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Earlier:
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UMIACSUMIACS-TR-93-80, or CS-TR-3123, August 1993.
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0402
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0402
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Portilla, J.,
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9705
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9712
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9806
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9808
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9808
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Decker, L.,
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9807
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Wilson, R.,
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IP(7), No. 10, October 1998, pp. 1466-1476.
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WWW Version.
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Earlier:
Texture synthesis with Bussgang techniques,
ICIP95(III: 644-647).
WWW Version.
9510
BibRef
Eom, K.B.,
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IP(7), No. 12, December 1998, pp. 1741-1746.
WWW Version.
9812
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IEEE Abstract. IEEE Top Reference.
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9902
Sivakumar, J., and
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ICIP98(II: 74-78).
WWW Version.
9810
BibRef
Earlier:
Morphologically Constrained Gibbs Random Fields,
ICIP97(II: 851-854).
WWW Version.
BibRef
Davidson, J.L.,
Cressie, N.[Noel],
Hua, X.,
Texture synthesis and pattern recognition for partially ordered Markov
models,
PR(32), No. 9, September 1999, pp. 1475-1505.
WWW Version.
BibRef
9909
Davidson, J.L.,
Talukder, A.,
Cressie, N.,
Texture analysis using partially ordered Markov models,
ICIP94(III: 402-406).
WWW Version.
9411
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Moon, J.H.,
Kweon, J.H.,
Kim, H.K.,
Boundary Block-Merging (BBM) Technique for Efficient Texture Coding of
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WWW Version.
0004
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Nishino, K.[Ko],
Sato, Y.[Yoichi],
Ikeuchi, K.[Katsushi],
Eigen-Texture Method: Appearance Compression and Synthesis Based on a
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PAMI(23), No. 11, November 2001, pp. 1257-1265.
IEEE Abstract. IEEE Top Reference.
WWW Version.
0112
BibRef
And:
MfR01(Chapter II-5).
BibRef
Earlier:
Eigen-Texture Method: Appearance Compression based on 3D Model,
CVPR99(I: 618-624).
IEEE Abstract. IEEE Top Reference.
WWW Version. Generating virtual images with minimal representation of the texture.
BibRef
Nishino, K.[Ko],
Sato, Y.[Yoichi],
Ikeuchi, K.[Katsushi],
Appearance Compression and Synthesis based on 3D Model for Mixed
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ICCV99(38-45).
WWW Version.
BibRef
9900
Coughlan, J.M.[James M.],
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Algorithms from statistical physics for generative models of images,
IVC(21), No. 1, January 2003, pp. 29-36.
WWW Version.
0301
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Brettle, D.S.,
Berry, E.,
Smith, M.A.,
Synthesis of texture from clinical images,
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WWW Version.
0304
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Vese, L.A.[Luminita A.],
Osher, S.J.[Stanley J.],
Image Denoising and Decomposition with Total Variation Minimization and
Oscillatory Functions,
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WWW Version.
0403
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Osher, S.J.,
SoIe, A.,
Vese, L.A.,
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ICIP03(I: 689-692).
IEEE Abstract. IEEE Top Reference.
0312
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Yin, W.T.[Wo-Tao],
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Osher, S.J.[Stanley J.],
A comparison of three total variation based texture extraction models,
JVCIR(18), No. 3, June 2007, pp. 240-252.
WWW Version.
0711Image decomposition; Texture extraction; Feature selection;
Total variation; Variational imaging; Second-order cone programming;
Interior-point method
BibRef
Pei, S.C.,
Zeng, Y.C.,
Chang, C.H.,
Virtual Restoration of Ancient Chinese Paintings Using Color Contrast
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IP(13), No. 3, March 2004, pp. 416-429.
WWW Version.
0404
BibRef
Pei, S.C.,
Chiu, Y.,
Background Adjustment and Saturation Enhancement in Ancient Chinese
Paintings,
IP(15), No. 10, October 2006, pp. 3230-3234.
WWW Version.
0609
BibRef
Singh, J.[Jasvinder],
Dana, K.J.[Kristin J.],
Clustering and blending for texture synthesis,
PRL(25), No. 6, 19 April 2004, pp. 619-629.
WWW Version.
0405
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Campbell, N.W.[Neill W.],
Dalton, C.J.[Colin J.],
Gibson, D.P.[David P.],
Oziem, D.[David],
Thomas, B.T.[Barry T.],
Practical Generation of Video Textures using the Auto-Regressive
Process,
IVC(22), No. 10, 1 September 2004, pp. 819-827.
WWW Version.
0409
BibRef
Earlier: A1, A2, A3, A5 only:
BMVC02(3D and Video).
0208
BibRef
Wu, C.H.[Chang-Hsing],
Lai, Y.Y.[Yueh-Yi],
Tai, W.K.[Wen-Kai],
A hybrid-based texture synthesis approach,
VC(20), No. 2-3, May 2004, pp. 106-129.
WWW Version.
0405
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Chen, Y.S.[Yi-Song],
Ip, H.H.S.[Horace H.S.],
Texture evolution: 3D texture synthesis from single 2D growable texture
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WWW Version.
0412
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Peter, H.[Hadrian],
A visualizing application of line integral convolution techniques,
JVCIR(15), No. 4, December 2004, pp. 548-564.
WWW Version.
0711texture synthesis technique for visualizing vector data.
BibRef
Dong, J.Y.[Jun-Yu],
Chantler, M.J.[Mike J.],
Capture and Synthesis of 3D Surface Texture,
IJCV(62), No. 1-2, April-May 2005, pp. 177-194.
WWW Version.
0411
BibRef
Earlier:
Texture02(41-46).
0207
BibRef
Shi, Z.,
Feng, Z.,
A New Array Pattern Synthesis Algorithm Using the Two-Step
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SPLetters(12), No. 3, March 2005, pp. 250-253.
IEEE Abstract. IEEE Top Reference.
0501
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Schretter, C.[Colas],
A Brush Tool for Interactive Texture Synthesis,
GVIP(05), No. V6, 2005, pp. 55-60
HTML Version.
BibRef
0500
Charalampidis, D.,
Texture Synthesis: Textons Revisited,
IP(15), No. 3, March 2006, pp. 777-787.
WWW Version.
0604
BibRef
Li, H.,
Liu, G.,
Zhang, Z.,
A New Texture Generation Method Based on Pseudo-DCT Coefficients,
IP(15), No. 5, May 2006, pp. 1300-1312.
WWW Version.
0605
BibRef
Ruello, G.,
Blanco-Sanchez, P.,
Iodice, A.,
Mallorqui, J.J.,
Riccio, D.,
Broquetas, A.,
Franceschetti, G.,
Synthesis, Construction, and Validation of a Fractal Surface,
GeoRS(44), No. 6, June 2006, pp. 1403-1412.
WWW Version.
0606
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Wu, F.[Fei],
Zhang, C.S.[Chang-Shui],
He, J.R.[Jing-Rui],
An evolutionary system for near-regular texture synthesis,
PR(40), No. 8, August 2007, pp. 2271-2282.
WWW Version.
0704Near-regular texture; Texture synthesis; Texture system;
Evolutionary system; Unit pattern
BibRef
Costantini, R.[Roberto],
Sbaiz, L.[Luciano],
Süsstrunk, S.[Sabine],
Higher Order SVD Analysis for Dynamic Texture Synthesis,
IP(17), No. 1, January 2008, pp. 42-52.
WWW Version.
0712
BibRef
Earlier:
Dynamic Texture Analysis and Synthesis Using Tensor Decomposition,
ISVC06(II: 245-254).
WWW Version.
0611
BibRef
Earlier:
Dynamic Texture Synthesis:
Compact Models Based on Luminance-Chrominance Color Representation,
ICIP06(2085-2088).
0610
WWW Version.
BibRef
Wickramanayake, D.S.,
Edirisinghe, E.A.,
Bez, H.E.,
Transform domain texture synthesis,
SP:IC(23), No. 1, January 2008, pp. 1-13.
WWW Version.
0801Texture synthesis; Image quilting; Multi-resolution; Wavelet transforms
BibRef
Bao, P.[Paul],
Ma, X.H.[Xiao-Hu],
Siu, W.C.[Wan-Chi],
Real-time Seamless Texture Synthesis Based On Patch Quantization
Clustering,
IJIG(6), No. 3, July 2006, pp. 475-495.
0607
BibRef
Dong, W.M.[Wei-Ming],
Zhou, N.[Ning],
Paul, J.C.[Jean-Claude],
Perspective-aware texture analysis and synthesis,
VC(24), No. 7-9, July 2008, pp. xx-yy.
WWW Version.
0804
BibRef
Lai, L.Y.[Liu-Yuan],
Hwang, W.L.[Wen-Liang],
Sreedevi, P.[Paruvelli],
Performance evaluation of a novel sampling-based texture synthesis
technique using different sized patches,
SIViP(2), No. 3, September 2008, pp. xx-yy.
WWW Version.
0804
BibRef
Sinha, A.[Arnab],
Gupta, S.[Sumana],
Approximation of Conditional Density of Markov Random Field and its
Application to Texture Synthesis,
ICIP07(III: 297-300).
WWW Version.
0709
BibRef
Gimel'Farb, G.L.[Georgy L.],
Zhou, D.X.[Dong-Xiao],
Accurate Identification of a Markov-Gibbs Model for Texture Synthesis
by Bunch Sampling,
CAIP07(979-986).
WWW Version.
0708
BibRef
Zhou, D.X.[Dong-Xiao],
Gimel'Farb, G.L.[Georgy L.],
Bunch Sampling for Fast Texture Synthesis,
CAIP03(124-131).
WWW Version.
0311
BibRef
Gimel'Farb, G.L.[Georgy L.],
Yu, L.[Linjiang],
Zhou, D.X.[Dong-Xiao],
Geometric Structure and Randomness in Texture Analysis and Synthesis,
WTRCV02(137-142).
0204
BibRef
Peyré, G.[Gabriel],
Texture Synthesis and Modification with a Patch-Valued Wavelet
Transform,
SSVM07(640-651).
WWW Version.
0705
BibRef
Chiou, J.W.[Jia-Wei],
Yang, C.K.[Chuan-Kai],
A New Algorithm for Solid Texture Synthesis,
ISVC06(II: 780-789).
WWW Version.
0611
BibRef
Zhang, X.Z.[Xiao-Zheng],
Gao, Y.S.[Yong-Sheng],
Leung, M.K.H.[Maylor K.H.],
Automatic Texture Synthesis for Face Recognition from Single Views,
ICPR06(III: 1151-1154).
WWW Version.
0609
BibRef
Filip, J.[Jiri],
Haindl, M.[Michal],
Chetverikov, D.[Dmitry],
Fast Synthesis of Dynamic Colour Textures,
ICPR06(IV: 25-28).
WWW Version.
0609
BibRef
Masiero, A.[Andrea],
Chiuso, A.[Alessandro],
Non Linear Temporal Textures Synthesis: A Monte Carlo Approach,
ECCV06(II: 283-294).
WWW Version.
0608 See also Dynamic Textures.
BibRef
Lefebvre, S.[Sylvain],
Darbon, J.[Jérome],
Neyret, F.[Fabrice],
Unified Texture Management for Arbitrary Meshes,
INRIARR-5210, 2004.
HTML Version.
BibRef
0400
Lefebvre, S.[Sylvain],
Hornus, S.[Samuel],
Neyret, F.[Fabrice],
All-Purpose Texture Sprites,
INRIARR-5209, 2004.
HTML Version.
BibRef
0400
Ndjiki-Nya, P.[Patrick],
Stüber, C.[Christoph],
Wiegand, T.[Thomas],
Texture Synthesis Method for Generic Video Sequences,
ICIP07(III: 397-400).
WWW Version.
0709
BibRef
Earlier:
A New Generic Texture Synthesis Approach for Enhanced H.264/MPEG4-AVC
Video Coding,
VLBV05(121-128).
WWW Version.
0509
BibRef
Ndjiki-Nya, P.,
Hinz, T.,
Stuber, C.,
Wiegand, T.,
A Content-Based Video Coding Approach for Rigid and Non-Rigid Textures,
ICIP06(3169-3172).
0610
WWW Version.
BibRef
Ndjiki-Nya, P.,
Makai, B.,
Blottermann, G.,
Smolic, A.,
Schwarz, H.,
Wiegand, T.,
Improved H.264/AVC coding using texture analysis and synthesis,
ICIP03(III: 849-852).
IEEE Abstract. IEEE Top Reference.
0312
BibRef
Qin, X.J.[Xue-Jie],
Yang, Y.H.[Yee-Hong],
Basic Gray Level Aura Matrices:
Theory and its Application to Texture Synthesis,
ICCV05(I: 128-135).
WWW Version.
0510
BibRef
Ferrer, M.[Miquel],
Serratosa, F.[Francesc],
Sanfeliu, A.[Alberto],
Synthesis of Median Spectral Graph,
IbPRIA05(II:139).
WWW Version.
0509
BibRef
Ni, J.,
Schneiderman, H.,
An Improved Texture Synthesis Algorithm Using Morphological Processing
with Image Analogy,
CMU-RI-TR-04-52, October, 2004.
HTML Version.
0501
BibRef
Lin, W.C.[Wen-Chieh],
Hays, J.H.[James H.],
Wu, C.Y.[Chen-Yu],
Liu, Y.X.[Yan-Xi],
Kwatra, V.[Vivek],
Quantitative Evaluation of Near Regular Texture Synthesis Algorithms,
CVPR06(I: 427-434).
WWW Version.
0606
BibRef
Earlier: A1, A2, A3, A5, A4:
A Comparison Study of Four Texture Synthesis Algorithms on Regular and
Near-regular Textures,
CMU-RI-TR-04-01, January, 2004.
HTML Version.
0501
BibRef
Kwatra, V.,
Schodl, A.,
Essa, I.A., and
Bobick, A.F.,
GraphCut textures: image and video synthesis using graph cuts,
TOG(22), July 2003, pp. xx-yy.
BibRef
0307
Neubeck, A.[Alexander],
Zalesny, A.V.[Alexey V.],
Van Gool, L.J.[Luc J.],
Light Source Calibration for IBR and BTF Acquisition Setups,
3DPVT06(272-278).
WWW Version.
0606
BibRef
Neubeck, A.,
Zalesny, A.V.,
Van Gool, L.J.,
Viewpoint consistent texture synthesis,
3DPVT04(388-395).
IEEE Abstract. IEEE Top Reference.
0412
BibRef
Wei, L.Y.,
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Chapter on 2-D Feature Analysis, Extraction and Representations, Shape, Skeletons, Texture continues in
Models for Texture Synthesis .