Matrix Completion for Heart Rate Estimation from Face Videos under | realistic | Conditions |
Self-supervised multi-scale pyramid fusion networks for | realistic | bokeh effect rendering |
Sensor- | realistic | Synthetic Data Engine for Multi-frame High Dynamic Range Photography |
Shipborne GNSS-Determined Sea Surface Heights Using Geoid Model and | realistic | Dynamic Topography |
SIFT- | realistic | Rendering |
Signing at Scale: Learning to Co-Articulate Signs for Large-Scale Photo- | realistic | Sign Language Production |
Sim4CV: A Photo- | realistic | Simulator for Computer Vision Applications |
SIMGAN: Photo- | realistic | Semantic Image Manipulation Using Generative Adversarial Networks |
Simulation of 3D Ultrasound with a | realistic | Electro-mechanical Model of the Heart |
Simulation of CrIS Radiances Accounting for | realistic | Properties of the Instrument Responsivity That Result in Spectral Ringing Features |
Simulation of | realistic | echocardiographic sequences for ground-truth validation of motion estimation |
SketchyGAN: Towards Diverse and | realistic | Sketch to Image Synthesis |
Soft decoding algorithms for optimized JPEG 2000 wireless transmission over | realistic | MIMO-OFDM systems |
solution to efficient power allocation for H.264/SVC video transmission over a | realistic | MIMO channel using precoder designs, A |
Solving Long-tailed Recognition with Deep | realistic | Taxonomic Classifier |
Solving Rendering Issues in | realistic | 3D Immersion for Visual Rehabilitation |
Special Issue on Generating | realistic | Visual Data of Human Behavior |
Spreading of Localized Information across an Entire 3D Electrical Resistivity Volume via Constrained EMI Inversion Based on a | realistic | Prior Distribution |
SRC-Disp: Synthetic- | realistic | Collaborative Disparity Learning for Stereo Matching |
StackGAN++: | realistic | Image Synthesis with Stacked Generative Adversarial Networks |
StackGAN: Text to Photo- | realistic | Image Synthesis with Stacked Generative Adversarial Networks |
State Of The Art In The | realistic | Modeling Of Plant Venation Systems |
Streaming of Photo- | realistic | Texture Mapped on 3D Surface |
Structural Similarity Quality Metrics in a Coding Context: Exploring the Space of | realistic | Distortions |
Structure Context of Local Features in | realistic | Human Action Recognition |
Structured3D: A Large Photo- | realistic | Dataset for Structured 3d Modeling |
Study on Mental Representations for | realistic | Visualization the Particular Case of Ski Trail Mapping, A |
Study on Sea Clutter Suppression Methods Based on a | realistic | Radar Dataset |
Super stereoscopy 3D glasses for more | realistic | 3D vision |
Super-Resolving Commercial Satellite Imagery Using | realistic | Training Data |
Supervised Homography Learning with | realistic | Dataset Generation |
SurfelGAN: Synthesizing | realistic | Sensor Data for Autonomous Driving |
SyB3R: A | realistic | Synthetic Benchmark for 3D Reconstruction from Images |
Synthesis of large | realistic | iris databases using patch-based sampling |
Synthesis of | realistic | Facial Expressions Using Expression Map |
Synthesis of | realistic | Simultaneous Positron Emission Tomography and Magnetic Resonance Imaging Data |
Synthesizing Photo- | realistic | 3D Talking Head: Learning Lip Synchronicity and Emotion from Audio and Video |
Synthesizing | realistic | Expressions in 3D Face Data Sets |
Synthesizing | realistic | facial animations using energy minimization for model-based coding |
Synthesizing | realistic | Trajectory Data With Differential Privacy |
T2Net: Synthetic-to- | realistic | Translation for Solving Single-Image Depth Estimation Tasks |
Temporal Scheme for Fast Learning of Image-Patch Correspondences in | realistic | Multi-camera Setups, A |
Testing the performance of some nonparametric pattern recognition algorithms in | realistic | cases |
Text to photo- | realistic | image synthesis via chained deep recurrent generative adversarial network |
THOR-Net: End-to-end Graformer-based | realistic | Two Hands and Object Reconstruction with Self-supervision |
Toward a More | realistic | , Cost-Effective, and Greener Ground Movement Through Active Routing: A Multiobjective Shortest Path Approach |
Toward a More | realistic | , Cost-Effective, and Greener Ground Movement Through Active Routing: Part I: Optimal Speed Profile Generation |
Toward a | realistic | Interpretation of Blue-spill for Blue-screen Matting |
Toward Accurate and | realistic | Outfits Visualization with Attention to Details |
Toward Interactive Modulation for Photo- | realistic | Image Restoration |
Toward More | realistic | Face Recognition Evaluation Protocols for the YouTube Faces Database |
Toward | realistic | 3D Human Motion Prediction With a Spatio-Temporal Cross- Transformer Approach |
Toward | realistic | and Practical Ideal Observer (IO) Estimation for the Optimization of Medical Imaging Systems |
Toward | realistic | Image Compositing With Adversarial Learning |
Toward | realistic | Single-View 3D Object Reconstruction with Unsupervised Learning from Multiple Images |
Toward Unsupervised | realistic | Visual Question Answering |
Towards a Better Understanding of the Performance of Latent Fingerprint Recognition in | realistic | Forensic Conditions |
Towards a More | realistic | and Detailed Deep-Learning-Based Radar Echo Extrapolation Method |
Towards a More | realistic | Appearance-Based Gait Representation for Gender Recognition |
Towards a | realistic | Distribution of Cells in Synthetically Generated 3D Cell Populations |
Towards a | realistic | Simulation of Individual Facial Mimics |
Towards affect-aware vehicles for increasing safety and comfort: recognising driver emotions from audio recordings in a | realistic | driving study |
Towards Fast and | realistic | Image Synthesis from Real Views |
Towards High Fidelity Face Relighting with | realistic | Shadows |
Towards Learning a | realistic | Rendering of Human Behavior |
Towards More | realistic | Human Motion Prediction With Attention to Motion Coordination |
Towards Perceptually Optimized Adaptive Video Streaming-A | realistic | Quality of Experience Database |
Towards Photo- | realistic | Facial Expression Manipulation |
Towards Photo- | realistic | Virtual Try-On by Adaptively Generating?Preserving Image Content |
Towards | realistic | Evaluation of Industrial Continual Learning Scenarios with an Emphasis on Energy Consumption and Computational Footprint |
Towards | realistic | fingerprint presentation attacks: The ScreenSpoof method |
Towards | realistic | Long-Tailed Semi-Supervised Learning: Consistency is All You Need |
Towards | realistic | Predictors |
Towards | realistic | Semi-supervised Learning |
Towards | realistic | symmetry-based completion of previously unseen point clouds |
Towards | realistic | Visualization for Surgery Rehearsal |
Towards Reconstruction of 3D Shapes in a | realistic | Environment |
Towards Reliable Design and Operation of Electric Road Systems for Heavy-Duty Vehicles Under | realistic | Traffic Scenarios |
Towards shape from shading under | realistic | photographic conditions |
Towards Synthesizing | realistic | Data for Efficient On-Device Image Deblurring |
Towards the Automatic Generation of 3D Photo- | realistic | Avatars Using 3D Scanned Data |
Towards Zero Domain Gap: A Comprehensive Study of | realistic | LiDAR Simulation for Autonomy Testing |
TrafficSim: Learning to Simulate | realistic | Multi-Agent Behaviors |
TrajGen: Generating | realistic | and Diverse Trajectories With Reactive and Feasible Agent Behaviors for Autonomous Driving |
Transport mode detection with | realistic | Smartphone sensor data |
Uncertainties-driven Surface Morphing: The case of Photo- | realistic | Transitions between Facial Expressions |
Unifying and Rigorous Shape from Shading Method Adapted to | realistic | Data and Applications, A |
Unsupervised Real-World Image Super-Resolution via Dual Synthetic-to- | realistic | and Realistic-to-Synthetic Translations |
Unsupervised Real-World Image Super-Resolution via Dual Synthetic-to- | realistic | and Realistic-to-Synthetic Translations |
Using Body Movements for Running in | realistic | 3D Map |
Using Terrestrial Laser Scanning and Lidar Data for Photo- | realistic | Visualisation of Climate Impacts at Heritage Sites |
v2e: From Video Frames to | realistic | DVS Events |
Valmod Project: Historical and | realistic | 3D Models for the Touristic Development of the Chateau de Chambord, The |
VAROS Synthetic Underwater Data Set: Towards | realistic | multi-sensor underwater data with ground truth, The |
Video, Text, and Speech-Driven | realistic | 3-D Virtual Head for Human-Machine Interface, A |
Virtual Reality to Allow Wheelchair Users Touring Complex Archaeological Sites in A | realistic | Manner. Towards Their Actual Social Integration |
Visual system using ray-based image sensors and electronic holography display toward ultra- | realistic | communication |
Visualizations Out of Context: Addressing Pitfalls of Real-Time | realistic | Hazard Visualizations |
Waveform diversity for mutual interference mitigation in automotive radars under | realistic | traffic environments |
Weak Segmentation-guided GAN for | realistic | Color Edition |
Weakly-Supervised Photo- | realistic | Texture Generation for 3D Face Reconstruction |
What Was Monet Seeing While Painting? Translating Artworks to Photo- | realistic | Images |
443 for realistic
_ | reality | _ |
10 Scientific Problems in Virtual | reality | |
2D and 3D Iconography on Augmented | reality | Interfaces |
3-D Acquisition and Interpretation for Virtual | reality | and Telepresence |
3-D Multistatic Ground Penetrating Radar Imaging for Augmented | reality | Visualization |
360 Degree Mixed | reality | Environment to Evaluate Interaction Design for Industrial Vehicles Including Head-Up and Head-Down Displays |
360-Degree Virtual- | reality | Cameras for the Masses |
3D City Modeling from Street-Level Data for Augmented | reality | Applications |
3d collaborative geospatial augmented | reality | system for urban design and planning purposes, A |
3D Mapping and 6D Pose Computation for Real Time Augmented | reality | on Cylindrical Objects |
3D Modeling for Mobile Augmented | reality | in Unprepared Environment |
3d Modelling and Virtual | reality | Applied to Complex Architectures: An Application to Hospitals' Design |
3D Object Recognition Method Based on Improved Canny Edge Detection Algorithm in Augmented | reality | |
3D Pose Estimation Oriented to the Initialization of an Augmented | reality | System Applied to Cultural Heritage |
3D | reality | modelling: photo-realistic 3D models of real world scenes |
3d Reconstruction and Mesh Optimization of Underwater Spaces For Virtual | reality | |
3D referencing for remote task assistance in augmented | reality | |
3D semantic segmentation based on spatial-aware convolution and shape completion for augmented | reality | applications |
3d Survey And Augmented | reality | For Cultural Heritage. The Case Study Of Aurelian Wall At Castra Praetoria In Rome |
3D Tracking Based Augmented | reality | for Cultural Heritage Data Management |
3D tracking in unknown environments using on-line keypoint learning for mobile augmented | reality | |
3D Visualisation of the Historic Pre-Dam Vltava River Valley: Procedural and CAD Modelling, Online Publishing and Virtual | reality | |
3D Visualization of Cultural Heritage Artefacts with Virtual | reality | devices |
3D Visualization via Augmented | reality | : The Case of the Middle Stoa in the Ancient Agora of Athens |
3D-Camera for Scene Capturing and Augmented | reality | Applications |
Accuracy Analysis of Augmented | reality | Markers for Visual Mapping and Localization |
Accuracy Certified Augmented | reality | System for Therapy Guidance, An |
Accurate and Efficient Quaternion-Based Visualization Approach to 2D/3D Vector Data for the Mobile Augmented | reality | Map, An |
Active Pursuit Tracking in a Projector-Camera System with Application to Augmented | reality | |
Advances and Tendencies: A Review of Recent Studies on Virtual | reality | for Pain Management |
Advances in Mobile Augmented | reality | from User Experience Perspective: A Review of Studies |
AE-GAN-Net: Learning Invariant Feature Descriptor to Match Ground Camera Images and a Large-Scale 3D Image-Based Point Cloud for Outdoor Augmented | reality | |
Affine Object Representations for Calibration-Free Augmented | reality | |
All-digital high definition television: Dream or | reality | ? |
Along the Appian Way. Storytelling and Memory across Time and Space in Mobile Augmented | reality | |
Altering | reality | through Interactive Image and Video Manipulation |
Alternative Treatment of Psychological Disorders Such as Spider Phobia Through Virtual | reality | Environments |
Analysing the attributes of fiducial markers for robust tracking in augmented | reality | applications |
Analysis and Practical Minimization of Registration Error in a Spherical Fish Tank Virtual | reality | System |
Anywhere Interfaces Using Handheld Augmented | reality | |
Aorta segmentation using the watershed algorithm for an augmented | reality | system in laparoscopic surgery |
Appearance Compression and Synthesis based on 3D Model for Mixed | reality | |
Application of Augmented | reality | GIS in Architecture |
Application of Augmented | reality | Technology on Museum Exhibition: A Museum Display Project in Mawangdui Han Dynasty Tombs, The |
Application of augmented | reality | to industrial tele-training |
Application of Brain-Computer Interface and Virtual | reality | in Advancing Cultural Experience |
Applications of Augmented | reality | |
Applications of Omnidirectional Imaging: Multi-body Tracking and Remote | reality | |
Applications of Panoramic Images: FROM 720° Panorama to Interior 3D Models of Augmented | reality | |
Applying Augmented | reality | Techniques in the Field of Interactive Collaborative Design |
Applying Kanban to healthcare via immersive 3D virtual | reality | |
Applying robust structure from motion to markerless augmented | reality | |
Applying Virtual | reality | in City Planning |
Approach and Evaluation of a Mobile Video-Based and Location-Based Augmented | reality | Platform for Information Brokerage |
Approach for Visual Realism Complexity Classification of 3d Models in Virtual and Augmented | reality | , An |
AR DeepCalorieCam: An iOS App for Food Calorie Estimation with Augmented | reality | |
AR-Weapon: Live Augmented | reality | Based First-Person Shooting System |
Arbitrary object tracking augmented | reality | applications |
ArchaeoInside: Multimodal Visualization of Augmented | reality | and Interaction with Archaeological Artifacts |
Architecture for Mobile Outdoors Augmented | reality | for Cultural Heritage, An |
Are You There? A Study on Measuring Presence in Immersive Virtual | reality | |
ARISupport: Interaction Support for Augmented | reality | Systems |
ARKit and ARCore in serve to augmented | reality | |
ARShadowGAN: Shadow Generative Adversarial Network for Augmented | reality | in Single Light Scenes |
Art2Real: Unfolding the | reality | of Artworks via Semantically-Aware Image-To-Image Translation |
Artalive: An Android Application for Augmented | reality | Without Markers, Based On Anamorphic Images |
Aspects of Voice Interaction on a Mobile Augmented | reality | Application |
Assessing the Relationship Between Type of Head Movement and Simulator Sickness Using an Immersive Virtual | reality | Head Mounted Display: A Pilot Study |
Assessing Transferability From Simulation to | reality | for Reinforcement Learning |
Assessing User Experience of Text Readability with Eye Tracking in Virtual | reality | |
Assessment of Optical See-Through Head Mounted Display Calibration for Interactive Augmented | reality | |
Assisted Human-Robot Interaction for Industry Application Based Augmented | reality | |
Asymmetric circular projection for dynamic virtual | reality | video stream switching |
Audio-visual speech recognition techniques in augmented | reality | environments |
Auditory and Visual Properties in the Virtual | reality | Using Haptic Device |
Augmate | reality | |
Augmented and Virtual | reality | applications in the field of logistics |
Augmented and Virtual | reality | Simulation in Industry |
Augmented Annotations: Indoor Dataset Generation With Augmented | reality | |
Augmented paper maps: Exploring the design space of a mixed | reality | system |
Augmented | reality | |
Augmented | reality | (AR) Assisted Laryngoscopy for Endotracheal Intubation Training |
Augmented | reality | and Mixed Reality Prototypes for Enhanced Mission Command/Battle Management Command and Control (BMC2) Execution |
Augmented | reality | and Mixed Reality Prototypes for Enhanced Mission Command/Battle Management Command and Control (BMC2) Execution |
Augmented | reality | and photogrammetry: A synergy to visualize physical and virtual city environments |
Augmented | reality | and Semi-automated Landmarking of Cephalometric Radiographs |
Augmented | reality | as a Remedial Paradigm for Negative Numbers: Content Aspect |
Augmented | reality | Based Actuated Monitor Manipulation from Dual Point of View |
Augmented | reality | Based Recommendations Based on Perceptual Shape Style Compatibility with Objects in the Viewpoint and Color Compatibility with the Background |
Augmented | reality | Cultural Route at the Xeros River Valley, Larnaca, Cyprus |
Augmented | reality | Experiment: Drivers' Behavior at an Unsignalized Intersection |
Augmented | reality | for Art, Design and Cultural Heritage: System Design and Evaluation |
Augmented | reality | for children with Autism Spectrum Disorder. A systematic review. |
Augmented | reality | for Construction Site Monitoring and Documentation |
Augmented | reality | for Cultural Heritage: The Rebirth of a Historical Square |
Augmented | reality | for Human-Robot Teaming in Field Environments |
Augmented | reality | for immersive remote collaboration |
Augmented | reality | for Indoor Localization and Navigation: The Case of UNIPI AR Experience |
Augmented | reality | for Product Validation: Supporting the Configuration of AR-Based Validation Environments |
Augmented | reality | for public spaces |
Augmented | reality | for robocars |
Augmented | reality | for the US Air Force |
Augmented | reality | for the Valorization and Communication of Ruined Architecture |
Augmented | reality | Game for Energy Awareness, An |
Augmented | reality | Gamification of Intra- and Production Logistics |
Augmented | reality | Gets Real |
Augmented | reality | Guided Laparoscopic Surgery of the Uterus |
Augmented | reality | Head-Up Display: A Visual Support During Malfunctions in Partially Automated Driving? |
augmented | reality | human-computer interface for object localization in a cognitive vision system, An |
Augmented | reality | in a Public Space: The Natural History Museum, London |
Augmented | reality | in Architecture: Rebuilding Archeological Heritage |
Augmented | reality | in Education: A Study on Preschool Children, Parents, and Teachers in Bangladesh |
Augmented | reality | in Reality |
Augmented | reality | in Reality |
Augmented | reality | in the Classroom |
Augmented | reality | Interfaces for Additive Manufacturing |
Augmented | reality | Maintenance Training with Intel Depth Camera |
Augmented | reality | Mapping of Rock Mass Discontinuities and Rockfall Susceptibility Based on Unmanned Aerial Vehicle Photogrammetry |
Augmented | reality | Meets Computer Vision: Efficient Data Generation for Urban Driving Scenes |
Augmented | reality | mirror for virtual facial alterations |
Augmented | reality | Mobile App for Museums: Virtual Restoration of a Plate of Glass, An |
Augmented | reality | on cloth with realistic illumination |
Augmented | reality | on Mobile Platform: A New Way to Instantly View and Display Foreign Currency Exchange Rate |
Augmented | reality | Setup with an Omnidirectional Camera Based on Multiple Object Detection, An |
Augmented | reality | Shared Mission Planning Scenario: Observations on Shared Experience, An |
Augmented | reality | supporting user-centric building information management |
Augmented | reality | System for Patient-Specific Guidance of Cardiac Catheter Ablation Procedures, An |
Augmented | reality | System for Surgical Navigation using Robust Target Vision |
Augmented | reality | System for Training and Assistance in the Management of Industrial Equipment and Instruments |
Augmented | reality | System for Virtual Hijab Fitting |
Augmented | reality | System for Visualizing 3-D Region of Interest in Unknown Environment |
Augmented | reality | System Using a Real-Time Vision Based Registration, An |
Augmented | reality | through real-time tracking of video sequences using a panoramic view |
Augmented | reality | to Preserve Hidden Vestiges in Historical Cities. A Case Study |
Augmented | reality | Tools for Enhanced Robotics Teleoperation Systems |
Augmented | reality | Using Projective Invariant Patterns |
Augmented | reality | Using Uncalibrated Video Sequences |
Augmented | reality | Views: Discussing the Utility of Visual Elements by Mediation Means in Industrial AR from a Design Perspective |
Augmented | reality | with Human Body Interaction Based on Monocular 3D Pose Estimation |
Augmented | reality | , General Hardware, Software, Devices |
Augmented | reality | , Virtual Reality, Applications |
Augmented | reality | , Virtual Reality, Applications |
Augmented | reality | , Virtual Reality, Overviews, Surveys, Systems, Evaluations |
Augmented | reality | , Virtual Reality, Overviews, Surveys, Systems, Evaluations |
Augmented | reality | , With Panoramic, Omnidirectional Images |
Augmented | reality | , With SmartPhone, Handheld Device, Mobile Device |
Augmented | reality | -Based On-Site Tour Guide: A Study in Gyeongbokgung |
Augmented | reality | -based Remote Collaboration Platform for Worker Assistance, An |
Augmented | reality | /Internet of Things Prototype for Just-in-time Astronaut Training, An |
Augmented | reality | : forget the glasses |
Augmented | reality | : Issues, trends and challenges |
Augmented | reality | : No Longer a Novelty? |
Augmented, Mixed, and Virtual | reality | Enabling of Robot Deixis |
augmented- | reality | interface for telerobotic applications, An |
Augmented- | reality | pioneer |
Augmented- | reality | TV |
Augmented- | reality | -Based Indoor Navigation: A Comparative Analysis of Handheld Devices Versus Google Glass |
Augmented- | reality | -Based Real-Time Panoramic Vision System for Autonomous Navigation, An |
Augmenting | reality | of Tracked Video Objects Using Homography and Keypoints |
Augmenting | reality | Through Wearable Devices |
Automated camera calibration and 3D egomotion estimation for augmented | reality | applications |
Automatic Environment Map Construction for Mixed | reality | Robotic Applications |
Automatic Registration Method for Frameless Stereotaxy, Image Guided Surgery and Enhanced | reality | Visualization, An |
Automatic text detection for mobile augmented | reality | translation |
Automatic Three-dimensional Modeling from | reality | |
Avatar: a virtual | reality | based tool for collaborative production of theater shows |
Back to | reality | : Learning Data-Efficient 3D Object Detector with Shape Guidance |
Back to | reality | : Weakly-supervised 3D Object Detection with Shape-Guided Label Enhancement |
Baseline Analysis of a Conventional and Virtual | reality | Lifelog Retrieval System |
Behaviour Control with Augmented | reality | Systems for Shared Spaces |
Behind the Scenes of Virtual- | reality | : Vision and Motion |
Benchmarking Localization for Augmented | reality | in Large Scale Environments |
Bending | reality | : Distortion-aware Transformers for Adapting to Panoramic Semantic Segmentation |
Beyond Point Clouds And Virtual | reality | . Innovative Methods And Technologies for the Protection And Promotion of Cultural Heritage |
Beyond stereoscopic: Combining spatial acquisition technologies in real-time engines to produce immersive virtual | reality | expereinces for the dissemination of archaeological research |
Bibliometric-based Study of Virtual | reality | User Interface Design, A |
Big Data and | reality | Mining in Healthcare: Promise and Potential |
BIM-Based Registration and Localization of 3D Point Clouds of Indoor Scenes Using Geometric Features for Augmented | reality | |
Binocular mobile augmented | reality | based on stereo camera tracking |
Bio-driven system-based virtual | reality | for prosthetic and rehabilitation systems |
Bio-native Shape Modeling And Virtual | reality | For Bio Education |
BiodivAR: A Cartographic Authoring Tool for the Visualization of Geolocated Media in Augmented | reality | |
Body-Related Attentional Bias in Anorexia Nervosa and Body Dissatisfaction in Females: An Eye-Tracking and Virtual | reality | New Paradigm |
Bologna Porticoes Project: 3D | reality | -Based Models for the Management of a Wide-Spread Architectural Heritage Site |
Bridging the | reality | Gap for Pose Estimation Networks using Sensor-Based Domain Randomization |
Building New Mixed | reality | Devices |
C-arm Pose Estimation and Navigation in Surgeries for Augmented | reality | Application |
Calibrated depth and color cameras for accurate 3D interaction in a stereoscopic augmented | reality | environment |
Calibration Free Augmented | reality | |
Calibration Method For Automotive Augmented | reality | Head-Up Displays Based On A Consumer-Grade Mono-Camera, A |
Calibration-free projector-camera system for spatial augmented | reality | on planar surfaces |
Camera pose estimation for mixed and diminished | reality | in FTV |
Capturing Industrial Machinery into Virtual | reality | |
Capturing | reality | At Centre Block |
Case Study: Chronic Pain Patients' Preferences for Virtual | reality | Games for Pain Distraction, A |
CATCHA: Real-Time Camera Tracking Method for Augmented | reality | Applications in Cultural Heritage Interiors |
Challenges of Using Drones and Virtual/augmented | reality | for Disaster Risk Management |
Characterizing the Cognitive Impact of Tangible Augmented | reality | |
CHARM: Cord-Based Haptic Augmented | reality | Manipulation |
Cinematized | reality | : Cinematographic 3D Video System for Daily Life Using Multiple Outer/Inner Cameras |
Civil Aircraft Cockpit Control Device Design Using Mixed | reality | Device, A |
Classification and Integration of Massive 3d Points Clouds in a Virtual | reality | (VR) Environment |
CLICK TEATRO Project: Augmented | reality | and Promotion of Theater Events |
Cloud-assisted Augmented | reality | Streaming Service System: Architecture Design and Implementation |
Cognitive Load Measurement in a Virtual | reality | -Based Driving System for Autism Intervention |
Cognitive Radars: On the Road to | reality | : Progress Thus Far and Possibilities for the Future |
Collaborative Augmented | reality | : Multi-user Interaction in Urban Simulation |
Collaborative Design of Material Handling Systems Using Distributed Virtual | reality | Environments |
Color Image Encryption Using Pixel Scrambling Operator and | reality | -Preserving MPFRHT |
Colored visual tags: a robust approach for augmented | reality | |
Colour Descriptors for Tracking in Spatial Augmented | reality | |
Combined Study of Art Works Preserved in The Archaeological Museums: 3d Survey, Spectroscopic Approach and Augmented | reality | , A |
Combining fringe projection method of 3D object monitoring with virtual | reality | environment: concept and initial results |
Combining Photogrammetry and Augmented | reality | Towards an Integrated Facility Management System for the Oil Industry |
Communicating Information in Virtual | reality | : Objectively Measuring Team Performance |
Comparative Evaluation of a Virtual | reality | Table and a HoloLens-Based Augmented Reality System for Anatomy Training, A |
Comparative Evaluation of a Virtual | reality | Table and a HoloLens-Based Augmented Reality System for Anatomy Training, A |
comparative study of metaphors for investigating augmented | reality | artifacts, A |
Comparing the performance of natural, semi-natural, and non-natural locomotion techniques in virtual | reality | |
Comparison of Viewing Geometries for Augmented | reality | , A |
Competitive Interactive Video Retrieval in Virtual | reality | with VITRIVR-VR |
Comprehensible and Interactive Visualizations of GIS Data in Augmented | reality | |
Computationally efficient retrieval-based tracking system and augmented | reality | for large-scale areas |
Computer Vision, Virtual | reality | and Robotics in Medicine |
Computer Vision-Based Augmented | reality | for Guiding Manual Assembly |
Configuring Mixed | reality | Environment |
Confluence of Computer Vision and Interactive Graphics for Augmented | reality | |
Confusing Image Quality Assessment: Toward Better Augmented | reality | Experience |
Construction and inspection management system using mobile augmented | reality | |
Construction and Optimization of Three-Dimensional Disaster Scenes within Mobile Virtual | reality | |
Content Authoring Using Single Image in Urban Environments for Augmented | reality | |
Content-based Immersive Experience of Basilica of Sant'ambrogio In Milan: From 3d Survey to Virtual | reality | , A |
Contextually Adaptive Multimodal Mixed | reality | Interfaces for Dismounted Operator Teaming with Unmanned System Swarms |
Correlation between perception of color, shadows, and surface textures and the realism of a scene in virtual | reality | |
Creating a user-specific perspective view for mobile mixed | reality | systems on smartphones |
Creating Immersive Virtual | reality | Scenes Using a Single RGB-D Camera |
Creating Passion for Augmented | reality | Applications: A Teaching Concept for a Lab Course |
Creation of a Virtual | reality | Environment of a University Museum Using 3d Photogrammetric Models |
Critical Review of Extended | reality | Applications in Aviation |
CSPM: A Novel Curtain Style Pictorial Marker for Enhancing Augmented | reality | Experiences |
Cultural Heritage, Museum Visitation Models, Immersive, Augmented | reality | , Virtual Reality |
Cultural Heritage, Museum Visitation Models, Immersive, Augmented | reality | , Virtual Reality |
CVIQD: Subjective quality evaluation of compressed virtual | reality | images |
Cyberphysical System With Virtual | reality | for Intelligent Motion Recognition and Training |
Decoding the User Experience in Mobile Virtual | reality | Narratives |
Deep Cybersickness Predictor Based on Brain Signal Analysis for Virtual | reality | Contents, A |
Deep Virtual | reality | Image Quality Assessment With Human Perception Guider for Omnidirectional Image |
DeepLight: Learning Illumination for Unconstrained Mobile Mixed | reality | |
DeepLight: light source estimation for augmented | reality | using deep learning |
DeepSpace: Mood-Based Image Texture Generation for Virtual | reality | from Music |
Definition of a unified 3D semantic data model: A must-have in Mobile Augmented | reality | Games |
Demonstration of assembly work using augmented | reality | |
Dense disparity maps in real-time with an application to augmented | reality | |
Depth augmented stereo panorama for cinematic virtual | reality | with focus cues |
Depth Image Based View Synthesis with Multiple Reference Views for Virtual | reality | |
Depth Perception in Virtual | reality | |
Depth Perception Tendencies in the 3-d Environment of Virtual | reality | |
Design and development of a virtual | reality | system for vocational rehabilitation of individuals with disabilities |
Design and implementation of an immersive virtual | reality | system based on a smartphone platform |
Design Considerations for Interacting and Navigating with 2 Dimensional and 3 Dimensional Medical Images in Virtual, Augmented and Mixed | reality | Medical Applications |
Design Eye-Tracking Augmented | reality | Headset to Reduce Cognitive Load in Repetitive Parcel Scanning Task |
Design Framework for Social Virtual | reality | Experiences: Exploring Social and Cultural Dimensions for Meaningful and Impactful VR, A |
Design Implications from Cybersickness and Technical Interactions in Virtual | reality | |
Design of a new trading card for table-top augmented | reality | game environment |
Design of an annotation system for taking notes in virtual | reality | |
Design of Traditional Cultural Experiences Using Augmented | reality | Based on Environmental Presence |
Design of Virtual | reality | for Humanoid Robots with Inspiration from Video Games |
Design of Virtual | reality | Scenes with Variable Levels of Fear Evocation |
Designing 3 Dimensional Virtual | reality | Using Panoramic Image |
Designing and Evaluating a Virtual | reality | Training for Paramedics to Practice Triage in Complex Situations |
Designing Inclusive Virtual | reality | Experiences |
Designing Limitless Path in Virtual | reality | Environment |
Designing Postdigital Curators: Establishing an Interdisciplinary Games and Mixed | reality | Cultural Heritage Network |
Detection of 3D position of eyes through a consumer RGB-D camera for stereoscopic mixed | reality | environments |
Determining Which Touch Gestures Are Commonly Used When Visualizing Physics Problems in Augmented | reality | |
Developing location-based augmented | reality | applications for climate change communication and social mobilization |
Developing Sensor-based Tele-Robotic Systems using Virtual | reality | Concepts |
Development and Pre-Clinical Analysis of Spatiotemporal-Aware Augmented | reality | in Orthopedic Interventions |
Development and Validation of an Augmented and Mixed | reality | Usability Heuristic Checklist, The |
Development of a use case for virtual | reality | to visit a historical monument |
Development of A Virtual Museum Including A 4d Presentation of Building History in Virtual | reality | |
Development of an App and Teaching Concept for Implementation of Hyperspectral Remote Sensing Data into School Lessons Using Augmented | reality | |
Development of an Augmented | reality | Rare Book and Manuscript for Special Library Collection (AR Rare-BM) |
Development of an Augmented | reality | System Based on Marker Tracking for Robotic Assisted Minimally Invasive Spine Surgery |
Development of an Invisible Human Experience System Using Diminished | reality | |
Development of Augmented | reality | Pipeline Visualiser (ARPV) Application For Visualising Underground Water Pipeline |
Development of Mix- | reality | Interface and Synchronous Robot Fabrication for the Collaborative Construction, The |
Development of Virtual | reality | Application for Cultural Heritage Visualization from Multi-source 3D Data |
Developmental Analysis of a Markerless Hybrid Tracking Technique for Mobile Augmented | reality | Systems |
Differential Progressive Path Tracing for High-Quality Previsualization and Relighting in Augmented | reality | |
Digital Map Table VR: Bringing an Interactive System to Virtual | reality | |
Digital map using augmented | reality | on smart devices: Motivation, design, and implementation |
Diminished | reality | for augmented reality interior design |
Diminished | reality | for augmented reality interior design |
Diminished | reality | Via Multiple Hand-Held CAMERAS |
Discrete Event Simulation and Virtual | reality | Use in Industry: New Opportunities and Future Trends |
Discrete Techniques for Real-Time Inspection and Interaction in Virtual | reality | |
Displaying the Driving State of Automated Vehicles to Other Road Users: An International, Virtual | reality | -Based Study as a First Step for the Harmonized Regulations of Novel Signaling Devices |
Distorting a two-dimensional image to represent a realistic three-dimensional virtual | reality | |
Do Automated Vehicles Reduce the Risk of Crashes-Dream or | reality | ? |
Doing Versus Observing: Virtual | reality | and 360-Degree Video for Training Manufacturing Tasks |
Dual | reality | system |
Dynamically optimised 3D (virtual | reality | ) data transmission for mobile devices |
DyPERS: Dynamic Personal Enhanced | reality | System |
E-Navigation: A Distributed Decision Support System With Extended | reality | for Bridge and Ashore Seafarers |
Ease of Use and Preferences Across Virtual | reality | Displays |
Easing Function as a Tool of Color Correction for Display Stitching in Virtual | reality | |
Easy to Use Mobile Augmented | reality | Platform for Assisted Living Using Pico-projectors, An |
Editorial for the special issue on markerless real-time tracking for augmented | reality | image synthesis |
Editors Introduction: Multimedia Information Systems: The Unfolding of a | reality | |
Effect of Onomatopoeia to Enhancing User Experience in Virtual | reality | , The |
Effect of Tactile Affordance During the Design of Extended | reality | -based Training Environments for Healthcare Contexts |
Effects of Augmented | reality | Display Settings on Human Wayfinding Performance |
Effects of Augmented | reality | on the Performance of Teleoperated Industrial Assembly Tasks in a Robotic Embodiment |
Effects of Augmented- | reality | Head-up Display System Use on Risk Perception and Psychological Changes of Drivers |
Effects of Character Guide in Immersive Virtual | reality | Stories |
Effects of Embodiment in Virtual | reality | on Implicit Gender Bias, The |
Effects of Instruction Methods on User Experience in Virtual | reality | Serious Games |
Effects of Virtual | reality | Locomotion Techniques on Distance Estimations |
Efficient matchings in augmented | reality | application |
Efficient, Platform-Independent Map Rendering Framework for Mobile Augmented | reality | , An |
Element Selection of Three-Dimensional Objects in Virtual | reality | |
Embedding Self-assessment Manikins in Mobile Augmented | reality | Applications |
Enabling Immunology Learning in Virtual | reality | Through Storytelling and Interactivity |
Encountered haptic Augmented | reality | interface for remote examination |
Engagement detection and enhancement for STEM education through computer vision, augmented | reality | , and haptics |
Enhanced | reality | Visualization in a Surgical Environment |
Enhancement of Underwater Cultural Heritage Assets Using Augmented | reality | (AR), The |
Enhancing Textbook Study Experiences with Pictorial Bar-Codes and Augmented | reality | |
Enhancing the surgeons | reality | : Smart visualization of bolus time of arrival and blood flow anomalies from time lapse series for safety and speed of cerebrovascular surgery |
Envisioning a Next Generation Extended | reality | Conferencing System with Efficient Photorealistic Human Rendering |
ErfgoedApp: An Educational Experiment with Augmented | reality | , Cityscapes and Campusscapes in Brussels |
Evaluating and Validating an Automated Registration System for Enhanced | reality | Visualization in Surgery |
Evaluating Cybersickness of Walking on an Omnidirectional Treadmill in Virtual | reality | |
Evaluating Factors Affecting Virtual | reality | Display |
Evaluating stereo vision and user tracking in mixed | reality | tasks! |
Evaluating the Impact of a Virtual | reality | Application in Raising Awareness Toward the Destruction of Cultural Heritage Sites |
Evaluation of a Low Cost EMG Sensor as a Modality for Use in Virtual | reality | Applications |
Evaluation of a Wearable Hand Kinesthetic Feedback System for Virtual | reality | : Psychophysical and User Experience Evaluation |
Evaluation of Augmented | reality | -Based Building Diagnostics Using Third Person Perspective |
Evaluation of Historical Heritage Documentation: | reality | Based Survey and Derivative Models |
Evaluation of Open Source Physics Engines for Use in Virtual | reality | Assembly Simulations, An |
Examining the effect of body ownership in immersive virtual and augmented | reality | environments |
Experimentation of visual augmented | reality | for visiting the historical monuments of the medina of Fez |
Explorations for real-time point cloud rendering of natural scenes in virtual | reality | |
Exploratory Comparison of the Visual Quality of Virtual | reality | Systems Based on Device-Independent Testsets, An |
Exploring Cultural Heritage Collections In Immersive Analytics: Challenges, Benefits, and A Case Study Using Virtual | reality | |
Exploring Cultural Heritage Using Virtual | reality | |
Exploring Extended | reality | as a Simulation Training Tool Through Naturalistic Interactions and Enhanced Immersion |
Exploring Interactions Specific to Mixed | reality | 3D Modeling Systems |
Exploring Temporal Dependencies in Multimodal Referring Expressions with Mixed | reality | |
Exploring the Suitability of Using Virtual | reality | and Augmented Reality for Anatomy Training |
Exploring the Suitability of Using Virtual | reality | and Augmented Reality for Anatomy Training |
Extended | reality | in Spatial Sciences: A Review of Research Challenges and Future Directions |
Extended | reality | Simulator for Advanced Trauma Life Support Training, An |
Extended | reality | , Pedagogy, and Career Readiness: A Review of Literature |
Extending a distributed virtual | reality | system with exchangeable rendering back-ends |
Extending Embodied Interactions in Mixed | reality | Environments |
Eye in Extended | reality | : A Survey on Gaze Interaction and Eye Tracking in Head-Worn Extended Reality, The |
Eye in Extended | reality | : A Survey on Gaze Interaction and Eye Tracking in Head-Worn Extended Reality, The |
Face-Off: A Face Reconstruction Technique for Virtual | reality | (VR) Scenarios |
Fast and accurate extraction of moving object silhouette for personalized Virtual | reality | Studio @ Home |
Fast and Accurate Spatial Target Snapping Method for 3D Scene Modeling and Mapping in Mobile Augmented | reality | , A |
fast and robust simultaneous pose tracking and structure recovery algorithm for augmented | reality | applications, A |
Fast and simple text replacement algorithm for text-based augmented | reality | |
Fast and Stable Color Balancing for Images and Augmented | reality | |
Fast Intra Prediction and CU Partition Algorithm for Virtual | reality | 360 Degree Video Coding |
Feasible mid-air virtual | reality | with the immaterial projection screen technology |
Feature detection and matching towards augmented | reality | applications on mobile devices |
Feature Point Tracking Algorithm Evaluation for Augmented | reality | in Handheld Devices |
Feature selection for low bit rate mobile augmented | reality | applications |
Few-Shot Image Classification Benchmarks are Too Far From | reality | : Build Back Better with Semantic Task Sampling |
First Deployments of Augmented | reality | in Operating Rooms |
FirstPiano: A New Egocentric Hand Action Dataset Oriented Towards Augmented | reality | Applications |
Fluorescence-Based Enhanced | reality | for Colorectal Endoscopic Surgery |
Following the White Rabbit: The Virtual | reality | for Games |
Framework Design for Multiplayer Motion Sensing Game in Mixture | reality | |
framework of augmented | reality | for geotagged videos, A |
Framework to Model and Control the State of Presence in Virtual | reality | Systems, A |
From models to | reality | , And Return. Some Reflections On The Interaction Between Survey And Interpretative Methods for Built Heritage Conservation |
From | reality | to Parametric Models of Cultural Heritage Assets for HBIM |
From Virtual to | reality | : Fast Adaptation of Virtual Object Detectors to Real Domains |
Full-Body Portable Virtual | reality | for Personal Protective Equipment Training |
Fusion of pose and head tracking data for immersive mixed- | reality | application development |
future of augmented | reality | : Hololens-Microsoft's AR headset shines despite rough edges, The |
Future of Learning at the Workplace Is Augmented | reality | , The |
FuturePose - Mixed | reality | Martial Arts Training Using Real-Time 3D Human Pose Forecasting With a RGB Camera |
Futuristic person re-identification over internet of biometrics things (IoBT): Technical potential versus practical | reality | |
Gaze estimation using EEG signals for HCI in augmented and virtual | reality | headsets |
Gaze-Sensitive Virtual | reality | Based Social Communication Platform for Individuals with Autism |
Gender Stereotypes in Interaction Design. Render Me: Augmented | reality | Masks to Inhabit the Metaverse |
Generation and Authoring of Augmented | reality | Terrains Through Real-Time Analysis of Map Images |
Generation of Animated Stereo Panoramic Images for Image-Based Virtual | reality | Systems |
Generation of Virtual | reality | Environment Based on 3D Scanned Indoor Physical Space |
Generative Modeling, Virtual | reality | and Hbim Interaction: Immersive Environment for Built Heritage: Case Study of Shaikh Isa Bin Ali House, Bahrain |
Generic Augmented | reality | Telescope for Heritage Valorization, A |
Geometric Accuracy of 3D | reality | Mesh Utilization for BIM-Based Earthwork Quantity Estimation Workflows |
Geometric Algebra Animation Method for Mobile Augmented | reality | Simulations in Digital Heritage Sites, A |
Geometric Processing Workflow for Transforming | reality | -based 3d Models in Volumetric Meshes Suitable for FEA, A |
Geometry and Texture Measures for Interactive Virtualized | reality | Indoor Modeler |
Geometry Explorer: Facilitating Geometry Education with Virtual | reality | |
Geospatial Google Street View with Virtual | reality | : A Motivational Approach for Spatial Training Education |
Geospatial Virtual | reality | for Cyberlearning in the Field of Topographic Surveying: Moving Towards a Cost-Effective Mobile Solution |
Geovisualization of the Excavation Process in the Lesvos Petrified Forest, Greece Using Augmented | reality | |
Gesturing with Tangible Interfaces for Mixed | reality | |
Get Well Soon! Human Factors' Influence on Cybersickness After Redirected Walking Exposure in Virtual | reality | |
Ghost Hunter: An Augmented | reality | Ghost Busting Game |
Glasses-Free 3-D and Augmented | reality | Display Advances: From Theory to Implementation |
GPU Accelerated Realtime Stereo for Augmented | reality | |
GPU-accelerated descriptor extraction process for 3D registration in Augmented | reality | |
GrImage Platform: A Mixed | reality | Environment for Interactions, The |
Guidelines for A Digital Reinterpretation of Architectural Restoration Work: | reality | -based Models And Reverse Modelling Techniques Applied To The Architectural Decoration of the Teatro Marittimo, Villa Adriana |
Guidelines for Graphical User Interface Design in Mobile Augmented | reality | Applications |
Guiding or Exploring? Finding the Right Way to Teach Students Structural Analysis with Augmented | reality | |
Hand Gesture Recognition for User Interaction in Augmented | reality | (AR) Experience |
Hand pose estimation in object-interaction based on deep learning for virtual | reality | applications |
Hand-in-Hand: A Communication-Enhancement Collaborative Virtual | reality | System for Promoting Social Interaction in Children With Autism Spectrum Disorders |
Handbook of Augmented | reality | |
Handling Occlusions for Robust Augmented | reality | Systems |
Handling Occlusions in Real-time Augmented | reality | : Dealing with Movable Real and Virtual Objects |
HaptMR: Smart Haptic Feedback for Mixed | reality | Based on Computer Vision Semantic |
HDR Environment Map Estimation for Real-Time Augmented | reality | |
Head Pose Estimation and Augmented | reality | Tracking: An Integrated System and Evaluation for Monitoring Driver Awareness |
head-mounted operating binocular for augmented | reality | visualization in medicine-design and initial evaluation, A |
Here We Are! Where Are We? Locating Mixed | reality | in The Age of the Smartphone |
High-Quality Consistent Illumination in Mobile Augmented | reality | by Radiance Convolution on the GPU |
High-resolution augmented | reality | 3D display with use of a lenticular lens array holographic optical element |
Historical Perspectives on 4D Virtualized | reality | |
HoloLens Augmented | reality | System Provides Valid Measures of Gait Performance in Healthy Adults, The |
How Communicating Features can Help Pedestrian Safety in the Presence of Self-Driving Vehicles: Virtual | reality | Experiment |
How wrong can you be: Perception of static orientation errors in mixed | reality | |
HUD Training and Extended | reality | Solutions |
Human-Robot Interaction During Virtual | reality | Mediated Teleoperation: How Environment Information Affects Spatial Task Performance and Operator Situation Awareness |
Humans Can Integrate Augmented | reality | Feedback in Their Sensorimotor Control of a Robotic Hand |
Hybrid Feature and Template Based Tracking for Augmented | reality | Application |
Hybrid Localization System for Mobile Outdoor Augmented | reality | Applications |
Hybrid Mobile Augmented | reality | : Web-like Concepts Applied to High Resolution 3d Overlays |
Hybrid tracking system for robust fiducials registration in augmented | reality | |
Hyperlinking | reality | via camera phones |
IEEE Virutal | reality | |
Illumination direction estimation for augmented | reality | using a surface input real valued output regression network |
Illumination Insensitive Descriptor Combining the CSLBP Features for Street View Images in Augmented | reality | : Experimental Studies, An |
Image Mosaicing for Tele- | reality | Applications |
Image-based Rendering for Mixed | reality | |
Image-to-Image Translation to Unfold the | reality | of Artworks: An Empirical Analysis |
Imitative Collaboration: A mirror-neuron inspired mixed | reality | collaboration method with remote hands and local replicas |
Immercity: A Curation Content Application in Virtual and Augmented | reality | |
Immersing Tele-operators in Collaborative Augmented | reality | |
Immersion in Virtual | reality | Can Increase Exercise Motivation and Physical Performance |
Impact of Augmented | reality | on Art Engagement: Liking, Impression of Learning, and Distraction, The |
Impact of Virtual | reality | Experience On Accessibility of Cultural Heritage |
improved augmented | reality | system based on AndAR, An |
Improved Telemanipulator Navigation During Display-Control Misalignments Using Augmented | reality | Cues |
Improving augmented | reality | applications with optical flow |
Improving Augmented | reality | using Image and Scene Constraints |
Improving Smartphone Position and Attitude for Geospatial Augmented | reality | Applications |
Improving User Experience in Augmented | reality | Mirrors with 3d Displays |
In-vehicle augmented | reality | TSR to improve driving safety and enhance the driver's experience |
Indoor Map Display Method Using Mixed | reality | |
Induction and Profiling of Strong Multi-Componential Emotions in Virtual | reality | |
information system for the integration, management and visualization of 3D | reality | based archaeological models from different operators, An |
Initial User-Centered Design of a Virtual | reality | Heritage System: Applications for Digital Tourism |
Innovative Virtual | reality | Application for Road Safety Education of Children in Urban Areas |
Inspecting Pond Fabric Using Unmanned Aerial Vehicle-Assisted Modeling, Smartphone Augmented | reality | , and a Gaming Engine |
Integrated Cyber-Physical Immersive Virtual | reality | Framework with Applications to Telerobotics, An |
Integrating Historical Content with Augmented | reality | in an Open Environment |
Integration of Augmented, Virtual and Mixed | reality | with Building Information Modeling: A Systematic Review |
Interaction Fidelity: The Uncanny Valley of Virtual | reality | Interactions |
Interaction Paradigms for Air Traffic Control and Management in Mixed | reality | |
Interaction With Gaze, Gesture, and Speech in a Flexibly Configurable Augmented | reality | System |
Interactional promotion content using augmented | reality | technology |
Interactions Between Threat and Executive Control in a Virtual | reality | Stroop Task |
Interactive Assembly Guide Using Augmented | reality | |
interactive augmented | reality | coloring book, An |
Interactive Augmented | reality | Furniture Customization System, An |
Interactive Avatar Creation System from Learned Attributes for Virtual | reality | |
Interactive Computer Vision System DyPERS: Dynamic Personal Enhanced | reality | System, An |
Interactive Estimation of Light Source Position and Reflectance of Real Objects for Mixed- | reality | Application |
Interactive Extended | reality | Techniques in Information Visualization |
Interactive Geo-information In Virtual | reality | : Observations and Future Challenges |
Interactive registration for Augmented | reality | GIS |
Interactive Vision-Based Tool for Model-Based Scene Calibration of Augmented | reality | Environments, An |
Interframe Coding of Feature Descriptors for Mobile Augmented | reality | |
Intertwining History and Places: The Design of TongSEE Location-Based Augmented | reality | Application for History Learning |
intGuide: A platform for context-aware services featuring augmented- | reality | , based on the outcome of European Research Projects |
Introduction to the Special Issue: State-of-the-Art Virtual/Augmented | reality | and 3D Modeling Techniques for Virtual Urban Geographic Experiments |
Intuitive robot tool path teaching using laser and camera in Augmented | reality | environment |
Investigating Low-Cost Virtual | reality | Technologies in the Context of an Immersive Maintenance Training Application |
Investigating Lunar Boulders at the Apollo 17 Landing Site Using Photogrammetry and Virtual | reality | |
Investigating the Effects of Display Fidelity of Popular Head-mounted Displays on Spatial Updating and Learning in Virtual | reality | |
Investigating the Potential Effectiveness of Allocentric Mixed | reality | Deictic Gesture |
Is Immersive Virtual | reality | the Ultimate Interface for 3D Animators? |
Is Industrial Tomography Ready for Augmented | reality | ? A Need-finding Study of How Augmented Reality Can Be Adopted by Industrial Tomography Experts |
Is Industrial Tomography Ready for Augmented | reality | ? A Need-finding Study of How Augmented Reality Can Be Adopted by Industrial Tomography Experts |
iSAM: Personalizing an Artificial Intelligence Model for Emotion with Pleasure-Arousal-Dominance in Immersive Virtual | reality | |
It Is Time to Let Go of 'Virtual | reality | ' |
JackVR: A Virtual | reality | Training System for Landing Oil Rigs |
Joint foveation-depth just-noticeable-difference model for virtual | reality | environment |
JPEG Pleno: Toward an Efficient Representation of Visual | reality | |
Just Enough | reality | , Microstereopsis and the Prospect of Zoneless Autostereoscopic Displays |
Just Enough | reality | : Comfortable 3-D Viewing via Microstereopsis |
Keynote speaker: Interacting in spatial augmented | reality | |
Keynote speaker: Sensing motion on wild data and virtual | reality | application |
KnobCollector: Custom Device Controller for Dynamic Real-Time Subjective Data Collection in Virtual | reality | |
LaMAR: Benchmarking Localization and Mapping for Augmented | reality | |
Landscapear: Large Scale Outdoor Augmented | reality | by Matching Photographs with Terrain Models Using Learned Descriptors |
Latency impact on Quality of Experience in a virtual | reality | simulator for remote control of machines |
LBS Augmented | reality | Assistive System For Utilities Infrastructure Management Through Galileo And Egnos |
Leaning-Based 360° Interfaces: Investigating Virtual | reality | Navigation Interfaces with Leaning-Based-Translation and Full-Rotation |
Learning Effect of Lay People in Gesture-Based Locomotion in Virtual | reality | |
Learning Gait Parameters for Locomotion in Virtual | reality | Systems |
Leiden Augmented | reality | System (LARS), The |
Leveraging Human Visual Perception for an Optimized Virtual | reality | Experience |
Leveraging multiple simulators for crossing the | reality | gap |
Lifelog Exploration Prototype in Virtual | reality | |
Light Source Estimation in Mobile Augmented | reality | Scenes by Using Human Face Geometry |
Light source estimation of outdoor scenes for mixed | reality | |
Light-Field Journey to Virtual | reality | , A |
Lighting Consistency Technique for Outdoor Augmented | reality | Systems Based on Multi-Source Geo-Information, A |
Lightweight Library for Augmented | reality | Applications, A |
Line-based initialization method for mobile augmented | reality | in aircraft assembly |
Linear Augmented | reality | Registration |
Linked Open Data as Universal Markers for Mobile Augmented | reality | Applications in Cultural Heritage |
Localisation and augmented | reality | for mobile applications in Cultural Heritage |
Localisation for Augmented | reality | at Sport Events |
Location-based augmented | reality | on mobile phones |
Look Behind You!: Using a Face Camera for Mobile Augmented | reality | Odometry |
Look Out for Apple's AR Glasses: With head-up displays, cameras, inertial sensors, and lidar on board, Apple's augmented- | reality | glasses could redefine wearables |
Low-Cost and Scalable Framework to Build Large-Scale Localization Benchmark for Augmented | reality | , A |
Low-cost Development of An Interactive, Immersive Virtual | reality | Experience of The Historic City Model Stade 1620 |
low-cost lighthouse-based virtual | reality | head tracking system, A |
Low-Cost Mixed | reality | Simulator for Industrial Vehicle Environments |
Low-delay video control in a personal area network for augmented | reality | |
LumaPath: An Immersive Virtual | reality | Game for Encouraging Physical Activity for Senior Arthritis Patients |
Machine Learning with Synthetic Data: A New Way to Learn and Classify the Pictorial Augmented | reality | Markers in Real-Time |
Machines Learning for Mixed | reality | |
Making virtual | reality | more accessible |
MANGO: Mobile Augmented | reality | with Functional Eating Guidance and Food Awareness |
Manipulating the Experience of | reality | for Rehabilitation Applications |
Manipulating virtual objects in hand-held augmented | reality | using stored snapshots |
Mapping 2D input to 3D immersive spatial augmented | reality | |
Mapping and re-localization for mobile augmented | reality | |
Marker-less Mobile Augmented | reality | Application for Massive 3d Point Clouds and Semantics |
markerless 3D tracking approach for augmented | reality | applications, A |
Markerless Augmented | reality | for Robotic Helicoptor Applications |
Markerless augmented | reality | system based on planar object tracking |
Markerless Augmented | reality | System for Mobile Devices, A |
Markerless Augmented | reality | Using Image Mosaics |
Markerless fingertip-based 3D interaction for handheld augmented | reality | in a small workspace |
Markerless Planar Tracking in Augmented | reality | Using Geometric Structure |
Markerless Pose Tracking for Augmented | reality | |
Markerless Vision-Based Tracking of Partially Known 3D Scenes for Outdoor Augmented | reality | Applications |
MARL Sim2real Transfer: Merging Physical | reality | With Digital Virtuality in Metaverse |
Material/historic | reality | : Catching the Transformation. From A Case Of Applied Research to the Trans-disciplinary Approach to Preserve Architecture |
MATRIS project: real-time markerless camera tracking for Augmented | reality | and broadcast applications, The |
Me, Myself, and the (Virtual) World: A Review of Learning Research in 4E Cognition and Immersive Virtual | reality | |
Measurements and Experiments of the Immaterial Virtual | reality | Display |
Mediating Human-Robot Interactions with Virtual, Augmented, and Mixed | reality | |
Medical Computer Vision, Virtual | reality | and Robotics: Promising Research Tracks |
Medical Computer Vision, Virtual- | reality | and Robotics |
Medicinal Boxes Recognition on a Deep Transfer Learning Augmented | reality | Mobile Application |
Melting the Boundaries Between Fantasy and | reality | |
Merging Photogrammetry and Augmented | reality | : The Canadian Library Of Parliament |
Metazoa Ludens: Mixed- | reality | Interaction and Play for Small Pets and Humans |
Method for creating virtual | reality | |
Methodology for the Estimation of Effort for a Project of Virtual | reality | : A Case Study: Ennui |
Methodology to Adapt Photogrammetric Models to Virtual | reality | For Oculus Gear VR, A |
Metric Learning | reality | Check, A |
Mixed | reality | Applications for Manipulating Robots and Rovers: Arsis 6.0 |
Mixed | reality | Based Social Interactions Testbed: A Game Theory Approach, A |
Mixed | reality | Book: A Visualization Tool |
Mixed | reality | Flood Visualizations: Reflections on Development and Usability of Current Systems |
Mixed | reality | Kinect Mirror box for stroke rehabilitation |
Mixed | reality | Technology Capabilities for Combat-Casualty Handoff Training |
Mixed | reality | Telepresence System for Collaborative Space Operation, A |
Mixed | reality | Training of Military Tasks: Comparison of Two Approaches Through Reactions from Subject Matter Experts |
Mixed | reality | Virtual Clothes Try-On System, A |
Mixed | reality | Visualization of Friendly vs Hostile Decision Dynamics |
Mixed | reality | -based Dataset Generation for Learning-based Scan-to-BIM |
Mixed- | reality | snapshot system using environmental depth sensors |
Mixed- | reality | System for Broadcasting Sports Video to Mobile Devices, A |
MixIn3D: 3D Mixed | reality | with ToF-Camera |
MIXSIM: A Hierarchical Framework for Mixed | reality | Traffic Simulation |
mmWave Networking and Edge Computing for Scalable 360° Video Multi-User Virtual | reality | |
Mobile Augmented | reality | Framework for Post-stroke Patient Rehabilitation, A |
mobile augmented | reality | system for exhibition hall based on Vuforia, A |
Mobile Augmented | reality | System with Distributed Tracking, A |
Mobile Augmented | reality | : Fast, Precise, and Smooth Planar Object Tracking |
Model tracking for video-based virtual | reality | |
Model-free augmented | reality | by virtual visual servoing |
Model-Guided Luminance Range Enhancement in Mixed | reality | |
Modeling from | reality | |
Modeling from | reality | (Book) |
Modeling from | reality | : Representation and Integration |
Modernizing Aircraft Inspection: Conceptual Design of an Augmented | reality | Inspection Support Tool |
Mono camera multi-view diminished | reality | |
Multi-cue hand detection and tracking for a head-mounted augmented | reality | system |
Multi-Modal Video Retrieval in Virtual | reality | with VITRIVR-VR |
Multi-person Collaborative Augmented | reality | Assembly Process Evaluation System Based on HoloLens |
Multi-procedural Virtual | reality | Simulator for Orthopaedic Training, A |
Multi-scale Voxel Hashing and Efficient 3D Representation for Mobile Augmented | reality | |
multi-sensor integrated head-mounted display setup for augmented | reality | applications, A |
Multi-stream switching for interactive virtual | reality | video streaming |
Multi-user Interaction in Collaborative Augmented | reality | for Urban Simulation |
Multi-view 3D analysis with applications for augmented | reality | and enhanced video visualization |
Multidimensional virtual | reality | -MVR method: A new method of visualization of multidimensional worlds |
Multimedia in Virtual | reality | and Augmented Reality |
Multimedia in Virtual | reality | and Augmented Reality |
Multimodal Approach to Assess a Virtual | reality | -based Surgical Training Platform |
Multimodal Augmented | reality | and Subtle Quidance for Industrial Assembly: A Survey and Ideation Method |
Multimodal Augmented | reality | : Augmenting Auditory-Tactile Feedback to Change the Perception of Thickness |
Multimodal Fusion: Progresses and issues for augmented | reality | environment |
Multimodal Head-Mounted Virtual- | reality | Brain-Computer Interface for Stroke Rehabilitation |
Multipath Cooperative Communications Networks for Augmented and Virtual | reality | Transmission |
Multiple Assessment for Multiple Users in Virtual | reality | Training Environments |
Multiple planes based registration using 3D Projective Space for Augmented | reality | |
Multipoint Cooperative Transmission for Virtual | reality | in 5G New Radio |
Multiuser Stereoscopic Projection Techniques for CAVE-Type Virtual | reality | Systems |
Municipal Open Data Portals: Their Implementation In the Face of A Municipality's Political and Territorial | reality | |
Mutual occlusion between real and virtual elements in Augmented | reality | based on fiducial markers |
Narrative Cognition in Mixed | reality | Systems: Towards an Empirical Framework |
Natural 3D Object Manipulation for Interactive Laparoscopic Augmented | reality | Registration |
Natural Interface for the Training of Medical Personnel in an Immersive and Virtual | reality | System, A |
Navigating the Landscape for Real-Time Localization and Mapping for Robotics and Virtual and Augmented | reality | |
Need for Universal Design of eXtended | reality | (XR) Technology in Primary and Secondary Education, The |
Network-Based Traditional Japanese Crafting Presentation System using Agent and Virtual | reality | Technologies |
Neural Network Approach for Hand Gesture Recognition in Virtual | reality | Driving Training System of SPG, A |
Neural network based modeling and color rendering for mixed | reality | |
New Calibration-free Approach for Augmented | reality | based on Parameterized Cuboid Structure |
New Cross/Augmented | reality | Experiences for the Virtual Museums of the Future |
New imaging frontiers: 3D and mixed | reality | |
New Mixed- | reality | -Based Teleoperation System for Telepresence and Maneuverability Enhancement, A |
New Plot/character-based Interactive System For Story-based Virtual | reality | Applications, A |
New Realities for Canada's Parliament: a Workflow for Preparing Heritage Bim for Game Engines and Virtual | reality | |
New Tools for Cultural Heritage Tourism: Accessible Virtual | reality | For Milan's Basilica Sant'ambrogio |
New Traversal Method for Virtual | reality | :, A |
New Trends in Using Augmented | reality | Apps for Smart City Contexts |
Next-Generation Augmented | reality | Browsers: Rich, Seamless, and Adaptive |
Novel Earthquake Education System Based on Virtual | reality | , A |
Novel Measure of Human Safety Perception in Response to Flight Characteristics of Collocated UAVs in Virtual | reality | , A |
Novel Virtual | reality | Tool for Teaching Dynamic 3D Anatomy, A |
Now Look Here! ? Mixed | reality | Improves Robot Communication Without Cognitive Overload |
Object Disambiguation for Augmented | reality | Applications |
Object Manipulation by Virtual Menu Interaction Using Free-Hand Input in a Desktop Virtual | reality | Maritime Situation Display |
Objective Image Quality Optimization in Augmented | reality | Using Spatial Frequency Domain Models |
Obstacle Avoidance and Interaction in Extended | reality | : An Approach Based on 3d Object Detection |
Occlusion Handling in Video-Based Augmented | reality | Using the Kinect Sensor for Indoor Registration |
OGB: A Distinctive and Efficient Feature for Mobile Augmented | reality | |
Olerdola's cave, Catalonia: a virtual | reality | reconstruction from terrestrial laser scanner and GIS data |
Olympus: An Ambient Intelligence Architecture on the Verge of | reality | |
Omnichannel Retail Customer Experience with Mixed- | reality | Shopping Assistant Systems |
On Perception and | reality | in Wireless Air Traffic Communication Security |
On the Optimal Encoding Ladder of Tiled 360° Videos for Head-Mounted Virtual | reality | |
On The Usability and Usefulness of 3D (Geo)Visualizations: A Focus On Virtual | reality | Environments |
Online User Analysis Regarding the Usage of Mobile Augmented and Virtual | reality | Devices in the Field of Robotics, An |
Ontlus: 3D Content Collaborative Creation via Virtual | reality | |
OP-MR: the implementation of order picking based on mixed | reality | in a smart warehouse |
Open Augmented | reality | System For Mobile Markerless Tracking |
Optimal Arousal Identification and Classification for Affective Computing Using Physiological Signals: Virtual | reality | Stroop Task |
Optimised Workflow for The Interactive Experience With Cultural Heritage Through | reality | -based 3d Models: Cases Study in Archaeological And Urban Complexes, An |
Optimizing Fixation Prediction Using Recurrent Neural Networks for 360° Video Streaming in Head-Mounted Virtual | reality | |
Paintings Alive: A Virtual | reality | -Based Approach for Enhancing the User Experience of Art Gallery Visitors |
PalmitoAR: The Last Battle of the U.S. Civil War Reenacted Using Augmented | reality | |
PanoDR: Spherical Panorama Diminished | reality | for Indoor Scenes |
Panoramic imaging and virtual | reality | : Filling the gaps between the lines |
parallel mediated | reality | platform, A |
Passthrough Mixed | reality | With Oculus Quest 2: A Case Study on Learning Piano |
patient position guidance system in radiation therapy using augmented | reality | , A |
Paving the way into virtual | reality | : A transition in five stages |
Perception and Synthesis of Biologically Plausible Motion: From Human Physiology to Virtual | reality | |
Perceptual quality assessment of HEVC main profile depth map compression for six degrees of freedom virtual | reality | video |
Performance Profile of Online Training Assessment Based on Virtual | reality | : |
personalised stereoscopic 3D gallery with virtual | reality | technology on smartphone, A |
Photographic Composition Guide for Photo Acquisition on Augmented | reality | Glasses |
Physically Extended Virtual | reality | (PEVR) as a New Concept in Railway Driver Training |
Physiology-Based QoE Comparison of Interactive Augmented | reality | , Virtual Reality and Tablet-Based Applications, A |
Physiology-Based QoE Comparison of Interactive Augmented | reality | , Virtual Reality and Tablet-Based Applications, A |
Pick-by-vision: augmented | reality | supported order picking |
pilot study on stepwise 6-DoF manipulation of virtual 3D objects using smartphone in wearable augmented | reality | environment, A |
Planar Markerless Augmented | reality | Using Online Orientation Estimation |
Plausible | reality | for real-time immersion in the virtual arena |
Point-based Approach to the Interposition Problem in Augmented | reality | , A |
Point-based Asynchronous Remote Visualization Framework For Real-time Virtual | reality | , A |
Pointar: Efficient Lighting Estimation for Mobile Augmented | reality | |
Pose Estimation and Video Annotation Approaches for Understanding Individual and Team Interaction During Augmented | reality | -Enabled Mission Planning |
Pose Estimation for Augmented | reality | Applications Using Genetic Algorithm |
Position Tracking for Virtual | reality | Using Commodity WiFi |
Potential of Augmented | reality | for Remote Support, The |
Practical Pan-Tilt-Zoom-Focus Camera Calibration for Augmented | reality | |
Predicting head trajectories in 360deg virtual | reality | videos |
Preferred Model of Adaptation to Dark for Virtual | reality | Headsets |
Preliminary Findings: Application of Maintenance Instructions Displayed in Augmented | reality | |
Preliminary Investigations on Augmented | reality | for the Literacy Development of Deaf Children |
Presence, Immersion and Usability of Mobile Augmented | reality | |
Presentation of Japanese Cultural Event Using Virtual | reality | |
Presenting Cypriot Cultural Heritage in Virtual | reality | : A User Evaluation |
Privacy Preserving Cloth Try-On Using Mobile Augmented | reality | |
Processing range data for reverse engineering and virtual | reality | |
Project iMARECULTURE: Advanced VR, iMmersive Serious Games and Augmented | reality | as Tools to Raise Awareness and Access to European Underwater CULTURal heritagE |
Projected Augmented | reality | to Guide Manual Precision Tasks: An Alternative to Head Mounted Displays |
Projection-Based Augmented | reality | in Disney Theme Parks |
Promise of Interactive Shared Augmented | reality | , The |
Proposal for the Selection of Eye-Tracking Metrics for the Implementation of Adaptive Gameplay in Virtual | reality | Based Games, A |
Propping Up Virtual | reality | With Haptic Proxies |
prototype of video see-through mixed | reality | interactive system, A |
Pulse Breath Water System: Exploring Breathing as an Embodied Interaction for Enhancing the Affective Potential of Virtual | reality | , The |
Pursuing | reality | with Image-Based Modeling, Rendering, and Lighting |
QoE-Oriented Mobile Virtual | reality | Game in Distributed Edge Networks |
Quality of Experience Comparison Between Binocular and Monocular Augmented | reality | Display Under Various Occlusion Conditions for Manipulation Tasks with Virtual Instructions |
Query by Virtual Example: Video Retrieval Using Example Shots Created by Virtual | reality | Techniques |
Racial Bias in the Beautyverse: Evaluation of Augmented- | reality | Beauty Filters |
Rain removal system for dynamic scene in diminished | reality | |
Range of Motion Measurements Using Motion Capture Data and Augmented | reality | Visualisation |
Rapid Reconstruction and Simulation of Real Characters in Mixed | reality | Environments |
Rapidly constructed appearance models for tracking in augmented | reality | applications |
Ray Traced Virtual | reality | |
Real Time Augmented | reality | System Using GPU Acceleration, A |
Real time hand pose recognition with depth sensors for mixed | reality | interfaces |
real-life dangers of augmented | reality | , The |
Real-Time 3D Reconstruction for Occlusion-Aware Interactions in Mixed | reality | |
Real-Time Adjustment of Tracking Offsets Through a Brain-Computer Interface for Weight Perception in Virtual | reality | |
Real-time augmented | reality | application using color analysis |
Real-time Camera Parameter Estimation from Images for a Mixed | reality | System |
Real-time camera tracking for marker-less and unprepared augmented | reality | environments |
Real-time coherent stylization for augmented | reality | |
Real-Time Data Analytics of COVID Pandemic Using Virtual | reality | |
Real-time estimation of light source environment for photorealistic augmented | reality | |
Real-Time Illumination and Visual Coherence for Photorealistic Augmented/Mixed | reality | |
Real-Time Image and Video Processing: From Research to | reality | |
real-time low-cost marker-based multiple camera tracking solution for virtual | reality | applications, A |
Real-time Micro Environmental Observation with Virtual | reality | |
Real-Time Non-rigid Shape Recovery Via Active Appearance Models for Augmented | reality | |
Real-time optical markerless tracking for augmented | reality | applications |
Real-time Panoramic Mosaics and Augmented | reality | |
Real-time positioning for augmented | reality | on a custom parallel machine |
Real-Time Tracking Error Estimation for Augmented | reality | for Registration with Linecode Markers |
Real-Time Tracking of Multiple Objects Using Fiducials for Augmented | reality | |
Real-Time Video Annotations for Augmented | reality | |
REALISE: Reconstruction of | reality | from Image SEquences |
Realistic Natural Interaction With Virtual Statues in X- | reality | Environments |
| reality | Augmentation for Medical Procedures: System Architecture, Single Camera Marker Tracking, and System Evaluation |
| reality | Transform Adversarial Generators for Image Splicing Forgery Detection and Localization |
| reality | -Preserving Multiple Parameter Discrete Fractional Angular Transform and Its Application to Color Image Encryption |
| reality | : An Interactive Reconstruction Tool of 3-D Objects from Photographs |
Realtime Camera Calibration for Enhanced | reality | Visualization |
Recent Trends of Mobile Collaborative Augmented | reality | Systems |
Reconstructing complex scenes for virtual | reality | |
Reconstruction and Accurate Alignment of Feature Maps for Augmented | reality | |
ReconViguRation: Reconfiguring Physical Keyboards in Virtual | reality | |
Rectangular target extraction for mobile augmented | reality | applications |
recursive camera resectioning technique for off-line video-based augmented | reality | , A |
Red-green-blue Augmented | reality | Tags for Retail Stores |
Register based on efficient scene learning and keypoint matching for Augmented | reality | system |
Registration and Tracking In the Context of Augmented | reality | |
Registration Based on Scene Recognition and Natural Features Tracking Techniques for Wide-Area Augmented | reality | Systems |
Registration Error Analysis for Augmented | reality | |
Registration for stereo vision-based augmented | reality | based on extendible tracking of markers and natural features |
Registration of Technical Drawings and Calibrated Images for Industrial Augmented | reality | |
Registration with a Moving Zoom Lens Camera for Augmented | reality | Applications |
Remote Diagnosis of Architectural Heritage Based on 5W1H Model-Based Metadata in Virtual | reality | |
Remote machinery maintenance system with the use of virtual | reality | |
Remote | reality | |
Remote | reality | Demonstration |
Remote | reality | Omnidirectional Imaging |
Rendering Tree Roots Outdoors: A Comparison Between Optical See Through Glasses and Smartphone Modules for Underground Augmented | reality | Visualization |
Rendering-Aware Point Cloud Coding for Mixed | reality | Devices |
Research on intelligent campus construction based on virtual | reality | technology |
Research on Mixed | reality | Visual Augmentation Method for Teleoperation Interactive System |
Resolving Occlusion in Augmented | reality | : A Contour Based Approach Without 3D Reconstruction |
Resolving the Urban Dilemma of Two Adjacent Rivers through a Dialogue between GIS and Augmented | reality | (AR) of Fabrics |
Reverse Engineering Animal Vision with Virtual | reality | and Genetics |
Review of Shadow Techniques in Augmented | reality | , A |
Review of Virtual | reality | Studies on Autonomous Vehicle-Pedestrian Interaction, A |
Road Ahead for Augmented | reality | , The |
ROAD: | reality | Oriented Adaptation for Semantic Segmentation of Urban Scenes |
Robot Control and Augmented | reality | Interface for Multiple Robots, A |
Robotics And Virtual | reality | for Cultural Heritage Digitization And Fruition |
Robust camera pose tracking for augmented | reality | using particle filtering framework |
Robust Corner Tracking for Real-time Augmented | reality | |
Robust Egocentric Photo-realistic Facial Expression Transfer for Virtual | reality | |
Robust Painting Recognition and Registration for Mobile Augmented | reality | |
Role of Augmented | reality | in Educational Contents: Intermediating Between Reality and Virtual Reality, A |
Role of Augmented | reality | in Educational Contents: Intermediating Between Reality and Virtual Reality, A |
Role of Augmented | reality | in Educational Contents: Intermediating Between Reality and Virtual Reality, A |
Saliency-Based Keypoint Reduction for Augmented- | reality | Applications in Smart Cities |
SARIM: A gesture-based sound augmented | reality | interface for visiting museums |
SatelliteSkill5: An Augmented | reality | Educational Experience Teaching Remote Sensing through the UN Sustainable Development Goals |
Scalable Representation Learning for Long-Term Augmented | reality | -Based Information Delivery in Collaborative Human-Robot Perception |
Scene-Based Augmented | reality | Framework for Exhibits, A |
Scenes Design in Virtual | reality | for Depression Assessment |
Scoping Survey on Cross- | reality | Systems, A |
Sculpting in Augmented | reality | |
Security and Privacy for Augmented | reality | Systems |
Selimiye Mosque of Edirne, Turkey: An Immersive And Interactive Virtual | reality | Experience Using Htc Vive, The |
Semi-Automatic Method for Resolving Occlusion in Augmented | reality | , A |
Sensor Data Fusion Framework to Improve Holographic Object Registration Accuracy for a Shared Augmented | reality | Mission Planning Scenario |
Sensors For Location-based Augmented | reality | The Example Of Galileo And Egnos |
Server-side object recognition and client-side object tracking for mobile augmented | reality | |
Shading derivation from an unspecified object for augmented | reality | |
Shell Theory: A Statistical Model of | reality | |
Sightseeing Support System Using Augmented | reality | and Pictograms within Urban Tourist Areas in Japan, A |
Sign Language Recognition in Virtual | reality | |
Similarities and Differences in Posture During Simulated Order Picking in Real Life and Virtual | reality | |
Simulating Ice Skating Experience in Virtual | reality | |
Simulation Sickness Related to Virtual | reality | Driving Simulation |
Single Fingertip Detection Using Simple Geometric Properties of the Hand Image: A Case Study for Augmented | reality | in an Educational App |
Single Image Camera Calibration with Lenticular Arrays for Augmented | reality | |
Single-camera 3D head fitting for mixed | reality | clinical applications |
Single-Image Camera Calibration for Furniture Layout Using Natural-Marker-Based Augmented | reality | |
Six Reasons Why Virtual | reality | Is a Game-Changing Computing and Communication Platform for Organizations |
Skills Assessment of Users in Medical Training Based on Virtual | reality | Using Bayesian Networks |
Skyline as a Marker for Augmented | reality | in Urban Context, The |
Slicing techniques for handheld augmented | reality | |
Smart Camera Networks in Virtual | reality | |
Smart Prototyping: Improving the Evaluation of Design Concepts Using Virtual | reality | |
smARt.Assembly: Projection-Based Augmented | reality | for Supporting Assembly Workers |
Smartphone-based | reality | Capture for Subsurface Utilities: Experiences From Water Utility Companies In Denmark |
Smooth head tracking for virtual | reality | applications |
SnoezelenCAVE: Virtual | reality | CAVE Snoezelen Framework for Autism Spectrum Disorders |
Social Modeling Meets Virtual | reality | : An Immersive Implication |
Social-Emotional Competence for the Greater Good: Exploring the Use of Serious Game, Virtual | reality | and Artificial Intelligence to Elicit Prosocial Behaviors and Strengthen Cognitive Abilities of Youth, Adolescents and Educators: A Systematic Review |
Softposit for Augmented | reality | in Complex Environments: Limitations and Challenges |
Spatial Attention Improves Object Localization: A Biologically Plausible Neuro-Computational Model for Use in Virtual | reality | |
Spatial Augmented | reality | (SAR) System for Agriculture Land Suitability Maps Visualization |
Spatial Augmented | reality | user interface techniques for room size modeling tasks |
Spatial Indexing of Complex Virtual | reality | Scenes in the Web |
Special Issue on Signal Processing for 3D Imaging and Virtual | reality | |
Special issue on visual search and augmented | reality | |
Specifying and Implementing Constraints in GIS: With Examples from a Geo-Virtual | reality | System |
Spherical Layout with Proximity-Based Multimodal Feedback for Eyes-Free Target Acquisition in Virtual | reality | |
Stacked Omnistereo for virtual | reality | with six degrees of freedom |
Statistical Approach to Continuous Self-Calibrating Eye Gaze Tracking for Head-Mounted Virtual | reality | Systems, A |
Stay Positive: Non-Negative Image Synthesis for Augmented | reality | |
Stepping into Virtual | reality | |
Stereo Vision embedded system for Augmented | reality | |
Stereo Vision-based Augmented | reality | System with a Wide Range of Registration, A |
StereoTag: A novel stereogram-marker-based approach for Augmented | reality | |
stochastic analysis of the calibration problem for Augmented | reality | systems with see-through head-mounted displays, A |
Study on the Development of a Mixed | reality | System Applied to the Practice of Socially Interactive Behaviors of Children with Autism Spectrum Disorder, A |
Subjective and Objective Quality Assessment of 2D and 3D Foveated Video Compression in Virtual | reality | |
Subjective and Objective Quality Assessment of Stitched Images for Virtual | reality | |
Subjective Evaluation on Visual Perceptibility of Embedding Complementary Patterns for Nonintrusive Projection-Based Augmented | reality | |
support system for maintenance training by augmented | reality | , A |
Supporting workspace awareness in remote assistance through a flexible multi-camera system and Augmented | reality | awareness cues |
Surface generation for virtual | reality | displays with a limited polygonal budget |
Surface Prediction for Spatial Augmented | reality | |
Surface Prediction for Spatial Augmented | reality | Using Cubature Kalman Filtering |
Surface-Independent Direct-Projected Augmented | reality | |
Surveillance in Virtual | reality | : System Design and Multi-Camera Control |
Survey on Applications of Augmented, Mixed and Virtual | reality | for Nature and Environment, A |
Survey on depth perception in head mounted displays: distance estimation in virtual | reality | , augmented reality, and mixed reality |
Survey on depth perception in head mounted displays: distance estimation in virtual | reality | , augmented reality, and mixed reality |
Survey on depth perception in head mounted displays: distance estimation in virtual | reality | , augmented reality, and mixed reality |
Survey on Haptic Technologies for Mobile Augmented | reality | , A |
Survey on Synchronous Augmented, Virtual, AndMixed | reality | Remote Collaboration Systems, A |
Survey on Urban Warfare Augmented | reality | |
Surveying | reality | (SurReal): Software to Simulate Surveying in Virtual Reality |
Surveying | reality | (SurReal): Software to Simulate Surveying in Virtual Reality |
SVR-Based Jitter Reduction for Markerless Augmented | reality | |
Synergistic Digital Twin and Holographic Augmented- | reality | -Guided Percutaneous Puncture of Respiratory Liver Tumor |
Synthesizing Physics-Based Vortex and Collision Sound in Virtual | reality | |
System Designs for Augmented | reality | Based Ablation Probe Tracking |
System for Augmented | reality | Guided Laparoscopic Tumour Resection with Quantitative Ex-vivo User Evaluation, A |
Tabletop 3D Digital Map Interaction with Virtual | reality | Handheld Controllers |
Talking Cars, Doubtful Users: A Population Study in Virtual | reality | |
Tangible Augmented | reality | and Engineering Product Dissection |
Tangible Interaction in Learning Astronomy through Augmented | reality | Book-Based Educational Tool |
Task-Driven Biometric Authentication of Users in Virtual | reality | (VR) Environments |
Telepresence: Virtual | reality | in the Real World |
Testing energy and emissions assessment models: A highway case study in virtual | reality | |
Theory and | reality | of direct georeferencing in national coordinates |
Three Cameras Method of Light Sources Extraction in Augmented | reality | |
Three-dimensional interactive pen based on Augmented | reality | |
Through the Looking Glass(es): Impacts of Wearable Augmented | reality | Displays on Operators in a Safety-Critical System |
Time-of-Flight Camera Based Virtual | reality | Interaction for Balance Rehabilitation Purposes |
Time-Travelling with Mobile Augmented | reality | : A Case Study on the Piazza dei Miracoli |
TOOTEKO: A Case Study of Augmented | reality | for an Accessible Cultural Heritage. Digitization, 3D Printing and Sensors for an Audio-Tactile Experience |
Tour in the Archaeological Site of Choirokoitia Using Virtual | reality | : A Learning Performance and Interest Generation Assessment, A |
Touring the Forum Adiectum of Augusta Emerita in a virtual | reality | experience |
Tourism Support System to Utilize Virtual | reality | Space Reflecting Dynamic Information in Real Time |
Toward Enabling Next-Generation Societal Virtual | reality | Applications for Virtual Human Teleportation: A novel future system concept and computation-communication-signal representation trade-offs |
Towards a Mixed | reality | Assistance System for the Inspection After Final Car Assembly |
Towards a Modular Network-Distributed Mixed- | reality | Learning Space System |
Towards a QoE Model to Evaluate Holographic Augmented | reality | Devices |
Towards a Sensitive Urban Wind Representation in Virtual | reality | |
Towards Augmented | reality | Driven Human-City Interaction: Current Research on Mobile Headsets and Future Challenges |
Towards Dense 3D Reconstruction for Mixed | reality | in Healthcare: Classical Multi-View Stereo vs Deep Learning |
Towards mixed | reality | applications on light-field displays |
Towards the | reality | of 3D imaging and display |
Towards Visual-Inertial SLAM for Mobile Augmented | reality | |
Tracking Object Motion Across Aspect Changes for Augmented | reality | |
Tracking-based depth recovery for virtual | reality | applications |
Training Deep Networks with Synthetic Data: Bridging the | reality | Gap by Domain Randomization |
Transcending the Self in Immersive Virtual | reality | |
Transform flow: A mobile augmented | reality | visualisation and evaluation toolkit |
Transformers For Recognition In Overhead Imagery: A | reality | Check |
TranslatAR: A mobile augmented | reality | translator |
Translation and Fruition of an Ancient Book Through Virtual | reality | in the Case of Lost Cultural Heritage |
Treatment of Anorexia Nervosa Through Virtual | reality | -based Body Exposure and Reduction of Attentional Bias |
TunnelSlice: Freehand Subspace Acquisition Using an Egocentric Tunnel for Wearable Augmented | reality | |
Two Linear Methods for Camera Calibration and Their Applications to Augmented | reality | and 3D Reconstruction |
Two-Phase Calibration for a Mirror Metaphor Augmented | reality | System |
Two-Step Alignment of Mixed | reality | Devices to Existing Building Data |
UAV-IoT for Next Generation Virtual | reality | |
Uncalibrated narrow baseline augmented | reality | |
Understanding Underwater Photogrammetry for Maritime Archaeology Through Immersive Virtual | reality | |
Usability Evaluation for Drone Mission Planning in Virtual | reality | |
Usability evaluation of virtual | reality | interaction techniques for positioning and manoeuvring in reduced, manipulation-oriented environments |
Usability of Online Geographic Virtual | reality | for Urban Planning, The |
Usage of Geodata and Virtual | reality | in The Modern Situation Visualization |
Usage Scenarios and Evaluation of Augmented | reality | and Social Services for Libraries |
Use of | reality | Models in Augmented Reality Applications, The |
Use of | reality | Models in Augmented Reality Applications, The |
Use of Virtual and Augmented | reality | to Prevent the Physical Effects Caused by Diabetes Melitus Type 2: An Integrative Review, The |
Use of Virtual | reality | to Promote Sustainable Tourism: A Case Study of Wooden Churches Historical Monuments from Romania, The |
User Defined Walking-In-Place Gestures for Intuitive Locomotion in Virtual | reality | |
Using Augmented and Virtual | reality | (AR/VR) to Support Safe Navigation on Inland and Coastal Water Zones |
Using Augmented | reality | and Interactive Simulations to Realize Hybrid Prototypes |
Using Commercial Virtual | reality | Games to Prototype Serious Games and Applications |
Using Hand Gesture and Speech in a Multimodal Augmented | reality | Environment |
Using Head-Mounted Displays for Virtual | reality | : Investigating Subjective Reactions to Eye-Tracking Scenarios |
Using iBeacons for Location-Based Tracking in Alternate | reality | Games: A Pilot Study |
Using Multi-modal Machine Learning for User Behavior Prediction in Simulated Smart Home for Extended | reality | |
Using Semantics to Automatically Generate Speech Interfaces for Wearable Virtual and Augmented | reality | Applications |
Using virtual | reality | and percolation theory to visualize fluid flow in porous media |
Using Visualizations to Support Design and Debugging in Virtual | reality | |
V-Head: Face Detection and Alignment for Facial Augmented | reality | Applications |
V-Volcano: Addressing Students' Misconceptions in Earth Sciences Learning through Virtual | reality | Simulations |
Validity and Reliability of a Hybrid | reality | Simulator for Wire Navigation in Orthopedic Surgery, The |
Variant Design in Immersive Virtual | reality | : A Markup Language for Scalable CSG Parts |
Verification of Image Based Augmented | reality | for Urban Visualization |
Versatil Tools: Digital Survey and Virtual | reality | for Documentation, Analysis and Fruition of Cultural Heritage in Seismic Areas |
View-dependent virtual | reality | content from RGB-D images |
Viewport-Adaptive Scalable Multi-User Virtual | reality | Mobile-Edge Streaming |
Viewport-aware adaptive 360° video streaming using tiles for virtual | reality | |
ViRMA: Virtual | reality | Multimedia Analytics at Video Browser Showdown 2022 |
Virtu4D: a Real-time Virtualization of | reality | |
Virtual ads insertion in street building views for augmented | reality | |
Virtual and Augmented | reality | for Quality Control of Aircraft Interiors |
Virtual and Augmented | reality | Tools to Improve the Exploitation of Underwater Archaeological Sites by Diver and Non-diver Tourists |
Virtual annotations of the surgical field through an augmented | reality | transparent display |
Virtual Asukakyo: Real-time Soft Shadows in Mixed | reality | using Shadowing Planes |
virtual boutique: a synergic approach to virtualization,content-base management of 3D information, 3D data mining an virtual | reality | for ecommerce, The |
Virtual Equipment System: Toward Bag of Holding and Other Extradimensional Storage in Extended | reality | |
Virtual Excavation: Combining 3D Immersive Virtual | reality | and Geophysical Surveying, A |
Virtual Fieldwork: Designing Augmented | reality | Applications Using Virtual Reality Worlds |
Virtual Fieldwork: Designing Augmented | reality | Applications Using Virtual Reality Worlds |
Virtual jewel rendering for augmented | reality | environments |
Virtual Kawaradera: Fast Shadow Texture for Augmented | reality | |
Virtual Kyoto: Visualization of Historical City with 4D-GIS, Virtual | reality | and Web Technologies |
Virtual Mirror: A New Interaction Paradigm for Augmented | reality | Environments, The |
Virtual Mirror: Real-Time Tracking of Shoes in Augmented | reality | Environments |
Virtual Museum takeouts and DIY Exhibitions-Augmented | reality | Apps for Scholarship, Citizen Science and Public Engagement |
Virtual | reality | and Augmented Reality in Industry |
Virtual | reality | and Augmented Reality in Industry |
Virtual | reality | and haptics for dental surgery: a personal review |
Virtual | reality | Annotator: A Tool to Annotate Dancers in a Virtual Environment |
Virtual | reality | as an Operative Tool During Scoliosis Surgery |
Virtual | reality | Assembly of Physical Parts: The Impact of Interaction Interface Techniques on Usability and Performance |
Virtual | reality | Based Navigation Training for Astronaut Moving in a Simulated Space Station |
Virtual | reality | Based Space Operations: A Study of ESA's Potential for VR Based Training and Simulation |
Virtual | reality | Campuses as New Educational Metaverses |
Virtual | reality | Compensatory Aid for Improved Weapon Splash-Zone Awareness |
Virtual | reality | content streaming: Viewport-dependent projection and tile-based techniques |
virtual | reality | environment for Web browsing, A |
Virtual | reality | Exposure Therapy for Combat-Related Posttraumatic Stress Disorder |
Virtual | reality | for Cultural Heritage Monuments: From 3D Data Recording to Immersive Visualisation |
Virtual | reality | for Emotion Elicitation: A Review |
Virtual | reality | for Historical Architecture |
Virtual | reality | for Training Diagnostic Skills in Anorexia Nervosa: A Usability Assessment |
Virtual | reality | Framework for Multimodal Imagery for Vessels in Polar Regions, A |
Virtual | reality | goes social |
Virtual | reality | Immersion: Enhancing Physician Communication to Promote Ethical Behavior at the Bedside |
Virtual | reality | in Medicine |
Virtual | reality | Integration with Force Feedback in Upper Limb Rehabilitation |
Virtual | reality | interaction using mobile devices |
Virtual | reality | Interface for Interactions with Spatiotemporal 3D Data, A |
Virtual | reality | is Better Than Desktop for Training a Spatial Knowledge Task, but Not for Everyone |
Virtual | reality | Medical Training System, A |
Virtual | reality | Model of a Major International Airport, A |
Virtual | reality | Modeling from a Sequence of Range Images |
Virtual | reality | Models for the Preservation of the Unesco Historical and Artistical Heritage |
Virtual | reality | Reminiscence Interface for Personal Lifelogs, A |
Virtual | reality | Sickness Evaluation in Exergames for Older Hypertensive Patients: A Comparative Study of Training Methods in a Virtual Environment |
Virtual | reality | Simulation Method for Crowd Evacuation in a Multiexit Indoor Fire Environment, A |
virtual | reality | simulator for training endodontics procedures using manual files, A |
Virtual | reality | Solutions Employing Artificial Intelligence Methods: A Systematic Literature Review |
Virtual | reality | System for Children Lower Limb Strengthening with the Use of Electromyographic Sensors |
Virtual | reality | system for sensing facial movements |
Virtual | reality | Technology Used to Develop Didactic Models |
Virtual | reality | to Allow Wheelchair Users Touring Complex Archaeological Sites in A Realistic Manner. Towards Their Actual Social Integration |
Virtual | reality | to Foster Social Integration by Allowing Wheelchair Users to Tour Complex Archaeological Sites Realistically |
Virtual | reality | Tool Applied to Improve the Effects on Chronic Diseases - Case: Emotional Effects on T2DM, A |
Virtual | reality | Training Application for Adults With Asperger's Syndrome, A |
Virtual | reality | Training to Enhance Motor Skills |
Virtual | reality | Using the Concentric Mosaic: Construction, Rendering and Data Compression |
Virtual | reality | Video Quality Assessment Based on 3d Convolutional Neural Networks |
Virtual | reality | 's effect on parameter optimisation for crowd-sourced procedural animation |
Virtual | reality | 's moment |
Virtual | reality | -Based Framework for Experiments on Perception of Manual Gestures, A |
Virtual | reality | -Based Fuzzy Spatial Relation Knowledge Extraction Method for Observer-Centered Vague Location Descriptions |
Virtual | reality | : How Much Immersion Is Enough? |
Virtual Touch Screen for Mixed | reality | |
Virtual Vision: Simulating Camera Networks in Virtual | reality | for Surveillance System Design and Evaluation |
Virtual, Augmented and Mixed | reality | |
Virtual- | reality | Videos to Relieve Depression |
Virtual- | reality | -Based Training and Assessment System for Bridge Inspectors With an Assistant Drone, A |
Virtualising An Ottoman Fortress: Laser Scanning and 3D Modelling For The Development of An Interactive, Immersive Virtual | reality | Application |
Virtualized | reality | : Being Mobile in a Visual Scene |
Virtualized | reality | : Concept and Early Results |
Virtualized | reality | : Constructing Virtual Worlds From Real Scenes |
Virtually Empathetic?: Examining the Effects of Virtual | reality | Storytelling on Empathy |
VirtualQWERTY: Textual Communication in Virtual | reality | |
Vision and Graphics in Producing Mixed | reality | Worlds |
Vision-based all-in-one solution for augmented | reality | and its storytelling applications |
Vision-Based Augmented- | reality | System For Multiuser Collaborative Environments, A |
Vision-Based Registration for Augmented | reality | with Integration of Arbitrary Multiple Planes |
Vision-Based Tracking and Interpretation of Human Leg Movement for Virtual | reality | Applications |
Vision-inertial tracking system for robust fiducials registration in augmented | reality | |
Visual Attention in Extended | reality | and Implications for Aviation Safety |
Visual planes-based simultaneous localization and model refinement for augmented | reality | |
Visual realism and presence in a virtual | reality | game |
Visual Tracking for Seamless 3D Interactions in Augmented | reality | |
Visualization of Point Cloud Models In Mobile Augmented | reality | Using Continuous Level of Detail Method |
Visualizing Multilayered Geospatial Data In Virtual | reality | to Assess Public Lighting |
Visualizing Software Architectures in Virtual | reality | with an Island Metaphor |
Voice Interaction for Augmented | reality | Navigation Interfaces with Natural Language Understanding |
VR-HDR: A system for view-dependent rendering of HDR video in virtual | reality | |
VR2Gather: A Collaborative, Social Virtual | reality | System for Adaptive, Multiparty Real-Time Communication |
VRowser: A Virtual | reality | Parallel Web Browser |
Walking with Angest: Subjective Measures for Subjective Evaluation in a Walking Simulator Virtual | reality | Game |
Way-Finding Assistance System for Underground Facilities Using Augmented | reality | |
Wearable Augmented | reality | System Using Head-Mounted Projector |
wearable augmented | reality | system with haptic feedback and its performance in virtual assembly tasks, A |
Wearable Reading Assist System: Augmented | reality | Document Combining Document Retrieval and Eye Tracking |
Web AR: A Promising Future for Mobile Augmented | reality | : State of the Art, Challenges, and Insights |
WebGL Virtual | reality | Exergame for Assessing the Cognitive Capabilities of Elderly People: A Study About Digital Autonomy for Web-based Applications, A |
What Makes First Steps Users Rave About Virtual | reality | ? An Explorative Qualitative Study of Consumers' First VR Experience |
When the virtual influences | reality | . The conservation project of the Toledo Gate in Ciudad Real (Spain) |
Where to Place: A Real-Time Visual Saliency Based Label Placement for Augmented | reality | Applications |
Which Way Is Yildiz Amfi? Augmented | reality | Vs. Paper Map On Pedestrian Wayfinding |
Whistland: An Augmented | reality | Crowd-Mapping System for Civil Protection and Emergency Management |
Wide-area augmented | reality | using camera tracking and mapping in multiple regions |
Wireless controller for interactive virtual | reality | games |
Wood and Generative Algorithms for the Comparison Between Models And | reality | |
Workshoop on Virtual/Augmented | reality | for Visual Artificial Intelligence |
Workshop on Application of Computer Vision for Mixed and Augmented | reality | |
Workshop on Computer Vision for Mixed | reality | |
Workshop on Computer Vision for Virtual | reality | Based Human Communications |
1048 for reality